// unload all sounds so they will be reloaded from the new files as needed
S_UnloadAllSounds_f(&cmd_client);
- // close down the video subsystem, it will start up again when the config finishes...
- VID_Stop();
- vid_opened = false;
-
// restart the video subsystem after the config is executed
Cbuf_InsertText(&cmd_client, "\nloadconfig\nvid_restart\n\n");