]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - gl_rmain.c
fix GLSL compile error on cubemap lights with deferred rendering
[xonotic/darkplaces.git] / gl_rmain.c
index 200a33dd0ce2c5926401d948cefbf91a2a94d3dd..ddf5e60ff18173811d6a2980fc97a90d9b716c65 100644 (file)
@@ -2588,8 +2588,8 @@ const char *builtincgshaderstring =
 "\n"
 "# ifdef USECUBEFILTER\n"
 "      float3 cubecolor = texCUBE(Texture_Cube, CubeVector).rgb;\n"
-"      gl_FragData0 *= cubecolor;\n"
-"      gl_FragData1 *= cubecolor;\n"
+"      gl_FragData0.rgb *= cubecolor;\n"
+"      gl_FragData1.rgb *= cubecolor;\n"
 "# endif\n"
 "}\n"
 "#endif // FRAGMENT_SHADER\n"