RelativePath=".\cl_dyntexture.c"\r
>\r
</File>\r
- <File\r
- RelativePath=".\cl_gecko.c"\r
- >\r
- </File>\r
<File\r
RelativePath=".\cl_input.c"\r
>\r
>\r
</File>\r
<File\r
- RelativePath=".\thread_null.c"\r
+ RelativePath=".\thread_win.c"\r
>\r
</File>\r
<File\r
RelativePath=".\server.h"\r
>\r
</File>\r
+ <File\r
+ RelativePath=".\shader_glsl.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\shader_hlsl.h"\r
+ >\r
+ </File>\r
<File\r
RelativePath=".\snd_main.h"\r
>\r