#include "cl_collision.h"
#include "snd_main.h"
#include "clvm_cmds.h"
+#include "prvm_cmds.h"
//============================================================================
// Client prog handling
static prvm_prog_t *csqc_tmpprog;
+void CL_VM_PreventInformationLeaks(void)
+{
+ if(!cl.csqc_loaded)
+ return;
+ CSQC_BEGIN
+ VM_ClearTraceGlobals();
+ PRVM_GLOBALFIELDFLOAT(prog->globaloffsets.trace_networkentity) = 0;
+ CSQC_END
+}
+
//[515]: these are required funcs
-static char *cl_required_func[] =
+static const char *cl_required_func[] =
{
"CSQC_Init",
"CSQC_InputEvent",
}
void CL_VM_UpdateDmgGlobals (int dmg_take, int dmg_save, vec3_t dmg_origin)
{
- prvm_eval_t *val;
if(cl.csqc_loaded)
{
CSQC_BEGIN
- val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.dmg_take);
- if(val)
- val->_float = dmg_take;
- val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.dmg_save);
- if(val)
- val->_float = dmg_save;
- val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.dmg_origin);
- if(val)
- {
- val->vector[0] = dmg_origin[0];
- val->vector[1] = dmg_origin[1];
- val->vector[2] = dmg_origin[2];
- }
+ PRVM_GLOBALFIELDFLOAT(prog->globaloffsets.dmg_take) = dmg_take;
+ PRVM_GLOBALFIELDFLOAT(prog->globaloffsets.dmg_save) = dmg_save;
+ VectorCopy(dmg_origin, PRVM_GLOBALFIELDVECTOR(prog->globaloffsets.dmg_origin));
CSQC_END
}
}
void CSQC_UpdateNetworkTimes(double newtime, double oldtime)
{
- prvm_eval_t *val;
if(!cl.csqc_loaded)
return;
CSQC_BEGIN
- if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.servertime)))
- val->_float = newtime;
- if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.serverprevtime)))
- val->_float = oldtime;
- if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.serverdeltatime)))
- val->_float = newtime - oldtime;
+ PRVM_GLOBALFIELDFLOAT(prog->globaloffsets.servertime) = newtime;
+ PRVM_GLOBALFIELDFLOAT(prog->globaloffsets.serverprevtime) = oldtime;
+ PRVM_GLOBALFIELDFLOAT(prog->globaloffsets.serverdeltatime) = newtime - oldtime;
CSQC_END
}
//[515]: set globals before calling R_UpdateView, WEIRD CRAP
static void CSQC_SetGlobals (void)
{
- prvm_eval_t *val;
CSQC_BEGIN
prog->globals.client->time = cl.time;
prog->globals.client->frametime = max(0, cl.time - cl.oldtime);
prog->globals.client->servercommandframe = cls.servermovesequence;
prog->globals.client->clientcommandframe = cl.movecmd[0].sequence;
VectorCopy(cl.viewangles, prog->globals.client->input_angles);
- VectorCopy(cl.viewangles, cl.csqc_angles);
// // FIXME: this actually belongs into getinputstate().. [12/17/2007 Black]
prog->globals.client->input_buttons = cl.movecmd[0].buttons;
VectorSet(prog->globals.client->input_movevalues, cl.movecmd[0].forwardmove, cl.movecmd[0].sidemove, cl.movecmd[0].upmove);
- //VectorCopy(cl.movement_origin, cl.csqc_origin);
- Matrix4x4_OriginFromMatrix(&cl.entities[cl.viewentity].render.matrix, cl.csqc_origin);
+ VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
+ VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
// LordHavoc: Spike says not to do this, but without pmove_org the
// CSQC is useless as it can't alter the view origin without
// completely replacing it
- VectorCopy(cl.csqc_origin, prog->globals.client->pmove_org);
+ Matrix4x4_OriginFromMatrix(&cl.entities[cl.viewentity].render.matrix, prog->globals.client->pmove_org);
VectorCopy(cl.movement_velocity, prog->globals.client->pmove_vel);
- if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.view_angles)))
- VectorCopy(cl.viewangles, val->vector);
+ VectorCopy(cl.viewangles, PRVM_GLOBALFIELDVECTOR(prog->globaloffsets.view_angles));
+ VectorCopy(cl.punchangle, PRVM_GLOBALFIELDVECTOR(prog->globaloffsets.view_punchangle));
+ VectorCopy(cl.punchvector, PRVM_GLOBALFIELDVECTOR(prog->globaloffsets.view_punchvector));
prog->globals.client->maxclients = cl.maxclients;
CSQC_END
}
}
extern cvar_t cl_noplayershadow;
-qboolean CSQC_AddRenderEdict(prvm_edict_t *ed)
+extern cvar_t r_equalize_entities_fullbright;
+qboolean CSQC_AddRenderEdict(prvm_edict_t *ed, int edictnum)
{
int renderflags;
int c;
float scale;
- prvm_eval_t *val;
entity_render_t *entrender;
dp_model_t *model;
- matrix4x4_t tagmatrix, matrix2;
model = CL_GetModelFromEdict(ed);
if (!model)
return false;
- entrender = CL_NewTempEntity(0);
- if (!entrender)
- return false;
-
- entrender->model = model;
- entrender->skinnum = (int)ed->fields.client->skin;
- entrender->effects |= entrender->model->effects;
- scale = 1;
- renderflags = 0;
- if((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.renderflags)) && val->_float) renderflags = (int)val->_float;
- if((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.alpha)) && val->_float) entrender->alpha = val->_float;
- if((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.scale)) && val->_float) entrender->scale = scale = val->_float;
- if((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.colormod)) && VectorLength2(val->vector)) VectorCopy(val->vector, entrender->colormod);
- if((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.effects)) && val->_float) entrender->effects |= (int)val->_float;
- if((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.tag_entity)) && val->edict)
- {
- int tagentity;
- int tagindex = 0;
- tagentity = val->edict;
- if((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.tag_index)) && val->_float)
- tagindex = (int)val->_float;
- CL_GetTagMatrix (&tagmatrix, PRVM_PROG_TO_EDICT(tagentity), tagindex);
- }
- else
- Matrix4x4_CreateIdentity(&tagmatrix);
-
- if (renderflags & RF_USEAXIS)
+ if (edictnum)
{
- vec3_t left;
- VectorNegate(prog->globals.client->v_right, left);
- Matrix4x4_FromVectors(&matrix2, prog->globals.client->v_forward, left, prog->globals.client->v_up, ed->fields.client->origin);
- Matrix4x4_Scale(&matrix2, scale, 1);
+ if (r_refdef.scene.numentities >= r_refdef.scene.maxentities)
+ return false;
+ entrender = cl.csqcrenderentities + edictnum;
+ r_refdef.scene.entities[r_refdef.scene.numentities++] = entrender;
+ entrender->entitynumber = edictnum + MAX_EDICTS;
+ //entrender->shadertime = 0; // shadertime was set by spawn()
+ entrender->flags = 0;
+ entrender->alpha = 1;
+ entrender->scale = 1;
+ VectorSet(entrender->colormod, 1, 1, 1);
+ VectorSet(entrender->glowmod, 1, 1, 1);
+ entrender->allowdecals = true;
}
else
{
- vec3_t angles;
- VectorCopy(ed->fields.client->angles, angles);
- // if model is alias, reverse pitch direction
- if (entrender->model->type == mod_alias)
- angles[0] = -angles[0];
-
- // set up the render matrix
- Matrix4x4_CreateFromQuakeEntity(&matrix2, ed->fields.client->origin[0], ed->fields.client->origin[1], ed->fields.client->origin[2], angles[0], angles[1], angles[2], scale);
+ entrender = CL_NewTempEntity(0);
+ if (!entrender)
+ return false;
}
+ entrender->userwavefunc_param[0] = PRVM_EDICTFIELDFLOAT(ed, prog->fieldoffsets.userwavefunc_param0);
+ entrender->userwavefunc_param[1] = PRVM_EDICTFIELDFLOAT(ed, prog->fieldoffsets.userwavefunc_param1);
+ entrender->userwavefunc_param[2] = PRVM_EDICTFIELDFLOAT(ed, prog->fieldoffsets.userwavefunc_param2);
+ entrender->userwavefunc_param[3] = PRVM_EDICTFIELDFLOAT(ed, prog->fieldoffsets.userwavefunc_param3);
+
+ entrender->model = model;
+ entrender->skinnum = (int)ed->fields.client->skin;
+ entrender->effects |= entrender->model->effects;
+ renderflags = (int)PRVM_EDICTFIELDFLOAT(ed, prog->fieldoffsets.renderflags);
+ entrender->alpha = PRVM_EDICTFIELDFLOAT(ed, prog->fieldoffsets.alpha);
+ entrender->scale = scale = PRVM_EDICTFIELDFLOAT(ed, prog->fieldoffsets.scale);
+ VectorCopy(PRVM_EDICTFIELDVECTOR(ed, prog->fieldoffsets.colormod), entrender->colormod);
+ VectorCopy(PRVM_EDICTFIELDVECTOR(ed, prog->fieldoffsets.glowmod), entrender->glowmod);
+ if(ed->fields.client->effects) entrender->effects |= (int)ed->fields.client->effects;
+ if (!entrender->alpha)
+ entrender->alpha = 1.0f;
+ if (!entrender->scale)
+ entrender->scale = scale = 1.0f;
+ if (!VectorLength2(entrender->colormod))
+ VectorSet(entrender->colormod, 1, 1, 1);
+ if (!VectorLength2(entrender->glowmod))
+ VectorSet(entrender->glowmod, 1, 1, 1);
+
+ // LordHavoc: use the CL_GetTagMatrix function on self to ensure consistent behavior (duplicate code would be bad)
+ CL_GetTagMatrix(&entrender->matrix, ed, 0);
+
// set up the animation data
- // self.frame is the interpolation target (new frame)
- // self.frame1time is the animation base time for the interpolation target
- // self.frame2 is the interpolation start (previous frame)
- // self.frame2time is the animation base time for the interpolation start
- // self.lerpfrac is the interpolation strength for self.frame
- // 3+ are for additional blends (the main use for this feature is lerping
- // pitch angle on a player model where the animator set up 5 sets of
- // animations and the csqc simply lerps between sets)
- entrender->framegroupblend[0].frame = entrender->framegroupblend[1].frame = (int) ed->fields.client->frame;
- if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.frame2))) entrender->framegroupblend[1].frame = (int) val->_float;
- if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.frame3))) entrender->framegroupblend[2].frame = (int) val->_float;
- if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.frame4))) entrender->framegroupblend[3].frame = (int) val->_float;
- if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.frame1time))) entrender->framegroupblend[0].start = val->_float;
- if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.frame2time))) entrender->framegroupblend[1].start = val->_float;
- if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.frame3time))) entrender->framegroupblend[2].start = val->_float;
- if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.frame4time))) entrender->framegroupblend[3].start = val->_float;
- if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.lerpfrac))) entrender->framegroupblend[0].lerp = val->_float;
- if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.lerpfrac3))) entrender->framegroupblend[2].lerp = val->_float;
- if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.lerpfrac4))) entrender->framegroupblend[3].lerp = val->_float;
- if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.shadertime))) entrender->shadertime = val->_float;
- // assume that the (missing) lerpfrac2 is whatever remains after lerpfrac+lerpfrac3+lerpfrac4 are summed
- entrender->framegroupblend[1].lerp = 1 - entrender->framegroupblend[0].lerp - entrender->framegroupblend[2].lerp - entrender->framegroupblend[3].lerp;
-
- // concat the matrices to make the entity relative to its tag
- Matrix4x4_Concat(&entrender->matrix, &tagmatrix, &matrix2);
+ VM_GenerateFrameGroupBlend(ed->priv.server->framegroupblend, ed);
+ VM_FrameBlendFromFrameGroupBlend(ed->priv.server->frameblend, ed->priv.server->framegroupblend, model);
+ VM_UpdateEdictSkeleton(ed, model, ed->priv.server->frameblend);
+ entrender->shadertime = PRVM_EDICTFIELDFLOAT(ed, prog->fieldoffsets.shadertime);
+
+ // transparent offset
+ if (renderflags & RF_USETRANSPARENTOFFSET)
+ entrender->transparent_offset = PRVM_GLOBALFIELDFLOAT(prog->globaloffsets.transparent_offset);
if(renderflags)
{
- if(renderflags & RF_VIEWMODEL) entrender->flags |= RENDER_VIEWMODEL;
+ if(renderflags & RF_VIEWMODEL) entrender->flags |= RENDER_VIEWMODEL | RENDER_NODEPTHTEST;
if(renderflags & RF_EXTERNALMODEL)entrender->flags |= RENDER_EXTERIORMODEL;
- if(renderflags & RF_DEPTHHACK) entrender->effects |= EF_NODEPTHTEST;
- if(renderflags & RF_ADDITIVE) entrender->effects |= EF_ADDITIVE;
+ if(renderflags & RF_NOCULL) entrender->flags |= RENDER_NOCULL;
+ if(renderflags & RF_DEPTHHACK) entrender->flags |= RENDER_NODEPTHTEST;
+ if(renderflags & RF_ADDITIVE) entrender->flags |= RENDER_ADDITIVE;
}
c = (int)ed->fields.client->colormap;
entrender->flags &= ~(RENDER_SHADOW | RENDER_LIGHT | RENDER_NOSELFSHADOW);
// either fullbright or lit
- if (!(entrender->effects & EF_FULLBRIGHT) && !r_fullbright.integer)
- entrender->flags |= RENDER_LIGHT;
+ if(!r_fullbright.integer)
+ {
+ if (!(entrender->effects & EF_FULLBRIGHT) && !(renderflags & RF_FULLBRIGHT))
+ entrender->flags |= RENDER_LIGHT;
+ else if(r_equalize_entities_fullbright.integer)
+ entrender->flags |= RENDER_LIGHT | RENDER_EQUALIZE;
+ }
// hide player shadow during intermission or nehahra movie
if (!(entrender->effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST))
&& (entrender->alpha >= 1)
+ && !(renderflags & RF_NOSHADOW)
&& !(entrender->flags & RENDER_VIEWMODEL)
&& (!(entrender->flags & RENDER_EXTERIORMODEL) || (!cl.intermission && cls.protocol != PROTOCOL_NEHAHRAMOVIE && !cl_noplayershadow.integer)))
entrender->flags |= RENDER_SHADOW;
entrender->flags |= RENDER_NOSELFSHADOW;
if (entrender->effects & EF_NOSELFSHADOW)
entrender->flags |= RENDER_NOSELFSHADOW;
+ if (entrender->effects & EF_NODEPTHTEST)
+ entrender->flags |= RENDER_NODEPTHTEST;
+ if (entrender->effects & EF_ADDITIVE)
+ entrender->flags |= RENDER_ADDITIVE;
+ if (entrender->effects & EF_DOUBLESIDED)
+ entrender->flags |= RENDER_DOUBLESIDED;
// make the other useful stuff
+ memcpy(entrender->framegroupblend, ed->priv.server->framegroupblend, sizeof(ed->priv.server->framegroupblend));
CL_UpdateRenderEntity(entrender);
+ // override animation data with full control
+ memcpy(entrender->frameblend, ed->priv.server->frameblend, sizeof(ed->priv.server->frameblend));
+ if (ed->priv.server->skeleton.relativetransforms)
+ entrender->skeleton = &ed->priv.server->skeleton;
+ else
+ entrender->skeleton = NULL;
return true;
}
// vec3_t oldangles;
if(!cl.csqc_loaded)
return false;
+ R_TimeReport("pre-UpdateView");
CSQC_BEGIN
//VectorCopy(cl.viewangles, oldangles);
prog->globals.client->time = cl.time;
// Dresk : Reset Dmg Globals Here
CL_VM_UpdateDmgGlobals(0, 0, emptyvector);
CSQC_END
+ R_TimeReport("UpdateView");
return true;
}
void CL_VM_UpdateIntermissionState (int intermission)
{
- prvm_eval_t *val;
if(cl.csqc_loaded)
{
CSQC_BEGIN
- val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.intermission);
- if(val)
- val->_float = intermission;
+ PRVM_GLOBALFIELDFLOAT(prog->globaloffsets.intermission) = intermission;
CSQC_END
}
}
void CL_VM_UpdateShowingScoresState (int showingscores)
{
- prvm_eval_t *val;
if(cl.csqc_loaded)
{
CSQC_BEGIN
- val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.sb_showscores);
- if(val)
- val->_float = showingscores;
+ PRVM_GLOBALFIELDFLOAT(prog->globaloffsets.sb_showscores) = showingscores;
CSQC_END
}
}
int localcoop;
int localdeathmatch;
- prvm_eval_t *val;
if(cl.csqc_loaded)
{
if(gametype == GAME_COOP)
localdeathmatch = 0;
}
CSQC_BEGIN
- val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.coop);
- if(val)
- val->_float = localcoop;
- val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.deathmatch);
- if(val)
- val->_float = localdeathmatch;
+ PRVM_GLOBALFIELDFLOAT(prog->globaloffsets.coop) = localcoop;
+ PRVM_GLOBALFIELDFLOAT(prog->globaloffsets.deathmatch) = localdeathmatch;
CSQC_END
}
}
{
entnum = MSG_ReadShort();
if(!entnum || msg_badread)
- return;
+ break;
realentnum = entnum & 0x7FFF;
prog->globals.client->self = cl.csqc_server2csqcentitynumber[realentnum];
if(entnum & 0x8000)
prvm_edict_t *ent;
// link every entity except world
- for (i = 1, ent = prog->edicts;i < prog->max_edicts;i++, ent++)
+ for (i = 1, ent = prog->edicts;i < prog->num_edicts;i++, ent++)
if (!ent->priv.server->free)
CL_LinkEdict(ent);
}
void CL_VM_CB_InitEdict(prvm_edict_t *e)
{
+ int edictnum = PRVM_NUM_FOR_EDICT(e);
+ entity_render_t *entrender;
+ CL_ExpandCSQCRenderEntities(edictnum);
+ entrender = cl.csqcrenderentities + edictnum;
e->priv.server->move = false; // don't move on first frame
+ memset(entrender, 0, sizeof(*entrender));
+ entrender->shadertime = cl.time;
}
+extern void R_DecalSystem_Reset(decalsystem_t *decalsystem);
+
void CL_VM_CB_FreeEdict(prvm_edict_t *ed)
{
+ entity_render_t *entrender = cl.csqcrenderentities + PRVM_NUM_FOR_EDICT(ed);
+ R_DecalSystem_Reset(&entrender->decalsystem);
+ memset(entrender, 0, sizeof(*entrender));
World_UnlinkEdict(ed);
memset(ed->fields.client, 0, sizeof(*ed->fields.client));
+ VM_RemoveEdictSkeleton(ed);
+ World_Physics_RemoveFromEntity(&cl.world, ed);
+ World_Physics_RemoveJointFromEntity(&cl.world, ed);
}
void CL_VM_CB_CountEdicts(void)
// returns true if the packet is valid, false if end of file is reached
// used for dumping the CSQC download into demo files
-qboolean MakeDownloadPacket(const char *filename, unsigned char *data, unsigned long len, int crc, int cnt, sizebuf_t *buf, int protocol)
+qboolean MakeDownloadPacket(const char *filename, unsigned char *data, size_t len, int crc, int cnt, sizebuf_t *buf, int protocol)
{
int packetsize = buf->maxsize - 7; // byte short long
int npackets = (len + packetsize - 1) / (packetsize);
if(cnt == 0)
{
MSG_WriteByte(buf, svc_stufftext);
- MSG_WriteString(buf, va("\ncl_downloadbegin %lu %s\n", len, filename));
+ MSG_WriteString(buf, va("\ncl_downloadbegin %lu %s\n", (unsigned long)len, filename));
return true;
}
else if(cnt >= 1 && cnt <= npackets)
else if(cnt == npackets + 1)
{
MSG_WriteByte(buf, svc_stufftext);
- MSG_WriteString(buf, va("\ncl_downloadfinished %lu %d\n", len, crc));
+ MSG_WriteString(buf, va("\ncl_downloadfinished %lu %d\n", (unsigned long)len, crc));
return true;
}
return false;
}
+#define CL_REQFIELDS (sizeof(cl_reqfields) / sizeof(prvm_required_field_t))
+
+prvm_required_field_t cl_reqfields[] =
+{
+ {ev_entity, "groundentity"},
+ {ev_entity, "tag_entity"},
+ {ev_float, "alpha"},
+ {ev_float, "dimension_hit"},
+ {ev_float, "dimension_solid"},
+ {ev_float, "dphitcontentsmask"},
+ {ev_float, "frame"},
+ {ev_float, "frame1time"},
+ {ev_float, "frame2"},
+ {ev_float, "frame2time"},
+ {ev_float, "frame3"},
+ {ev_float, "frame3time"},
+ {ev_float, "frame4"},
+ {ev_float, "frame4time"},
+ {ev_float, "gravity"},
+ {ev_float, "idealpitch"},
+ {ev_float, "lerpfrac"},
+ {ev_float, "lerpfrac3"},
+ {ev_float, "lerpfrac4"},
+ {ev_float, "movetype"}, // used by ODE code
+ {ev_float, "nextthink"},
+ {ev_float, "pitch_speed"},
+ {ev_float, "renderflags"},
+ {ev_float, "scale"},
+ {ev_float, "shadertime"},
+ {ev_float, "skeletonindex"},
+ {ev_float, "solid"}, // used by ODE code
+ {ev_float, "tag_index"},
+ {ev_float, "userwavefunc_param0"},
+ {ev_float, "userwavefunc_param1"},
+ {ev_float, "userwavefunc_param2"},
+ {ev_float, "userwavefunc_param3"},
+ {ev_function, "camera_transform"},
+ {ev_function, "think"},
+ {ev_string, "classname"},
+ {ev_vector, "colormod"},
+ {ev_vector, "glowmod"},
+
+ // physics
+ //{ev_float, "solid"},
+ //{ev_float, "movetype"},
+ //{ev_float, "modelindex"},
+ {ev_vector, "mass"},
+ //{ev_vector, "origin"},
+ //{ev_vector, "velocity"},
+ //{ev_vector, "axis_forward"},
+ //{ev_vector, "axis_left"},
+ //{ev_vector, "axis_up"},
+ //{ev_vector, "spinvelocity"},
+ //{ev_vector, "angles"},
+ //{ev_vector, "avelocity"},
+};
+
+#define CL_REQGLOBALS (sizeof(cl_reqglobals) / sizeof(prvm_required_field_t))
+
+prvm_required_field_t cl_reqglobals[] =
+{
+ {ev_entity, "self"},
+ {ev_entity, "trace_ent"},
+ {ev_entity, "trace_networkentity"},
+ {ev_float, "coop"},
+ {ev_float, "deathmatch"},
+ {ev_float, "dmg_save"},
+ {ev_float, "dmg_take"},
+ {ev_float, "drawfont"},
+ {ev_float, "drawfontscale"},
+ {ev_float, "gettaginfo_parent"},
+ {ev_float, "intermission"},
+ {ev_float, "particle_airfriction"},
+ {ev_float, "particle_alpha"},
+ {ev_float, "particle_alphafade"},
+ {ev_float, "particle_angle"},
+ {ev_float, "particle_blendmode"},
+ {ev_float, "particle_bounce"},
+ {ev_float, "particle_delaycollision"},
+ {ev_float, "particle_delayspawn"},
+ {ev_float, "particle_gravity"},
+ {ev_float, "particle_liquidfriction"},
+ {ev_float, "particle_orientation"},
+ {ev_float, "particle_originjitter"},
+ {ev_float, "particle_qualityreduction"},
+ {ev_float, "particle_size"},
+ {ev_float, "particle_sizeincrease"},
+ {ev_float, "particle_spin"},
+ {ev_float, "particle_stainalpha"},
+ {ev_float, "particle_stainsize"},
+ {ev_float, "particle_staintex"},
+ {ev_float, "particle_staintex"},
+ {ev_float, "particle_stretch"},
+ {ev_float, "particle_tex"},
+ {ev_float, "particle_time"},
+ {ev_float, "particle_type"},
+ {ev_float, "particle_velocityjitter"},
+ {ev_float, "particles_alphamax"},
+ {ev_float, "particles_alphamin"},
+ {ev_float, "require_spawnfunc_prefix"},
+ {ev_float, "sb_showscores"},
+ {ev_float, "serverdeltatime"},
+ {ev_float, "serverprevtime"},
+ {ev_float, "servertime"},
+ {ev_float, "time"},
+ {ev_float, "trace_allsolid"},
+ {ev_float, "trace_dphitcontents"},
+ {ev_float, "trace_dphitq3surfaceflags"},
+ {ev_float, "trace_dpstartcontents"},
+ {ev_float, "trace_fraction"},
+ {ev_float, "trace_inopen"},
+ {ev_float, "trace_inwater"},
+ {ev_float, "trace_plane_dist"},
+ {ev_float, "trace_startsolid"},
+ {ev_float, "transparent_offset"},
+ {ev_string, "SV_InitCmd"},
+ {ev_string, "gettaginfo_name"},
+ {ev_string, "trace_dphittexturename"},
+ {ev_string, "worldstatus"},
+ {ev_vector, "dmg_origin"},
+ {ev_vector, "gettaginfo_forward"},
+ {ev_vector, "gettaginfo_offset"},
+ {ev_vector, "gettaginfo_right"},
+ {ev_vector, "gettaginfo_up"},
+ {ev_vector, "particle_color1"},
+ {ev_vector, "particle_color2"},
+ {ev_vector, "particle_staincolor1"},
+ {ev_vector, "particle_staincolor2"},
+ {ev_vector, "particles_colormax"},
+ {ev_vector, "particles_colormin"},
+ {ev_vector, "trace_endpos"},
+ {ev_vector, "trace_plane_normal"},
+ {ev_vector, "v_forward"},
+ {ev_vector, "v_right"},
+ {ev_vector, "v_up"},
+ {ev_vector, "view_angles"},
+ {ev_vector, "view_punchangle"},
+ {ev_vector, "view_punchvector"},
+};
+
void CL_VM_Init (void)
{
const char* csprogsfn;
fs_offset_t csprogsdatasize;
int csprogsdatacrc, requiredcrc;
int requiredsize;
- prvm_eval_t *val;
// reset csqc_progcrc after reading it, so that changing servers doesn't
// expect csqc on the next server
}
if (csprogsdata)
{
- csprogsdatacrc = CRC_Block(csprogsdata, csprogsdatasize);
+ csprogsdatacrc = CRC_Block(csprogsdata, (size_t)csprogsdatasize);
if (csprogsdatacrc != requiredcrc || csprogsdatasize != requiredsize)
{
if (cls.demoplayback)
prog->init_cmd = VM_CL_Cmd_Init;
prog->reset_cmd = VM_CL_Cmd_Reset;
prog->error_cmd = CL_VM_Error;
+ prog->ExecuteProgram = CLVM_ExecuteProgram;
- PRVM_LoadProgs(csprogsfn, cl_numrequiredfunc, cl_required_func, 0, NULL, 0, NULL);
+ PRVM_LoadProgs(csprogsfn, cl_numrequiredfunc, cl_required_func, CL_REQFIELDS, cl_reqfields, CL_REQGLOBALS, cl_reqglobals);
if (!prog->loaded)
{
return;
}
- Con_Printf("CSQC %s ^5loaded (crc=%i, size=%i)\n", csprogsfn, csprogsdatacrc, (int)csprogsdatasize);
+ Con_DPrintf("CSQC %s ^5loaded (crc=%i, size=%i)\n", csprogsfn, csprogsdatacrc, (int)csprogsdatasize);
if(cls.demorecording)
{
if(cls.demo_lastcsprogssize != csprogsdatasize || cls.demo_lastcsprogscrc != csprogsdatacrc)
{
int i;
- char buf[NET_MAXMESSAGE];
+ static char buf[NET_MAXMESSAGE];
sizebuf_t sb;
unsigned char *demobuf; fs_offset_t demofilesize;
i = 0;
CL_CutDemo(&demobuf, &demofilesize);
- while(MakeDownloadPacket(csqc_progname.string, csprogsdata, csprogsdatasize, csprogsdatacrc, i++, &sb, cls.protocol))
+ while(MakeDownloadPacket(csqc_progname.string, csprogsdata, (size_t)csprogsdatasize, csprogsdatacrc, i++, &sb, cls.protocol))
CL_WriteDemoMessage(&sb);
CL_PasteDemo(&demobuf, &demofilesize);
prog->globals.client->time = cl.time;
prog->globals.client->self = 0;
- prog->globals.client->mapname = cl.worldmodel ? PRVM_SetEngineString(cl.worldmodel->name) : PRVM_SetEngineString("");
+ prog->globals.client->mapname = PRVM_SetEngineString(cl.worldname);
prog->globals.client->player_localentnum = cl.playerentity;
// set map description (use world entity 0)
- val = PRVM_EDICTFIELDVALUE(prog->edicts, prog->fieldoffsets.message);
- if(val)
- val->string = PRVM_SetEngineString(cl.levelname);
+ PRVM_EDICTFIELDSTRING(prog->edicts, prog->fieldoffsets.message) = PRVM_SetEngineString(cl.worldmessage);
VectorCopy(cl.world.mins, prog->edicts->fields.client->mins);
VectorCopy(cl.world.maxs, prog->edicts->fields.client->maxs);
PRVM_ExecuteProgram(prog->funcoffsets.CSQC_Shutdown, "QC function CSQC_Shutdown is missing");
PRVM_ResetProg();
CSQC_END
- Con_Print("CSQC ^1unloaded\n");
+ Con_DPrint("CSQC ^1unloaded\n");
cl.csqc_loaded = false;
}
// FIXME consider attachments here!
- ed = PRVM_EDICT_NUM(entnum - 32768);
+ ed = PRVM_EDICT_NUM(entnum - MAX_EDICTS);
if(!ed->priv.required->free)
{
return r;
}
+
+qboolean CL_VM_TransformView(int entnum, matrix4x4_t *viewmatrix, mplane_t *clipplane, vec3_t visorigin)
+{
+ qboolean ret = false;
+ prvm_edict_t *ed;
+ vec3_t forward, left, up, origin, ang;
+ matrix4x4_t mat, matq;
+
+ CSQC_BEGIN
+ ed = PRVM_EDICT_NUM(entnum);
+ // camera:
+ // camera_transform
+ if(PRVM_EDICTFIELDFUNCTION(ed, prog->fieldoffsets.camera_transform))
+ {
+ ret = true;
+ if(viewmatrix || clipplane || visorigin)
+ {
+ Matrix4x4_ToVectors(viewmatrix, forward, left, up, origin);
+ AnglesFromVectors(ang, forward, up, false);
+ prog->globals.client->time = cl.time;
+ prog->globals.client->self = entnum;
+ VectorCopy(origin, PRVM_G_VECTOR(OFS_PARM0));
+ VectorCopy(ang, PRVM_G_VECTOR(OFS_PARM1));
+ VectorCopy(forward, PRVM_GLOBALFIELDVECTOR(prog->globaloffsets.v_forward));
+ VectorScale(left, -1, PRVM_GLOBALFIELDVECTOR(prog->globaloffsets.v_right));
+ VectorCopy(up, PRVM_GLOBALFIELDVECTOR(prog->globaloffsets.v_up));
+ VectorCopy(origin, PRVM_GLOBALFIELDVECTOR(prog->globaloffsets.trace_endpos));
+ PRVM_ExecuteProgram(PRVM_EDICTFIELDFUNCTION(ed, prog->fieldoffsets.camera_transform), "QC function e.camera_transform is missing");
+ VectorCopy(PRVM_G_VECTOR(OFS_RETURN), origin);
+ VectorCopy(PRVM_GLOBALFIELDVECTOR(prog->globaloffsets.v_forward), forward);
+ VectorScale(PRVM_GLOBALFIELDVECTOR(prog->globaloffsets.v_right), -1, left);
+ VectorCopy(PRVM_GLOBALFIELDVECTOR(prog->globaloffsets.v_up), up);
+ VectorCopy(PRVM_GLOBALFIELDVECTOR(prog->globaloffsets.trace_endpos), visorigin);
+ Matrix4x4_Invert_Full(&mat, viewmatrix);
+ Matrix4x4_FromVectors(viewmatrix, forward, left, up, origin);
+ Matrix4x4_Concat(&matq, viewmatrix, &mat);
+ Matrix4x4_TransformPositivePlane(&matq, clipplane->normal[0], clipplane->normal[1], clipplane->normal[2], clipplane->dist, &clipplane->normal[0]);
+ }
+ }
+ CSQC_END
+
+ return ret;
+}