]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - darkplaces-wgl-vs2010.vcxproj
Fix a mdfour.c oops, sorry. Forgot the argument.
[xonotic/darkplaces.git] / darkplaces-wgl-vs2010.vcxproj
index 49ec7f4a8b1062b64b9155983bdb72184edc1543..3515e8045aaf520c45866cd9f8a7ca396e93c681 100644 (file)
@@ -51,7 +51,7 @@
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
     <ClCompile>\r
       <Optimization>Disabled</Optimization>\r
-      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;WIN32_LEAN_AND_MEAN;SUPPORTDIRECTX;SUPPORTD3D;_FILE_OFFSET_BITS=64;__KERNEL_STRICT_NAMES;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+      <PreprocessorDefinitions>CONFIG_MENU;CONFIG_CD;WIN32;_DEBUG;_WINDOWS;WIN32_LEAN_AND_MEAN;SUPPORTDIRECTX;SUPPORTD3D;_FILE_OFFSET_BITS=64;__KERNEL_STRICT_NAMES;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
       <MinimalRebuild>true</MinimalRebuild>\r
       <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\r
       <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>\r
@@ -73,7 +73,7 @@
     <ClCompile>\r
       <Optimization>MaxSpeed</Optimization>\r
       <IntrinsicFunctions>true</IntrinsicFunctions>\r
-      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;WIN32_LEAN_AND_MEAN;SUPPORTDIRECTX;SUPPORTD3D;_FILE_OFFSET_BITS=64;__KERNEL_STRICT_NAMES;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+      <PreprocessorDefinitions>CONFIG_MENU;CONFIG_CD;WIN32;NDEBUG;_WINDOWS;WIN32_LEAN_AND_MEAN;SUPPORTDIRECTX;SUPPORTD3D;_FILE_OFFSET_BITS=64;__KERNEL_STRICT_NAMES;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
       <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>\r
       <FunctionLevelLinking>true</FunctionLevelLinking>\r
       <PrecompiledHeader>\r
     <ClCompile Include="snd_main.c" />\r
     <ClCompile Include="snd_mem.c" />\r
     <ClCompile Include="snd_mix.c" />\r
-    <ClCompile Include="snd_modplug.c" />\r
     <ClCompile Include="snd_ogg.c" />\r
     <ClCompile Include="snd_wav.c" />\r
     <ClCompile Include="snd_win.c" />\r
     <ClInclude Include="shader_glsl.h" />\r
     <ClInclude Include="shader_hlsl.h" />\r
     <ClInclude Include="snd_main.h" />\r
-    <ClInclude Include="snd_modplug.h" />\r
     <ClInclude Include="snd_ogg.h" />\r
     <ClInclude Include="snd_wav.h" />\r
     <ClInclude Include="sound.h" />\r