char *string;
// qboolean archive; // set to true to cause it to be saved to vars.rc
// qboolean server; // notifies players when changed
- int intvalue;
+ int integer;
float value;
float vector[3];
menucvar_t menuinfo;
void Cvar_SetValue (char *var_name, float value);
// expands value to a string and calls Cvar_Set
+void Cvar_SetQuick (cvar_t *var, char *value);
+void Cvar_SetValueQuick (cvar_t *var, float value);
+
float Cvar_VariableValue (char *var_name);
// returns 0 if not defined or non numeric