*/
void FS_AddGameHierarchy (const char *dir)
{
+#ifndef WIN32
const char *homedir;
+#endif
strlcpy (com_modname, dir, sizeof (com_modname));
// Add the common game directory
FS_AddGameDirectory (va("%s/%s", fs_basedir, dir));
+#ifndef WIN32
// Add the personal game directory
homedir = getenv ("HOME");
if (homedir != NULL && homedir[0] != '\0')
FS_AddGameDirectory (va("%s/.%s/%s", homedir, gameuserdirname, dir));
+#endif
}