cvar_t con_chattime = {CVAR_SAVE, "con_chattime","30", "how long chat lines last, in seconds"};
cvar_t con_chat = {CVAR_SAVE, "con_chat","0", "how many chat lines to show in a dedicated chat area"};
cvar_t con_chatpos = {CVAR_SAVE, "con_chatpos","0", "where to put chat (negative: lines from bottom of screen, positive: lines below notify, 0: at top)"};
+cvar_t con_chatrect = {CVAR_SAVE, "con_chatrect","0", "use con_chatrect_x and _y to position con_notify and con_chat freely instead of con_chatpos"};
+cvar_t con_chatrect_x = {CVAR_SAVE, "con_chatrect_x","", "where to put chat, relative x coordinate of left edge on screen (use con_chatwidth for width)"};
+cvar_t con_chatrect_y = {CVAR_SAVE, "con_chatrect_y","", "where to put chat, relative y coordinate of top edge on screen (use con_chat for line count)"};
cvar_t con_chatwidth = {CVAR_SAVE, "con_chatwidth","1.0", "relative chat window width"};
cvar_t con_textsize = {CVAR_SAVE, "con_textsize","8", "console text size in virtual 2D pixels"};
cvar_t con_notifysize = {CVAR_SAVE, "con_notifysize","8", "notify text size in virtual 2D pixels"};
// register our cvars
Cvar_RegisterVariable (&con_chat);
Cvar_RegisterVariable (&con_chatpos);
+ Cvar_RegisterVariable (&con_chatrect_x);
+ Cvar_RegisterVariable (&con_chatrect_y);
+ Cvar_RegisterVariable (&con_chatrect);
Cvar_RegisterVariable (&con_chatsize);
Cvar_RegisterVariable (&con_chattime);
Cvar_RegisterVariable (&con_chatwidth);
*/
void Con_DPrint(const char *msg)
{
+ if(developer.integer < 0) // at 0, we still add to the buffer but hide
+ return;
+
Con_MaskPrint(CON_MASK_DEVELOPER, msg);
}
va_list argptr;
char msg[MAX_INPUTLINE];
+ if(developer.integer < 0) // at 0, we still add to the buffer but hide
+ return;
+
va_start(argptr,fmt);
dpvsnprintf(msg,sizeof(msg),fmt,argptr);
va_end(argptr);
{
int x = (int) (ti->x + (ti->width - width) * ti->alignment);
if(isContinuation && *ti->continuationString)
- x += (int) DrawQ_String(x, ti->y, ti->continuationString, strlen(ti->continuationString), ti->fontsize, ti->fontsize, 1.0, 1.0, 1.0, 1.0, 0, NULL, false, ti->font);
+ x = (int) DrawQ_String(x, ti->y, ti->continuationString, strlen(ti->continuationString), ti->fontsize, ti->fontsize, 1.0, 1.0, 1.0, 1.0, 0, NULL, false, ti->font);
if(length > 0)
DrawQ_String(x, ti->y, line, length, ti->fontsize, ti->fontsize, 1.0, 1.0, 1.0, 1.0, 0, &(ti->colorindex), false, ti->font);
}
*/
void Con_DrawNotify (void)
{
- float x, v;
- float chatstart, notifystart, inputsize;
+ float x, v, xr;
+ float chatstart, notifystart, inputsize, height;
float align;
char temptext[MAX_INPUTLINE];
int numChatlines;
ConBuffer_FixTimes(&con);
numChatlines = con_chat.integer;
+
chatpos = con_chatpos.integer;
if (con_notify.integer < 0)
align = 0.5;
}
- if(numChatlines)
+ if(numChatlines || !con_chatrect.integer)
{
if(chatpos == 0)
{
v = notifystart + con_notifysize.value * Con_DrawNotifyRect(0, CON_MASK_INPUT | CON_MASK_HIDENOTIFY | (numChatlines ? CON_MASK_CHAT : 0) | CON_MASK_DEVELOPER, con_notifytime.value, 0, notifystart, vid_conwidth.value, con_notify.value * con_notifysize.value, con_notifysize.value, align, 0.0, "");
- // chat?
- if(numChatlines)
+ if(con_chatrect.integer)
{
- v = chatstart + numChatlines * con_chatsize.value;
- Con_DrawNotifyRect(CON_MASK_CHAT, CON_MASK_INPUT, con_chattime.value, 0, chatstart, vid_conwidth.value * con_chatwidth.value, v - chatstart, con_chatsize.value, 0.0, 1.0, (utf8_enable.integer ? "^3\xee\x80\x8c\xee\x80\x8c\xee\x80\x8c " : "^3\014\014\014 ")); // 015 is ·> character in conchars.tga
+ x = con_chatrect_x.value * vid_conwidth.value;
+ v = con_chatrect_y.value * vid_conheight.value;
}
+ else
+ {
+ x = 0;
+ if(numChatlines) // only do this if chat area is enabled, or this would move the input line wrong
+ v = chatstart;
+ }
+ height = numChatlines * con_chatsize.value;
+ if(numChatlines)
+ {
+ Con_DrawNotifyRect(CON_MASK_CHAT, CON_MASK_INPUT, con_chattime.value, x, v, vid_conwidth.value * con_chatwidth.value, height, con_chatsize.value, 0.0, 1.0, (utf8_enable.integer ? "^3\xee\x80\x8c\xee\x80\x8c\xee\x80\x8c " : "^3\014\014\014 ")); // 015 is ·> character in conchars.tga
+ v += height;
+ }
if (key_dest == key_message)
{
//static char *cursor[2] = { "\xee\x80\x8a", "\xee\x80\x8b" }; // { off, on }
// FIXME word wrap
inputsize = (numChatlines ? con_chatsize : con_notifysize).value;
- x = vid_conwidth.value - DrawQ_TextWidth(temptext, 0, inputsize, inputsize, false, FONT_CHAT);
- if(x > 0)
- x = 0;
+ xr = vid_conwidth.value - DrawQ_TextWidth(temptext, 0, inputsize, inputsize, false, FONT_CHAT);
+ x = min(xr, x);
DrawQ_String(x, v, temptext, 0, inputsize, inputsize, 1.0, 1.0, 1.0, 1.0, 0, &colorindex, false, FONT_CHAT);
}
}
void Con_DrawConsole (int lines)
{
int mask_must = 0;
- int mask_mustnot = developer.integer ? 0 : CON_MASK_DEVELOPER;
+ int mask_mustnot = (developer.integer>0) ? 0 : CON_MASK_DEVELOPER;
+ cachepic_t *conbackpic;
if (lines <= 0)
return;
con_vislines = lines;
// draw the background
- DrawQ_Pic(0, lines - vid_conheight.integer, scr_conbrightness.value >= 0.01f ? Draw_CachePic ("gfx/conback") : NULL, vid_conwidth.integer, vid_conheight.integer, scr_conbrightness.value, scr_conbrightness.value, scr_conbrightness.value, cls.signon == SIGNONS ? scr_conalpha.value : 1.0, 0); // always full alpha when not in game
+ conbackpic = scr_conbrightness.value >= 0.01f ? Draw_CachePic("gfx/conback") : NULL;
+ if (conbackpic && conbackpic->tex != r_texture_notexture)
+ DrawQ_Pic(0, lines - vid_conheight.integer, conbackpic, vid_conwidth.integer, vid_conheight.integer, scr_conbrightness.value, scr_conbrightness.value, scr_conbrightness.value, cls.signon == SIGNONS ? scr_conalpha.value : 1.0f, 0); // always full alpha when not in game
+ else
+ DrawQ_Fill(0, lines - vid_conheight.integer, vid_conwidth.integer, vid_conheight.integer, 0.0f, 0.0f, 0.0f, cls.signon == SIGNONS ? scr_conalpha.value : 1.0f, 0); // always full alpha when not in game
DrawQ_String(vid_conwidth.integer - DrawQ_TextWidth(engineversion, 0, con_textsize.value, con_textsize.value, false, FONT_CONSOLE), lines - con_textsize.value, engineversion, 0, con_textsize.value, con_textsize.value, 1, 0, 0, 1, 0, NULL, true, FONT_CONSOLE);
// draw the text
{
char name[128];
int i, p;
- int length;
int match;
int spos;
int count = 0;
if(!name[0])
continue;
- length = strlen(name);
match = -1;
spos = pos - 1; // no need for a minimum of characters :)
a = Cmd_CompleteAliasCountPossible(s);
if (a)
{
- Con_Printf("\n%i possible aliases%s\n", a, (a > 1) ? "s: " : ":");
+ Con_Printf("\n%i possible alias%s\n", a, (a > 1) ? "es: " : ":");
Cmd_CompleteAliasPrint(s);
}
n = Nicks_CompleteCountPossible(key_line, key_linepos, s, true);