]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - gl_models.c
alias model (q1/q2/q3) rendering now supports gl_mesh_copyarrays 0 (even caches light...
[xonotic/darkplaces.git] / gl_models.c
index 80d6e1e8f4a414d09a200cefa31bb214e12193da..d7b5b66e8219393de89d57fea8a186cc851622fd 100644 (file)
@@ -158,7 +158,7 @@ aliasskin_t *R_FetchAliasSkin(const entity_render_t *ent, const aliasmesh_t *mes
 void R_DrawAliasModelCallback (const void *calldata1, int calldata2)
 {
        int c, fullbright, layernum, firstpass;
-       float tint[3], fog, ifog, colorscale;
+       float tint[3], fog, ifog, colorscale, ambientcolor4f[4];
        vec3_t diff;
        qbyte *bcolor;
        rmeshstate_t m;
@@ -166,6 +166,7 @@ void R_DrawAliasModelCallback (const void *calldata1, int calldata2)
        aliasmesh_t *mesh = ent->model->aliasdata_meshes + calldata2;
        aliaslayer_t *layer;
        aliasskin_t *skin;
+       rcachearrayrequest_t request;
 
        R_Mesh_Matrix(&ent->matrix);
 
@@ -188,7 +189,6 @@ void R_DrawAliasModelCallback (const void *calldata1, int calldata2)
        ifog = 1 - fog;
 
        firstpass = true;
-       memset(&m, 0, sizeof(m));
        skin = R_FetchAliasSkin(ent, mesh);
        for (layernum = 0, layer = skin->data_layers;layernum < skin->num_layers;layernum++, layer++)
        {
@@ -201,6 +201,7 @@ void R_DrawAliasModelCallback (const void *calldata1, int calldata2)
                         || ((layer->flags & ALIASLAYER_DIFFUSE) && (r_shadow_realtime_world.integer && r_ambient.integer <= 0 && r_fullbright.integer == 0 && !(ent->effects & EF_FULLBRIGHT))))
                                continue;
                }
+               memset(&m, 0, sizeof(m));
                if (!firstpass || (ent->effects & EF_ADDITIVE))
                {
                        m.blendfunc1 = GL_SRC_ALPHA;
@@ -226,15 +227,32 @@ void R_DrawAliasModelCallback (const void *calldata1, int calldata2)
                        colorscale *= 0.25f;
                        m.texrgbscale[0] = 4;
                }
-               R_Mesh_State(&m);
                c_alias_polys += mesh->num_triangles;
-               R_Mesh_GetSpace(mesh->num_vertices);
-               if (layer->texture != NULL)
-                       R_Mesh_CopyTexCoord2f(0, mesh->data_texcoord2f, mesh->num_vertices);
+               if (gl_mesh_copyarrays.integer)
+               {
+                       R_Mesh_State(&m);
+                       R_Mesh_GetSpace(mesh->num_vertices);
+                       if (layer->texture != NULL)
+                               R_Mesh_CopyTexCoord2f(0, mesh->data_texcoord2f, mesh->num_vertices);
+                       R_Model_Alias_GetMesh_Array3f(ent, mesh, MODELARRAY_VERTEX, varray_vertex3f);
+               }
+               else
+               {
+                       m.pointervertexcount = mesh->num_vertices;
+                       memset(&request, 0, sizeof(request));
+                       request.data_size = mesh->num_vertices * sizeof(float[3]);
+                       request.id_pointer2 = mesh->data_aliasvertex3f;
+                       request.id_number1 = layernum;
+                       request.id_number2 = 0;
+                       request.id_number3 = CRC_Block((void *)ent->frameblend, sizeof(ent->frameblend));
+                       if (R_Mesh_CacheArray(&request))
+                               R_Model_Alias_GetMesh_Array3f(ent, mesh, MODELARRAY_VERTEX, request.data);
+                       m.pointer_vertex = request.data;
+                       m.pointer_texcoord[0] = layer->texture != NULL ? mesh->data_texcoord2f : NULL;
+               }
                if (layer->flags & ALIASLAYER_FOG)
                {
                        colorscale *= fog;
-                       R_Model_Alias_GetMesh_Array3f(ent, mesh, MODELARRAY_VERTEX, varray_vertex3f);
                        GL_Color(fogcolor[0] * colorscale, fogcolor[1] * colorscale, fogcolor[2] * colorscale, ent->alpha);
                }
                else
@@ -257,7 +275,6 @@ void R_DrawAliasModelCallback (const void *calldata1, int calldata2)
                                fullbright = false;
                        }
                        colorscale *= ifog;
-                       R_Model_Alias_GetMesh_Array3f(ent, mesh, MODELARRAY_VERTEX, varray_vertex3f);
                        if (fullbright || !(layer->flags & ALIASLAYER_DIFFUSE) || r_fullbright.integer || (ent->effects & EF_FULLBRIGHT))
                                GL_Color(tint[0] * colorscale, tint[1] * colorscale, tint[2] * colorscale, ent->alpha);
                        else if (r_shadow_realtime_world.integer)
@@ -267,10 +284,44 @@ void R_DrawAliasModelCallback (const void *calldata1, int calldata2)
                        }
                        else
                        {
-                               R_Model_Alias_GetMesh_Array3f(ent, mesh, MODELARRAY_NORMAL, aliasvert_normal3f);
-                               R_LightModel(ent, mesh->num_vertices, varray_vertex3f, aliasvert_normal3f, varray_color4f, tint[0] * colorscale, tint[1] * colorscale, tint[2] * colorscale, false);
+                               if (R_LightModel(ambientcolor4f, ent, tint[0] * colorscale, tint[1] * colorscale, tint[2] * colorscale, ent->alpha, false))
+                               {
+                                       GL_UseColorArray();
+                                       if (gl_mesh_copyarrays.integer)
+                                       {
+                                               R_Model_Alias_GetMesh_Array3f(ent, mesh, MODELARRAY_NORMAL, aliasvert_normal3f);
+                                               R_LightModel_CalcVertexColors(ambientcolor4f, mesh->num_vertices, varray_vertex3f, aliasvert_normal3f, varray_color4f);
+                                       }
+                                       else
+                                       {
+                                               // request color4f cache
+                                               request.data_size = mesh->num_vertices * sizeof(float[4]);
+                                               request.id_pointer1 = ent;
+                                               request.id_number2 = 2;
+                                               request.id_number3 = CRC_Block((void *)ent->frameblend, sizeof(ent->frameblend)) + CRC_Block((void *)&ent->entlightstime, sizeof(ent->entlightstime));
+                                               if (R_Mesh_CacheArray(&request))
+                                               {
+                                                       // save off the color pointer before we blow away the request
+                                                       m.pointer_color = request.data;
+                                                       // request normal3f cache
+                                                       request.data_size = mesh->num_vertices * sizeof(float[3]);
+                                                       request.id_pointer1 = NULL;
+                                                       request.id_number2 = 3;
+                                                       request.id_number3 = CRC_Block((void *)ent->frameblend, sizeof(ent->frameblend));
+                                                       if (R_Mesh_CacheArray(&request))
+                                                               R_Model_Alias_GetMesh_Array3f(ent, mesh, MODELARRAY_NORMAL, request.data);
+                                                       R_LightModel_CalcVertexColors(ambientcolor4f, mesh->num_vertices, m.pointer_vertex, request.data, m.pointer_color);
+                                               }
+                                               else
+                                                       m.pointer_color = request.data;
+                                       }
+                               }
+                               else
+                                       GL_Color(ambientcolor4f[0], ambientcolor4f[1], ambientcolor4f[2], ambientcolor4f[3]);
                        }
                }
+               if (!gl_mesh_copyarrays.integer)
+                       R_Mesh_State(&m);
                R_Mesh_Draw(mesh->num_vertices, mesh->num_triangles, mesh->data_element3i);
        }
 }
@@ -730,7 +781,7 @@ void ZymoticCalcNormal3f(int vertcount, float *vertex3f, float *normal3f, int sh
 
 void R_DrawZymoticModelMeshCallback (const void *calldata1, int calldata2)
 {
-       float fog, ifog, colorscale;
+       float fog, ifog, colorscale, ambientcolor4f[4];
        vec3_t diff;
        int i, *renderlist, *elements;
        rtexture_t *texture;
@@ -801,7 +852,13 @@ void R_DrawZymoticModelMeshCallback (const void *calldata1, int calldata2)
        ZymoticTransformVerts(numverts, varray_vertex3f, ent->model->zymdata_vertbonecounts, ent->model->zymdata_verts);
        R_Mesh_CopyTexCoord2f(0, ent->model->zymdata_texcoords, ent->model->zymnum_verts);
        ZymoticCalcNormal3f(numverts, varray_vertex3f, aliasvert_normal3f, ent->model->zymnum_shaders, ent->model->zymdata_renderlist);
-       R_LightModel(ent, numverts, varray_vertex3f, aliasvert_normal3f, varray_color4f, ifog * colorscale, ifog * colorscale, ifog * colorscale, false);
+       if (R_LightModel(ambientcolor4f, ent, ifog * colorscale, ifog * colorscale, ifog * colorscale, ent->alpha, false))
+       {
+               GL_UseColorArray();
+               R_LightModel_CalcVertexColors(ambientcolor4f, numverts, varray_vertex3f, aliasvert_normal3f, varray_color4f);
+       }
+       else
+               GL_Color(ambientcolor4f[0], ambientcolor4f[1], ambientcolor4f[2], ambientcolor4f[3]);
        R_Mesh_Draw(numverts, numtriangles, elements);
        c_alias_polys += numtriangles;