qboolean FS_CheckGameDir(const char *gamedir);
qboolean FS_ChangeGameDirs(int numgamedirs, char gamedirs[][MAX_QPATH], qboolean complain, qboolean failmissing);
qboolean FS_IsRegisteredQuakePack(const char *name);
+int FS_CRCFile(const char *filename, size_t *filesizepointer);
void FS_Rescan(void);
typedef struct fssearch_s