unsigned char COM_BlockSequenceCRCByteQW(unsigned char *base, int length, int sequence);
+// these are actually md4sum (mdfour.c)
+unsigned Com_BlockChecksum (void *buffer, int length);
+void Com_BlockFullChecksum (void *buffer, int len, unsigned char *outbuf);
+
//============================================================================
// Endianess handling
GAME_TEU,
GAME_BATTLEMECH,
GAME_ZYMOTIC,
- GAME_FNIGGIUM,
GAME_SETHERAL,
GAME_SOM,
GAME_TENEBRAE, // full of evil hackery