extern cvar_t cl_noplayershadow;
extern cvar_t r_equalize_entities_fullbright;
-qboolean CSQC_AddRenderEdict(prvm_edict_t *ed)
+qboolean CSQC_AddRenderEdict(prvm_edict_t *ed, int edictnum)
{
int renderflags;
int c;
if (!model)
return false;
- entrender = CL_NewTempEntity(0);
- if (!entrender)
- return false;
+ if (edictnum)
+ {
+ if (r_refdef.scene.numentities >= r_refdef.scene.maxentities)
+ return false;
+ entrender = cl.csqcrenderentities + edictnum;
+ r_refdef.scene.entities[r_refdef.scene.numentities++] = entrender;
+ entrender->entitynumber = edictnum + MAX_EDICTS;
+ //entrender->shadertime = 0; // shadertime was set by spawn()
+ entrender->flags = 0;
+ entrender->alpha = 1;
+ entrender->scale = 1;
+ VectorSet(entrender->colormod, 1, 1, 1);
+ VectorSet(entrender->glowmod, 1, 1, 1);
+ entrender->allowdecals = true;
+ }
+ else
+ {
+ entrender = CL_NewTempEntity(0);
+ if (!entrender)
+ return false;
+ }
entrender->model = model;
entrender->skinnum = (int)ed->fields.client->skin;
}
// set up the animation data
- CL_LoadFrameGroupBlend(ed, entrender);
+ VM_GenerateFrameGroupBlend(ed->priv.server->framegroupblend, ed);
+ VM_FrameBlendFromFrameGroupBlend(ed->priv.server->frameblend, ed->priv.server->framegroupblend, model);
+ VM_UpdateEdictSkeleton(ed, model, ed->priv.server->frameblend);
+ if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.shadertime))) entrender->shadertime = val->_float;
// concat the matrices to make the entity relative to its tag
Matrix4x4_Concat(&entrender->matrix, &tagmatrix, &matrix2);
if(renderflags & RF_NOCULL) entrender->flags |= RENDER_NOCULL;
if(renderflags & RF_DEPTHHACK) entrender->flags |= RENDER_NODEPTHTEST;
if(renderflags & RF_ADDITIVE) entrender->flags |= RENDER_ADDITIVE;
-
}
c = (int)ed->fields.client->colormap;
// either fullbright or lit
if(!r_fullbright.integer)
{
- if (!(entrender->effects & EF_FULLBRIGHT))
+ if (!(entrender->effects & EF_FULLBRIGHT) && !(renderflags & RF_FULLBRIGHT))
entrender->flags |= RENDER_LIGHT;
else if(r_equalize_entities_fullbright.integer)
entrender->flags |= RENDER_LIGHT | RENDER_EQUALIZE;
// hide player shadow during intermission or nehahra movie
if (!(entrender->effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST))
&& (entrender->alpha >= 1)
+ && !(renderflags & RF_NOSHADOW)
&& !(entrender->flags & RENDER_VIEWMODEL)
&& (!(entrender->flags & RENDER_EXTERIORMODEL) || (!cl.intermission && cls.protocol != PROTOCOL_NEHAHRAMOVIE && !cl_noplayershadow.integer)))
entrender->flags |= RENDER_SHADOW;
entrender->flags |= RENDER_DOUBLESIDED;
// make the other useful stuff
+ memcpy(entrender->framegroupblend, ed->priv.server->framegroupblend, sizeof(ed->priv.server->framegroupblend));
CL_UpdateRenderEntity(entrender);
+ // override animation data with full control
+ memcpy(entrender->frameblend, ed->priv.server->frameblend, sizeof(ed->priv.server->frameblend));
+ if (ed->priv.server->skeleton.relativetransforms)
+ entrender->skeleton = &ed->priv.server->skeleton;
+ else
+ entrender->skeleton = NULL;
return true;
}
// vec3_t oldangles;
if(!cl.csqc_loaded)
return false;
+ R_TimeReport("pre-UpdateView");
CSQC_BEGIN
//VectorCopy(cl.viewangles, oldangles);
prog->globals.client->time = cl.time;
// Dresk : Reset Dmg Globals Here
CL_VM_UpdateDmgGlobals(0, 0, emptyvector);
CSQC_END
+ R_TimeReport("UpdateView");
return true;
}
{
entnum = MSG_ReadShort();
if(!entnum || msg_badread)
- return;
+ break;
realentnum = entnum & 0x7FFF;
prog->globals.client->self = cl.csqc_server2csqcentitynumber[realentnum];
if(entnum & 0x8000)
void CL_VM_CB_InitEdict(prvm_edict_t *e)
{
+ int edictnum = PRVM_NUM_FOR_EDICT(e);
+ entity_render_t *entrender;
+ CL_ExpandCSQCRenderEntities(edictnum);
+ entrender = cl.csqcrenderentities + edictnum;
e->priv.server->move = false; // don't move on first frame
+ memset(entrender, 0, sizeof(*entrender));
+ entrender->shadertime = cl.time;
}
+extern void R_DecalSystem_Reset(decalsystem_t *decalsystem);
+
void CL_VM_CB_FreeEdict(prvm_edict_t *ed)
{
+ entity_render_t *entrender = cl.csqcrenderentities + PRVM_NUM_FOR_EDICT(ed);
+ R_DecalSystem_Reset(&entrender->decalsystem);
+ memset(entrender, 0, sizeof(*entrender));
World_UnlinkEdict(ed);
memset(ed->fields.client, 0, sizeof(*ed->fields.client));
+ VM_RemoveEdictSkeleton(ed);
World_Physics_RemoveFromEntity(&cl.world, ed);
World_Physics_RemoveJointFromEntity(&cl.world, ed);
}
// returns true if the packet is valid, false if end of file is reached
// used for dumping the CSQC download into demo files
-qboolean MakeDownloadPacket(const char *filename, unsigned char *data, unsigned long len, int crc, int cnt, sizebuf_t *buf, int protocol)
+qboolean MakeDownloadPacket(const char *filename, unsigned char *data, size_t len, int crc, int cnt, sizebuf_t *buf, int protocol)
{
int packetsize = buf->maxsize - 7; // byte short long
int npackets = (len + packetsize - 1) / (packetsize);
if(cnt == 0)
{
MSG_WriteByte(buf, svc_stufftext);
- MSG_WriteString(buf, va("\ncl_downloadbegin %lu %s\n", len, filename));
+ MSG_WriteString(buf, va("\ncl_downloadbegin %lu %s\n", (unsigned long)len, filename));
return true;
}
else if(cnt >= 1 && cnt <= npackets)
else if(cnt == npackets + 1)
{
MSG_WriteByte(buf, svc_stufftext);
- MSG_WriteString(buf, va("\ncl_downloadfinished %lu %d\n", len, crc));
+ MSG_WriteString(buf, va("\ncl_downloadfinished %lu %d\n", (unsigned long)len, crc));
return true;
}
return false;
}
if (csprogsdata)
{
- csprogsdatacrc = CRC_Block(csprogsdata, csprogsdatasize);
+ csprogsdatacrc = CRC_Block(csprogsdata, (size_t)csprogsdatasize);
if (csprogsdatacrc != requiredcrc || csprogsdatasize != requiredsize)
{
if (cls.demoplayback)
return;
}
- Con_Printf("CSQC %s ^5loaded (crc=%i, size=%i)\n", csprogsfn, csprogsdatacrc, (int)csprogsdatasize);
+ Con_DPrintf("CSQC %s ^5loaded (crc=%i, size=%i)\n", csprogsfn, csprogsdatacrc, (int)csprogsdatasize);
if(cls.demorecording)
{
if(cls.demo_lastcsprogssize != csprogsdatasize || cls.demo_lastcsprogscrc != csprogsdatacrc)
{
int i;
- char buf[NET_MAXMESSAGE];
+ static char buf[NET_MAXMESSAGE];
sizebuf_t sb;
unsigned char *demobuf; fs_offset_t demofilesize;
i = 0;
CL_CutDemo(&demobuf, &demofilesize);
- while(MakeDownloadPacket(csqc_progname.string, csprogsdata, csprogsdatasize, csprogsdatacrc, i++, &sb, cls.protocol))
+ while(MakeDownloadPacket(csqc_progname.string, csprogsdata, (size_t)csprogsdatasize, csprogsdatacrc, i++, &sb, cls.protocol))
CL_WriteDemoMessage(&sb);
CL_PasteDemo(&demobuf, &demofilesize);
PRVM_ExecuteProgram(prog->funcoffsets.CSQC_Shutdown, "QC function CSQC_Shutdown is missing");
PRVM_ResetProg();
CSQC_END
- Con_Print("CSQC ^1unloaded\n");
+ Con_DPrint("CSQC ^1unloaded\n");
cl.csqc_loaded = false;
}
// FIXME consider attachments here!
- ed = PRVM_EDICT_NUM(entnum - 32768);
+ ed = PRVM_EDICT_NUM(entnum - MAX_EDICTS);
if(!ed->priv.required->free)
{
return r;
}
-void CL_LoadFrameGroupBlend(prvm_edict_t *ed, entity_render_t *entrender)
+qboolean CL_VM_TransformView(int entnum, matrix4x4_t *viewmatrix, mplane_t *clipplane, vec3_t visorigin)
{
- prvm_eval_t *val;
- // self.frame is the interpolation target (new frame)
- // self.frame1time is the animation base time for the interpolation target
- // self.frame2 is the interpolation start (previous frame)
- // self.frame2time is the animation base time for the interpolation start
- // self.lerpfrac is the interpolation strength for self.frame
- // 3+ are for additional blends (the main use for this feature is lerping
- // pitch angle on a player model where the animator set up 5 sets of
- // animations and the csqc simply lerps between sets)
- entrender->framegroupblend[0].frame = entrender->framegroupblend[1].frame = (int) ed->fields.client->frame;
- if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.frame2))) entrender->framegroupblend[1].frame = (int) val->_float;
- if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.frame3))) entrender->framegroupblend[2].frame = (int) val->_float;
- if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.frame4))) entrender->framegroupblend[3].frame = (int) val->_float;
- if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.frame1time))) entrender->framegroupblend[0].start = val->_float;
- if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.frame2time))) entrender->framegroupblend[1].start = val->_float;
- if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.frame3time))) entrender->framegroupblend[2].start = val->_float;
- if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.frame4time))) entrender->framegroupblend[3].start = val->_float;
- if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.lerpfrac))) entrender->framegroupblend[0].lerp = val->_float;
- if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.lerpfrac3))) entrender->framegroupblend[2].lerp = val->_float;
- if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.lerpfrac4))) entrender->framegroupblend[3].lerp = val->_float;
- if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.shadertime))) entrender->shadertime = val->_float;
- // assume that the (missing) lerpfrac2 is whatever remains after lerpfrac+lerpfrac3+lerpfrac4 are summed
- entrender->framegroupblend[1].lerp = 1 - entrender->framegroupblend[0].lerp - entrender->framegroupblend[2].lerp - entrender->framegroupblend[3].lerp;
-}
+ qboolean ret = false;
+ prvm_edict_t *ed;
+ prvm_eval_t *val, *valforward, *valright, *valup, *valendpos;
+ vec3_t forward, left, up, origin, ang;
+ matrix4x4_t mat, matq;
-qboolean CL_BlendTagMatrix(entity_render_t *entrender, int tagindex, matrix4x4_t *blendmatrix)
-{
- int j, l, k;
- float d;
- dp_model_t *model = entrender->model;
- if(!model)
- return false;
- // blend the matrices
- memset(&blendmatrix, 0, sizeof(blendmatrix));
- for (j = 0;j < MAX_FRAMEBLENDS && entrender->frameblend[j].lerp > 0;j++)
- {
- matrix4x4_t tagmatrix;
- if(!Mod_Alias_GetTagMatrix(model, entrender->frameblend[j].subframe, tagindex, &tagmatrix))
- return false;
- d = entrender->frameblend[j].lerp;
- for (l = 0;l < 4;l++)
- for (k = 0;k < 4;k++)
- blendmatrix->m[l][k] += d * tagmatrix.m[l][k];
- }
- return true;
+ CSQC_BEGIN
+ ed = PRVM_EDICT_NUM(entnum);
+ // camera:
+ // camera_transform
+ if((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.camera_transform)) && val->function)
+ {
+ ret = true;
+ if(viewmatrix || clipplane || visorigin)
+ {
+ valforward = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.v_forward);
+ valright = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.v_right);
+ valup = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.v_up);
+ valendpos = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_endpos);
+ if(valforward && valright && valup && valendpos)
+ {
+ Matrix4x4_ToVectors(viewmatrix, forward, left, up, origin);
+ AnglesFromVectors(ang, forward, up, false);
+ prog->globals.client->time = cl.time;
+ prog->globals.client->self = entnum;
+ VectorCopy(origin, PRVM_G_VECTOR(OFS_PARM0));
+ VectorCopy(ang, PRVM_G_VECTOR(OFS_PARM1));
+ VectorCopy(forward, valforward->vector);
+ VectorScale(left, -1, valright->vector);
+ VectorCopy(up, valup->vector);
+ VectorCopy(origin, valendpos->vector);
+ PRVM_ExecuteProgram(val->function, "QC function e.camera_transform is missing");
+ VectorCopy(PRVM_G_VECTOR(OFS_RETURN), origin);
+ VectorCopy(valforward->vector, forward);
+ VectorScale(valright->vector, -1, left);
+ VectorCopy(valup->vector, up);
+ VectorCopy(valendpos->vector, visorigin);
+ Matrix4x4_Invert_Full(&mat, viewmatrix);
+ Matrix4x4_FromVectors(viewmatrix, forward, left, up, origin);
+ Matrix4x4_Concat(&matq, viewmatrix, &mat);
+ Matrix4x4_TransformPositivePlane(&matq, clipplane->normal[0], clipplane->normal[1], clipplane->normal[2], clipplane->dist, &clipplane->normal[0]);
+ }
+ }
+ }
+ CSQC_END
+
+ return ret;
}