break;
case GAME_TRANSFUSION:
gamename = "Transfusion";
- gamedirname = "transfusion";
+ gamedirname = "basetf";
break;
case GAME_GOODVSBAD2:
gamename = "GoodVs.Bad2";
/* $OpenBSD: strlcpy.c,v 1.8 2003/06/17 21:56:24 millert Exp $ */
-// Most (all?) BSDs already have them
-#if !defined(__OpenBSD__) && !defined(__NetBSD__) && !defined(__FreeBSD__) && !(defined(__APPLE__) && defined(__MACH__))
-
+#ifndef HAVE_STRLCAT
size_t
strlcat(char *dst, const char *src, size_t siz)
{
return(dlen + (s - src)); /* count does not include NUL */
}
+#endif // #ifndef HAVE_STRLCAT
+
+#ifndef HAVE_STRLCPY
size_t
strlcpy(char *dst, const char *src, size_t siz)
{
return(s - src - 1); /* count does not include NUL */
}
-#endif // #if !defined(__OpenBSD__) && !defined(__NetBSD__) && !defined(__FreeBSD__)
+#endif // #ifndef HAVE_STRLCPY