*/
// comndef.h -- general definitions
-#if !defined BYTE_DEFINED
-typedef unsigned char byte;
-#define BYTE_DEFINED 1
+// LordHavoc: MSVC has a different name for snprintf
+#ifdef WIN32
+#define snprintf _snprintf
#endif
-#undef true
-#undef false
-
-typedef enum {false, true} qboolean;
-
//============================================================================
typedef struct sizebuf_s
{
qboolean allowoverflow; // if false, do a Sys_Error
qboolean overflowed; // set to true if the buffer size failed
- byte *data;
- int maxsize;
- int cursize;
+ qbyte *data;
+ mempool_t *mempool;
+ int maxsize;
+ int cursize;
} sizebuf_t;
-void SZ_Alloc (sizebuf_t *buf, int startsize);
+void SZ_Alloc (sizebuf_t *buf, int startsize, char *name);
void SZ_Free (sizebuf_t *buf);
void SZ_Clear (sizebuf_t *buf);
void *SZ_GetSpace (sizebuf_t *buf, int length);
void SZ_Print (sizebuf_t *buf, char *data); // strcats onto the sizebuf
//============================================================================
-
-typedef struct link_s
-{
- struct link_s *prev, *next;
-} link_t;
-
-
-void ClearLink (link_t *l);
-void RemoveLink (link_t *l);
-void InsertLinkBefore (link_t *l, link_t *before);
-void InsertLinkAfter (link_t *l, link_t *after);
-
-// (type *)STRUCT_FROM_LINK(link_t *link, type, member)
-// ent = STRUCT_FROM_LINK(link,entity_t,order)
-// FIXME: remove this mess!
-#define STRUCT_FROM_LINK(l,t,m) ((t *)((byte *)l - (int)&(((t *)0)->m)))
-
-//============================================================================
-
-#ifndef NULL
-#define NULL ((void *)0)
+#if !defined(ENDIAN_LITTLE) && !defined(ENDIAN_BIG)
+#if defined(__i386__) || defined(__ia64__) || defined(WIN32) || (defined(__alpha__) || defined(__alpha)) || defined(__arm__) || (defined(__mips__) && defined(__MIPSEL__)) || defined(__LITTLE_ENDIAN__)
+#define ENDIAN_LITTLE
+#else
+#define ENDIAN_BIG
+#endif
#endif
-#define Q_MAXCHAR ((char)0x7f)
-#define Q_MAXSHORT ((short)0x7fff)
-#define Q_MAXINT ((int)0x7fffffff)
-#define Q_MAXLONG ((int)0x7fffffff)
-#define Q_MAXFLOAT ((int)0x7fffffff)
-
-#define Q_MINCHAR ((char)0x80)
-#define Q_MINSHORT ((short)0x8000)
-#define Q_MININT ((int)0x80000000)
-#define Q_MINLONG ((int)0x80000000)
-#define Q_MINFLOAT ((int)0x7fffffff)
-
-//============================================================================
-#ifdef WIN32
-short ShortSwap (short l);
-int LongSwap (int l);
+short ShortSwap (short l);
+int LongSwap (int l);
float FloatSwap (float f);
+
+#ifdef ENDIAN_LITTLE
+// little endian
#define BigShort(l) ShortSwap(l)
#define LittleShort(l) (l)
#define BigLong(l) LongSwap(l)
#define LittleLong(l) (l)
#define BigFloat(l) FloatSwap(l)
#define LittleFloat(l) (l)
+#elif ENDIAN_BIG
+// big endian
+#define BigShort(l) (l)
+#define LittleShort(l) ShortSwap(l)
+#define BigLong(l) (l)
+#define LittleLong(l) LongSwap(l)
+#define BigFloat(l) (l)
+#define LittleFloat(l) FloatSwap(l)
#else
-extern short (*BigShort) (short l);
-extern short (*LittleShort) (short l);
-extern int (*BigLong) (int l);
-extern int (*LittleLong) (int l);
-extern float (*BigFloat) (float l);
-extern float (*LittleFloat) (float l);
+// figure it out at runtime
+extern short (*BigShort) (short l);
+extern short (*LittleShort) (short l);
+extern int (*BigLong) (int l);
+extern int (*LittleLong) (int l);
+extern float (*BigFloat) (float l);
+extern float (*LittleFloat) (float l);
#endif
//============================================================================
void MSG_WriteString (sizebuf_t *sb, char *s);
void MSG_WriteCoord (sizebuf_t *sb, float f);
void MSG_WriteAngle (sizebuf_t *sb, float f);
+void MSG_WritePreciseAngle (sizebuf_t *sb, float f);
+void MSG_WriteDPCoord (sizebuf_t *sb, float f);
extern int msg_readcount;
extern qboolean msg_badread; // set if a read goes beyond end of message
float MSG_ReadCoord (void);
//float MSG_ReadAngle (void);
-#define MSG_ReadAngle() (dpprotocol ? MSG_ReadShort() * (360.0f / 65536.0f) : MSG_ReadByte() * (360.0f / 256.0f))
+float MSG_ReadDPCoord (void);
-extern qboolean dpprotocol;
+#define MSG_ReadAngle() (MSG_ReadByte() * (360.0f / 256.0f))
+#define MSG_ReadPreciseAngle() (MSG_ReadShort() * (360.0f / 65536.0f))
+
+#define MSG_ReadVector(v) {(v)[0] = MSG_ReadCoord();(v)[1] = MSG_ReadCoord();(v)[2] = MSG_ReadCoord();}
+
+extern int dpprotocol;
//============================================================================
extern char **com_argv;
int COM_CheckParm (char *parm);
-void COM_Init (char *path);
+void COM_Init (void);
void COM_InitArgv (int argc, char **argv);
char *COM_SkipPath (char *pathname);
//============================================================================
extern int com_filesize;
-struct cache_user_s;
extern char com_gamedir[MAX_OSPATH];
void COM_WriteFile (char *filename, void *data, int len);
-int COM_OpenFile (char *filename, int *hndl, qboolean quiet);
-int COM_FOpenFile (char *filename, FILE **file, qboolean quiet);
-void COM_CloseFile (int h);
-
-byte *COM_LoadStackFile (char *path, void *buffer, int bufsize, qboolean quiet);
-byte *COM_LoadTempFile (char *path, qboolean quiet);
-byte *COM_LoadHunkFile (char *path, qboolean quiet);
-byte *COM_LoadMallocFile (char *path, qboolean quiet);
-void COM_LoadCacheFile (char *path, struct cache_user_s *cu, qboolean quiet);
+int COM_FOpenFile (char *filename, QFile **file, qboolean quiet, qboolean zip);
-byte *COM_LoadFile (char *path, int usehunk, qboolean quiet);
+// set by COM_LoadFile functions
+extern int loadsize;
+qbyte *COM_LoadFile (char *path, qboolean quiet);
int COM_FileExists(char *filename);
extern struct cvar_s registered;
-extern qboolean standard_quake, rogue, hipnotic, nehahra;
+#define GAME_NORMAL 0
+#define GAME_HIPNOTIC 1
+#define GAME_ROGUE 2
+#define GAME_NEHAHRA 3
+#define GAME_FIENDARENA 4
+#define GAME_ZYMOTIC 5
+
+extern int gamemode;
+extern char *gamename;
+
+// LordHavoc: useful...
+extern void COM_ToLowerString(char *in, char *out);
+extern void COM_ToUpperString(char *in, char *out);