]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - gl_draw.c
don't use sv_gameplayfix_stepmultipletimes by default (except in Nexuiz)
[xonotic/darkplaces.git] / gl_draw.c
index d9bdfac4e7d94f5963084ef383f671d0570d1088..6697db4263d7c1d1e096e1deebcb334fb650ad9f 100644 (file)
--- a/gl_draw.c
+++ b/gl_draw.c
@@ -536,7 +536,7 @@ cachepic_t *Draw_NewPic(const char *picname, int width, int height, int alpha, u
        pic->height = height;
        if (pic->tex)
                R_FreeTexture(pic->tex);
-       pic->tex = R_LoadTexture2D(drawtexturepool, picname, width, height, pixels_bgra, TEXTYPE_BGRA, (alpha ? TEXF_ALPHA : 0) | TEXF_ALLOWUPDATES, -1, NULL);
+       pic->tex = R_LoadTexture2D(drawtexturepool, picname, width, height, pixels_bgra, TEXTYPE_BGRA, (alpha ? TEXF_ALPHA : 0), -1, NULL);
        return pic;
 }