if (key_dest == key_console)
{
if (cls.state == ca_connected)
- {
+// {
key_dest = key_game;
- key_lines[edit_line][1] = 0; // clear any typing
- key_linepos = 1;
- }
+// key_lines[edit_line][1] = 0; // clear any typing
+// key_linepos = 1;
+// }
else
- {
M_Menu_Main_f ();
- }
}
else
key_dest = key_console;