GAME_TEU,
GAME_BATTLEMECH,
GAME_ZYMOTIC,
- GAME_FNIGGIUM,
GAME_SETHERAL,
GAME_SOM,
GAME_TENEBRAE, // full of evil hackery
char *text;
} stringlist_t;
-int matchpattern(char *in, char *pattern, int caseinsensitive);
+int matchpattern(const char *in, const char *pattern, int caseinsensitive);
stringlist_t *stringlistappend(stringlist_t *current, char *text);
void stringlistfree(stringlist_t *current);
stringlist_t *stringlistsort(stringlist_t *start);