]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - fs.c
added DP_ASINACOSATANATAN2TAN extension which adds common trig functions missing...
[xonotic/darkplaces.git] / fs.c
diff --git a/fs.c b/fs.c
index 1a071c2cc7d69d2f2122fd6f45531f0b0cad4eb1..a2337b0e9836d20b7313671b0065f15080674881 100644 (file)
--- a/fs.c
+++ b/fs.c
@@ -1,7 +1,7 @@
 /*
        DarkPlaces file system
 
-       Copyright (C) 2003-2005 Mathieu Olivier
+       Copyright (C) 2003-2006 Mathieu Olivier
 
        This program is free software; you can redistribute it and/or
        modify it under the terms of the GNU General Public License
@@ -22,6 +22,9 @@
                Boston, MA  02111-1307, USA
 */
 
+// on UNIX platforms we need to define this so that video saving does not cause a SIGFSZ (file size) signal when a video clip exceeds 2GB
+#define _FILE_OFFSET_BITS 64
+
 #include "quakedef.h"
 
 #include <limits.h>
@@ -114,11 +117,11 @@ TYPES
 // been cast to "void*" for a matter of simplicity
 typedef struct
 {
-       qbyte                   *next_in;       // next input byte
+       unsigned char                   *next_in;       // next input byte
        unsigned int    avail_in;       // number of bytes available at next_in
        unsigned long   total_in;       // total nb of input bytes read so far
 
-       qbyte                   *next_out;      // next output byte should be put there
+       unsigned char                   *next_out;      // next output byte should be put there
        unsigned int    avail_out;      // remaining free space at next_out
        unsigned long   total_out;      // total nb of bytes output so far
 
@@ -147,7 +150,7 @@ typedef struct
        size_t          comp_length;                    // length of the compressed file
        size_t          in_ind, in_len;                 // input buffer current index and length
        size_t          in_position;                    // position in the compressed file
-       qbyte           input [FILE_BUFF_SIZE];
+       unsigned char           input [FILE_BUFF_SIZE];
 } ztoolkit_t;
 
 struct qfile_s
@@ -161,7 +164,7 @@ struct qfile_s
 
        // Contents buffer
        fs_offset_t             buff_ind, buff_len;             // buffer current index and length
-       qbyte                   buff [FILE_BUFF_SIZE];
+       unsigned char                   buff [FILE_BUFF_SIZE];
 
        // For zipped files
        ztoolkit_t*             ztk;
@@ -172,7 +175,7 @@ struct qfile_s
 
 // You can get the complete ZIP format description from PKWARE website
 
-typedef struct
+typedef struct pk3_endOfCentralDir_s
 {
        unsigned int signature;
        unsigned short disknum;
@@ -186,13 +189,13 @@ typedef struct
 
 
 // ------ PAK files on disk ------ //
-typedef struct
+typedef struct dpackfile_s
 {
        char name[56];
        int filepos, filelen;
 } dpackfile_t;
 
-typedef struct
+typedef struct dpackheader_s
 {
        char id[4];
        int dirofs;
@@ -206,7 +209,7 @@ typedef struct
 // file compressed using the deflate algorithm
 #define PACKFILE_FLAG_DEFLATED (1 << 1)
 
-typedef struct
+typedef struct packfile_s
 {
        char name [MAX_QPATH];
        int flags;
@@ -247,6 +250,8 @@ FUNCTION PROTOTYPES
 void FS_Dir_f(void);
 void FS_Ls_f(void);
 
+static const char *FS_FileExtension (const char *in);
+static searchpath_t *FS_FindFile (const char *name, int* index, qboolean quiet);
 static packfile_t* FS_AddFileToPack (const char* name, pack_t* pack,
                                                                        fs_offset_t offset, fs_offset_t packsize,
                                                                        fs_offset_t realsize, int flags);
@@ -262,8 +267,6 @@ VARIABLES
 
 mempool_t *fs_mempool;
 
-fs_offset_t fs_filesize;
-
 pack_t *packlist = NULL;
 
 searchpath_t *fs_searchpaths = NULL;
@@ -275,7 +278,7 @@ char fs_basedir[MAX_OSPATH];
 
 qboolean fs_modified;   // set true if using non-id files
 
-cvar_t scr_screenshot_name = {0, "scr_screenshot_name","dp"};
+cvar_t scr_screenshot_name = {0, "scr_screenshot_name","dp", "prefix name for saved screenshots (changes based on -game commandline, as well as which game mode is running)"};
 
 
 /*
@@ -381,8 +384,8 @@ Extract the end of the central directory from a PK3 package
 */
 qboolean PK3_GetEndOfCentralDir (const char *packfile, int packhandle, pk3_endOfCentralDir_t *eocd)
 {
-       long filesize, maxsize;
-       qbyte *buffer, *ptr;
+       fs_offset_t filesize, maxsize;
+       unsigned char *buffer, *ptr;
        int ind;
 
        // Get the package size
@@ -395,7 +398,7 @@ qboolean PK3_GetEndOfCentralDir (const char *packfile, int packhandle, pk3_endOf
                maxsize = filesize;
        else
                maxsize = ZIP_MAX_COMMENTS_SIZE + ZIP_END_CDIR_SIZE;
-       buffer = (qbyte *)Mem_Alloc (tempmempool, maxsize);
+       buffer = (unsigned char *)Mem_Alloc (tempmempool, maxsize);
        lseek (packhandle, filesize - maxsize, SEEK_SET);
        if (read (packhandle, buffer, maxsize) != (fs_offset_t) maxsize)
        {
@@ -444,12 +447,12 @@ Extract the file list from a PK3 file
 */
 int PK3_BuildFileList (pack_t *pack, const pk3_endOfCentralDir_t *eocd)
 {
-       qbyte *central_dir, *ptr;
+       unsigned char *central_dir, *ptr;
        unsigned int ind;
        fs_offset_t remaining;
 
        // Load the central directory in memory
-       central_dir = (qbyte *)Mem_Alloc (tempmempool, eocd->cdir_size);
+       central_dir = (unsigned char *)Mem_Alloc (tempmempool, eocd->cdir_size);
        lseek (pack->handle, eocd->cdir_offset, SEEK_SET);
        read (pack->handle, central_dir, eocd->cdir_size);
 
@@ -552,7 +555,7 @@ pack_t *FS_LoadPackPK3 (const char *packfile)
 
        if (! PK3_GetEndOfCentralDir (packfile, packhandle, &eocd))
        {
-               Con_Printf ("%s is not a PK3 file", packfile);
+               Con_Printf ("%s is not a PK3 file\n", packfile);
                close(packhandle);
                return NULL;
        }
@@ -560,7 +563,7 @@ pack_t *FS_LoadPackPK3 (const char *packfile)
        // Multi-volume ZIP archives are NOT allowed
        if (eocd.disknum != 0 || eocd.cdir_disknum != 0)
        {
-               Con_Printf ("%s is a multi-volume ZIP archive", packfile);
+               Con_Printf ("%s is a multi-volume ZIP archive\n", packfile);
                close(packhandle);
                return NULL;
        }
@@ -570,7 +573,7 @@ pack_t *FS_LoadPackPK3 (const char *packfile)
 #if MAX_FILES_IN_PACK < 65535
        if (eocd.nbentries > MAX_FILES_IN_PACK)
        {
-               Con_Printf ("%s contains too many files (%hu)", packfile, eocd.nbentries);
+               Con_Printf ("%s contains too many files (%hu)\n", packfile, eocd.nbentries);
                close(packhandle);
                return NULL;
        }
@@ -589,7 +592,7 @@ pack_t *FS_LoadPackPK3 (const char *packfile)
        real_nb_files = PK3_BuildFileList (pack, &eocd);
        if (real_nb_files < 0)
        {
-               Con_Printf ("%s is not a valid PK3 file", packfile);
+               Con_Printf ("%s is not a valid PK3 file\n", packfile);
                close(pack->handle);
                Mem_Free(pack);
                return NULL;
@@ -609,7 +612,7 @@ Find where the true file data offset is
 */
 qboolean PK3_GetTrueFileOffset (packfile_t *pfile, pack_t *pack)
 {
-       qbyte buffer [ZIP_LOCAL_CHUNK_BASE_SIZE];
+       unsigned char buffer [ZIP_LOCAL_CHUNK_BASE_SIZE];
        fs_offset_t count;
 
        // Already found?
@@ -621,7 +624,7 @@ qboolean PK3_GetTrueFileOffset (packfile_t *pfile, pack_t *pack)
        count = read (pack->handle, buffer, ZIP_LOCAL_CHUNK_BASE_SIZE);
        if (count != ZIP_LOCAL_CHUNK_BASE_SIZE || BuffBigLong (buffer) != ZIP_DATA_HEADER)
        {
-               Con_Printf ("Can't retrieve file %s in package %s", pfile->name, pack->filename);
+               Con_Printf ("Can't retrieve file %s in package %s\n", pfile->name, pack->filename);
                return false;
        }
 
@@ -765,7 +768,7 @@ pack_t *FS_LoadPackPAK (const char *packfile)
        read (packhandle, (void *)&header, sizeof(header));
        if (memcmp(header.id, "PACK", 4))
        {
-               Con_Printf ("%s is not a packfile", packfile);
+               Con_Printf ("%s is not a packfile\n", packfile);
                close(packhandle);
                return NULL;
        }
@@ -774,7 +777,7 @@ pack_t *FS_LoadPackPAK (const char *packfile)
 
        if (header.dirlen % sizeof(dpackfile_t))
        {
-               Con_Printf ("%s has an invalid directory size", packfile);
+               Con_Printf ("%s has an invalid directory size\n", packfile);
                close(packhandle);
                return NULL;
        }
@@ -783,7 +786,17 @@ pack_t *FS_LoadPackPAK (const char *packfile)
 
        if (numpackfiles > MAX_FILES_IN_PACK)
        {
-               Con_Printf ("%s has %i files", packfile, numpackfiles);
+               Con_Printf ("%s has %i files\n", packfile, numpackfiles);
+               close(packhandle);
+               return NULL;
+       }
+
+       info = (dpackfile_t *)Mem_Alloc(tempmempool, sizeof(*info) * numpackfiles);
+       lseek (packhandle, header.dirofs, SEEK_SET);
+       if(header.dirlen != read (packhandle, (void *)info, header.dirlen))
+       {
+               Con_Printf("%s is an incomplete PAK, not loading\n", packfile);
+               Mem_Free(info);
                close(packhandle);
                return NULL;
        }
@@ -797,10 +810,6 @@ pack_t *FS_LoadPackPAK (const char *packfile)
        pack->next = packlist;
        packlist = pack;
 
-       info = (dpackfile_t *)Mem_Alloc(tempmempool, sizeof(*info) * numpackfiles);
-       lseek (packhandle, header.dirofs, SEEK_SET);
-       read (packhandle, (void *)info, header.dirlen);
-
        // parse the directory
        for (i = 0;i < numpackfiles;i++)
        {
@@ -816,6 +825,136 @@ pack_t *FS_LoadPackPAK (const char *packfile)
        return pack;
 }
 
+/*
+================
+FS_AddPack_Fullpath
+
+Adds the given pack to the search path.
+The pack type is autodetected by the file extension.
+
+Returns true if the file was successfully added to the
+search path or if it was already included.
+
+If keep_plain_dirs is set, the pack will be added AFTER the first sequence of
+plain directories.
+================
+*/
+static qboolean FS_AddPack_Fullpath(const char *pakfile, qboolean *already_loaded, qboolean keep_plain_dirs)
+{
+       searchpath_t *search;
+       pack_t *pak = NULL;
+       const char *ext = FS_FileExtension(pakfile);
+
+       for(search = fs_searchpaths; search; search = search->next)
+       {
+               if(search->pack && !strcasecmp(search->pack->filename, pakfile))
+               {
+                       if(already_loaded)
+                               *already_loaded = true;
+                       return true; // already loaded
+               }
+       }
+
+       if(already_loaded)
+               *already_loaded = false;
+
+       if(!strcasecmp(ext, "pak"))
+               pak = FS_LoadPackPAK (pakfile);
+       else if(!strcasecmp(ext, "pk3"))
+               pak = FS_LoadPackPK3 (pakfile);
+       else
+               Con_Printf("\"%s\" does not have a pack extension\n", pakfile);
+
+       if (pak)
+       {
+               if(keep_plain_dirs)
+               {
+                       // find the first item whose next one is a pack or NULL
+                       searchpath_t *insertion_point = 0;
+                       if(fs_searchpaths && !fs_searchpaths->pack)
+                       {
+                               insertion_point = fs_searchpaths;
+                               for(;;)
+                               {
+                                       if(!insertion_point->next)
+                                               break;
+                                       if(insertion_point->next->pack)
+                                               break;
+                                       insertion_point = insertion_point->next;
+                               }
+                       }
+                       // If insertion_point is NULL, this means that either there is no
+                       // item in the list yet, or that the very first item is a pack. In
+                       // that case, we want to insert at the beginning...
+                       if(!insertion_point)
+                       {
+                               search = (searchpath_t *)Mem_Alloc(fs_mempool, sizeof(searchpath_t));
+                               search->pack = pak;
+                               search->next = fs_searchpaths;
+                               fs_searchpaths = search;
+                       }
+                       else
+                       // otherwise we want to append directly after insertion_point.
+                       {
+                               search = (searchpath_t *)Mem_Alloc(fs_mempool, sizeof(searchpath_t));
+                               search->pack = pak;
+                               search->next = insertion_point->next;
+                               insertion_point->next = search;
+                       }
+               }
+               else
+               {
+                       search = (searchpath_t *)Mem_Alloc(fs_mempool, sizeof(searchpath_t));
+                       search->pack = pak;
+                       search->next = fs_searchpaths;
+                       fs_searchpaths = search;
+               }
+               return true;
+       }
+       else
+       {
+               Con_Printf("unable to load pak \"%s\"\n", pakfile);
+               return false;
+       }
+}
+
+
+/*
+================
+FS_AddPack
+
+Adds the given pack to the search path and searches for it in the game path.
+The pack type is autodetected by the file extension.
+
+Returns true if the file was successfully added to the
+search path or if it was already included.
+
+If keep_plain_dirs is set, the pack will be added AFTER the first sequence of
+plain directories.
+================
+*/
+qboolean FS_AddPack(const char *pakfile, qboolean *already_loaded, qboolean keep_plain_dirs)
+{
+       char fullpath[MAX_QPATH];
+       int index;
+       searchpath_t *search;
+
+       if(already_loaded)
+               *already_loaded = false;
+
+       // then find the real name...
+       search = FS_FindFile(pakfile, &index, true);
+       if(!search || search->pack)
+       {
+               Con_Printf("could not find pak \"%s\"\n", pakfile);
+               return false;
+       }
+
+       dpsnprintf(fullpath, sizeof(fullpath), "%s%s", search->filename, pakfile);
+
+       return FS_AddPack_Fullpath(fullpath, already_loaded, keep_plain_dirs);
+}
+
 
 /*
 ================
@@ -829,7 +968,6 @@ void FS_AddGameDirectory (const char *dir)
 {
        stringlist_t *list, *current;
        searchpath_t *search;
-       pack_t *pak;
        char pakfile[MAX_OSPATH];
 
        strlcpy (fs_gamedir, dir, sizeof (fs_gamedir));
@@ -839,38 +977,20 @@ void FS_AddGameDirectory (const char *dir)
        // add any PAK package in the directory
        for (current = list;current;current = current->next)
        {
-               if (matchpattern(current->text, "*.pak", true))
+               if (!strcasecmp(FS_FileExtension(current->text), "pak"))
                {
                        dpsnprintf (pakfile, sizeof (pakfile), "%s%s", dir, current->text);
-                       pak = FS_LoadPackPAK (pakfile);
-                       if (pak)
-                       {
-                               search = (searchpath_t *)Mem_Alloc(fs_mempool, sizeof(searchpath_t));
-                               search->pack = pak;
-                               search->next = fs_searchpaths;
-                               fs_searchpaths = search;
-                       }
-                       else
-                               Con_Printf("unable to load pak \"%s\"\n", pakfile);
+                       FS_AddPack_Fullpath(pakfile, NULL, false);
                }
        }
 
        // add any PK3 package in the director
        for (current = list;current;current = current->next)
        {
-               if (matchpattern(current->text, "*.pk3", true))
+               if (!strcasecmp(FS_FileExtension(current->text), "pk3"))
                {
                        dpsnprintf (pakfile, sizeof (pakfile), "%s%s", dir, current->text);
-                       pak = FS_LoadPackPK3 (pakfile);
-                       if (pak)
-                       {
-                               search = (searchpath_t *)Mem_Alloc(fs_mempool, sizeof(searchpath_t));
-                               search->pack = pak;
-                               search->next = fs_searchpaths;
-                               fs_searchpaths = search;
-                       }
-                       else
-                               Con_Printf("unable to load pak \"%s\"\n", pakfile);
+                       FS_AddPack_Fullpath(pakfile, NULL, false);
                }
        }
        freedirectory(list);
@@ -896,7 +1016,7 @@ void FS_AddGameHierarchy (const char *dir)
 #endif
 
        // Add the common game directory
-       FS_AddGameDirectory (va("%s/%s/", fs_basedir, dir));
+       FS_AddGameDirectory (va("%s%s/", fs_basedir, dir));
 
 #ifndef WIN32
        // Add the personal game directory
@@ -918,14 +1038,14 @@ static const char *FS_FileExtension (const char *in)
 
        separator = strrchr(in, '/');
        backslash = strrchr(in, '\\');
-       if (separator < backslash)
+       if (!separator || separator < backslash)
                separator = backslash;
        colon = strrchr(in, ':');
-       if (separator < colon)
+       if (!separator || separator < colon)
                separator = colon;
 
        dot = strrchr(in, '.');
-       if (dot == NULL || dot < separator)
+       if (dot == NULL || (separator && (dot < separator)))
                return "";
 
        return dot + 1;
@@ -944,8 +1064,13 @@ void FS_Init (void)
 
        fs_mempool = Mem_AllocPool("file management", 0, NULL);
 
-       strcpy(fs_basedir, ".");
-       strcpy(fs_gamedir, "");
+       strlcpy(fs_gamedir, "", sizeof(fs_gamedir));
+
+// If the base directory is explicitly defined by the compilation process
+#ifdef DP_FS_BASEDIR
+       strlcpy(fs_basedir, DP_FS_BASEDIR, sizeof(fs_basedir));
+#else
+       strlcpy(fs_basedir, "", sizeof(fs_basedir));
 
 #ifdef MACOSX
        // FIXME: is there a better way to find the directory outside the .app?
@@ -959,6 +1084,7 @@ void FS_Init (void)
                strlcpy(fs_basedir, com_argv[0], sizeof(fs_basedir));
                fs_basedir[split - com_argv[0]] = 0;
        }
+#endif
 #endif
 
        PK3_OpenLibrary ();
@@ -975,6 +1101,10 @@ void FS_Init (void)
                        fs_basedir[i-1] = 0;
        }
 
+       // add a path separator to the end of the basedir if it lacks one
+       if (fs_basedir[0] && fs_basedir[strlen(fs_basedir) - 1] != '/' && fs_basedir[strlen(fs_basedir) - 1] != '\\')
+               strlcat(fs_basedir, "/", sizeof(fs_basedir));
+
        // -path <dir or packfile> [<dir or packfile>] ...
        // Fully specifies the exact search path, overriding the generated one
 // COMMANDLINEOPTION: Filesystem: -path <path ..> specifies the full search path manually, overriding the generated one, example: -path c:\quake\id1 c:\quake\pak0.pak c:\quake\pak1.pak (not recommended)
@@ -987,78 +1117,67 @@ void FS_Init (void)
                        if (!com_argv[i] || com_argv[i][0] == '+' || com_argv[i][0] == '-')
                                break;
 
-                       search = (searchpath_t *)Mem_Alloc(fs_mempool, sizeof(searchpath_t));
-                       if (!strcasecmp (FS_FileExtension(com_argv[i]), "pak"))
+                       if(!FS_AddPack_Fullpath(com_argv[i], NULL, false))
                        {
-                               search->pack = FS_LoadPackPAK (com_argv[i]);
-                               if (!search->pack)
-                               {
-                                       Con_Printf ("Couldn't load packfile: %s", com_argv[i]);
-                                       Mem_Free(search);
-                                       continue;
-                               }
-                       }
-                       else if (!strcasecmp (FS_FileExtension (com_argv[i]), "pk3"))
-                       {
-                               search->pack = FS_LoadPackPK3 (com_argv[i]);
-                               if (!search->pack)
-                               {
-                                       Con_Printf ("Couldn't load packfile: %s", com_argv[i]);
-                                       Mem_Free(search);
-                                       continue;
-                               }
-                       }
-                       else
+                               search = (searchpath_t *)Mem_Alloc(fs_mempool, sizeof(searchpath_t));
                                strlcpy (search->filename, com_argv[i], sizeof (search->filename));
-                       search->next = fs_searchpaths;
-                       fs_searchpaths = search;
+                               search->next = fs_searchpaths;
+                               fs_searchpaths = search;
+                       }
                }
-               return;
        }
-
-       // add the game-specific paths
-       // gamedirname1 (typically id1)
-       FS_AddGameHierarchy (gamedirname1);
-
-       // add the game-specific path, if any
-       if (gamedirname2)
+       else
        {
-               fs_modified = true;
-               FS_AddGameHierarchy (gamedirname2);
-       }
-
-       // set the com_modname (reported in server info)
-       strlcpy(com_modname, gamedirname1, sizeof(com_modname));
+               // add the game-specific paths
+               // gamedirname1 (typically id1)
+               FS_AddGameHierarchy (gamedirname1);
 
-       // -game <gamedir>
-       // Adds basedir/gamedir as an override game
-       // LordHavoc: now supports multiple -game directories
-       for (i = 1;i < com_argc;i++)
-       {
-               if (!com_argv[i])
-                       continue;
-               if (!strcmp (com_argv[i], "-game") && i < com_argc-1)
+               // add the game-specific path, if any
+               if (gamedirname2)
                {
-                       i++;
                        fs_modified = true;
-                       FS_AddGameHierarchy (com_argv[i]);
-                       // update the com_modname
-                       strlcpy (com_modname, com_argv[i], sizeof (com_modname));
+                       FS_AddGameHierarchy (gamedirname2);
                }
-       }
 
-       // If "-condebug" is in the command line, remove the previous log file
-       if (COM_CheckParm ("-condebug") != 0)
-               unlink (va("%s/qconsole.log", fs_gamedir));
-}
+               // set the com_modname (reported in server info)
+               strlcpy(com_modname, gamedirname1, sizeof(com_modname));
 
-void FS_Init_Commands(void)
-{
-       Cvar_RegisterVariable (&scr_screenshot_name);
+               // -game <gamedir>
+               // Adds basedir/gamedir as an override game
+               // LordHavoc: now supports multiple -game directories
+               for (i = 1;i < com_argc;i++)
+               {
+                       if (!com_argv[i])
+                               continue;
+                       if (!strcmp (com_argv[i], "-game") && i < com_argc-1)
+                       {
+                               i++;
+                               fs_modified = true;
+                               FS_AddGameHierarchy (com_argv[i]);
+                               // update the com_modname
+                               strlcpy (com_modname, com_argv[i], sizeof (com_modname));
+                       }
+               }
 
-       Cmd_AddCommand ("path", FS_Path_f);
-       Cmd_AddCommand ("dir", FS_Dir_f);
-       Cmd_AddCommand ("ls", FS_Ls_f);
+               // If "-condebug" is in the command line, remove the previous log file
+               if (COM_CheckParm ("-condebug") != 0)
+                       unlink (va("%s/qconsole.log", fs_gamedir));
+       }
+
+       // look for the pop.lmp file and set registered to true if it is found
+       if (gamemode == GAME_NORMAL && !FS_FileExists("gfx/pop.lmp"))
+       {
+               if (fs_modified)
+                       Con_Print("Playing shareware version, with modification.\nwarning: most mods require full quake data.\n");
+               else
+                       Con_Print("Playing shareware version.\n");
+       }
+       else
+       {
+               Cvar_Set ("registered", "1");
+               if (gamemode == GAME_NORMAL || gamemode == GAME_HIPNOTIC || gamemode == GAME_ROGUE)
+                       Con_Print("Playing registered version.\n");
+       }
 
        // set the default screenshot name to either the mod name or the
        // gamemode screenshot name
@@ -1068,6 +1187,15 @@ void FS_Init_Commands(void)
                Cvar_SetQuick (&scr_screenshot_name, gamescreenshotname);
 }
 
+void FS_Init_Commands(void)
+{
+       Cvar_RegisterVariable (&scr_screenshot_name);
+
+       Cmd_AddCommand ("path", FS_Path_f, "print searchpath (game directories and archives)");
+       Cmd_AddCommand ("dir", FS_Dir_f, "list files in searchpath matching an * filename pattern, one per line");
+       Cmd_AddCommand ("ls", FS_Ls_f, "list files in searchpath matching an * filename pattern, multiple per line");
+}
+
 /*
 ================
 FS_Shutdown
@@ -1167,8 +1295,6 @@ qfile_t *FS_OpenPackedFile (pack_t* pack, int pack_ind)
 
        pfile = &pack->files[pack_ind];
 
-       fs_filesize = 0;
-
        // If we don't have the true offset, get it now
        if (! (pfile->flags & PACKFILE_FLAG_TRUEOFFS))
                if (!PK3_GetTrueFileOffset (pfile, pack))
@@ -1187,7 +1313,7 @@ qfile_t *FS_OpenPackedFile (pack_t* pack, int pack_ind)
        // the dup() call to avoid having to close the dup_handle on error here
        if (lseek (pack->handle, pfile->offset, SEEK_SET) == -1)
        {
-               Con_Printf ("FS_OpenPackedFile: can't lseek to %s in %s (offset: %d)",
+               Con_Printf ("FS_OpenPackedFile: can't lseek to %s in %s (offset: %d)\n",
                                        pfile->name, pack->filename, pfile->offset);
                return NULL;
        }
@@ -1195,7 +1321,7 @@ qfile_t *FS_OpenPackedFile (pack_t* pack, int pack_ind)
        dup_handle = dup (pack->handle);
        if (dup_handle < 0)
        {
-               Con_Printf ("FS_OpenPackedFile: can't dup package's handle (pack: %s)", pack->filename);
+               Con_Printf ("FS_OpenPackedFile: can't dup package's handle (pack: %s)\n", pack->filename);
                return NULL;
        }
 
@@ -1234,7 +1360,7 @@ qfile_t *FS_OpenPackedFile (pack_t* pack, int pack_ind)
                 */
                if (qz_inflateInit2 (&ztk->zstream, -MAX_WBITS) != Z_OK)
                {
-                       Con_Printf ("FS_OpenPackedFile: inflate init error (file: %s)", pfile->name);
+                       Con_Printf ("FS_OpenPackedFile: inflate init error (file: %s)\n", pfile->name);
                        close(dup_handle);
                        Mem_Free(file);
                        return NULL;
@@ -1246,8 +1372,6 @@ qfile_t *FS_OpenPackedFile (pack_t* pack, int pack_ind)
                file->ztk = ztk;
        }
 
-       fs_filesize = pfile->realsize;
-
        return file;
 }
 
@@ -1333,8 +1457,8 @@ static searchpath_t *FS_FindFile (const char *name, int* index, qboolean quiet)
                                // Found it
                                if (!diff)
                                {
-                                       if (!quiet)
-                                               Con_DPrintf("FS_FindFile: %s in %s\n",
+                                       if (!quiet && developer.integer >= 10)
+                                               Con_Printf("FS_FindFile: %s in %s\n",
                                                                        pak->files[middle].name, pak->filename);
 
                                        if (index != NULL)
@@ -1355,8 +1479,8 @@ static searchpath_t *FS_FindFile (const char *name, int* index, qboolean quiet)
                        dpsnprintf(netpath, sizeof(netpath), "%s%s", search->filename, name);
                        if (FS_SysFileExists (netpath))
                        {
-                               if (!quiet)
-                                       Con_DPrintf("FS_FindFile: %s\n", netpath);
+                               if (!quiet && developer.integer >= 10)
+                                       Con_Printf("FS_FindFile: %s\n", netpath);
 
                                if (index != NULL)
                                        *index = -1;
@@ -1365,8 +1489,8 @@ static searchpath_t *FS_FindFile (const char *name, int* index, qboolean quiet)
                }
        }
 
-       if (!quiet)
-               Con_DPrintf("FS_FindFile: can't find %s\n", name);
+       if (!quiet && developer.integer >= 10)
+               Con_Printf("FS_FindFile: can't find %s\n", name);
 
        if (index != NULL)
                *index = -1;
@@ -1379,8 +1503,6 @@ static searchpath_t *FS_FindFile (const char *name, int* index, qboolean quiet)
 FS_OpenReadFile
 
 Look for a file in the search paths and open it in read-only mode
-
-Sets fs_filesize
 ===========
 */
 qfile_t *FS_OpenReadFile (const char *filename, qboolean quiet, qboolean nonblocking)
@@ -1392,10 +1514,7 @@ qfile_t *FS_OpenReadFile (const char *filename, qboolean quiet, qboolean nonbloc
 
        // Not found?
        if (search == NULL)
-       {
-               fs_filesize = 0;
                return NULL;
-       }
 
        // Found in the filesystem?
        if (pack_ind < 0)
@@ -1427,8 +1546,6 @@ Open a file. The syntax is the same as fopen
 */
 qfile_t* FS_Open (const char* filepath, const char* mode, qboolean quiet, qboolean nonblocking)
 {
-       qfile_t* file;
-
        if (FS_CheckNastyPath(filepath))
        {
                Con_Printf("FS_Open(\"%s\", \"%s\", %s): nasty filename rejected\n", filepath, mode, quiet ? "true" : "false");
@@ -1441,20 +1558,16 @@ qfile_t* FS_Open (const char* filepath, const char* mode, qboolean quiet, qboole
                char real_path [MAX_OSPATH];
 
                // Open the file on disk directly
-               dpsnprintf (real_path, sizeof (real_path), "%s%s", fs_gamedir, filepath);
+               dpsnprintf (real_path, sizeof (real_path), "%s/%s", fs_gamedir, filepath);
 
                // Create directories up to the file
                FS_CreatePath (real_path);
 
                return FS_SysOpen (real_path, mode, nonblocking);
        }
-
        // Else, we look at the various search paths and open the file in read-only mode
-       file = FS_OpenReadFile (filepath, quiet, nonblocking);
-       if (file != NULL)
-               fs_filesize = file->real_length;
-
-       return file;
+       else
+               return FS_OpenReadFile (filepath, quiet, nonblocking);
 }
 
 
@@ -1567,7 +1680,7 @@ fs_offset_t FS_Read (qfile_t* file, void* buffer, size_t buffersize)
                        if (count > (fs_offset_t)buffersize)
                                count = (fs_offset_t)buffersize;
                        lseek (file->handle, file->offset + file->position, SEEK_SET);
-                       nb = read (file->handle, &((qbyte*)buffer)[done], count);
+                       nb = read (file->handle, &((unsigned char*)buffer)[done], count);
                        if (nb > 0)
                        {
                                done += nb;
@@ -1590,7 +1703,7 @@ fs_offset_t FS_Read (qfile_t* file, void* buffer, size_t buffersize)
 
                                // Copy the requested data in "buffer" (as much as we can)
                                count = (fs_offset_t)buffersize > file->buff_len ? file->buff_len : (fs_offset_t)buffersize;
-                               memcpy (&((qbyte*)buffer)[done], file->buff, count);
+                               memcpy (&((unsigned char*)buffer)[done], file->buff, count);
                                file->buff_ind = count;
                                done += count;
                        }
@@ -1621,7 +1734,7 @@ fs_offset_t FS_Read (qfile_t* file, void* buffer, size_t buffersize)
                        lseek (file->handle, file->offset + (fs_offset_t)ztk->in_position, SEEK_SET);
                        if (read (file->handle, ztk->input, count) != count)
                        {
-                               Con_Printf ("FS_Read: unexpected end of file");
+                               Con_Printf ("FS_Read: unexpected end of file\n");
                                break;
                        }
 
@@ -1644,7 +1757,7 @@ fs_offset_t FS_Read (qfile_t* file, void* buffer, size_t buffersize)
                        error = qz_inflate (&ztk->zstream, Z_SYNC_FLUSH);
                        if (error != Z_OK && error != Z_STREAM_END)
                        {
-                               Con_Printf ("FS_Read: Can't inflate file");
+                               Con_Printf ("FS_Read: Can't inflate file\n");
                                break;
                        }
                        ztk->in_ind = ztk->in_len - ztk->zstream.avail_in;
@@ -1654,19 +1767,19 @@ fs_offset_t FS_Read (qfile_t* file, void* buffer, size_t buffersize)
 
                        // Copy the requested data in "buffer" (as much as we can)
                        count = (fs_offset_t)buffersize > file->buff_len ? file->buff_len : (fs_offset_t)buffersize;
-                       memcpy (&((qbyte*)buffer)[done], file->buff, count);
+                       memcpy (&((unsigned char*)buffer)[done], file->buff, count);
                        file->buff_ind = count;
                }
 
                // Else, we inflate directly in "buffer"
                else
                {
-                       ztk->zstream.next_out = &((qbyte*)buffer)[done];
+                       ztk->zstream.next_out = &((unsigned char*)buffer)[done];
                        ztk->zstream.avail_out = (unsigned int)buffersize;
                        error = qz_inflate (&ztk->zstream, Z_SYNC_FLUSH);
                        if (error != Z_OK && error != Z_STREAM_END)
                        {
-                               Con_Printf ("FS_Read: Can't inflate file");
+                               Con_Printf ("FS_Read: Can't inflate file\n");
                                break;
                        }
                        ztk->in_ind = ztk->in_len - ztk->zstream.avail_in;
@@ -1729,18 +1842,17 @@ Print a string into a file
 int FS_VPrintf (qfile_t* file, const char* format, va_list ap)
 {
        int len;
-       fs_offset_t buff_size;
-       char *tempbuff = NULL;
+       fs_offset_t buff_size = MAX_INPUTLINE;
+       char *tempbuff;
 
-       buff_size = 1024;
-       tempbuff = (char *)Mem_Alloc (tempmempool, buff_size);
-       len = dpvsnprintf (tempbuff, buff_size, format, ap);
-       while (len < 0)
+       for (;;)
        {
-               Mem_Free (tempbuff);
-               buff_size *= 2;
                tempbuff = (char *)Mem_Alloc (tempmempool, buff_size);
                len = dpvsnprintf (tempbuff, buff_size, format, ap);
+               if (len >= 0 && len < buff_size)
+                       break;
+               Mem_Free (tempbuff);
+               buff_size *= 2;
        }
 
        len = write (file->handle, tempbuff, len);
@@ -1796,7 +1908,7 @@ Move the position index in a file
 int FS_Seek (qfile_t* file, fs_offset_t offset, int whence)
 {
        ztoolkit_t *ztk;
-       qbyte* buffer;
+       unsigned char* buffer;
        fs_offset_t buffersize;
 
        // Compute the file offset
@@ -1859,7 +1971,7 @@ int FS_Seek (qfile_t* file, fs_offset_t offset, int whence)
 
        // We need a big buffer to force inflating into it directly
        buffersize = 2 * sizeof (file->buff);
-       buffer = (qbyte *)Mem_Alloc (tempmempool, buffersize);
+       buffer = (unsigned char *)Mem_Alloc (tempmempool, buffersize);
 
        // Skip all data until we reach the requested offset
        while (offset > file->position)
@@ -1917,21 +2029,24 @@ Filename are relative to the quake directory.
 Always appends a 0 byte.
 ============
 */
-qbyte *FS_LoadFile (const char *path, mempool_t *pool, qboolean quiet)
+unsigned char *FS_LoadFile (const char *path, mempool_t *pool, qboolean quiet, fs_offset_t *filesizepointer)
 {
        qfile_t *file;
-       qbyte *buf;
+       unsigned char *buf = NULL;
+       fs_offset_t filesize = 0;
 
        file = FS_Open (path, "rb", quiet, false);
-       if (!file)
-               return NULL;
-
-       buf = (qbyte *)Mem_Alloc (pool, fs_filesize + 1);
-       buf[fs_filesize] = '\0';
-
-       FS_Read (file, buf, fs_filesize);
-       FS_Close (file);
+       if (file)
+       {
+               filesize = file->real_length;
+               buf = (unsigned char *)Mem_Alloc (pool, filesize + 1);
+               buf[filesize] = '\0';
+               FS_Read (file, buf, filesize);
+               FS_Close (file);
+       }
 
+       if (filesizepointer)
+               *filesizepointer = filesize;
        return buf;
 }
 
@@ -1977,17 +2092,19 @@ FS_StripExtension
 void FS_StripExtension (const char *in, char *out, size_t size_out)
 {
        char *last = NULL;
+       char currentchar;
 
        if (size_out == 0)
                return;
 
-       while (*in && size_out > 1)
+       while ((currentchar = *in) && size_out > 1)
        {
-               if (*in == '.')
+               if (currentchar == '.')
                        last = out;
-               else if (*in == '/' || *in == '\\' || *in == ':')
+               else if (currentchar == '/' || currentchar == '\\' || currentchar == ':')
                        last = NULL;
-               *out++ = *in++;
+               *out++ = currentchar;
+               in++;
                size_out--;
        }
        if (last)
@@ -2125,7 +2242,7 @@ fssearch_t *FS_Search(const char *pattern, int caseinsensitive, int quiet)
                        pak = searchpath->pack;
                        for (i = 0;i < pak->numfiles;i++)
                        {
-                               strcpy(temp, pak->files[i].name);
+                               strlcpy(temp, pak->files[i].name, sizeof(temp));
                                while (temp[0])
                                {
                                        if (matchpattern(temp, (char *)pattern, true))
@@ -2205,10 +2322,12 @@ fssearch_t *FS_Search(const char *pattern, int caseinsensitive, int quiet)
                numchars = 0;
                for (listtemp = liststart;listtemp;listtemp = listtemp->next)
                {
+                       size_t textlen;
                        search->filenames[numfiles] = search->filenamesbuffer + numchars;
-                       strcpy(search->filenames[numfiles], listtemp->text);
+                       textlen = strlen(listtemp->text) + 1;
+                       memcpy(search->filenames[numfiles], listtemp->text, textlen);
                        numfiles++;
-                       numchars += (int)strlen(listtemp->text) + 1;
+                       numchars += (int)textlen;
                }
                if (liststart)
                        stringlistfree(liststart);
@@ -2233,7 +2352,7 @@ int FS_ListDirectory(const char *pattern, int oneperline)
        int linebufpos;
        int i, j, k, l;
        const char *name;
-       char linebuf[4096];
+       char linebuf[MAX_INPUTLINE];
        fssearch_t *search;
        search = FS_Search(pattern, true, true);
        if (!search)
@@ -2318,3 +2437,12 @@ void FS_Ls_f(void)
        FS_ListDirectoryCmd("ls", false);
 }
 
+const char *FS_WhichPack(const char *filename)
+{
+       int index;
+       searchpath_t *sp = FS_FindFile(filename, &index, true);
+       if(sp && sp->pack)
+               return sp->pack->filename;
+       else
+               return 0;
+}