#define GLAPIENTRY APIENTRY
#endif
-#ifndef GL_MATRIX_MODE
+#ifndef GL_PROJECTION
typedef unsigned int GLenum;
typedef unsigned char GLboolean;
typedef unsigned int GLbitfield;
// double precision float in [0,1]
typedef double GLclampd;
-#define GL_MATRIX_MODE 0x0BA0
#define GL_MODELVIEW 0x1700
#define GL_PROJECTION 0x1701
#define GL_TEXTURE 0x1702