unsigned char gausstable[2*POSTPROCESS_MAXRADIUS+1];
}
font_postprocess_t;
-static font_postprocess_t pp = {};
+static font_postprocess_t pp;
/*
====================
const char* dllnames [] =
{
#if defined(WIN32)
- "freetype6.dll",
"libfreetype-6.dll",
+ "freetype6.dll",
#elif defined(MACOSX)
"libfreetype.6.dylib",
"libfreetype.dylib",
void font_shutdown(void)
{
int i;
- for (i = 0; i < MAX_FONTS; ++i)
+ for (i = 0; i < dp_fonts.maxsize; ++i)
{
- if (dp_fonts[i].ft2)
+ if (dp_fonts.f[i].ft2)
{
- Font_UnloadFont(dp_fonts[i].ft2);
- dp_fonts[i].ft2 = NULL;
+ Font_UnloadFont(dp_fonts.f[i].ft2);
+ dp_fonts.f[i].ft2 = NULL;
}
}
Font_CloseLibrary();
Cvar_RegisterVariable(&r_font_size_snapping);
Cvar_RegisterVariable(&r_font_kerning);
Cvar_RegisterVariable(&developer_font);
+
// let's open it at startup already
Font_OpenLibrary();
}
float Font_VirtualToRealSize(float sz)
{
- int vh, vw, si;
+ int vh;
+ //int vw;
+ int si;
float sn;
if(sz < 0)
return sz;
- vw = ((vid.width > 0) ? vid.width : vid_width.value);
+ //vw = ((vid.width > 0) ? vid.width : vid_width.value);
vh = ((vid.height > 0) ? vid.height : vid_height.value);
// now try to scale to our actual size:
sn = sz * vh / vid_conheight.value;
namelen = strlen(name);
- memcpy(filename, name, namelen);
- memcpy(filename + namelen, ".ttf", 5);
+ // try load direct file
+ memcpy(filename, name, namelen+1);
data = FS_LoadFile(filename, font_mempool, false, &datasize);
+ // try load .ttf
+ if (!data)
+ {
+ memcpy(filename + namelen, ".ttf", 5);
+ data = FS_LoadFile(filename, font_mempool, false, &datasize);
+ }
+ // try load .otf
if (!data)
{
memcpy(filename + namelen, ".otf", 5);
data = FS_LoadFile(filename, font_mempool, false, &datasize);
}
+ // try load .pfb/afm
if (!data)
{
ft2_attachment_t afm;
Font_Attach(font, &afm);
}
}
-
if (!data)
{
// FS_LoadFile being not-quiet should print an error :)
return false;
}
- Con_Printf("Loading font %s face %i...\n", filename, _face);
+ Con_DPrintf("Loading font %s face %i...\n", filename, _face);
status = qFT_New_Memory_Face(font_ft2lib, (FT_Bytes)data, datasize, _face, (FT_Face*)&font->face);
if (status && _face != 0)
void Font_Postprocess_Update(ft2_font_t *fnt, int bpp, int w, int h)
{
- qboolean need_gauss, need_circle;
int needed, x, y;
float gausstable[2*POSTPROCESS_MAXRADIUS+1];
- if(!pp.buf || pp.blur != fnt->settings->blur || pp.shadowz != fnt->settings->shadowz)
- need_gauss = true;
- if(!pp.buf || pp.outline != fnt->settings->outline || pp.shadowx != fnt->settings->shadowx || pp.shadowy != fnt->settings->shadowy)
- need_circle = true;
+ qboolean need_gauss = (!pp.buf || pp.blur != fnt->settings->blur || pp.shadowz != fnt->settings->shadowz);
+ qboolean need_circle = (!pp.buf || pp.outline != fnt->settings->outline || pp.shadowx != fnt->settings->shadowx || pp.shadowy != fnt->settings->shadowy);
pp.blur = fnt->settings->blur;
pp.outline = fnt->settings->outline;
pp.shadowx = fnt->settings->shadowx;
map->texture = R_LoadTexture2D(font_texturepool, map_identifier,
map->glyphSize * FONT_CHARS_PER_LINE,
map->glyphSize * FONT_CHAR_LINES,
- data, TEXTYPE_ALPHA, TEXF_ALPHA /*gone: | TEXF_ALWAYSPRECACHE*/ /* | TEXF_MIPMAP*/, NULL);
+ data, TEXTYPE_ALPHA, TEXF_ALPHA /*gone: | TEXF_ALWAYSPRECACHE*/ /* | TEXF_MIPMAP*/, -1, NULL);
} else {
map->texture = R_LoadTexture2D(font_texturepool, map_identifier,
map->glyphSize * FONT_CHARS_PER_LINE,
map->glyphSize * FONT_CHAR_LINES,
- data, TEXTYPE_RGBA, TEXF_ALPHA /*gone: | TEXF_ALWAYSPRECACHE*/ /* | TEXF_MIPMAP*/, NULL);
+ data, TEXTYPE_RGBA, TEXF_ALPHA /*gone: | TEXF_ALWAYSPRECACHE*/ /* | TEXF_MIPMAP*/, -1, NULL);
}
Mem_Free(data);