void() m_init;
void(float keynr, float ascii) m_keydown;
void() m_draw;
-void() m_toggle;
+void(float mode) m_toggle;
void() m_shutdown;
/////////////////////////////////////////////////////////
float ERR_NULLSTRING = -1;
float ERR_BADDRAWFLAG = -2;
float ERR_BADSCALE = -3;
-float ERR_BADSIZE = ERR_BADSCALE;
+float ERR_BADSIZE = -3; // same as ERR_BADSCALE
float ERR_NOTCACHED = -4;
// server list stuff
entity spawn(void) = #22;
void remove(entity e) = #23;
-entity findstring(entity start, .string field, string match) = #24;
+entity find(entity start, .string field, string match) = #24;
entity findfloat(entity start, .float field, float match) = #25;
entity findentity(entity start, .entity field, entity match) = #25;
string strzone(string s) = #56;
void strunzone(string s) = #57;
-float tokenize(string s) = #58
+float tokenize(string s) = #58;
string argv(float n) = #59;
float isserver(void) = #60;
//////////////////////////////////////////////////
float iscachedpic(string name) = #451;
-string precache_pic(string name) = #452;
+string precache_pic(string name, ...) = #452;
void freepic(string name) = #453;
float drawcharacter(vector position, float character, vector scale, vector rgb, float alpha, float flag) = #454;
string(string serveraddress) crypto_getencryptlevel = #635; // 0 if never encrypting, 1 supported, 2 requested, 3 required, appended by list of allowed methods in order of preference ("AES128"), preceded by a space each
string(float i) crypto_getmykeyfp = #636; // retrieves the CA key fingerprint of a given CA slot, or "" if slot is unused but more to come, or string_null if end of list
string(float i) crypto_getmyidfp = #637; // retrieves the ID fingerprint of a given CA slot, or "" if slot is unused but more to come, or string_null if end of list
+float CRYPTO_IDSTATUS_OUTOFRANGE = -1;
+float CRYPTO_IDSTATUS_EMPTY = 0;
+float CRYPTO_IDSTATUS_UNSIGNED = 1;
+float CRYPTO_IDSTATUS_SIGNED = 2;
+float(float i) crypto_getmyidstatus = #641; // retrieves the ID's status of a given CA slot, or 0 if slot is unused but more to come, or -1 if end of list
float(string url, float id, string content_type, string delim, float buf, float keyid) crypto_uri_postbuf = #513;
//description:
//use -1 as buffer handle to justs end delim as postdata
float(string s1, string s2) strcasecmp = #229;
float(string s1, string s2, float len) strncasecmp = #230;
+//DP_PRECACHE_PIC_FLAGS
+//idea: divVerent
+//darkplaces implementation: divVerent
+//constant definitions:
+float PRECACHE_PIC_FROMWAD = 1; // this one actually is part of EXT_CSQC
+float PRECACHE_PIC_NOTPERSISTENT = 2; // picture may get deallocated when unused
+float PRECACHE_PIC_MIPMAP = 8; // mipmap the texture for possibly better downscaling at memory expense
+//notes: these constants are given as optional second argument to precache_pic()
+
//DP_QC_CRC16
//idea: div0
//darkplaces implementation: div0
void(float bufhandle, float string_index) bufstr_free = #449;
void(float bufhandle, string pattern, string antipattern) buf_cvarlist = #517;
+//DP_QC_STRING_CASE_FUNCTIONS
+//idea: Dresk
+//darkplaces implementation: LordHavoc / Dresk
+//builtin definitions:
+string(string s) strtolower = #480; // returns the passed in string in pure lowercase form
+string(string s) strtoupper = #481; // returns the passed in string in pure uppercase form
+//description:
+//provides simple string uppercase and lowercase functions
+
//DP_QC_CVAR_DESCRIPTION
//idea: divVerent
//DarkPlaces implementation: divVerent
float(string url, float id, string content_type, string data) uri_post = #513;
float(string url, float id, string content_type, string delim, float buf) uri_postbuf = #513;
+//DP_QC_ENTITYDATA
+//idea: KrimZon
+//darkplaces implementation: KrimZon
+//builtin definitions:
+float() numentityfields = #496;
+string(float fieldnum) entityfieldname = #497;
+float(float fieldnum) entityfieldtype = #498;
+string(float fieldnum, entity ent) getentityfieldstring = #499;
+float(float fieldnum, entity ent, string s) putentityfieldstring = #500;
+//constants:
+//Returned by entityfieldtype
+float FIELD_STRING = 1;
+float FIELD_FLOAT = 2;
+float FIELD_VECTOR = 3;
+float FIELD_ENTITY = 4;
+float FIELD_FUNCTION = 6;
+//description:
+//Versatile functions intended for storing data from specific entities between level changes, but can be customized for some kind of partial savegame.
+//WARNING: .entity fields cannot be saved and restored between map loads as they will leave dangling pointers.
+//numentityfields returns the number of entity fields. NOT offsets. Vectors comprise 4 fields: v, v_x, v_y and v_z.
+//entityfieldname returns the name as a string, eg. "origin" or "classname" or whatever.
+//entityfieldtype returns a value that the constants represent, but the field may be of another type in more exotic progs.dat formats or compilers.
+//getentityfieldstring returns data as would be written to a savegame, eg... "0.05" (float), "0 0 1" (vector), or "Hello World!" (string). Function names can also be returned.
+//putentityfieldstring puts the data returned by getentityfieldstring back into the entity.
+
// assorted undocumented extensions
string(string, float) netaddress_resolve = #625;
string(string search, string replace, string subject) strreplace = #484;