-#include "quakedef.h"
+#ifdef WIN32
+#include <windows.h>
+#else
+#include <dirent.h>
+#endif
+
+#include "darkplaces.h"
-// LordHavoc: some portable directory listing code I wrote for lmp2pcx, now used in darkplaces to load id1/*.pak and such...
+// LadyHavoc: some portable directory listing code I wrote for lmp2pcx, now used in darkplaces to load id1/*.pak and such...
-int matchpattern(char *in, char *pattern, int caseinsensitive)
+int matchpattern(const char *in, const char *pattern, int caseinsensitive)
+{
+ return matchpattern_with_separator(in, pattern, caseinsensitive, "/\\:", false);
+}
+
+// wildcard_least_one: if true * matches 1 or more characters
+// if false * matches 0 or more characters
+int matchpattern_with_separator(const char *in, const char *pattern, int caseinsensitive, const char *separators, qbool wildcard_least_one)
{
int c1, c2;
while (*pattern)
case 0:
return 1; // end of pattern
case '?': // match any single character
- if (*in == 0 || *in == '/' || *in == '\\' || *in == ':')
+ if (*in == 0 || strchr(separators, *in))
return 0; // no match
in++;
pattern++;
break;
case '*': // match anything until following string
- if (!*in)
- return 1; // match
+ if(wildcard_least_one)
+ {
+ if (*in == 0 || strchr(separators, *in))
+ return 0; // no match
+ in++;
+ }
pattern++;
while (*in)
{
- if (*in == '/' || *in == '\\' || *in == ':')
+ if (strchr(separators, *in))
break;
// see if pattern matches at this offset
- if (matchpattern(in, pattern, caseinsensitive))
+ if (matchpattern_with_separator(in, pattern, caseinsensitive, separators, wildcard_least_one))
return 1;
// nope, advance to next offset
in++;
return 1; // success
}
-// a little chained strings system
-stringlist_t *stringlistappend(stringlist_t *current, char *text)
+// a little strings system
+void stringlistinit(stringlist_t *list)
{
- stringlist_t *newitem;
- newitem = Z_Malloc(strlen(text) + 1 + sizeof(stringlist_t));
- newitem->next = NULL;
- newitem->text = (char *)(newitem + 1);
- strcpy(newitem->text, text);
- if (current)
- current->next = newitem;
- return newitem;
+ memset(list, 0, sizeof(*list));
}
-void stringlistfree(stringlist_t *current)
+void stringlistfreecontents(stringlist_t *list)
{
- stringlist_t *next;
- while (current)
+ int i;
+ for (i = 0;i < list->numstrings;i++)
{
- next = current->next;
- Z_Free(current);
- current = next;
+ if (list->strings[i])
+ Z_Free(list->strings[i]);
+ list->strings[i] = NULL;
}
+ list->numstrings = 0;
+ list->maxstrings = 0;
+ if (list->strings)
+ Z_Free(list->strings);
+ list->strings = NULL;
}
-stringlist_t *stringlistsort(stringlist_t *start)
+void stringlistappend(stringlist_t *list, const char *text)
{
- int notdone;
- stringlist_t *current, *previous, *temp2, *temp3, *temp4;
- // exit early if there's nothing to sort
- if (start == NULL || start->next == NULL)
- return start;
- notdone = 1;
- while (notdone)
+ size_t textlen;
+ char **oldstrings;
+
+ if (list->numstrings >= list->maxstrings)
{
- current = start;
- notdone = 0;
- previous = NULL;
- while (current && current->next)
+ oldstrings = list->strings;
+ list->maxstrings += 4096;
+ list->strings = (char **) Z_Malloc(list->maxstrings * sizeof(*list->strings));
+ if (list->numstrings)
+ memcpy(list->strings, oldstrings, list->numstrings * sizeof(*list->strings));
+ if (oldstrings)
+ Z_Free(oldstrings);
+ }
+ textlen = strlen(text) + 1;
+ list->strings[list->numstrings] = (char *) Z_Malloc(textlen);
+ memcpy(list->strings[list->numstrings], text, textlen);
+ list->numstrings++;
+}
+
+static int stringlistsort_cmp(const void *a, const void *b)
+{
+ return strcasecmp(*(const char **)a, *(const char **)b);
+}
+
+void stringlistsort(stringlist_t *list, qbool uniq)
+{
+ int i, j;
+ if(list->numstrings < 1)
+ return;
+ qsort(&list->strings[0], list->numstrings, sizeof(list->strings[0]), stringlistsort_cmp);
+ if(uniq)
+ {
+ // i: the item to read
+ // j: the item last written
+ for (i = 1, j = 0; i < list->numstrings; ++i)
{
- if (strcmp(current->text, current->next->text) > 0)
- {
- // current is greater than next
- notdone = 1;
- temp2 = current->next;
- temp3 = current;
- temp4 = current->next->next;
- if (previous)
- previous->next = temp2;
- else
- start = temp2;
- temp2->next = temp3;
- temp3->next = temp4;
- break;
- }
- previous = current;
- current = current->next;
+ char *save;
+ if(!strcasecmp(list->strings[i], list->strings[j]))
+ continue;
+ ++j;
+ save = list->strings[j];
+ list->strings[j] = list->strings[i];
+ list->strings[i] = save;
+ }
+ for(i = j+1; i < list->numstrings; ++i)
+ {
+ if (list->strings[i])
+ Z_Free(list->strings[i]);
}
+ list->numstrings = j+1;
}
- return start;
}
// operating system specific code
+static void adddirentry(stringlist_t *list, const char *path, const char *name)
+{
+ if (strcmp(name, ".") && strcmp(name, ".."))
+ {
+ char temp[MAX_OSPATH];
+ dpsnprintf( temp, sizeof( temp ), "%s%s", path, name );
+ stringlistappend(list, temp);
+ }
+}
#ifdef WIN32
-#include <io.h>
-stringlist_t *listdirectory(const char *path)
+void listdirectory(stringlist_t *list, const char *basepath, const char *path)
{
- char pattern[4096], *c;
- struct _finddata_t n_file;
- long hFile;
- stringlist_t *start, *current;
- strlcpy (pattern, path, sizeof (pattern));
+ char pattern[4096];
+ WIN32_FIND_DATA n_file;
+ HANDLE hFile;
+ strlcpy (pattern, basepath, sizeof(pattern));
+ strlcat (pattern, path, sizeof (pattern));
strlcat (pattern, "*", sizeof (pattern));
// ask for the directory listing handle
- hFile = _findfirst(pattern, &n_file);
- if(hFile == -1)
- return NULL;
- // start a new chain with the the first name
- start = current = stringlistappend(NULL, n_file.name);
- // iterate through the directory
- while (_findnext(hFile, &n_file) == 0)
- current = stringlistappend(current, n_file.name);
- _findclose(hFile);
-
- // convert names to lowercase because windows does not care, but pattern matching code often does
- for (current = start;current;current = current->next)
- for (c = current->text;*c;c++)
- if (*c >= 'A' && *c <= 'Z')
- *c += 'a' - 'A';
-
- // sort the list alphanumerically
- return stringlistsort(start);
+ hFile = FindFirstFile(pattern, &n_file);
+ if(hFile == INVALID_HANDLE_VALUE)
+ return;
+ do {
+ adddirentry(list, path, n_file.cFileName);
+ } while (FindNextFile(hFile, &n_file) != 0);
+ FindClose(hFile);
}
#else
-#include <dirent.h>
-stringlist_t *listdirectory(const char *path)
+void listdirectory(stringlist_t *list, const char *basepath, const char *path)
{
+ char fullpath[MAX_OSPATH];
DIR *dir;
struct dirent *ent;
- stringlist_t *start, *current;
- dir = opendir(path);
- if (!dir)
- return NULL;
- start = current = NULL;
- while ((ent = readdir(dir)))
+ dpsnprintf(fullpath, sizeof(fullpath), "%s%s", basepath, path);
+#ifdef __ANDROID__
+ // SDL currently does not support listing assets, so we have to emulate
+ // it. We're using relative paths for assets, so that will do.
+ if (basepath[0] != '/')
{
- if (strcmp(ent->d_name, ".") && strcmp(ent->d_name, ".."))
+ char listpath[MAX_OSPATH];
+ qfile_t *listfile;
+ dpsnprintf(listpath, sizeof(listpath), "%sls.txt", fullpath);
+ char *buf = (char *) FS_SysLoadFile(listpath, tempmempool, true, NULL);
+ if (!buf)
+ return;
+ char *p = buf;
+ for (;;)
{
- current = stringlistappend(current, ent->d_name);
- if (!start)
- start = current;
+ char *q = strchr(p, '\n');
+ if (q == NULL)
+ break;
+ *q = 0;
+ adddirentry(list, path, p);
+ p = q + 1;
}
+ Mem_Free(buf);
+ return;
}
- closedir(dir);
- // sort the list alphanumerically
- return stringlistsort(start);
-}
#endif
+ dir = opendir(fullpath);
+ if (!dir)
+ return;
-void freedirectory(stringlist_t *list)
-{
- stringlistfree(list);
+ while ((ent = readdir(dir)))
+ adddirentry(list, path, ent->d_name);
+ closedir(dir);
}
+#endif