cvar_t con_chatsound = {CVAR_CLIENT | CVAR_SAVE, "con_chatsound","1", "enables chat sound to play on message"};
cvar_t con_chatsound_file = {CVAR_CLIENT, "con_chatsound_file","sound/misc/talk.wav", "The sound to play for chat messages"};
cvar_t con_chatsound_team_file = {CVAR_CLIENT, "con_chatsound_team_file","sound/misc/talk2.wav", "The sound to play for team chat messages"};
-cvar_t con_chatsound_team_mask = {CVAR_CLIENT | CVAR_READONLY, "con_chatsound_team_mask","40","Magic ASCII code that denotes a team chat message"};
+cvar_t con_chatsound_team_mask = {CVAR_CLIENT, "con_chatsound_team_mask","40","Magic ASCII code that denotes a team chat message"};
cvar_t sys_specialcharactertranslation = {CVAR_CLIENT | CVAR_SERVER, "sys_specialcharactertranslation", "1", "terminal console conchars to ASCII translation (set to 0 if your conchars.tga is for an 8bit character set or if you want raw output)"};
#ifdef WIN32
DrawQ_String(x, con_vislines - con_textsize.value*2, text, y + 3, con_textsize.value, con_textsize.value, 1.0, 1.0, 1.0, 1.0, 0, NULL, false, FONT_CONSOLE );
// draw a cursor on top of this
- if ((int)(realtime*con_cursorspeed) & 1) // cursor is visible
+ if ((int)(host.realtime*con_cursorspeed) & 1) // cursor is visible
{
if (!utf8_enable.integer)
{
int colorindex = -1;
const char *cursor;
char charbuf16[16];
- cursor = u8_encodech(0xE00A + ((int)(realtime * con_cursorspeed)&1), NULL, charbuf16);
+ cursor = u8_encodech(0xE00A + ((int)(host.realtime * con_cursorspeed)&1), NULL, charbuf16);
// LadyHavoc: speedup, and other improvements
if (chat_mode < 0)
if (sx != 0 || sy != 0)
conbackflags &= CACHEPICFLAG_NOCLAMP;
conbackpic = scr_conbrightness.value >= 0.01f ? Draw_CachePic_Flags("gfx/conback", conbackflags) : NULL;
- sx *= realtime; sy *= realtime;
+ sx *= host.realtime; sy *= host.realtime;
sx -= floor(sx); sy -= floor(sy);
if (Draw_IsPicLoaded(conbackpic))
DrawQ_SuperPic(0, lines - vid_conheight.integer, conbackpic, vid_conwidth.integer, vid_conheight.integer,
sx = scr_conscroll2_x.value;
sy = scr_conscroll2_y.value;
conbackpic = Draw_CachePic_Flags("gfx/conback2", (sx != 0 || sy != 0) ? CACHEPICFLAG_NOCLAMP : 0);
- sx *= realtime; sy *= realtime;
+ sx *= host.realtime; sy *= host.realtime;
sx -= floor(sx); sy -= floor(sy);
if(Draw_IsPicLoaded(conbackpic))
DrawQ_SuperPic(0, lines - vid_conheight.integer, conbackpic, vid_conwidth.integer, vid_conheight.integer,
sx = scr_conscroll3_x.value;
sy = scr_conscroll3_y.value;
conbackpic = Draw_CachePic_Flags("gfx/conback3", (sx != 0 || sy != 0) ? CACHEPICFLAG_NOCLAMP : 0);
- sx *= realtime; sy *= realtime;
+ sx *= host.realtime; sy *= host.realtime;
sx -= floor(sx); sy -= floor(sy);
if(Draw_IsPicLoaded(conbackpic))
DrawQ_SuperPic(0, lines - vid_conheight.integer, conbackpic, vid_conwidth.integer, vid_conheight.integer,