#include "quakedef.h"
-cvar_t registered = {0, "registered","0"};
-cvar_t cmdline = {0, "cmdline","0"};
+cvar_t registered = {0, "registered","0", "indicates if this is running registered quake (whether gfx/pop.lmp was found)"};
+cvar_t cmdline = {0, "cmdline","0", "contains commandline the engine was launched with"};
-extern qboolean fs_modified; // set true if using non-id files
-
-char com_token[1024];
+char com_token[MAX_INPUTLINE];
int com_argc;
const char **com_argv;
-// LordHavoc: made commandline 1024 characters instead of 256
-#define CMDLINE_LENGTH 1024
-char com_cmdline[CMDLINE_LENGTH];
-
-int gamemode;
-char *gamename;
-char *gamedirname;
-char com_modname[MAX_OSPATH];
+gamemode_t gamemode;
+const char *gamename;
+const char *gamedirname1;
+const char *gamedirname2;
+const char *gamescreenshotname;
+const char *gameuserdirname;
+char com_modname[MAX_OSPATH] = "";
/*
============================================================================
*/
-#if !defined(ENDIAN_LITTLE) && !defined(ENDIAN_BIG)
-short (*BigShort) (short l);
-short (*LittleShort) (short l);
-int (*BigLong) (int l);
-int (*LittleLong) (int l);
-float (*BigFloat) (float l);
-float (*LittleFloat) (float l);
-#endif
-
short ShortSwap (short l)
{
- qbyte b1,b2;
+ unsigned char b1,b2;
b1 = l&255;
b2 = (l>>8)&255;
return (b1<<8) + b2;
}
-#if !defined(ENDIAN_LITTLE) && !defined(ENDIAN_BIG)
-short ShortNoSwap (short l)
-{
- return l;
-}
-#endif
-
int LongSwap (int l)
{
- qbyte b1,b2,b3,b4;
+ unsigned char b1,b2,b3,b4;
b1 = l&255;
b2 = (l>>8)&255;
return ((int)b1<<24) + ((int)b2<<16) + ((int)b3<<8) + b4;
}
-#if !defined(ENDIAN_LITTLE) && !defined(ENDIAN_BIG)
-int LongNoSwap (int l)
-{
- return l;
-}
-#endif
-
float FloatSwap (float f)
{
union
{
float f;
- qbyte b[4];
+ unsigned char b[4];
} dat1, dat2;
return dat2.f;
}
-#if !defined(ENDIAN_LITTLE) && !defined(ENDIAN_BIG)
-float FloatNoSwap (float f)
-{
- return f;
-}
-#endif
-
// Extract integers from buffers
-unsigned int BuffBigLong (const qbyte *buffer)
+unsigned int BuffBigLong (const unsigned char *buffer)
{
return (buffer[0] << 24) | (buffer[1] << 16) | (buffer[2] << 8) | buffer[3];
}
-unsigned short BuffBigShort (const qbyte *buffer)
+unsigned short BuffBigShort (const unsigned char *buffer)
{
return (buffer[0] << 8) | buffer[1];
}
-unsigned int BuffLittleLong (const qbyte *buffer)
+unsigned int BuffLittleLong (const unsigned char *buffer)
{
return (buffer[3] << 24) | (buffer[2] << 16) | (buffer[1] << 8) | buffer[0];
}
-unsigned short BuffLittleShort (const qbyte *buffer)
+unsigned short BuffLittleShort (const unsigned char *buffer)
{
return (buffer[1] << 8) | buffer[0];
}
+/*
+============================================================================
+
+ CRC FUNCTIONS
+
+============================================================================
+*/
+
+// this is a 16 bit, non-reflected CRC using the polynomial 0x1021
+// and the initial and final xor values shown below... in other words, the
+// CCITT standard CRC used by XMODEM
+
+#define CRC_INIT_VALUE 0xffff
+#define CRC_XOR_VALUE 0x0000
+
+static unsigned short crctable[256] =
+{
+ 0x0000, 0x1021, 0x2042, 0x3063, 0x4084, 0x50a5, 0x60c6, 0x70e7,
+ 0x8108, 0x9129, 0xa14a, 0xb16b, 0xc18c, 0xd1ad, 0xe1ce, 0xf1ef,
+ 0x1231, 0x0210, 0x3273, 0x2252, 0x52b5, 0x4294, 0x72f7, 0x62d6,
+ 0x9339, 0x8318, 0xb37b, 0xa35a, 0xd3bd, 0xc39c, 0xf3ff, 0xe3de,
+ 0x2462, 0x3443, 0x0420, 0x1401, 0x64e6, 0x74c7, 0x44a4, 0x5485,
+ 0xa56a, 0xb54b, 0x8528, 0x9509, 0xe5ee, 0xf5cf, 0xc5ac, 0xd58d,
+ 0x3653, 0x2672, 0x1611, 0x0630, 0x76d7, 0x66f6, 0x5695, 0x46b4,
+ 0xb75b, 0xa77a, 0x9719, 0x8738, 0xf7df, 0xe7fe, 0xd79d, 0xc7bc,
+ 0x48c4, 0x58e5, 0x6886, 0x78a7, 0x0840, 0x1861, 0x2802, 0x3823,
+ 0xc9cc, 0xd9ed, 0xe98e, 0xf9af, 0x8948, 0x9969, 0xa90a, 0xb92b,
+ 0x5af5, 0x4ad4, 0x7ab7, 0x6a96, 0x1a71, 0x0a50, 0x3a33, 0x2a12,
+ 0xdbfd, 0xcbdc, 0xfbbf, 0xeb9e, 0x9b79, 0x8b58, 0xbb3b, 0xab1a,
+ 0x6ca6, 0x7c87, 0x4ce4, 0x5cc5, 0x2c22, 0x3c03, 0x0c60, 0x1c41,
+ 0xedae, 0xfd8f, 0xcdec, 0xddcd, 0xad2a, 0xbd0b, 0x8d68, 0x9d49,
+ 0x7e97, 0x6eb6, 0x5ed5, 0x4ef4, 0x3e13, 0x2e32, 0x1e51, 0x0e70,
+ 0xff9f, 0xefbe, 0xdfdd, 0xcffc, 0xbf1b, 0xaf3a, 0x9f59, 0x8f78,
+ 0x9188, 0x81a9, 0xb1ca, 0xa1eb, 0xd10c, 0xc12d, 0xf14e, 0xe16f,
+ 0x1080, 0x00a1, 0x30c2, 0x20e3, 0x5004, 0x4025, 0x7046, 0x6067,
+ 0x83b9, 0x9398, 0xa3fb, 0xb3da, 0xc33d, 0xd31c, 0xe37f, 0xf35e,
+ 0x02b1, 0x1290, 0x22f3, 0x32d2, 0x4235, 0x5214, 0x6277, 0x7256,
+ 0xb5ea, 0xa5cb, 0x95a8, 0x8589, 0xf56e, 0xe54f, 0xd52c, 0xc50d,
+ 0x34e2, 0x24c3, 0x14a0, 0x0481, 0x7466, 0x6447, 0x5424, 0x4405,
+ 0xa7db, 0xb7fa, 0x8799, 0x97b8, 0xe75f, 0xf77e, 0xc71d, 0xd73c,
+ 0x26d3, 0x36f2, 0x0691, 0x16b0, 0x6657, 0x7676, 0x4615, 0x5634,
+ 0xd94c, 0xc96d, 0xf90e, 0xe92f, 0x99c8, 0x89e9, 0xb98a, 0xa9ab,
+ 0x5844, 0x4865, 0x7806, 0x6827, 0x18c0, 0x08e1, 0x3882, 0x28a3,
+ 0xcb7d, 0xdb5c, 0xeb3f, 0xfb1e, 0x8bf9, 0x9bd8, 0xabbb, 0xbb9a,
+ 0x4a75, 0x5a54, 0x6a37, 0x7a16, 0x0af1, 0x1ad0, 0x2ab3, 0x3a92,
+ 0xfd2e, 0xed0f, 0xdd6c, 0xcd4d, 0xbdaa, 0xad8b, 0x9de8, 0x8dc9,
+ 0x7c26, 0x6c07, 0x5c64, 0x4c45, 0x3ca2, 0x2c83, 0x1ce0, 0x0cc1,
+ 0xef1f, 0xff3e, 0xcf5d, 0xdf7c, 0xaf9b, 0xbfba, 0x8fd9, 0x9ff8,
+ 0x6e17, 0x7e36, 0x4e55, 0x5e74, 0x2e93, 0x3eb2, 0x0ed1, 0x1ef0
+};
+
+unsigned short CRC_Block(const unsigned char *data, size_t size)
+{
+ unsigned short crc = CRC_INIT_VALUE;
+ while (size--)
+ crc = (crc << 8) ^ crctable[(crc >> 8) ^ (*data++)];
+ return crc ^ CRC_XOR_VALUE;
+}
+
+// QuakeWorld
+static unsigned char chktbl[1024 + 4] =
+{
+ 0x78,0xd2,0x94,0xe3,0x41,0xec,0xd6,0xd5,0xcb,0xfc,0xdb,0x8a,0x4b,0xcc,0x85,0x01,
+ 0x23,0xd2,0xe5,0xf2,0x29,0xa7,0x45,0x94,0x4a,0x62,0xe3,0xa5,0x6f,0x3f,0xe1,0x7a,
+ 0x64,0xed,0x5c,0x99,0x29,0x87,0xa8,0x78,0x59,0x0d,0xaa,0x0f,0x25,0x0a,0x5c,0x58,
+ 0xfb,0x00,0xa7,0xa8,0x8a,0x1d,0x86,0x80,0xc5,0x1f,0xd2,0x28,0x69,0x71,0x58,0xc3,
+ 0x51,0x90,0xe1,0xf8,0x6a,0xf3,0x8f,0xb0,0x68,0xdf,0x95,0x40,0x5c,0xe4,0x24,0x6b,
+ 0x29,0x19,0x71,0x3f,0x42,0x63,0x6c,0x48,0xe7,0xad,0xa8,0x4b,0x91,0x8f,0x42,0x36,
+ 0x34,0xe7,0x32,0x55,0x59,0x2d,0x36,0x38,0x38,0x59,0x9b,0x08,0x16,0x4d,0x8d,0xf8,
+ 0x0a,0xa4,0x52,0x01,0xbb,0x52,0xa9,0xfd,0x40,0x18,0x97,0x37,0xff,0xc9,0x82,0x27,
+ 0xb2,0x64,0x60,0xce,0x00,0xd9,0x04,0xf0,0x9e,0x99,0xbd,0xce,0x8f,0x90,0x4a,0xdd,
+ 0xe1,0xec,0x19,0x14,0xb1,0xfb,0xca,0x1e,0x98,0x0f,0xd4,0xcb,0x80,0xd6,0x05,0x63,
+ 0xfd,0xa0,0x74,0xa6,0x86,0xf6,0x19,0x98,0x76,0x27,0x68,0xf7,0xe9,0x09,0x9a,0xf2,
+ 0x2e,0x42,0xe1,0xbe,0x64,0x48,0x2a,0x74,0x30,0xbb,0x07,0xcc,0x1f,0xd4,0x91,0x9d,
+ 0xac,0x55,0x53,0x25,0xb9,0x64,0xf7,0x58,0x4c,0x34,0x16,0xbc,0xf6,0x12,0x2b,0x65,
+ 0x68,0x25,0x2e,0x29,0x1f,0xbb,0xb9,0xee,0x6d,0x0c,0x8e,0xbb,0xd2,0x5f,0x1d,0x8f,
+ 0xc1,0x39,0xf9,0x8d,0xc0,0x39,0x75,0xcf,0x25,0x17,0xbe,0x96,0xaf,0x98,0x9f,0x5f,
+ 0x65,0x15,0xc4,0x62,0xf8,0x55,0xfc,0xab,0x54,0xcf,0xdc,0x14,0x06,0xc8,0xfc,0x42,
+ 0xd3,0xf0,0xad,0x10,0x08,0xcd,0xd4,0x11,0xbb,0xca,0x67,0xc6,0x48,0x5f,0x9d,0x59,
+ 0xe3,0xe8,0x53,0x67,0x27,0x2d,0x34,0x9e,0x9e,0x24,0x29,0xdb,0x69,0x99,0x86,0xf9,
+ 0x20,0xb5,0xbb,0x5b,0xb0,0xf9,0xc3,0x67,0xad,0x1c,0x9c,0xf7,0xcc,0xef,0xce,0x69,
+ 0xe0,0x26,0x8f,0x79,0xbd,0xca,0x10,0x17,0xda,0xa9,0x88,0x57,0x9b,0x15,0x24,0xba,
+ 0x84,0xd0,0xeb,0x4d,0x14,0xf5,0xfc,0xe6,0x51,0x6c,0x6f,0x64,0x6b,0x73,0xec,0x85,
+ 0xf1,0x6f,0xe1,0x67,0x25,0x10,0x77,0x32,0x9e,0x85,0x6e,0x69,0xb1,0x83,0x00,0xe4,
+ 0x13,0xa4,0x45,0x34,0x3b,0x40,0xff,0x41,0x82,0x89,0x79,0x57,0xfd,0xd2,0x8e,0xe8,
+ 0xfc,0x1d,0x19,0x21,0x12,0x00,0xd7,0x66,0xe5,0xc7,0x10,0x1d,0xcb,0x75,0xe8,0xfa,
+ 0xb6,0xee,0x7b,0x2f,0x1a,0x25,0x24,0xb9,0x9f,0x1d,0x78,0xfb,0x84,0xd0,0x17,0x05,
+ 0x71,0xb3,0xc8,0x18,0xff,0x62,0xee,0xed,0x53,0xab,0x78,0xd3,0x65,0x2d,0xbb,0xc7,
+ 0xc1,0xe7,0x70,0xa2,0x43,0x2c,0x7c,0xc7,0x16,0x04,0xd2,0x45,0xd5,0x6b,0x6c,0x7a,
+ 0x5e,0xa1,0x50,0x2e,0x31,0x5b,0xcc,0xe8,0x65,0x8b,0x16,0x85,0xbf,0x82,0x83,0xfb,
+ 0xde,0x9f,0x36,0x48,0x32,0x79,0xd6,0x9b,0xfb,0x52,0x45,0xbf,0x43,0xf7,0x0b,0x0b,
+ 0x19,0x19,0x31,0xc3,0x85,0xec,0x1d,0x8c,0x20,0xf0,0x3a,0xfa,0x80,0x4d,0x2c,0x7d,
+ 0xac,0x60,0x09,0xc0,0x40,0xee,0xb9,0xeb,0x13,0x5b,0xe8,0x2b,0xb1,0x20,0xf0,0xce,
+ 0x4c,0xbd,0xc6,0x04,0x86,0x70,0xc6,0x33,0xc3,0x15,0x0f,0x65,0x19,0xfd,0xc2,0xd3,
+
+ // map checksum goes here
+ 0x00,0x00,0x00,0x00
+};
+
+// QuakeWorld
+unsigned char COM_BlockSequenceCRCByteQW(unsigned char *base, int length, int sequence)
+{
+ unsigned char *p;
+ unsigned char chkb[60 + 4];
+
+ p = chktbl + (sequence % (sizeof(chktbl) - 8));
+
+ if (length > 60)
+ length = 60;
+ memcpy(chkb, base, length);
+
+ chkb[length] = (sequence & 0xff) ^ p[0];
+ chkb[length+1] = p[1];
+ chkb[length+2] = ((sequence>>8) & 0xff) ^ p[2];
+ chkb[length+3] = p[3];
+
+ return CRC_Block(chkb, length + 4) & 0xff;
+}
+
/*
==============================================================================
void MSG_WriteChar (sizebuf_t *sb, int c)
{
- qbyte *buf;
+ unsigned char *buf;
buf = SZ_GetSpace (sb, 1);
buf[0] = c;
void MSG_WriteByte (sizebuf_t *sb, int c)
{
- qbyte *buf;
+ unsigned char *buf;
buf = SZ_GetSpace (sb, 1);
buf[0] = c;
void MSG_WriteShort (sizebuf_t *sb, int c)
{
- qbyte *buf;
+ unsigned char *buf;
buf = SZ_GetSpace (sb, 2);
buf[0] = c&0xff;
void MSG_WriteLong (sizebuf_t *sb, int c)
{
- qbyte *buf;
+ unsigned char *buf;
buf = SZ_GetSpace (sb, 4);
buf[0] = c&0xff;
dat.f = f;
dat.l = LittleLong (dat.l);
- SZ_Write (sb, &dat.l, 4);
+ SZ_Write (sb, (unsigned char *)&dat.l, 4);
}
void MSG_WriteString (sizebuf_t *sb, const char *s)
{
- if (!s)
- SZ_Write (sb, "", 1);
+ if (!s || !*s)
+ MSG_WriteChar (sb, 0);
else
- SZ_Write (sb, s, strlen(s)+1);
+ SZ_Write (sb, (unsigned char *)s, (int)strlen(s)+1);
}
-// used by server (always latest PROTOCOL_DARKPLACES)
-void MSG_WriteDPCoord (sizebuf_t *sb, float f)
+void MSG_WriteUnterminatedString (sizebuf_t *sb, const char *s)
+{
+ if (s && *s)
+ SZ_Write (sb, (unsigned char *)s, (int)strlen(s));
+}
+
+void MSG_WriteCoord13i (sizebuf_t *sb, float f)
{
if (f >= 0)
- MSG_WriteShort (sb, (int)(f + 0.5f));
+ MSG_WriteShort (sb, (int)(f * 8.0 + 0.5));
else
- MSG_WriteShort (sb, (int)(f - 0.5f));
+ MSG_WriteShort (sb, (int)(f * 8.0 - 0.5));
}
-void MSG_WritePreciseAngle (sizebuf_t *sb, float f)
+void MSG_WriteCoord16i (sizebuf_t *sb, float f)
{
if (f >= 0)
- MSG_WriteShort (sb, (int)(f*(65536.0f/360.0f) + 0.5f) & 65535);
+ MSG_WriteShort (sb, (int)(f + 0.5));
else
- MSG_WriteShort (sb, (int)(f*(65536.0f/360.0f) - 0.5f) & 65535);
+ MSG_WriteShort (sb, (int)(f - 0.5));
+}
+
+void MSG_WriteCoord32f (sizebuf_t *sb, float f)
+{
+ MSG_WriteFloat (sb, f);
+}
+
+void MSG_WriteCoord (sizebuf_t *sb, float f, protocolversion_t protocol)
+{
+ if (protocol == PROTOCOL_QUAKE || protocol == PROTOCOL_QUAKEDP || protocol == PROTOCOL_NEHAHRAMOVIE || protocol == PROTOCOL_NEHAHRABJP || protocol == PROTOCOL_NEHAHRABJP2 || protocol == PROTOCOL_NEHAHRABJP3 || protocol == PROTOCOL_QUAKEWORLD)
+ MSG_WriteCoord13i (sb, f);
+ else if (protocol == PROTOCOL_DARKPLACES1)
+ MSG_WriteCoord32f (sb, f);
+ else if (protocol == PROTOCOL_DARKPLACES2 || protocol == PROTOCOL_DARKPLACES3 || protocol == PROTOCOL_DARKPLACES4)
+ MSG_WriteCoord16i (sb, f);
+ else
+ MSG_WriteCoord32f (sb, f);
+}
+
+void MSG_WriteVector (sizebuf_t *sb, float *v, protocolversion_t protocol)
+{
+ MSG_WriteCoord (sb, v[0], protocol);
+ MSG_WriteCoord (sb, v[1], protocol);
+ MSG_WriteCoord (sb, v[2], protocol);
}
// LordHavoc: round to nearest value, rather than rounding toward zero, fixes crosshair problem
-void MSG_WriteAngle (sizebuf_t *sb, float f)
+void MSG_WriteAngle8i (sizebuf_t *sb, float f)
{
if (f >= 0)
- MSG_WriteByte (sb, (int)(f*(256.0f/360.0f) + 0.5f) & 255);
+ MSG_WriteByte (sb, (int)(f*(256.0/360.0) + 0.5) & 255);
+ else
+ MSG_WriteByte (sb, (int)(f*(256.0/360.0) - 0.5) & 255);
+}
+
+void MSG_WriteAngle16i (sizebuf_t *sb, float f)
+{
+ if (f >= 0)
+ MSG_WriteShort (sb, (int)(f*(65536.0/360.0) + 0.5) & 65535);
+ else
+ MSG_WriteShort (sb, (int)(f*(65536.0/360.0) - 0.5) & 65535);
+}
+
+void MSG_WriteAngle32f (sizebuf_t *sb, float f)
+{
+ MSG_WriteFloat (sb, f);
+}
+
+void MSG_WriteAngle (sizebuf_t *sb, float f, protocolversion_t protocol)
+{
+ if (protocol == PROTOCOL_QUAKE || protocol == PROTOCOL_QUAKEDP || protocol == PROTOCOL_NEHAHRAMOVIE || protocol == PROTOCOL_NEHAHRABJP || protocol == PROTOCOL_NEHAHRABJP2 || protocol == PROTOCOL_NEHAHRABJP3 || protocol == PROTOCOL_DARKPLACES1 || protocol == PROTOCOL_DARKPLACES2 || protocol == PROTOCOL_DARKPLACES3 || protocol == PROTOCOL_DARKPLACES4 || protocol == PROTOCOL_QUAKEWORLD)
+ MSG_WriteAngle8i (sb, f);
else
- MSG_WriteByte (sb, (int)(f*(256.0f/360.0f) - 0.5f) & 255);
+ MSG_WriteAngle16i (sb, f);
}
//
char *MSG_ReadString (void)
{
- static char string[2048];
+ static char string[MAX_INPUTLINE];
int l,c;
- for (l = 0;l < (int) sizeof(string) - 1 && (c = MSG_ReadChar()) != -1 && c != 0;l++)
+ for (l = 0;l < (int) sizeof(string) - 1 && (c = MSG_ReadByte()) != -1 && c != 0;l++)
string[l] = c;
string[l] = 0;
return string;
int MSG_ReadBytes (int numbytes, unsigned char *out)
{
int l, c;
- for (l = 0;l < numbytes && (c = MSG_ReadChar()) != -1;l++)
+ for (l = 0;l < numbytes && (c = MSG_ReadByte()) != -1;l++)
out[l] = c;
return l;
}
-// used by server (always latest PROTOCOL_DARKPLACES)
-float MSG_ReadDPCoord (void)
+float MSG_ReadCoord13i (void)
+{
+ return MSG_ReadLittleShort() * (1.0/8.0);
+}
+
+float MSG_ReadCoord16i (void)
{
return (signed short) MSG_ReadLittleShort();
}
-// used by client
-float MSG_ReadCoord (void)
+float MSG_ReadCoord32f (void)
+{
+ return MSG_ReadLittleFloat();
+}
+
+float MSG_ReadCoord (protocolversion_t protocol)
{
- if (cl.protocol == PROTOCOL_DARKPLACES2 || cl.protocol == PROTOCOL_DARKPLACES3 || cl.protocol == PROTOCOL_DARKPLACES4)
- return (signed short) MSG_ReadLittleShort();
- else if (cl.protocol == PROTOCOL_DARKPLACES1)
- return MSG_ReadLittleFloat();
+ if (protocol == PROTOCOL_QUAKE || protocol == PROTOCOL_QUAKEDP || protocol == PROTOCOL_NEHAHRAMOVIE || protocol == PROTOCOL_NEHAHRABJP || protocol == PROTOCOL_NEHAHRABJP2 || protocol == PROTOCOL_NEHAHRABJP3 || protocol == PROTOCOL_QUAKEWORLD)
+ return MSG_ReadCoord13i();
+ else if (protocol == PROTOCOL_DARKPLACES1)
+ return MSG_ReadCoord32f();
+ else if (protocol == PROTOCOL_DARKPLACES2 || protocol == PROTOCOL_DARKPLACES3 || protocol == PROTOCOL_DARKPLACES4)
+ return MSG_ReadCoord16i();
else
- return MSG_ReadLittleShort() * (1.0f/8.0f);
+ return MSG_ReadCoord32f();
}
+void MSG_ReadVector (float *v, protocolversion_t protocol)
+{
+ v[0] = MSG_ReadCoord(protocol);
+ v[1] = MSG_ReadCoord(protocol);
+ v[2] = MSG_ReadCoord(protocol);
+}
-//===========================================================================
+// LordHavoc: round to nearest value, rather than rounding toward zero, fixes crosshair problem
+float MSG_ReadAngle8i (void)
+{
+ return (signed char) MSG_ReadByte () * (360.0/256.0);
+}
-void SZ_Alloc (sizebuf_t *buf, int startsize, const char *name)
+float MSG_ReadAngle16i (void)
{
- if (startsize < 256)
- startsize = 256;
- buf->mempool = Mem_AllocPool(name);
- buf->data = Mem_Alloc(buf->mempool, startsize);
- buf->maxsize = startsize;
- buf->cursize = 0;
+ return (signed short)MSG_ReadShort () * (360.0/65536.0);
}
+float MSG_ReadAngle32f (void)
+{
+ return MSG_ReadFloat ();
+}
-void SZ_Free (sizebuf_t *buf)
+float MSG_ReadAngle (protocolversion_t protocol)
{
- Mem_FreePool(&buf->mempool);
- buf->data = NULL;
- buf->maxsize = 0;
- buf->cursize = 0;
+ if (protocol == PROTOCOL_QUAKE || protocol == PROTOCOL_QUAKEDP || protocol == PROTOCOL_NEHAHRAMOVIE || protocol == PROTOCOL_NEHAHRABJP || protocol == PROTOCOL_NEHAHRABJP2 || protocol == PROTOCOL_NEHAHRABJP3 || protocol == PROTOCOL_DARKPLACES1 || protocol == PROTOCOL_DARKPLACES2 || protocol == PROTOCOL_DARKPLACES3 || protocol == PROTOCOL_DARKPLACES4 || protocol == PROTOCOL_QUAKEWORLD)
+ return MSG_ReadAngle8i ();
+ else
+ return MSG_ReadAngle16i ();
}
+
+//===========================================================================
+
void SZ_Clear (sizebuf_t *buf)
{
buf->cursize = 0;
}
-void *SZ_GetSpace (sizebuf_t *buf, int length)
+unsigned char *SZ_GetSpace (sizebuf_t *buf, int length)
{
- void *data;
+ unsigned char *data;
if (buf->cursize + length > buf->maxsize)
{
if (!buf->allowoverflow)
- Host_Error ("SZ_GetSpace: overflow without allowoverflow set\n");
+ Host_Error ("SZ_GetSpace: overflow without allowoverflow set");
if (length > buf->maxsize)
- Host_Error ("SZ_GetSpace: %i is > full buffer size\n", length);
+ Host_Error ("SZ_GetSpace: %i is > full buffer size", length);
buf->overflowed = true;
- Con_Printf ("SZ_GetSpace: overflow\n");
+ Con_Print("SZ_GetSpace: overflow\n");
SZ_Clear (buf);
}
return data;
}
-void SZ_Write (sizebuf_t *buf, const void *data, int length)
+void SZ_Write (sizebuf_t *buf, const unsigned char *data, int length)
{
memcpy (SZ_GetSpace(buf,length),data,length);
}
-void SZ_Print (sizebuf_t *buf, const char *data)
-{
- int len;
- len = strlen(data)+1;
-
-// byte * cast to keep VC++ happy
- if (buf->data[buf->cursize-1])
- memcpy ((qbyte *)SZ_GetSpace(buf, len),data,len); // no trailing 0
- else
- memcpy ((qbyte *)SZ_GetSpace(buf, len-1)-1,data,len); // write over trailing 0
-}
+// LordHavoc: thanks to Fuh for bringing the pure evil of SZ_Print to my
+// attention, it has been eradicated from here, its only (former) use in
+// all of darkplaces.
static char *hexchar = "0123456789ABCDEF";
-void Com_HexDumpToConsole(const qbyte *data, int size)
+void Com_HexDumpToConsole(const unsigned char *data, int size)
{
int i, j, n;
char text[1024];
char *cur, *flushpointer;
- const qbyte *d;
+ const unsigned char *d;
cur = text;
flushpointer = text + 512;
for (i = 0;i < size;)
if (n > size - i)
n = size - i;
d = data + i;
+ // print offset
*cur++ = hexchar[(i >> 12) & 15];
*cur++ = hexchar[(i >> 8) & 15];
*cur++ = hexchar[(i >> 4) & 15];
*cur++ = hexchar[(i >> 0) & 15];
*cur++ = ':';
- for (j = 0;j < n;j++)
+ // print hex
+ for (j = 0;j < 16;j++)
{
- if (j & 1)
+ if (j < n)
{
- *cur++ = hexchar[(d[j] >> 4) & 15] | 0x80;
- *cur++ = hexchar[(d[j] >> 0) & 15] | 0x80;
+ *cur++ = hexchar[(d[j] >> 4) & 15];
+ *cur++ = hexchar[(d[j] >> 0) & 15];
}
else
{
- *cur++ = hexchar[(d[j] >> 4) & 15];
- *cur++ = hexchar[(d[j] >> 0) & 15];
+ *cur++ = ' ';
+ *cur++ = ' ';
}
+ if ((j & 3) == 3)
+ *cur++ = ' ';
}
- for (;j < 16;j++)
+ // print text
+ for (j = 0;j < 16;j++)
{
- *cur++ = ' ';
- *cur++ = ' ';
+ if (j < n)
+ {
+ // color change prefix character has to be treated specially
+ if (d[j] == STRING_COLOR_TAG)
+ {
+ *cur++ = STRING_COLOR_TAG;
+ *cur++ = STRING_COLOR_TAG;
+ }
+ else if (d[j] >= ' ')
+ *cur++ = d[j];
+ else
+ *cur++ = '.';
+ }
+ else
+ *cur++ = ' ';
}
- for (j = 0;j < n;j++)
- *cur++ = (d[j] >= ' ' && d[j] <= 0x7E) ? d[j] : '.';
- for (;j < 16;j++)
- *cur++ = ' ';
*cur++ = '\n';
i += n;
if (cur >= flushpointer || i >= size)
{
*cur++ = 0;
- Con_Printf("%s", text);
+ Con_Print(text);
cur = text;
}
}
/*
==============
-COM_ParseToken
+COM_ParseToken_Simple
Parse a token out of a string
==============
*/
-int COM_ParseToken(const char **datapointer, int returnnewline)
+int COM_ParseToken_Simple(const char **datapointer, qboolean returnnewline, qboolean parsebackslash)
{
- int c;
int len;
+ int c;
const char *data = *datapointer;
len = 0;
// skip whitespace
skipwhite:
- while ((c = *data) <= ' ' && (c != '\n' || !returnnewline))
+ // line endings:
+ // UNIX: \n
+ // Mac: \r
+ // Windows: \r\n
+ for (;*data <= ' ' && ((*data != '\n' && *data != '\r') || !returnnewline);data++)
{
- if (c == 0)
+ if (*data == 0)
{
// end of file
*datapointer = NULL;
return false;
}
- data++;
}
- // check if it's a comment
- if (c == '/')
+ // handle Windows line ending
+ if (data[0] == '\r' && data[1] == '\n')
+ data++;
+
+ if (data[0] == '/' && data[1] == '/')
+ {
+ // comment
+ while (*data && *data != '\n' && *data != '\r')
+ data++;
+ goto skipwhite;
+ }
+ else if (data[0] == '/' && data[1] == '*')
{
- // skip // comments
- if (data[1] == '/')
+ // comment
+ data++;
+ while (*data && (data[0] != '*' || data[1] != '/'))
+ data++;
+ if (*data)
+ data++;
+ if (*data)
+ data++;
+ goto skipwhite;
+ }
+ else if (*data == '\"')
+ {
+ // quoted string
+ for (data++;*data && *data != '\"';data++)
{
- while (*data && *data != '\n')
+ c = *data;
+ if (*data == '\\' && parsebackslash)
+ {
data++;
- goto skipwhite;
+ c = *data;
+ if (c == 'n')
+ c = '\n';
+ else if (c == 't')
+ c = '\t';
+ }
+ if (len < (int)sizeof(com_token) - 1)
+ com_token[len++] = c;
}
- // skip /* comments
- if (data[1] == '*')
+ com_token[len] = 0;
+ if (*data == '\"')
+ data++;
+ *datapointer = data;
+ return true;
+ }
+ else if (*data == '\r')
+ {
+ // translate Mac line ending to UNIX
+ com_token[len++] = '\n';data++;
+ com_token[len] = 0;
+ *datapointer = data;
+ return true;
+ }
+ else if (*data == '\n')
+ {
+ // single character
+ com_token[len++] = *data++;
+ com_token[len] = 0;
+ *datapointer = data;
+ return true;
+ }
+ else
+ {
+ // regular word
+ for (;*data > ' ';data++)
+ if (len < (int)sizeof(com_token) - 1)
+ com_token[len++] = *data;
+ com_token[len] = 0;
+ *datapointer = data;
+ return true;
+ }
+}
+
+/*
+==============
+COM_ParseToken_QuakeC
+
+Parse a token out of a string
+==============
+*/
+int COM_ParseToken_QuakeC(const char **datapointer, qboolean returnnewline)
+{
+ int len;
+ int c;
+ const char *data = *datapointer;
+
+ len = 0;
+ com_token[0] = 0;
+
+ if (!data)
+ {
+ *datapointer = NULL;
+ return false;
+ }
+
+// skip whitespace
+skipwhite:
+ // line endings:
+ // UNIX: \n
+ // Mac: \r
+ // Windows: \r\n
+ for (;*data <= ' ' && ((*data != '\n' && *data != '\r') || !returnnewline);data++)
+ {
+ if (*data == 0)
{
- while (*data && *data != '*' && data[1] != '/')
- data++;
- goto skipwhite;
+ // end of file
+ *datapointer = NULL;
+ return false;
}
}
-// handle quoted strings specially
- if (c == '\"')
+ // handle Windows line ending
+ if (data[0] == '\r' && data[1] == '\n')
+ data++;
+
+ if (data[0] == '/' && data[1] == '/')
{
+ // comment
+ while (*data && *data != '\n' && *data != '\r')
+ data++;
+ goto skipwhite;
+ }
+ else if (data[0] == '/' && data[1] == '*')
+ {
+ // comment
data++;
- while (1)
+ while (*data && (data[0] != '*' || data[1] != '/'))
+ data++;
+ if (*data)
+ data++;
+ if (*data)
+ data++;
+ goto skipwhite;
+ }
+ else if (*data == '\"' || *data == '\'')
+ {
+ // quoted string
+ char quote = *data;
+ for (data++;*data && *data != quote;data++)
{
- c = *data++;
- if (c == '\"' || !c)
+ c = *data;
+ if (*data == '\\')
{
- com_token[len] = 0;
- *datapointer = data;
- return true;
+ data++;
+ c = *data;
+ if (c == 'n')
+ c = '\n';
+ else if (c == 't')
+ c = '\t';
}
- com_token[len] = c;
- len++;
+ if (len < (int)sizeof(com_token) - 1)
+ com_token[len++] = c;
}
+ com_token[len] = 0;
+ if (*data == quote)
+ data++;
+ *datapointer = data;
+ return true;
}
-
-// parse single characters
- if (c == '{' || c == '}' || c == ')' || c == '(' || c == ']' || c == '[' || c == '\'' || c == ':' || c == ',' || c == ';' || c == '\n')
+ else if (*data == '\r')
+ {
+ // translate Mac line ending to UNIX
+ com_token[len++] = '\n';data++;
+ com_token[len] = 0;
+ *datapointer = data;
+ return true;
+ }
+ else if (*data == '\n' || *data == '{' || *data == '}' || *data == ')' || *data == '(' || *data == ']' || *data == '[' || *data == ':' || *data == ',' || *data == ';')
+ {
+ // single character
+ com_token[len++] = *data++;
+ com_token[len] = 0;
+ *datapointer = data;
+ return true;
+ }
+ else
{
- com_token[len] = c;
- len++;
+ // regular word
+ for (;*data > ' ' && *data != '{' && *data != '}' && *data != ')' && *data != '(' && *data != ']' && *data != '[' && *data != ':' && *data != ',' && *data != ';';data++)
+ if (len < (int)sizeof(com_token) - 1)
+ com_token[len++] = *data;
com_token[len] = 0;
- *datapointer = data+1;
+ *datapointer = data;
return true;
}
+}
+
+/*
+==============
+COM_ParseToken_VM_Tokenize
+
+Parse a token out of a string
+==============
+*/
+int COM_ParseToken_VM_Tokenize(const char **datapointer, qboolean returnnewline)
+{
+ int len;
+ int c;
+ const char *data = *datapointer;
+
+ len = 0;
+ com_token[0] = 0;
+
+ if (!data)
+ {
+ *datapointer = NULL;
+ return false;
+ }
+
+// skip whitespace
+skipwhite:
+ // line endings:
+ // UNIX: \n
+ // Mac: \r
+ // Windows: \r\n
+ for (;*data <= ' ' && ((*data != '\n' && *data != '\r') || !returnnewline);data++)
+ {
+ if (*data == 0)
+ {
+ // end of file
+ *datapointer = NULL;
+ return false;
+ }
+ }
+
+ // handle Windows line ending
+ if (data[0] == '\r' && data[1] == '\n')
+ data++;
-// parse a regular word
- do
+ if (data[0] == '/' && data[1] == '/')
{
- com_token[len] = c;
+ // comment
+ while (*data && *data != '\n' && *data != '\r')
+ data++;
+ goto skipwhite;
+ }
+ else if (data[0] == '/' && data[1] == '*')
+ {
+ // comment
data++;
- len++;
- c = *data;
- if (c == '{' || c == '}' || c == ')' || c == '(' || c == ']' || c == '[' || c == '\'' || c == ':' || c == ',' || c == ';')
- break;
- } while (c>32);
+ while (*data && (data[0] != '*' || data[1] != '/'))
+ data++;
+ if (*data)
+ data++;
+ if (*data)
+ data++;
+ goto skipwhite;
+ }
+ else if (*data == '\"' || *data == '\'')
+ {
+ char quote = *data;
+ // quoted string
+ for (data++;*data && *data != quote;data++)
+ {
+ c = *data;
+ if (*data == '\\')
+ {
+ data++;
+ c = *data;
+ if (c == 'n')
+ c = '\n';
+ else if (c == 't')
+ c = '\t';
+ }
+ if (len < (int)sizeof(com_token) - 1)
+ com_token[len++] = c;
+ }
+ com_token[len] = 0;
+ if (*data == quote)
+ data++;
+ *datapointer = data;
+ return true;
+ }
+ else if (*data == '\r')
+ {
+ // translate Mac line ending to UNIX
+ com_token[len++] = '\n';data++;
+ com_token[len] = 0;
+ *datapointer = data;
+ return true;
+ }
+ else if (*data == '\n' || *data == '{' || *data == '}' || *data == ')' || *data == '(' || *data == ']' || *data == '[' || *data == ':' || *data == ',' || *data == ';')
+ {
+ // single character
+ com_token[len++] = *data++;
+ com_token[len] = 0;
+ *datapointer = data;
+ return true;
+ }
+ else
+ {
+ // regular word
+ for (;*data > ' ' && *data != ',' && *data != ';' && *data != '{' && *data != '}' && *data != ')' && *data != '(' && *data != ']' && *data != '[' && *data != ':' && *data != ',' && *data != ';';data++)
+ if (len < (int)sizeof(com_token) - 1)
+ com_token[len++] = *data;
+ com_token[len] = 0;
+ *datapointer = data;
+ return true;
+ }
+}
+
+/*
+==============
+COM_ParseToken_Console
+
+Parse a token out of a string, behaving like the qwcl console
+==============
+*/
+int COM_ParseToken_Console(const char **datapointer)
+{
+ int len;
+ const char *data = *datapointer;
+
+ len = 0;
+ com_token[0] = 0;
+
+ if (!data)
+ {
+ *datapointer = NULL;
+ return false;
+ }
+
+// skip whitespace
+skipwhite:
+ for (;*data <= ' ';data++)
+ {
+ if (*data == 0)
+ {
+ // end of file
+ *datapointer = NULL;
+ return false;
+ }
+ }
+
+ if (*data == '/' && data[1] == '/')
+ {
+ // comment
+ while (*data && *data != '\n' && *data != '\r')
+ data++;
+ goto skipwhite;
+ }
+ else if (*data == '\"')
+ {
+ // quoted string
+ for (data++;*data && *data != '\"';data++)
+ {
+ // allow escaped " and \ case
+ if (*data == '\\' && (data[1] == '\"' || data[1] == '\\'))
+ data++;
+ if (len < (int)sizeof(com_token) - 1)
+ com_token[len++] = *data;
+ }
+ com_token[len] = 0;
+ if (*data == '\"')
+ data++;
+ *datapointer = data;
+ }
+ else
+ {
+ // regular word
+ for (;*data > ' ';data++)
+ if (len < (int)sizeof(com_token) - 1)
+ com_token[len++] = *data;
+ com_token[len] = 0;
+ *datapointer = data;
+ }
- com_token[len] = 0;
- *datapointer = data;
return true;
}
return 0;
}
-/*
-================
-COM_CheckRegistered
+//===========================================================================
-Looks for the pop.txt file and verifies it.
-Sets the "registered" cvar.
-Immediately exits out if an alternate game was attempted to be started without
-being registered.
-================
-*/
-void COM_CheckRegistered (void)
+// Game mods
+
+typedef struct gamemode_info_s
{
- Cvar_Set ("cmdline", com_cmdline);
+ const char* prog_name;
+ const char* cmdline;
+ const char* gamename;
+ const char* gamedirname1;
+ const char* gamedirname2;
+ const char* gamescreenshotname;
+ const char* gameuserdirname;
+} gamemode_info_t;
+
+static const gamemode_info_t gamemode_info [] =
+{// prog_name cmdline gamename gamedirname gamescreenshotname
+
+// GAME_NORMAL
+// COMMANDLINEOPTION: Game: -quake runs the game Quake (default)
+{ "", "-quake", "DarkPlaces-Quake", "id1", NULL, "dp", "darkplaces" },
+// GAME_HIPNOTIC
+// COMMANDLINEOPTION: Game: -hipnotic runs Quake mission pack 1: The Scourge of Armagon
+{ "hipnotic", "-hipnotic", "Darkplaces-Hipnotic", "id1", "hipnotic", "dp", "darkplaces" },
+// GAME_ROGUE
+// COMMANDLINEOPTION: Game: -rogue runs Quake mission pack 2: The Dissolution of Eternity
+{ "rogue", "-rogue", "Darkplaces-Rogue", "id1", "rogue", "dp", "darkplaces" },
+// GAME_NEHAHRA
+// COMMANDLINEOPTION: Game: -nehahra runs The Seal of Nehahra movie and game
+{ "nehahra", "-nehahra", "DarkPlaces-Nehahra", "id1", "nehahra", "dp", "darkplaces" },
+// GAME_NEXUIZ
+// COMMANDLINEOPTION: Game: -nexuiz runs the multiplayer game Nexuiz
+{ "nexuiz", "-nexuiz", "Nexuiz", "data", NULL, "nexuiz", "nexuiz" },
+// GAME_TRANSFUSION
+// COMMANDLINEOPTION: Game: -transfusion runs Transfusion (the recreation of Blood in Quake)
+{ "transfusion", "-transfusion", "Transfusion", "basetf", NULL, "transfusion", "transfusion" },
+// GAME_GOODVSBAD2
+// COMMANDLINEOPTION: Game: -goodvsbad2 runs the psychadelic RTS FPS game Good Vs Bad 2
+{ "gvb2", "-goodvsbad2", "GoodVs.Bad2", "rts", NULL, "gvb2", "gvb2" },
+// GAME_TEU
+// COMMANDLINEOPTION: Game: -teu runs The Evil Unleashed (this option is obsolete as they are not using darkplaces)
+{ "teu", "-teu", "TheEvilUnleashed", "baseteu", NULL, "teu", "teu" },
+// GAME_BATTLEMECH
+// COMMANDLINEOPTION: Game: -battlemech runs the multiplayer topdown deathmatch game BattleMech
+{ "battlemech", "-battlemech", "Battlemech", "base", NULL, "battlemech", "battlemech" },
+// GAME_ZYMOTIC
+// COMMANDLINEOPTION: Game: -zymotic runs the singleplayer game Zymotic
+{ "zymotic", "-zymotic", "Zymotic", "basezym", NULL, "zymotic", "zymotic" },
+// GAME_SETHERAL
+// COMMANDLINEOPTION: Game: -setheral runs the multiplayer game Setheral
+{ "setheral", "-setheral", "Setheral", "data", NULL, "setheral", "setheral" },
+// GAME_SOM
+// COMMANDLINEOPTION: Game: -som runs the multiplayer game Son Of Man
+{ "som", "-som", "Son of Man", "id1", "sonofman", "som", "darkplaces" },
+// GAME_TENEBRAE
+// COMMANDLINEOPTION: Game: -tenebrae runs the graphics test mod known as Tenebrae (some features not implemented)
+{ "tenebrae", "-tenebrae", "DarkPlaces-Tenebrae", "id1", "tenebrae", "dp", "darkplaces" },
+// GAME_NEOTERIC
+// COMMANDLINEOPTION: Game: -neoteric runs the game Neoteric
+{ "neoteric", "-neoteric", "Neoteric", "id1", "neobase", "neo", "darkplaces" },
+// GAME_OPENQUARTZ
+// COMMANDLINEOPTION: Game: -openquartz runs the game OpenQuartz, a standalone GPL replacement of the quake content
+{ "openquartz", "-openquartz", "OpenQuartz", "id1", NULL, "openquartz", "darkplaces" },
+// GAME_PRYDON
+// COMMANDLINEOPTION: Game: -prydon runs the topdown point and click action-RPG Prydon Gate
+{ "prydon", "-prydon", "PrydonGate", "id1", "prydon", "prydon", "darkplaces" },
+// GAME_NETHERWORLD
+// COMMANDLINEOPTION: Game: -netherworld runs the game Netherworld: Dark Master
+{ "netherworld", "-netherworld", "Netherworld: Dark Master", "id1", "netherworld", "nw", "darkplaces" },
+// GAME_THEHUNTED
+// COMMANDLINEOPTION: Game: -thehunted runs the game The Hunted
+{ "thehunted", "-thehunted", "The Hunted", "thdata", NULL, "th", "thehunted" },
+// GAME_DEFEATINDETAIL2
+// COMMANDLINEOPTION: Game: -did2 runs the game Defeat In Detail 2
+{ "did2", "-did2", "Defeat In Detail 2", "data", NULL, "did2_", "did2" },
+// GAME_DARSANA
+// COMMANDLINEOPTION: Game: -darsana runs the game Darsana
+{ "darsana", "-darsana", "Darsana", "ddata", NULL, "darsana", "darsana" },
+// GAME_CONTAGIONTHEORY
+// COMMANDLINEOPTION: Game: -contagiontheory runs the game Contagion Theory
+{ "contagiontheory", "-contagiontheory", "Contagion Theory", "ctdata", NULL, "ct", "contagiontheory" },
+};
- if (!FS_FileExists("gfx/pop.lmp"))
- {
- if (fs_modified)
- Con_Printf ("Playing shareware version, with modification.\nwarning: most mods require full quake data.\n");
- else
- Con_Printf ("Playing shareware version.\n");
- return;
- }
+void COM_InitGameType (void)
+{
+ char name [MAX_OSPATH];
+ unsigned int i;
+
+ FS_StripExtension (com_argv[0], name, sizeof (name));
+ COM_ToLowerString (name, name, sizeof (name));
+
+ // Check the binary name; default to GAME_NORMAL (0)
+ gamemode = GAME_NORMAL;
+ for (i = 1; i < sizeof (gamemode_info) / sizeof (gamemode_info[0]); i++)
+ if (strstr (name, gamemode_info[i].prog_name))
+ {
+ gamemode = (gamemode_t)i;
+ break;
+ }
- Cvar_Set ("registered", "1");
- Con_Printf ("Playing registered version.\n");
+ // Look for a command-line option
+ for (i = 0; i < sizeof (gamemode_info) / sizeof (gamemode_info[0]); i++)
+ if (COM_CheckParm (gamemode_info[i].cmdline))
+ {
+ gamemode = (gamemode_t)i;
+ break;
+ }
+
+ gamename = gamemode_info[gamemode].gamename;
+ gamedirname1 = gamemode_info[gamemode].gamedirname1;
+ gamedirname2 = gamemode_info[gamemode].gamedirname2;
+ gamescreenshotname = gamemode_info[gamemode].gamescreenshotname;
+ gameuserdirname = gamemode_info[gamemode].gameuserdirname;
}
/*
================
-COM_InitArgv
+COM_Init
================
*/
-void COM_InitArgv (void)
+void COM_Init_Commands (void)
{
int i, j, n;
+ char com_cmdline[MAX_INPUTLINE];
+
+ Cvar_RegisterVariable (®istered);
+ Cvar_RegisterVariable (&cmdline);
+
// reconstitute the command line for the cmdline externally visible cvar
n = 0;
for (j = 0;(j < MAX_NUM_ARGVS) && (j < com_argc);j++)
{
i = 0;
- while ((n < (CMDLINE_LENGTH - 1)) && com_argv[j][i])
- com_cmdline[n++] = com_argv[j][i++];
- if (n < (CMDLINE_LENGTH - 1))
+ if (strstr(com_argv[j], " "))
+ {
+ // arg contains whitespace, store quotes around it
+ com_cmdline[n++] = '\"';
+ while ((n < ((int)sizeof(com_cmdline) - 1)) && com_argv[j][i])
+ com_cmdline[n++] = com_argv[j][i++];
+ com_cmdline[n++] = '\"';
+ }
+ else
+ {
+ while ((n < ((int)sizeof(com_cmdline) - 1)) && com_argv[j][i])
+ com_cmdline[n++] = com_argv[j][i++];
+ }
+ if (n < ((int)sizeof(com_cmdline) - 1))
com_cmdline[n++] = ' ';
else
break;
}
com_cmdline[n] = 0;
+ Cvar_Set ("cmdline", com_cmdline);
}
-void COM_InitGameType (void)
-{
- char name[MAX_OSPATH];
- FS_StripExtension (com_argv[0], name, sizeof (name));
- COM_ToLowerString (name, name, sizeof (name));
-
- if (strstr(name, "transfusion"))
- gamemode = GAME_TRANSFUSION;
- else if (strstr(name, "nexuiz"))
- gamemode = GAME_NEXUIZ;
- else if (strstr(name, "nehahra"))
- gamemode = GAME_NEHAHRA;
- else if (strstr(name, "hipnotic"))
- gamemode = GAME_HIPNOTIC;
- else if (strstr(name, "rogue"))
- gamemode = GAME_ROGUE;
- else if (strstr(name, "gvb2"))
- gamemode = GAME_GOODVSBAD2;
- else if (strstr(name, "teu"))
- gamemode = GAME_TEU;
- else if (strstr(name, "battlemech"))
- gamemode = GAME_BATTLEMECH;
- else if (strstr(name, "zymotic"))
- gamemode = GAME_ZYMOTIC;
- else
- gamemode = GAME_NORMAL;
-
- if (COM_CheckParm ("-transfusion"))
- gamemode = GAME_TRANSFUSION;
- else if (COM_CheckParm ("-nexuiz"))
- gamemode = GAME_NEXUIZ;
- else if (COM_CheckParm ("-nehahra"))
- gamemode = GAME_NEHAHRA;
- else if (COM_CheckParm ("-hipnotic"))
- gamemode = GAME_HIPNOTIC;
- else if (COM_CheckParm ("-rogue"))
- gamemode = GAME_ROGUE;
- else if (COM_CheckParm ("-quake"))
- gamemode = GAME_NORMAL;
- else if (COM_CheckParm ("-goodvsbad2"))
- gamemode = GAME_GOODVSBAD2;
- else if (COM_CheckParm ("-teu"))
- gamemode = GAME_TEU;
- else if (COM_CheckParm ("-battlemech"))
- gamemode = GAME_BATTLEMECH;
- else if (COM_CheckParm ("-zymotic"))
- gamemode = GAME_ZYMOTIC;
-
- switch(gamemode)
- {
- case GAME_NORMAL:
- gamename = "DarkPlaces-Quake";
- gamedirname = "";
- break;
- case GAME_HIPNOTIC:
- gamename = "Darkplaces-Hipnotic";
- gamedirname = "hipnotic";
- break;
- case GAME_ROGUE:
- gamename = "Darkplaces-Rogue";
- gamedirname = "rogue";
- break;
- case GAME_NEHAHRA:
- gamename = "DarkPlaces-Nehahra";
- gamedirname = "nehahra";
- break;
- case GAME_NEXUIZ:
- gamename = "Nexuiz";
- gamedirname = "data";
- break;
- case GAME_TRANSFUSION:
- gamename = "Transfusion";
- gamedirname = "transfusion";
- break;
- case GAME_GOODVSBAD2:
- gamename = "GoodVs.Bad2";
- gamedirname = "rts";
- break;
- case GAME_TEU:
- gamename = "TheEvilUnleashed";
- gamedirname = "baseteu";
- break;
- case GAME_BATTLEMECH:
- gamename = "Battlemech";
- gamedirname = "base";
- break;
- case GAME_ZYMOTIC:
- gamename = "Zymotic";
- gamedirname = "data";
- break;
- default:
- Sys_Error("COM_InitGameType: unknown gamemode %i\n", gamemode);
- break;
- }
-}
-
-
-extern void Mathlib_Init(void);
-extern void FS_Init (void);
-
-/*
-================
-COM_Init
-================
-*/
-void COM_Init (void)
-{
-#if !defined(ENDIAN_LITTLE) && !defined(ENDIAN_BIG)
- qbyte swaptest[2] = {1,0};
-
-// set the byte swapping variables in a portable manner
- if ( *(short *)swaptest == 1)
- {
- BigShort = ShortSwap;
- LittleShort = ShortNoSwap;
- BigLong = LongSwap;
- LittleLong = LongNoSwap;
- BigFloat = FloatSwap;
- LittleFloat = FloatNoSwap;
- }
- else
- {
- BigShort = ShortNoSwap;
- LittleShort = ShortSwap;
- BigLong = LongNoSwap;
- LittleLong = LongSwap;
- BigFloat = FloatNoSwap;
- LittleFloat = FloatSwap;
- }
-#endif
-
- Cvar_RegisterVariable (®istered);
- Cvar_RegisterVariable (&cmdline);
-
- Mathlib_Init();
-
- FS_Init ();
- Con_InitLogging();
- COM_CheckRegistered ();
-
- COM_InitGameType();
-}
-
-
/*
============
va
s = string[stringindex];
stringindex = (stringindex + 1) & 7;
va_start (argptr, format);
- vsnprintf (s, sizeof (string[0]), format,argptr);
+ dpvsnprintf (s, sizeof (string[0]), format,argptr);
va_end (argptr);
return s;
}
+//======================================
+
+// snprintf and vsnprintf are NOT portable. Use their DP counterparts instead
+
+#undef snprintf
+#undef vsnprintf
+
+#ifdef WIN32
+# define snprintf _snprintf
+# define vsnprintf _vsnprintf
+#endif
+
+
+int dpsnprintf (char *buffer, size_t buffersize, const char *format, ...)
+{
+ va_list args;
+ int result;
+
+ va_start (args, format);
+ result = dpvsnprintf (buffer, buffersize, format, args);
+ va_end (args);
+
+ return result;
+}
+
+
+int dpvsnprintf (char *buffer, size_t buffersize, const char *format, va_list args)
+{
+ int result;
+
+ result = vsnprintf (buffer, buffersize, format, args);
+ if (result < 0 || (size_t)result >= buffersize)
+ {
+ buffer[buffersize - 1] = '\0';
+ return -1;
+ }
+
+ return result;
+}
+
+
//======================================
void COM_ToLowerString (const char *in, char *out, size_t size_out)
return true;
}
-int COM_ReadAndTokenizeLine(const char **text, char **argv, int maxargc, char *tokenbuf, int tokenbufsize)
+int COM_ReadAndTokenizeLine(const char **text, char **argv, int maxargc, char *tokenbuf, int tokenbufsize, const char *commentprefix)
{
- int argc;
+ int argc, commentprefixlength;
char *tokenbufend;
const char *l;
argc = 0;
tokenbufend = tokenbuf + tokenbufsize;
l = *text;
- while (*l && *l != '\n')
+ commentprefixlength = 0;
+ if (commentprefix)
+ commentprefixlength = (int)strlen(commentprefix);
+ while (*l && *l != '\n' && *l != '\r')
{
if (*l > ' ')
{
+ if (commentprefixlength && !strncmp(l, commentprefix, commentprefixlength))
+ {
+ while (*l && *l != '\n' && *l != '\r')
+ l++;
+ break;
+ }
if (argc >= maxargc)
return -1;
argv[argc++] = tokenbuf;
else
l++;
}
+ // line endings:
+ // UNIX: \n
+ // Mac: \r
+ // Windows: \r\n
+ if (*l == '\r')
+ l++;
if (*l == '\n')
l++;
*text = l;
return argc;
}
+/*
+============
+COM_StringLengthNoColors
+
+calculates the visible width of a color coded string.
+
+*valid is filled with TRUE if the string is a valid colored string (that is, if
+it does not end with an unfinished color code). If it gets filled with FALSE, a
+fix would be adding a STRING_COLOR_TAG at the end of the string.
+
+valid can be set to NULL if the caller doesn't care.
+
+For size_s, specify the maximum number of characters from s to use, or 0 to use
+all characters until the zero terminator.
+============
+*/
+size_t
+COM_StringLengthNoColors(const char *s, size_t size_s, qboolean *valid)
+{
+ const char *end = size_s ? (s + size_s) : NULL;
+ size_t len = 0;
+ for(;;)
+ {
+ switch((s == end) ? 0 : *s)
+ {
+ case 0:
+ if(valid)
+ *valid = TRUE;
+ return len;
+ case STRING_COLOR_TAG:
+ ++s;
+ switch((s == end) ? 0 : *s)
+ {
+ case 0: // ends with unfinished color code!
+ ++len;
+ if(valid)
+ *valid = FALSE;
+ return len;
+ case STRING_COLOR_TAG: // escaped ^
+ ++len;
+ break;
+ case '0': case '1': case '2': case '3': case '4':
+ case '5': case '6': case '7': case '8': case '9': // color code
+ break;
+ default: // not a color code
+ ++len; // STRING_COLOR_TAG
+ ++len; // the character
+ break;
+ }
+ break;
+ default:
+ ++len;
+ break;
+ }
+ ++s;
+ }
+ // never get here
+}
+
+/*
+============
+COM_StringDecolorize
+
+removes color codes from a string.
+
+If escape_carets is true, the resulting string will be safe for printing. If
+escape_carets is false, the function will just strip color codes (for logging
+for example).
+
+If the output buffer size did not suffice for converting, the function returns
+FALSE. Generally, if escape_carets is false, the output buffer needs
+strlen(str)+1 bytes, and if escape_carets is true, it can need strlen(str)+2
+bytes. In any case, the function makes sure that the resulting string is
+zero terminated.
+
+For size_in, specify the maximum number of characters from in to use, or 0 to use
+all characters until the zero terminator.
+============
+*/
+qboolean
+COM_StringDecolorize(const char *in, size_t size_in, char *out, size_t size_out, qboolean escape_carets)
+{
+#define APPEND(ch) do { if(--size_out) { *out++ = (ch); } else { *out++ = 0; return FALSE; } } while(0)
+ const char *end = size_in ? (in + size_in) : NULL;
+ if(size_out < 1)
+ return FALSE;
+ for(;;)
+ {
+ switch((in == end) ? 0 : *in)
+ {
+ case 0:
+ *out++ = 0;
+ return TRUE;
+ case STRING_COLOR_TAG:
+ ++in;
+ switch((in == end) ? 0 : *in)
+ {
+ case 0: // ends with unfinished color code!
+ APPEND(STRING_COLOR_TAG);
+ // finish the code by appending another caret when escaping
+ if(escape_carets)
+ APPEND(STRING_COLOR_TAG);
+ *out++ = 0;
+ return TRUE;
+ case STRING_COLOR_TAG: // escaped ^
+ APPEND(STRING_COLOR_TAG);
+ // append a ^ twice when escaping
+ if(escape_carets)
+ APPEND(STRING_COLOR_TAG);
+ break;
+ case '0': case '1': case '2': case '3': case '4':
+ case '5': case '6': case '7': case '8': case '9': // color code
+ break;
+ default: // not a color code
+ APPEND(STRING_COLOR_TAG);
+ APPEND(*in);
+ break;
+ }
+ break;
+ default:
+ APPEND(*in);
+ break;
+ }
+ ++in;
+ }
+ // never get here
+#undef APPEND
+}
+
// written by Elric, thanks Elric!
char *SearchInfostring(const char *infostring, const char *key)
{
- static char value [256];
- char crt_key [256];
+ static char value [MAX_INPUTLINE];
+ char crt_key [MAX_INPUTLINE];
size_t value_ind, key_ind;
char c;
}
}
+void InfoString_GetValue(const char *buffer, const char *key, char *value, size_t valuelength)
+{
+ int pos = 0, j;
+ size_t keylength;
+ if (!key)
+ key = "";
+ if (!value)
+ value = "";
+ keylength = strlen(key);
+ if (valuelength < 1 || !value)
+ {
+ Con_Printf("InfoString_GetValue: no room in value\n");
+ return;
+ }
+ value[0] = 0;
+ if (strchr(key, '\\'))
+ {
+ Con_Printf("InfoString_GetValue: key name \"%s\" contains \\ which is not possible in an infostring\n", key);
+ return;
+ }
+ if (strchr(key, '\"'))
+ {
+ Con_Printf("InfoString_SetValue: key name \"%s\" contains \" which is not allowed in an infostring\n", key);
+ return;
+ }
+ if (!key[0])
+ {
+ Con_Printf("InfoString_GetValue: can not look up a key with no name\n");
+ return;
+ }
+ while (buffer[pos] == '\\')
+ {
+ if (!memcmp(buffer + pos+1, key, keylength))
+ {
+ for (pos++;buffer[pos] && buffer[pos] != '\\';pos++);
+ pos++;
+ for (j = 0;buffer[pos+j] && buffer[pos+j] != '\\' && j < (int)valuelength - 1;j++)
+ value[j] = buffer[pos+j];
+ value[j] = 0;
+ return;
+ }
+ for (pos++;buffer[pos] && buffer[pos] != '\\';pos++);
+ for (pos++;buffer[pos] && buffer[pos] != '\\';pos++);
+ }
+ // if we reach this point the key was not found
+}
+
+void InfoString_SetValue(char *buffer, size_t bufferlength, const char *key, const char *value)
+{
+ int pos = 0, pos2;
+ size_t keylength;
+ if (!key)
+ key = "";
+ if (!value)
+ value = "";
+ keylength = strlen(key);
+ if (strchr(key, '\\') || strchr(value, '\\'))
+ {
+ Con_Printf("InfoString_SetValue: \"%s\" \"%s\" contains \\ which is not possible to store in an infostring\n", key, value);
+ return;
+ }
+ if (strchr(key, '\"') || strchr(value, '\"'))
+ {
+ Con_Printf("InfoString_SetValue: \"%s\" \"%s\" contains \" which is not allowed in an infostring\n", key, value);
+ return;
+ }
+ if (!key[0])
+ {
+ Con_Printf("InfoString_SetValue: can not set a key with no name\n");
+ return;
+ }
+ while (buffer[pos] == '\\')
+ {
+ if (!memcmp(buffer + pos+1, key, keylength))
+ break;
+ for (pos++;buffer[pos] && buffer[pos] != '\\';pos++);
+ for (pos++;buffer[pos] && buffer[pos] != '\\';pos++);
+ }
+ // if we found the key, find the end of it because we will be replacing it
+ pos2 = pos;
+ if (buffer[pos] == '\\')
+ {
+ for (pos2++;buffer[pos2] && buffer[pos2] != '\\';pos2++);
+ for (pos2++;buffer[pos2] && buffer[pos2] != '\\';pos2++);
+ }
+ if (bufferlength <= pos + 1 + strlen(key) + 1 + strlen(value) + strlen(buffer + pos2))
+ {
+ Con_Printf("InfoString_SetValue: no room for \"%s\" \"%s\" in infostring\n", key, value);
+ return;
+ }
+ if (value && value[0])
+ {
+ // set the key/value and append the remaining text
+ char tempbuffer[4096];
+ strlcpy(tempbuffer, buffer + pos2, sizeof(tempbuffer));
+ sprintf(buffer + pos, "\\%s\\%s%s", key, value, tempbuffer);
+ }
+ else
+ {
+ // just remove the key from the text
+ strlcpy(buffer + pos, buffer + pos2, bufferlength - pos);
+ }
+}
+
+void InfoString_Print(char *buffer)
+{
+ int i;
+ char key[2048];
+ char value[2048];
+ while (*buffer)
+ {
+ if (*buffer != '\\')
+ {
+ Con_Printf("InfoString_Print: corrupt string\n");
+ return;
+ }
+ for (buffer++, i = 0;*buffer && *buffer != '\\';buffer++)
+ if (i < (int)sizeof(key)-1)
+ key[i++] = *buffer;
+ key[i] = 0;
+ if (*buffer != '\\')
+ {
+ Con_Printf("InfoString_Print: corrupt string\n");
+ return;
+ }
+ for (buffer++, i = 0;*buffer && *buffer != '\\';buffer++)
+ if (i < (int)sizeof(value)-1)
+ value[i++] = *buffer;
+ value[i] = 0;
+ // empty value is an error case
+ Con_Printf("%20s %s\n", key, value[0] ? value : "NO VALUE");
+ }
+}
//========================================================
// strlcat and strlcpy, from OpenBSD
/* $OpenBSD: strlcpy.c,v 1.8 2003/06/17 21:56:24 millert Exp $ */
-// Most (all?) BSDs already have them
-#if !defined(__OpenBSD__) && !defined(__NetBSD__) && !defined(__FreeBSD__)
-
+#ifndef HAVE_STRLCAT
size_t
strlcat(char *dst, const char *src, size_t siz)
{
return(dlen + (s - src)); /* count does not include NUL */
}
+#endif // #ifndef HAVE_STRLCAT
+
+#ifndef HAVE_STRLCPY
size_t
strlcpy(char *dst, const char *src, size_t siz)
{
return(s - src - 1); /* count does not include NUL */
}
-#endif // #if !defined(__OpenBSD__) && !defined(__NetBSD__) && !defined(__FreeBSD__)
+#endif // #ifndef HAVE_STRLCPY