]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - common.c
fix a couple enum mixed with int warnings
[xonotic/darkplaces.git] / common.c
index 0f413b2ddde0cc493ed19b662cfde10571388041..04de68b959d28ceeebdc23a5027379f8b25ed288 100644 (file)
--- a/common.c
+++ b/common.c
@@ -19,180 +19,237 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 */
 // common.c -- misc functions used in client and server
 
+#include "quakedef.h"
+
 #include <stdlib.h>
 #include <fcntl.h>
-#ifdef WIN32
-#include <io.h>
-#else
+#ifndef WIN32
 #include <unistd.h>
 #endif
 
-#include "quakedef.h"
-
-cvar_t registered = {0, "registered","0"};
-cvar_t cmdline = {0, "cmdline","0"};
-
-mempool_t *pak_mempool;
-
-qboolean com_modified;   // set true if using non-id files
+cvar_t registered = {0, "registered","0", "indicates if this is running registered quake (whether gfx/pop.lmp was found)"};
+cvar_t cmdline = {0, "cmdline","0", "contains commandline the engine was launched with"};
 
-void COM_InitFilesystem (void);
-
-char com_token[1024];
-char com_basedir[MAX_OSPATH];
+char com_token[MAX_INPUTLINE];
 int com_argc;
 const char **com_argv;
 
-// LordHavoc: made commandline 1024 characters instead of 256
-#define CMDLINE_LENGTH 1024
-char com_cmdline[CMDLINE_LENGTH];
+gamemode_t gamemode;
+const char *gamename;
+const char *gamedirname1;
+const char *gamedirname2;
+const char *gamescreenshotname;
+const char *gameuserdirname;
+char com_modname[MAX_OSPATH] = "";
 
-int gamemode;
-char *gamename;
-char *gamedirname;
-char com_modname[MAX_OSPATH];
 
 /*
+============================================================================
 
+                                       BYTE ORDER FUNCTIONS
 
-All of Quake's data access is through a hierchal file system, but the contents of the file system can be transparently merged from several sources.
-
-The "base directory" is the path to the directory holding the quake.exe and all game directories.  The sys_* files pass this to host_init in quakeparms_t->basedir.  This can be overridden with the "-basedir" command line parm to allow code debugging in a different directory.  The base directory is
-only used during filesystem initialization.
-
-The "game directory" is the first tree on the search path and directory that all generated files (savegames, screenshots, demos, config files) will be saved to.  This can be overridden with the "-game" command line parameter.  The game directory can never be changed while quake is executing.  This is a precacution against having a malicious server instruct clients to write files over areas they shouldn't.
-
-The "cache directory" is only used during development to save network bandwidth, especially over ISDN / T1 lines.  If there is a cache directory
-specified, when a file is found by the normal search path, it will be mirrored
-into the cache directory, then opened there.
-
-
-
-FIXME:
-The file "parms.txt" will be read out of the game directory and appended to the current command line arguments to allow different games to initialize startup parms differently.  This could be used to add a "-sspeed 22050" for the high quality sound edition.  Because they are added at the end, they will not override an explicit setting on the original command line.
-
+============================================================================
 */
 
-//============================================================================
 
+float BuffBigFloat (const unsigned char *buffer)
+{
+       union
+       {
+               float f;
+               unsigned int i;
+       }
+       u;
+       u.i = (buffer[0] << 24) | (buffer[1] << 16) | (buffer[2] << 8) | buffer[3];
+       return u.f;
+}
 
-/*
-============================================================================
+int BuffBigLong (const unsigned char *buffer)
+{
+       return (buffer[0] << 24) | (buffer[1] << 16) | (buffer[2] << 8) | buffer[3];
+}
 
-                                       LIBRARY REPLACEMENT FUNCTIONS
+short BuffBigShort (const unsigned char *buffer)
+{
+       return (buffer[0] << 8) | buffer[1];
+}
 
-============================================================================
-*/
+float BuffLittleFloat (const unsigned char *buffer)
+{
+       union
+       {
+               float f;
+               unsigned int i;
+       }
+       u;
+       u.i = (buffer[3] << 24) | (buffer[2] << 16) | (buffer[1] << 8) | buffer[0];
+       return u.f;
+}
 
-int Q_strncasecmp (const char *s1, const char *s2, int n)
+int BuffLittleLong (const unsigned char *buffer)
 {
-       int             c1, c2;
+       return (buffer[3] << 24) | (buffer[2] << 16) | (buffer[1] << 8) | buffer[0];
+}
 
-       while (1)
-       {
-               c1 = *s1++;
-               c2 = *s2++;
+short BuffLittleShort (const unsigned char *buffer)
+{
+       return (buffer[1] << 8) | buffer[0];
+}
 
-               if (!n--)
-                       return 0;               // strings are equal until end point
+void StoreBigLong (unsigned char *buffer, unsigned int i)
+{
+       buffer[0] = (i >> 24) & 0xFF;
+       buffer[1] = (i >> 16) & 0xFF;
+       buffer[2] = (i >>  8) & 0xFF;
+       buffer[3] = i         & 0xFF;
+}
 
-               if (c1 != c2)
-               {
-                       if (c1 >= 'a' && c1 <= 'z')
-                               c1 -= ('a' - 'A');
-                       if (c2 >= 'a' && c2 <= 'z')
-                               c2 -= ('a' - 'A');
-                       if (c1 != c2)
-                               return -1;              // strings not equal
-               }
-               if (!c1)
-                       return 0;               // strings are equal
-       }
+void StoreBigShort (unsigned char *buffer, unsigned short i)
+{
+       buffer[0] = (i >>  8) & 0xFF;
+       buffer[1] = i         & 0xFF;
+}
 
-       return -1;
+void StoreLittleLong (unsigned char *buffer, unsigned int i)
+{
+       buffer[0] = i         & 0xFF;
+       buffer[1] = (i >>  8) & 0xFF;
+       buffer[2] = (i >> 16) & 0xFF;
+       buffer[3] = (i >> 24) & 0xFF;
 }
 
-int Q_strcasecmp (const char *s1, const char *s2)
+void StoreLittleShort (unsigned char *buffer, unsigned short i)
 {
-       return Q_strncasecmp (s1, s2, 99999);
+       buffer[0] = i         & 0xFF;
+       buffer[1] = (i >>  8) & 0xFF;
 }
 
 /*
 ============================================================================
 
-                                       BYTE ORDER FUNCTIONS
+                                       CRC FUNCTIONS
 
 ============================================================================
 */
 
-#if !defined(ENDIAN_LITTLE) && !defined(ENDIAN_BIG)
-short   (*BigShort) (short l);
-short   (*LittleShort) (short l);
-int     (*BigLong) (int l);
-int     (*LittleLong) (int l);
-float   (*BigFloat) (float l);
-float   (*LittleFloat) (float l);
-#endif
-
-short   ShortSwap (short l)
-{
-       qbyte    b1,b2;
-
-       b1 = l&255;
-       b2 = (l>>8)&255;
+// this is a 16 bit, non-reflected CRC using the polynomial 0x1021
+// and the initial and final xor values shown below...  in other words, the
+// CCITT standard CRC used by XMODEM
 
-       return (b1<<8) + b2;
-}
+#define CRC_INIT_VALUE 0xffff
+#define CRC_XOR_VALUE  0x0000
 
-#if !defined(ENDIAN_LITTLE) && !defined(ENDIAN_BIG)
-short   ShortNoSwap (short l)
+static unsigned short crctable[256] =
 {
-       return l;
-}
-#endif
-
-int    LongSwap (int l)
+       0x0000, 0x1021, 0x2042, 0x3063, 0x4084, 0x50a5, 0x60c6, 0x70e7,
+       0x8108, 0x9129, 0xa14a, 0xb16b, 0xc18c, 0xd1ad, 0xe1ce, 0xf1ef,
+       0x1231, 0x0210, 0x3273, 0x2252, 0x52b5, 0x4294, 0x72f7, 0x62d6,
+       0x9339, 0x8318, 0xb37b, 0xa35a, 0xd3bd, 0xc39c, 0xf3ff, 0xe3de,
+       0x2462, 0x3443, 0x0420, 0x1401, 0x64e6, 0x74c7, 0x44a4, 0x5485,
+       0xa56a, 0xb54b, 0x8528, 0x9509, 0xe5ee, 0xf5cf, 0xc5ac, 0xd58d,
+       0x3653, 0x2672, 0x1611, 0x0630, 0x76d7, 0x66f6, 0x5695, 0x46b4,
+       0xb75b, 0xa77a, 0x9719, 0x8738, 0xf7df, 0xe7fe, 0xd79d, 0xc7bc,
+       0x48c4, 0x58e5, 0x6886, 0x78a7, 0x0840, 0x1861, 0x2802, 0x3823,
+       0xc9cc, 0xd9ed, 0xe98e, 0xf9af, 0x8948, 0x9969, 0xa90a, 0xb92b,
+       0x5af5, 0x4ad4, 0x7ab7, 0x6a96, 0x1a71, 0x0a50, 0x3a33, 0x2a12,
+       0xdbfd, 0xcbdc, 0xfbbf, 0xeb9e, 0x9b79, 0x8b58, 0xbb3b, 0xab1a,
+       0x6ca6, 0x7c87, 0x4ce4, 0x5cc5, 0x2c22, 0x3c03, 0x0c60, 0x1c41,
+       0xedae, 0xfd8f, 0xcdec, 0xddcd, 0xad2a, 0xbd0b, 0x8d68, 0x9d49,
+       0x7e97, 0x6eb6, 0x5ed5, 0x4ef4, 0x3e13, 0x2e32, 0x1e51, 0x0e70,
+       0xff9f, 0xefbe, 0xdfdd, 0xcffc, 0xbf1b, 0xaf3a, 0x9f59, 0x8f78,
+       0x9188, 0x81a9, 0xb1ca, 0xa1eb, 0xd10c, 0xc12d, 0xf14e, 0xe16f,
+       0x1080, 0x00a1, 0x30c2, 0x20e3, 0x5004, 0x4025, 0x7046, 0x6067,
+       0x83b9, 0x9398, 0xa3fb, 0xb3da, 0xc33d, 0xd31c, 0xe37f, 0xf35e,
+       0x02b1, 0x1290, 0x22f3, 0x32d2, 0x4235, 0x5214, 0x6277, 0x7256,
+       0xb5ea, 0xa5cb, 0x95a8, 0x8589, 0xf56e, 0xe54f, 0xd52c, 0xc50d,
+       0x34e2, 0x24c3, 0x14a0, 0x0481, 0x7466, 0x6447, 0x5424, 0x4405,
+       0xa7db, 0xb7fa, 0x8799, 0x97b8, 0xe75f, 0xf77e, 0xc71d, 0xd73c,
+       0x26d3, 0x36f2, 0x0691, 0x16b0, 0x6657, 0x7676, 0x4615, 0x5634,
+       0xd94c, 0xc96d, 0xf90e, 0xe92f, 0x99c8, 0x89e9, 0xb98a, 0xa9ab,
+       0x5844, 0x4865, 0x7806, 0x6827, 0x18c0, 0x08e1, 0x3882, 0x28a3,
+       0xcb7d, 0xdb5c, 0xeb3f, 0xfb1e, 0x8bf9, 0x9bd8, 0xabbb, 0xbb9a,
+       0x4a75, 0x5a54, 0x6a37, 0x7a16, 0x0af1, 0x1ad0, 0x2ab3, 0x3a92,
+       0xfd2e, 0xed0f, 0xdd6c, 0xcd4d, 0xbdaa, 0xad8b, 0x9de8, 0x8dc9,
+       0x7c26, 0x6c07, 0x5c64, 0x4c45, 0x3ca2, 0x2c83, 0x1ce0, 0x0cc1,
+       0xef1f, 0xff3e, 0xcf5d, 0xdf7c, 0xaf9b, 0xbfba, 0x8fd9, 0x9ff8,
+       0x6e17, 0x7e36, 0x4e55, 0x5e74, 0x2e93, 0x3eb2, 0x0ed1, 0x1ef0
+};
+
+unsigned short CRC_Block(const unsigned char *data, size_t size)
 {
-       qbyte    b1,b2,b3,b4;
-
-       b1 = l&255;
-       b2 = (l>>8)&255;
-       b3 = (l>>16)&255;
-       b4 = (l>>24)&255;
-
-       return ((int)b1<<24) + ((int)b2<<16) + ((int)b3<<8) + b4;
+       unsigned short crc = CRC_INIT_VALUE;
+       while (size--)
+               crc = (crc << 8) ^ crctable[(crc >> 8) ^ (*data++)];
+       return crc ^ CRC_XOR_VALUE;
 }
 
-#if !defined(ENDIAN_LITTLE) && !defined(ENDIAN_BIG)
-int     LongNoSwap (int l)
+unsigned short CRC_Block_CaseInsensitive(const unsigned char *data, size_t size)
 {
-       return l;
+       unsigned short crc = CRC_INIT_VALUE;
+       while (size--)
+               crc = (crc << 8) ^ crctable[(crc >> 8) ^ (tolower(*data++))];
+       return crc ^ CRC_XOR_VALUE;
 }
-#endif
 
-float FloatSwap (float f)
+// QuakeWorld
+static unsigned char chktbl[1024 + 4] =
 {
-       union
-       {
-               float   f;
-               qbyte    b[4];
-       } dat1, dat2;
+       0x78,0xd2,0x94,0xe3,0x41,0xec,0xd6,0xd5,0xcb,0xfc,0xdb,0x8a,0x4b,0xcc,0x85,0x01,
+       0x23,0xd2,0xe5,0xf2,0x29,0xa7,0x45,0x94,0x4a,0x62,0xe3,0xa5,0x6f,0x3f,0xe1,0x7a,
+       0x64,0xed,0x5c,0x99,0x29,0x87,0xa8,0x78,0x59,0x0d,0xaa,0x0f,0x25,0x0a,0x5c,0x58,
+       0xfb,0x00,0xa7,0xa8,0x8a,0x1d,0x86,0x80,0xc5,0x1f,0xd2,0x28,0x69,0x71,0x58,0xc3,
+       0x51,0x90,0xe1,0xf8,0x6a,0xf3,0x8f,0xb0,0x68,0xdf,0x95,0x40,0x5c,0xe4,0x24,0x6b,
+       0x29,0x19,0x71,0x3f,0x42,0x63,0x6c,0x48,0xe7,0xad,0xa8,0x4b,0x91,0x8f,0x42,0x36,
+       0x34,0xe7,0x32,0x55,0x59,0x2d,0x36,0x38,0x38,0x59,0x9b,0x08,0x16,0x4d,0x8d,0xf8,
+       0x0a,0xa4,0x52,0x01,0xbb,0x52,0xa9,0xfd,0x40,0x18,0x97,0x37,0xff,0xc9,0x82,0x27,
+       0xb2,0x64,0x60,0xce,0x00,0xd9,0x04,0xf0,0x9e,0x99,0xbd,0xce,0x8f,0x90,0x4a,0xdd,
+       0xe1,0xec,0x19,0x14,0xb1,0xfb,0xca,0x1e,0x98,0x0f,0xd4,0xcb,0x80,0xd6,0x05,0x63,
+       0xfd,0xa0,0x74,0xa6,0x86,0xf6,0x19,0x98,0x76,0x27,0x68,0xf7,0xe9,0x09,0x9a,0xf2,
+       0x2e,0x42,0xe1,0xbe,0x64,0x48,0x2a,0x74,0x30,0xbb,0x07,0xcc,0x1f,0xd4,0x91,0x9d,
+       0xac,0x55,0x53,0x25,0xb9,0x64,0xf7,0x58,0x4c,0x34,0x16,0xbc,0xf6,0x12,0x2b,0x65,
+       0x68,0x25,0x2e,0x29,0x1f,0xbb,0xb9,0xee,0x6d,0x0c,0x8e,0xbb,0xd2,0x5f,0x1d,0x8f,
+       0xc1,0x39,0xf9,0x8d,0xc0,0x39,0x75,0xcf,0x25,0x17,0xbe,0x96,0xaf,0x98,0x9f,0x5f,
+       0x65,0x15,0xc4,0x62,0xf8,0x55,0xfc,0xab,0x54,0xcf,0xdc,0x14,0x06,0xc8,0xfc,0x42,
+       0xd3,0xf0,0xad,0x10,0x08,0xcd,0xd4,0x11,0xbb,0xca,0x67,0xc6,0x48,0x5f,0x9d,0x59,
+       0xe3,0xe8,0x53,0x67,0x27,0x2d,0x34,0x9e,0x9e,0x24,0x29,0xdb,0x69,0x99,0x86,0xf9,
+       0x20,0xb5,0xbb,0x5b,0xb0,0xf9,0xc3,0x67,0xad,0x1c,0x9c,0xf7,0xcc,0xef,0xce,0x69,
+       0xe0,0x26,0x8f,0x79,0xbd,0xca,0x10,0x17,0xda,0xa9,0x88,0x57,0x9b,0x15,0x24,0xba,
+       0x84,0xd0,0xeb,0x4d,0x14,0xf5,0xfc,0xe6,0x51,0x6c,0x6f,0x64,0x6b,0x73,0xec,0x85,
+       0xf1,0x6f,0xe1,0x67,0x25,0x10,0x77,0x32,0x9e,0x85,0x6e,0x69,0xb1,0x83,0x00,0xe4,
+       0x13,0xa4,0x45,0x34,0x3b,0x40,0xff,0x41,0x82,0x89,0x79,0x57,0xfd,0xd2,0x8e,0xe8,
+       0xfc,0x1d,0x19,0x21,0x12,0x00,0xd7,0x66,0xe5,0xc7,0x10,0x1d,0xcb,0x75,0xe8,0xfa,
+       0xb6,0xee,0x7b,0x2f,0x1a,0x25,0x24,0xb9,0x9f,0x1d,0x78,0xfb,0x84,0xd0,0x17,0x05,
+       0x71,0xb3,0xc8,0x18,0xff,0x62,0xee,0xed,0x53,0xab,0x78,0xd3,0x65,0x2d,0xbb,0xc7,
+       0xc1,0xe7,0x70,0xa2,0x43,0x2c,0x7c,0xc7,0x16,0x04,0xd2,0x45,0xd5,0x6b,0x6c,0x7a,
+       0x5e,0xa1,0x50,0x2e,0x31,0x5b,0xcc,0xe8,0x65,0x8b,0x16,0x85,0xbf,0x82,0x83,0xfb,
+       0xde,0x9f,0x36,0x48,0x32,0x79,0xd6,0x9b,0xfb,0x52,0x45,0xbf,0x43,0xf7,0x0b,0x0b,
+       0x19,0x19,0x31,0xc3,0x85,0xec,0x1d,0x8c,0x20,0xf0,0x3a,0xfa,0x80,0x4d,0x2c,0x7d,
+       0xac,0x60,0x09,0xc0,0x40,0xee,0xb9,0xeb,0x13,0x5b,0xe8,0x2b,0xb1,0x20,0xf0,0xce,
+       0x4c,0xbd,0xc6,0x04,0x86,0x70,0xc6,0x33,0xc3,0x15,0x0f,0x65,0x19,0xfd,0xc2,0xd3,
+
+       // map checksum goes here
+       0x00,0x00,0x00,0x00
+};
+
+// QuakeWorld
+unsigned char COM_BlockSequenceCRCByteQW(unsigned char *base, int length, int sequence)
+{
+       unsigned char *p;
+       unsigned char chkb[60 + 4];
 
+       p = chktbl + (sequence % (sizeof(chktbl) - 8));
 
-       dat1.f = f;
-       dat2.b[0] = dat1.b[3];
-       dat2.b[1] = dat1.b[2];
-       dat2.b[2] = dat1.b[1];
-       dat2.b[3] = dat1.b[0];
-       return dat2.f;
-}
+       if (length > 60)
+               length = 60;
+       memcpy(chkb, base, length);
 
-#if !defined(ENDIAN_LITTLE) && !defined(ENDIAN_BIG)
-float FloatNoSwap (float f)
-{
-       return f;
+       chkb[length] = (sequence & 0xff) ^ p[0];
+       chkb[length+1] = p[1];
+       chkb[length+2] = ((sequence>>8) & 0xff) ^ p[2];
+       chkb[length+3] = p[3];
+
+       return CRC_Block(chkb, length + 4) & 0xff;
 }
-#endif
 
 /*
 ==============================================================================
@@ -209,23 +266,23 @@ Handles byte ordering and avoids alignment errors
 
 void MSG_WriteChar (sizebuf_t *sb, int c)
 {
-       qbyte    *buf;
-       
+       unsigned char    *buf;
+
        buf = SZ_GetSpace (sb, 1);
        buf[0] = c;
 }
 
 void MSG_WriteByte (sizebuf_t *sb, int c)
 {
-       qbyte    *buf;
-       
+       unsigned char    *buf;
+
        buf = SZ_GetSpace (sb, 1);
        buf[0] = c;
 }
 
 void MSG_WriteShort (sizebuf_t *sb, int c)
 {
-       qbyte    *buf;
+       unsigned char    *buf;
 
        buf = SZ_GetSpace (sb, 2);
        buf[0] = c&0xff;
@@ -234,7 +291,7 @@ void MSG_WriteShort (sizebuf_t *sb, int c)
 
 void MSG_WriteLong (sizebuf_t *sb, int c)
 {
-       qbyte    *buf;
+       unsigned char    *buf;
 
        buf = SZ_GetSpace (sb, 4);
        buf[0] = c&0xff;
@@ -255,41 +312,91 @@ void MSG_WriteFloat (sizebuf_t *sb, float f)
        dat.f = f;
        dat.l = LittleLong (dat.l);
 
-       SZ_Write (sb, &dat.l, 4);
+       SZ_Write (sb, (unsigned char *)&dat.l, 4);
 }
 
 void MSG_WriteString (sizebuf_t *sb, const char *s)
 {
-       if (!s)
-               SZ_Write (sb, "", 1);
+       if (!s || !*s)
+               MSG_WriteChar (sb, 0);
        else
-               SZ_Write (sb, s, strlen(s)+1);
+               SZ_Write (sb, (unsigned char *)s, (int)strlen(s)+1);
 }
 
-// used by server (always latest dpprotocol)
-void MSG_WriteDPCoord (sizebuf_t *sb, float f)
+void MSG_WriteUnterminatedString (sizebuf_t *sb, const char *s)
+{
+       if (s && *s)
+               SZ_Write (sb, (unsigned char *)s, (int)strlen(s));
+}
+
+void MSG_WriteCoord13i (sizebuf_t *sb, float f)
 {
        if (f >= 0)
-               MSG_WriteShort (sb, (int)(f + 0.5f));
+               MSG_WriteShort (sb, (int)(f * 8.0 + 0.5));
        else
-               MSG_WriteShort (sb, (int)(f - 0.5f));
+               MSG_WriteShort (sb, (int)(f * 8.0 - 0.5));
 }
 
-void MSG_WritePreciseAngle (sizebuf_t *sb, float f)
+void MSG_WriteCoord16i (sizebuf_t *sb, float f)
 {
        if (f >= 0)
-               MSG_WriteShort (sb, (int)(f*(65536.0f/360.0f) + 0.5f) & 65535);
+               MSG_WriteShort (sb, (int)(f + 0.5));
+       else
+               MSG_WriteShort (sb, (int)(f - 0.5));
+}
+
+void MSG_WriteCoord32f (sizebuf_t *sb, float f)
+{
+       MSG_WriteFloat (sb, f);
+}
+
+void MSG_WriteCoord (sizebuf_t *sb, float f, protocolversion_t protocol)
+{
+       if (protocol == PROTOCOL_QUAKE || protocol == PROTOCOL_QUAKEDP || protocol == PROTOCOL_NEHAHRAMOVIE || protocol == PROTOCOL_NEHAHRABJP || protocol == PROTOCOL_NEHAHRABJP2 || protocol == PROTOCOL_NEHAHRABJP3 || protocol == PROTOCOL_QUAKEWORLD)
+               MSG_WriteCoord13i (sb, f);
+       else if (protocol == PROTOCOL_DARKPLACES1)
+               MSG_WriteCoord32f (sb, f);
+       else if (protocol == PROTOCOL_DARKPLACES2 || protocol == PROTOCOL_DARKPLACES3 || protocol == PROTOCOL_DARKPLACES4)
+               MSG_WriteCoord16i (sb, f);
        else
-               MSG_WriteShort (sb, (int)(f*(65536.0f/360.0f) - 0.5f) & 65535);
+               MSG_WriteCoord32f (sb, f);
+}
+
+void MSG_WriteVector (sizebuf_t *sb, float *v, protocolversion_t protocol)
+{
+       MSG_WriteCoord (sb, v[0], protocol);
+       MSG_WriteCoord (sb, v[1], protocol);
+       MSG_WriteCoord (sb, v[2], protocol);
 }
 
 // LordHavoc: round to nearest value, rather than rounding toward zero, fixes crosshair problem
-void MSG_WriteAngle (sizebuf_t *sb, float f)
+void MSG_WriteAngle8i (sizebuf_t *sb, float f)
+{
+       if (f >= 0)
+               MSG_WriteByte (sb, (int)(f*(256.0/360.0) + 0.5) & 255);
+       else
+               MSG_WriteByte (sb, (int)(f*(256.0/360.0) - 0.5) & 255);
+}
+
+void MSG_WriteAngle16i (sizebuf_t *sb, float f)
 {
        if (f >= 0)
-               MSG_WriteByte (sb, (int)(f*(256.0f/360.0f) + 0.5f) & 255);
+               MSG_WriteShort (sb, (int)(f*(65536.0/360.0) + 0.5) & 65535);
+       else
+               MSG_WriteShort (sb, (int)(f*(65536.0/360.0) - 0.5) & 65535);
+}
+
+void MSG_WriteAngle32f (sizebuf_t *sb, float f)
+{
+       MSG_WriteFloat (sb, f);
+}
+
+void MSG_WriteAngle (sizebuf_t *sb, float f, protocolversion_t protocol)
+{
+       if (protocol == PROTOCOL_QUAKE || protocol == PROTOCOL_QUAKEDP || protocol == PROTOCOL_NEHAHRAMOVIE || protocol == PROTOCOL_NEHAHRABJP || protocol == PROTOCOL_NEHAHRABJP2 || protocol == PROTOCOL_NEHAHRABJP3 || protocol == PROTOCOL_DARKPLACES1 || protocol == PROTOCOL_DARKPLACES2 || protocol == PROTOCOL_DARKPLACES3 || protocol == PROTOCOL_DARKPLACES4 || protocol == PROTOCOL_QUAKEWORLD)
+               MSG_WriteAngle8i (sb, f);
        else
-               MSG_WriteByte (sb, (int)(f*(256.0f/360.0f) - 0.5f) & 255);
+               MSG_WriteAngle16i (sb, f);
 }
 
 //
@@ -304,142 +411,182 @@ void MSG_BeginReading (void)
        msg_badread = false;
 }
 
-int MSG_ReadShort (void)
+int MSG_ReadLittleShort (void)
 {
-       int c;
-
        if (msg_readcount+2 > net_message.cursize)
        {
                msg_badread = true;
                return -1;
        }
-
-       c = (short)(net_message.data[msg_readcount]
-       + (net_message.data[msg_readcount+1]<<8));
-
        msg_readcount += 2;
-
-       return c;
+       return (short)(net_message.data[msg_readcount-2] | (net_message.data[msg_readcount-1]<<8));
 }
 
-int MSG_ReadLong (void)
+int MSG_ReadBigShort (void)
 {
-       int c;
+       if (msg_readcount+2 > net_message.cursize)
+       {
+               msg_badread = true;
+               return -1;
+       }
+       msg_readcount += 2;
+       return (short)((net_message.data[msg_readcount-2]<<8) + net_message.data[msg_readcount-1]);
+}
 
+int MSG_ReadLittleLong (void)
+{
        if (msg_readcount+4 > net_message.cursize)
        {
                msg_badread = true;
                return -1;
        }
-
-       c = net_message.data[msg_readcount]
-       + (net_message.data[msg_readcount+1]<<8)
-       + (net_message.data[msg_readcount+2]<<16)
-       + (net_message.data[msg_readcount+3]<<24);
-
        msg_readcount += 4;
+       return net_message.data[msg_readcount-4] | (net_message.data[msg_readcount-3]<<8) | (net_message.data[msg_readcount-2]<<16) | (net_message.data[msg_readcount-1]<<24);
+}
 
-       return c;
+int MSG_ReadBigLong (void)
+{
+       if (msg_readcount+4 > net_message.cursize)
+       {
+               msg_badread = true;
+               return -1;
+       }
+       msg_readcount += 4;
+       return (net_message.data[msg_readcount-4]<<24) + (net_message.data[msg_readcount-3]<<16) + (net_message.data[msg_readcount-2]<<8) + net_message.data[msg_readcount-1];
 }
 
-float MSG_ReadFloat (void)
+float MSG_ReadLittleFloat (void)
 {
        union
        {
-               qbyte b[4];
                float f;
                int l;
        } dat;
-
-       dat.b[0] =      net_message.data[msg_readcount];
-       dat.b[1] =      net_message.data[msg_readcount+1];
-       dat.b[2] =      net_message.data[msg_readcount+2];
-       dat.b[3] =      net_message.data[msg_readcount+3];
+       if (msg_readcount+4 > net_message.cursize)
+       {
+               msg_badread = true;
+               return -1;
+       }
        msg_readcount += 4;
+       dat.l = net_message.data[msg_readcount-4] | (net_message.data[msg_readcount-3]<<8) | (net_message.data[msg_readcount-2]<<16) | (net_message.data[msg_readcount-1]<<24);
+       return dat.f;
+}
 
-       dat.l = LittleLong (dat.l);
-
+float MSG_ReadBigFloat (void)
+{
+       union
+       {
+               float f;
+               int l;
+       } dat;
+       if (msg_readcount+4 > net_message.cursize)
+       {
+               msg_badread = true;
+               return -1;
+       }
+       msg_readcount += 4;
+       dat.l = (net_message.data[msg_readcount-4]<<24) | (net_message.data[msg_readcount-3]<<16) | (net_message.data[msg_readcount-2]<<8) | net_message.data[msg_readcount-1];
        return dat.f;
 }
 
 char *MSG_ReadString (void)
 {
-       static char string[2048];
+       static char string[MAX_INPUTLINE];
        int l,c;
-
-       l = 0;
-       do
-       {
-               c = MSG_ReadChar ();
-               if (c == -1 || c == 0)
-                       break;
+       for (l = 0;l < (int) sizeof(string) - 1 && (c = MSG_ReadByte()) != -1 && c != 0;l++)
                string[l] = c;
-               l++;
-       } while (l < sizeof(string)-1);
-
        string[l] = 0;
-
        return string;
 }
 
-// used by server (always latest dpprotocol)
-float MSG_ReadDPCoord (void)
+int MSG_ReadBytes (int numbytes, unsigned char *out)
+{
+       int l, c;
+       for (l = 0;l < numbytes && (c = MSG_ReadByte()) != -1;l++)
+               out[l] = c;
+       return l;
+}
+
+float MSG_ReadCoord13i (void)
+{
+       return MSG_ReadLittleShort() * (1.0/8.0);
+}
+
+float MSG_ReadCoord16i (void)
 {
-       return (signed short) MSG_ReadShort();
+       return (signed short) MSG_ReadLittleShort();
 }
 
-// used by client
-float MSG_ReadCoord (void)
+float MSG_ReadCoord32f (void)
 {
-       if (dpprotocol == DPPROTOCOL_VERSION2 || dpprotocol == DPPROTOCOL_VERSION3)
-               return (signed short) MSG_ReadShort();
-       else if (dpprotocol == DPPROTOCOL_VERSION1)
-               return MSG_ReadFloat();
+       return MSG_ReadLittleFloat();
+}
+
+float MSG_ReadCoord (protocolversion_t protocol)
+{
+       if (protocol == PROTOCOL_QUAKE || protocol == PROTOCOL_QUAKEDP || protocol == PROTOCOL_NEHAHRAMOVIE || protocol == PROTOCOL_NEHAHRABJP || protocol == PROTOCOL_NEHAHRABJP2 || protocol == PROTOCOL_NEHAHRABJP3 || protocol == PROTOCOL_QUAKEWORLD)
+               return MSG_ReadCoord13i();
+       else if (protocol == PROTOCOL_DARKPLACES1)
+               return MSG_ReadCoord32f();
+       else if (protocol == PROTOCOL_DARKPLACES2 || protocol == PROTOCOL_DARKPLACES3 || protocol == PROTOCOL_DARKPLACES4)
+               return MSG_ReadCoord16i();
        else
-               return MSG_ReadShort() * (1.0f/8.0f);
+               return MSG_ReadCoord32f();
 }
 
+void MSG_ReadVector (float *v, protocolversion_t protocol)
+{
+       v[0] = MSG_ReadCoord(protocol);
+       v[1] = MSG_ReadCoord(protocol);
+       v[2] = MSG_ReadCoord(protocol);
+}
 
-//===========================================================================
+// LordHavoc: round to nearest value, rather than rounding toward zero, fixes crosshair problem
+float MSG_ReadAngle8i (void)
+{
+       return (signed char) MSG_ReadByte () * (360.0/256.0);
+}
 
-void SZ_Alloc (sizebuf_t *buf, int startsize, const char *name)
+float MSG_ReadAngle16i (void)
 {
-       if (startsize < 256)
-               startsize = 256;
-       buf->mempool = Mem_AllocPool(name);
-       buf->data = Mem_Alloc(buf->mempool, startsize);
-       buf->maxsize = startsize;
-       buf->cursize = 0;
+       return (signed short)MSG_ReadShort () * (360.0/65536.0);
 }
 
+float MSG_ReadAngle32f (void)
+{
+       return MSG_ReadFloat ();
+}
 
-void SZ_Free (sizebuf_t *buf)
+float MSG_ReadAngle (protocolversion_t protocol)
 {
-       Mem_FreePool(&buf->mempool);
-       buf->data = NULL;
-       buf->maxsize = 0;
-       buf->cursize = 0;
+       if (protocol == PROTOCOL_QUAKE || protocol == PROTOCOL_QUAKEDP || protocol == PROTOCOL_NEHAHRAMOVIE || protocol == PROTOCOL_NEHAHRABJP || protocol == PROTOCOL_NEHAHRABJP2 || protocol == PROTOCOL_NEHAHRABJP3 || protocol == PROTOCOL_DARKPLACES1 || protocol == PROTOCOL_DARKPLACES2 || protocol == PROTOCOL_DARKPLACES3 || protocol == PROTOCOL_DARKPLACES4 || protocol == PROTOCOL_QUAKEWORLD)
+               return MSG_ReadAngle8i ();
+       else
+               return MSG_ReadAngle16i ();
 }
 
+
+//===========================================================================
+
 void SZ_Clear (sizebuf_t *buf)
 {
        buf->cursize = 0;
 }
 
-void *SZ_GetSpace (sizebuf_t *buf, int length)
+unsigned char *SZ_GetSpace (sizebuf_t *buf, int length)
 {
-       void *data;
+       unsigned char *data;
 
        if (buf->cursize + length > buf->maxsize)
        {
                if (!buf->allowoverflow)
-                       Host_Error ("SZ_GetSpace: overflow without allowoverflow set\n");
+                       Host_Error ("SZ_GetSpace: overflow without allowoverflow set");
 
                if (length > buf->maxsize)
-                       Host_Error ("SZ_GetSpace: %i is > full buffer size\n", length);
+                       Host_Error ("SZ_GetSpace: %i is > full buffer size", length);
 
                buf->overflowed = true;
-               Con_Print("SZ_GetSpace: overflow\n");
+               Con_Print("SZ_GetSpace: overflow\n");
                SZ_Clear (buf);
        }
 
@@ -449,189 +596,401 @@ void *SZ_GetSpace (sizebuf_t *buf, int length)
        return data;
 }
 
-void SZ_Write (sizebuf_t *buf, const void *data, int length)
+void SZ_Write (sizebuf_t *buf, const unsigned char *data, int length)
 {
        memcpy (SZ_GetSpace(buf,length),data,length);
 }
 
-void SZ_Print (sizebuf_t *buf, const char *data)
-{
-       int len;
-       len = strlen(data)+1;
-
-// byte * cast to keep VC++ happy
-       if (buf->data[buf->cursize-1])
-               memcpy ((qbyte *)SZ_GetSpace(buf, len),data,len); // no trailing 0
-       else
-               memcpy ((qbyte *)SZ_GetSpace(buf, len-1)-1,data,len); // write over trailing 0
-}
+// LordHavoc: thanks to Fuh for bringing the pure evil of SZ_Print to my
+// attention, it has been eradicated from here, its only (former) use in
+// all of darkplaces.
 
 static char *hexchar = "0123456789ABCDEF";
-void SZ_HexDumpToConsole(const sizebuf_t *buf)
+void Com_HexDumpToConsole(const unsigned char *data, int size)
 {
-       int i;
+       int i, j, n;
        char text[1024];
        char *cur, *flushpointer;
+       const unsigned char *d;
        cur = text;
        flushpointer = text + 512;
-       for (i = 0;i < buf->cursize;i++)
+       for (i = 0;i < size;)
        {
-               if ((i & 15) == 0)
-               {
-                       *cur++ = hexchar[(i >> 12) & 15];
-                       *cur++ = hexchar[(i >>  8) & 15];
-                       *cur++ = hexchar[(i >>  4) & 15];
-                       *cur++ = hexchar[(i >>  0) & 15];
-                       *cur++ = ':';
-                       *cur++ = ' ';
-               }
-               else if ((i & 15) == 15)
-                       *cur++ = '\n';
-               else
-                       *cur++ = ' ';
-               if (i & 1)
+               n = 16;
+               if (n > size - i)
+                       n = size - i;
+               d = data + i;
+               // print offset
+               *cur++ = hexchar[(i >> 12) & 15];
+               *cur++ = hexchar[(i >>  8) & 15];
+               *cur++ = hexchar[(i >>  4) & 15];
+               *cur++ = hexchar[(i >>  0) & 15];
+               *cur++ = ':';
+               // print hex
+               for (j = 0;j < 16;j++)
                {
-                       *cur++ = hexchar[(buf->data[i] >> 4) & 15] | 0x80;
-                       *cur++ = hexchar[(buf->data[i] >> 0) & 15] | 0x80;
+                       if (j < n)
+                       {
+                               *cur++ = hexchar[(d[j] >> 4) & 15];
+                               *cur++ = hexchar[(d[j] >> 0) & 15];
+                       }
+                       else
+                       {
+                               *cur++ = ' ';
+                               *cur++ = ' ';
+                       }
+                       if ((j & 3) == 3)
+                               *cur++ = ' ';
                }
-               else
+               // print text
+               for (j = 0;j < 16;j++)
                {
-                       *cur++ = hexchar[(buf->data[i] >> 4) & 15];
-                       *cur++ = hexchar[(buf->data[i] >> 0) & 15];
+                       if (j < n)
+                       {
+                               // color change prefix character has to be treated specially
+                               if (d[j] == STRING_COLOR_TAG)
+                               {
+                                       *cur++ = STRING_COLOR_TAG;
+                                       *cur++ = STRING_COLOR_TAG;
+                               }
+                               else if (d[j] >= (unsigned char) ' ')
+                                       *cur++ = d[j];
+                               else
+                                       *cur++ = '.';
+                       }
+                       else
+                               *cur++ = ' ';
                }
-               if (cur >= flushpointer)
+               *cur++ = '\n';
+               i += n;
+               if (cur >= flushpointer || i >= size)
                {
                        *cur++ = 0;
-                       Con_Printf("%s", text);
+                       Con_Print(text);
                        cur = text;
                }
        }
-       if ((i & 15) != 0)
-               *cur++ = '\n';
-       if (cur > text)
-       {
-               *cur++ = 0;
-               Con_Printf("%s", text);
-       }
+}
+
+void SZ_HexDumpToConsole(const sizebuf_t *buf)
+{
+       Com_HexDumpToConsole(buf->data, buf->cursize);
 }
 
 
 //============================================================================
 
-
 /*
-============
-COM_StripExtension
-============
-*/
-// LordHavoc: replacement for severely broken COM_StripExtension that was used in original quake.
-void COM_StripExtension (const char *in, char *out)
-{
-       char *last = NULL;
-       while (*in)
-       {
-               if (*in == '.')
-                       last = out;
-               else if (*in == '/' || *in == '\\' || *in == ':')
-                       last = NULL;
-               *out++ = *in++;
-       }
-       if (last)
-               *last = 0;
-       else
-               *out = 0;
-}
+==============
+COM_Wordwrap
 
-/*
-============
-COM_FileExtension
-============
-*/
-char *COM_FileExtension (const char *in)
-{
-       static char exten[8];
-       int i;
+Word wraps a string. The wordWidth function is guaranteed to be called exactly
+once for each word in the string, so it may be stateful, no idea what that
+would be good for any more. At the beginning of the string, it will be called
+for the char 0 to initialize a clean state, and then once with the string " "
+(a space) so the routine knows how long a space is.
 
-       while (*in && *in != '.')
-               in++;
-       if (!*in)
-               return "";
-       in++;
-       for (i=0 ; i<7 && *in ; i++,in++)
-               exten[i] = *in;
-       exten[i] = 0;
-       return exten;
-}
+In case no single character fits into the given width, the wordWidth function
+must return the width of exactly one character.
 
-/*
-============
-COM_FileBase
-============
+Wrapped lines get the isContinuation flag set and are continuationWidth less wide.
+
+The sum of the return values of the processLine function will be returned.
+==============
 */
-void COM_FileBase (const char *in, char *out)
+int COM_Wordwrap(const char *string, size_t length, float continuationWidth, float maxWidth, COM_WordWidthFunc_t wordWidth, void *passthroughCW, COM_LineProcessorFunc processLine, void *passthroughPL)
 {
-       const char *slash, *dot, *s;
-
-       slash = in;
-       dot = NULL;
-       s = in;
-       while(*s)
-       {
-               if (*s == '/')
-                       slash = s + 1;
-               if (*s == '.')
-                       dot = s;
-               s++;
-       }
-       if (dot == NULL)
-               dot = s;
-       if (dot - slash < 2)
-               strcpy (out,"?model?");
-       else
+       // Logic is as follows:
+       //
+       // For each word or whitespace:
+       //   Newline found? Output current line, advance to next line. This is not a continuation. Continue.
+       //   Space found? Always add it to the current line, no matter if it fits.
+       //   Word found? Check if current line + current word fits.
+       //     If it fits, append it. Continue.
+       //     If it doesn't fit, output current line, advance to next line. Append the word. This is a continuation. Continue.
+
+       qboolean isContinuation = false;
+       float spaceWidth;
+       const char *startOfLine = string;
+       const char *cursor = string;
+       const char *end = string + length;
+       float spaceUsedInLine = 0;
+       float spaceUsedForWord;
+       int result = 0;
+       size_t wordLen;
+       size_t dummy;
+
+       dummy = 0;
+       wordWidth(passthroughCW, NULL, &dummy, -1);
+       dummy = 1;
+       spaceWidth = wordWidth(passthroughCW, " ", &dummy, -1);
+
+       for(;;)
        {
-               while (slash < dot)
-                       *out++ = *slash++;
-               *out++ = 0;
+               char ch = (cursor < end) ? *cursor : 0;
+               switch(ch)
+               {
+                       case 0: // end of string
+                               result += processLine(passthroughPL, startOfLine, cursor - startOfLine, spaceUsedInLine, isContinuation);
+                               isContinuation = false;
+                               goto out;
+                       case '\n': // end of line
+                               result += processLine(passthroughPL, startOfLine, cursor - startOfLine, spaceUsedInLine, isContinuation);
+                               isContinuation = false;
+                               ++cursor;
+                               startOfLine = cursor;
+                               break;
+                       case ' ': // space
+                               ++cursor;
+                               spaceUsedInLine += spaceWidth;
+                               break;
+                       default: // word
+                               wordLen = 1;
+                               while(cursor + wordLen < end)
+                               {
+                                       switch(cursor[wordLen])
+                                       {
+                                               case 0:
+                                               case '\n':
+                                               case ' ':
+                                                       goto out_inner;
+                                               default:
+                                                       ++wordLen;
+                                                       break;
+                                       }
+                               }
+                               out_inner:
+                               spaceUsedForWord = wordWidth(passthroughCW, cursor, &wordLen, maxWidth - continuationWidth); // this may have reduced wordLen when it won't fit - but this is GOOD. TODO fix words that do fit in a non-continuation line
+                               if(wordLen < 1) // cannot happen according to current spec of wordWidth
+                               {
+                                       wordLen = 1;
+                                       spaceUsedForWord = maxWidth + 1; // too high, forces it in a line of itself
+                               }
+                               if(spaceUsedInLine + spaceUsedForWord <= maxWidth || cursor == startOfLine)
+                               {
+                                       // we can simply append it
+                                       cursor += wordLen;
+                                       spaceUsedInLine += spaceUsedForWord;
+                               }
+                               else
+                               {
+                                       // output current line
+                                       result += processLine(passthroughPL, startOfLine, cursor - startOfLine, spaceUsedInLine, isContinuation);
+                                       isContinuation = true;
+                                       startOfLine = cursor;
+                                       cursor += wordLen;
+                                       spaceUsedInLine = continuationWidth + spaceUsedForWord;
+                               }
+               }
        }
-}
+       out:
 
+       return result;
 
 /*
-==================
-COM_DefaultExtension
-==================
-*/
-void COM_DefaultExtension (char *path, const char *extension)
-{
-       const char *src;
-//
-// if path doesn't have a .EXT, append extension
-// (extension should include the .)
-//
-       src = path + strlen(path) - 1;
+       qboolean isContinuation = false;
+       float currentWordSpace = 0;
+       const char *currentWord = 0;
+       float minReserve = 0;
 
-       while (*src != '/' && src != path)
-       {
-               if (*src == '.')
-                       return;                 // it has an extension
-               src--;
-       }
+       float spaceUsedInLine = 0;
+       const char *currentLine = 0;
+       const char *currentLineEnd = 0;
+       float currentLineFinalWhitespace = 0;
+       const char *p;
 
-       strcat (path, extension);
-}
+       int result = 0;
+       minReserve = charWidth(passthroughCW, 0);
+       minReserve += charWidth(passthroughCW, ' ');
 
+       if(maxWidth < continuationWidth + minReserve)
+               maxWidth = continuationWidth + minReserve;
 
-/*
-==============
-COM_ParseToken
+       charWidth(passthroughCW, 0);
 
-Parse a token out of a string
-==============
-*/
-int COM_ParseToken (const char **datapointer)
+       for(p = string; p < string + length; ++p)
+       {
+               char c = *p;
+               float w = charWidth(passthroughCW, c);
+
+               if(!currentWord)
+               {
+                       currentWord = p;
+                       currentWordSpace = 0;
+               }
+
+               if(!currentLine)
+               {
+                       currentLine = p;
+                       spaceUsedInLine = isContinuation ? continuationWidth : 0;
+                       currentLineEnd = 0;
+               }
+
+               if(c == ' ')
+               {
+                       // 1. I can add the word AND a space - then just append it.
+                       if(spaceUsedInLine + currentWordSpace + w <= maxWidth)
+                       {
+                               currentLineEnd = p; // note: space not included here
+                               currentLineFinalWhitespace = w;
+                               spaceUsedInLine += currentWordSpace + w;
+                       }
+                       // 2. I can just add the word - then append it, output current line and go to next one.
+                       else if(spaceUsedInLine + currentWordSpace <= maxWidth)
+                       {
+                               result += processLine(passthroughPL, currentLine, p - currentLine, spaceUsedInLine + currentWordSpace, isContinuation);
+                               currentLine = 0;
+                               isContinuation = true;
+                       }
+                       // 3. Otherwise, output current line and go to next one, where I can add the word.
+                       else if(continuationWidth + currentWordSpace + w <= maxWidth)
+                       {
+                               if(currentLineEnd)
+                                       result += processLine(passthroughPL, currentLine, currentLineEnd - currentLine, spaceUsedInLine - currentLineFinalWhitespace, isContinuation);
+                               currentLine = currentWord;
+                               spaceUsedInLine = continuationWidth + currentWordSpace + w;
+                               currentLineEnd = p;
+                               currentLineFinalWhitespace = w;
+                               isContinuation = true;
+                       }
+                       // 4. We can't even do that? Then output both current and next word as new lines.
+                       else
+                       {
+                               if(currentLineEnd)
+                               {
+                                       result += processLine(passthroughPL, currentLine, currentLineEnd - currentLine, spaceUsedInLine - currentLineFinalWhitespace, isContinuation);
+                                       isContinuation = true;
+                               }
+                               result += processLine(passthroughPL, currentWord, p - currentWord, currentWordSpace, isContinuation);
+                               currentLine = 0;
+                               isContinuation = true;
+                       }
+                       currentWord = 0;
+               }
+               else if(c == '\n')
+               {
+                       // 1. I can add the word - then do it.
+                       if(spaceUsedInLine + currentWordSpace <= maxWidth)
+                       {
+                               result += processLine(passthroughPL, currentLine, p - currentLine, spaceUsedInLine + currentWordSpace, isContinuation);
+                       }
+                       // 2. Otherwise, output current line, next one and make tabula rasa.
+                       else
+                       {
+                               if(currentLineEnd)
+                               {
+                                       processLine(passthroughPL, currentLine, currentLineEnd - currentLine, spaceUsedInLine - currentLineFinalWhitespace, isContinuation);
+                                       isContinuation = true;
+                               }
+                               result += processLine(passthroughPL, currentWord, p - currentWord, currentWordSpace, isContinuation);
+                       }
+                       currentWord = 0;
+                       currentLine = 0;
+                       isContinuation = false;
+               }
+               else
+               {
+                       currentWordSpace += w;
+                       if(
+                               spaceUsedInLine + currentWordSpace > maxWidth // can't join this line...
+                               &&
+                               continuationWidth + currentWordSpace > maxWidth // can't join any other line...
+                       )
+                       {
+                               // this word cannot join ANY line...
+                               // so output the current line...
+                               if(currentLineEnd)
+                               {
+                                       result += processLine(passthroughPL, currentLine, currentLineEnd - currentLine, spaceUsedInLine - currentLineFinalWhitespace, isContinuation);
+                                       isContinuation = true;
+                               }
+
+                               // then this word's beginning...
+                               if(isContinuation)
+                               {
+                                       // it may not fit, but we know we have to split it into maxWidth - continuationWidth pieces
+                                       float pieceWidth = maxWidth - continuationWidth;
+                                       const char *pos = currentWord;
+                                       currentWordSpace = 0;
+
+                                       // reset the char width function to a state where no kerning occurs (start of word)
+                                       charWidth(passthroughCW, ' ');
+                                       while(pos <= p)
+                                       {
+                                               float w = charWidth(passthroughCW, *pos);
+                                               if(currentWordSpace + w > pieceWidth) // this piece won't fit any more
+                                               {
+                                                       // print everything until it
+                                                       result += processLine(passthroughPL, currentWord, pos - currentWord, currentWordSpace, true);
+                                                       // go to here
+                                                       currentWord = pos;
+                                                       currentWordSpace = 0;
+                                               }
+                                               currentWordSpace += w;
+                                               ++pos;
+                                       }
+                                       // now we have a currentWord that fits... set up its next line
+                                       // currentWordSpace has been set
+                                       // currentWord has been set
+                                       spaceUsedInLine = continuationWidth;
+                                       currentLine = currentWord;
+                                       currentLineEnd = 0;
+                                       isContinuation = true;
+                               }
+                               else
+                               {
+                                       // we have a guarantee that it will fix (see if clause)
+                                       result += processLine(passthroughPL, currentWord, p - currentWord, currentWordSpace - w, isContinuation);
+
+                                       // and use the rest of this word as new start of a line
+                                       currentWordSpace = w;
+                                       currentWord = p;
+                                       spaceUsedInLine = continuationWidth;
+                                       currentLine = p;
+                                       currentLineEnd = 0;
+                                       isContinuation = true;
+                               }
+                       }
+               }
+       }
+
+       if(!currentWord)
+       {
+               currentWord = p;
+               currentWordSpace = 0;
+       }
+
+       if(currentLine) // Same procedure as \n
+       {
+               // Can I append the current word?
+               if(spaceUsedInLine + currentWordSpace <= maxWidth)
+                       result += processLine(passthroughPL, currentLine, p - currentLine, spaceUsedInLine + currentWordSpace, isContinuation);
+               else
+               {
+                       if(currentLineEnd)
+                       {
+                               result += processLine(passthroughPL, currentLine, currentLineEnd - currentLine, spaceUsedInLine - currentLineFinalWhitespace, isContinuation);
+                               isContinuation = true;
+                       }
+                       result += processLine(passthroughPL, currentWord, p - currentWord, currentWordSpace, isContinuation);
+               }
+       }
+
+       return result;
+*/
+}
+
+/*
+==============
+COM_ParseToken_Simple
+
+Parse a token out of a string
+==============
+*/
+int COM_ParseToken_Simple(const char **datapointer, qboolean returnnewline, qboolean parsebackslash)
 {
-       int c;
        int len;
+       int c;
        const char *data = *datapointer;
 
        len = 0;
@@ -645,67 +1004,389 @@ int COM_ParseToken (const char **datapointer)
 
 // skip whitespace
 skipwhite:
-       while ((c = *data) <= ' ')
+       // line endings:
+       // UNIX: \n
+       // Mac: \r
+       // Windows: \r\n
+       for (;ISWHITESPACE(*data) && ((*data != '\n' && *data != '\r') || !returnnewline);data++)
        {
-               if (c == 0)
+               if (*data == 0)
                {
                        // end of file
                        *datapointer = NULL;
                        return false;
                }
-               data++;
        }
 
-// skip // comments
-       if (c=='/' && data[1] == '/')
+       // handle Windows line ending
+       if (data[0] == '\r' && data[1] == '\n')
+               data++;
+
+       if (data[0] == '/' && data[1] == '/')
        {
-               while (*data && *data != '\n')
+               // comment
+               while (*data && *data != '\n' && *data != '\r')
                        data++;
                goto skipwhite;
        }
+       else if (data[0] == '/' && data[1] == '*')
+       {
+               // comment
+               data++;
+               while (*data && (data[0] != '*' || data[1] != '/'))
+                       data++;
+               if (*data)
+                       data++;
+               if (*data)
+                       data++;
+               goto skipwhite;
+       }
+       else if (*data == '\"')
+       {
+               // quoted string
+               for (data++;*data && *data != '\"';data++)
+               {
+                       c = *data;
+                       if (*data == '\\' && parsebackslash)
+                       {
+                               data++;
+                               c = *data;
+                               if (c == 'n')
+                                       c = '\n';
+                               else if (c == 't')
+                                       c = '\t';
+                       }
+                       if (len < (int)sizeof(com_token) - 1)
+                               com_token[len++] = c;
+               }
+               com_token[len] = 0;
+               if (*data == '\"')
+                       data++;
+               *datapointer = data;
+               return true;
+       }
+       else if (*data == '\r')
+       {
+               // translate Mac line ending to UNIX
+               com_token[len++] = '\n';data++;
+               com_token[len] = 0;
+               *datapointer = data;
+               return true;
+       }
+       else if (*data == '\n')
+       {
+               // single character
+               com_token[len++] = *data++;
+               com_token[len] = 0;
+               *datapointer = data;
+               return true;
+       }
+       else
+       {
+               // regular word
+               for (;!ISWHITESPACE(*data);data++)
+                       if (len < (int)sizeof(com_token) - 1)
+                               com_token[len++] = *data;
+               com_token[len] = 0;
+               *datapointer = data;
+               return true;
+       }
+}
+
+/*
+==============
+COM_ParseToken_QuakeC
+
+Parse a token out of a string
+==============
+*/
+int COM_ParseToken_QuakeC(const char **datapointer, qboolean returnnewline)
+{
+       int len;
+       int c;
+       const char *data = *datapointer;
 
+       len = 0;
+       com_token[0] = 0;
 
-// handle quoted strings specially
-       if (c == '\"')
+       if (!data)
+       {
+               *datapointer = NULL;
+               return false;
+       }
+
+// skip whitespace
+skipwhite:
+       // line endings:
+       // UNIX: \n
+       // Mac: \r
+       // Windows: \r\n
+       for (;ISWHITESPACE(*data) && ((*data != '\n' && *data != '\r') || !returnnewline);data++)
        {
+               if (*data == 0)
+               {
+                       // end of file
+                       *datapointer = NULL;
+                       return false;
+               }
+       }
+
+       // handle Windows line ending
+       if (data[0] == '\r' && data[1] == '\n')
                data++;
-               while (1)
+
+       if (data[0] == '/' && data[1] == '/')
+       {
+               // comment
+               while (*data && *data != '\n' && *data != '\r')
+                       data++;
+               goto skipwhite;
+       }
+       else if (data[0] == '/' && data[1] == '*')
+       {
+               // comment
+               data++;
+               while (*data && (data[0] != '*' || data[1] != '/'))
+                       data++;
+               if (*data)
+                       data++;
+               if (*data)
+                       data++;
+               goto skipwhite;
+       }
+       else if (*data == '\"' || *data == '\'')
+       {
+               // quoted string
+               char quote = *data;
+               for (data++;*data && *data != quote;data++)
                {
-                       c = *data++;
-                       if (c=='\"' || !c)
+                       c = *data;
+                       if (*data == '\\')
                        {
-                               com_token[len] = 0;
-                               *datapointer = data;
-                               return true;
+                               data++;
+                               c = *data;
+                               if (c == 'n')
+                                       c = '\n';
+                               else if (c == 't')
+                                       c = '\t';
                        }
-                       com_token[len] = c;
-                       len++;
+                       if (len < (int)sizeof(com_token) - 1)
+                               com_token[len++] = c;
                }
+               com_token[len] = 0;
+               if (*data == quote)
+                       data++;
+               *datapointer = data;
+               return true;
        }
-
-// parse single characters
-       if (c=='{' || c=='}'|| c==')'|| c=='(' || c=='\'' || c==':')
+       else if (*data == '\r')
+       {
+               // translate Mac line ending to UNIX
+               com_token[len++] = '\n';data++;
+               com_token[len] = 0;
+               *datapointer = data;
+               return true;
+       }
+       else if (*data == '\n' || *data == '{' || *data == '}' || *data == ')' || *data == '(' || *data == ']' || *data == '[' || *data == ':' || *data == ',' || *data == ';')
        {
-               com_token[len] = c;
-               len++;
+               // single character
+               com_token[len++] = *data++;
                com_token[len] = 0;
-               *datapointer = data+1;
+               *datapointer = data;
                return true;
        }
+       else
+       {
+               // regular word
+               for (;!ISWHITESPACE(*data) && *data != '{' && *data != '}' && *data != ')' && *data != '(' && *data != ']' && *data != '[' && *data != ':' && *data != ',' && *data != ';';data++)
+                       if (len < (int)sizeof(com_token) - 1)
+                               com_token[len++] = *data;
+               com_token[len] = 0;
+               *datapointer = data;
+               return true;
+       }
+}
+
+/*
+==============
+COM_ParseToken_VM_Tokenize
+
+Parse a token out of a string
+==============
+*/
+int COM_ParseToken_VM_Tokenize(const char **datapointer, qboolean returnnewline)
+{
+       int len;
+       int c;
+       const char *data = *datapointer;
+
+       len = 0;
+       com_token[0] = 0;
+
+       if (!data)
+       {
+               *datapointer = NULL;
+               return false;
+       }
 
-// parse a regular word
-       do
+// skip whitespace
+skipwhite:
+       // line endings:
+       // UNIX: \n
+       // Mac: \r
+       // Windows: \r\n
+       for (;ISWHITESPACE(*data) && ((*data != '\n' && *data != '\r') || !returnnewline);data++)
        {
-               com_token[len] = c;
+               if (*data == 0)
+               {
+                       // end of file
+                       *datapointer = NULL;
+                       return false;
+               }
+       }
+
+       // handle Windows line ending
+       if (data[0] == '\r' && data[1] == '\n')
                data++;
-               len++;
-               c = *data;
-               if (c=='{' || c=='}'|| c==')'|| c=='(' || c=='\'' || c==':')
-                       break;
-       } while (c>32);
 
-       com_token[len] = 0;
-       *datapointer = data;
+       if (data[0] == '/' && data[1] == '/')
+       {
+               // comment
+               while (*data && *data != '\n' && *data != '\r')
+                       data++;
+               goto skipwhite;
+       }
+       else if (data[0] == '/' && data[1] == '*')
+       {
+               // comment
+               data++;
+               while (*data && (data[0] != '*' || data[1] != '/'))
+                       data++;
+               if (*data)
+                       data++;
+               if (*data)
+                       data++;
+               goto skipwhite;
+       }
+       else if (*data == '\"' || *data == '\'')
+       {
+               char quote = *data;
+               // quoted string
+               for (data++;*data && *data != quote;data++)
+               {
+                       c = *data;
+                       if (*data == '\\')
+                       {
+                               data++;
+                               c = *data;
+                               if (c == 'n')
+                                       c = '\n';
+                               else if (c == 't')
+                                       c = '\t';
+                       }
+                       if (len < (int)sizeof(com_token) - 1)
+                               com_token[len++] = c;
+               }
+               com_token[len] = 0;
+               if (*data == quote)
+                       data++;
+               *datapointer = data;
+               return true;
+       }
+       else if (*data == '\r')
+       {
+               // translate Mac line ending to UNIX
+               com_token[len++] = '\n';data++;
+               com_token[len] = 0;
+               *datapointer = data;
+               return true;
+       }
+       else if (*data == '\n' || *data == '{' || *data == '}' || *data == ')' || *data == '(' || *data == ']' || *data == '[' || *data == ':' || *data == ',' || *data == ';')
+       {
+               // single character
+               com_token[len++] = *data++;
+               com_token[len] = 0;
+               *datapointer = data;
+               return true;
+       }
+       else
+       {
+               // regular word
+               for (;!ISWHITESPACE(*data) && *data != ',' && *data != ';' && *data != '{' && *data != '}' && *data != ')' && *data != '(' && *data != ']' && *data != '[' && *data != ':' && *data != ',' && *data != ';';data++)
+                       if (len < (int)sizeof(com_token) - 1)
+                               com_token[len++] = *data;
+               com_token[len] = 0;
+               *datapointer = data;
+               return true;
+       }
+}
+
+/*
+==============
+COM_ParseToken_Console
+
+Parse a token out of a string, behaving like the qwcl console
+==============
+*/
+int COM_ParseToken_Console(const char **datapointer)
+{
+       int len;
+       const char *data = *datapointer;
+
+       len = 0;
+       com_token[0] = 0;
+
+       if (!data)
+       {
+               *datapointer = NULL;
+               return false;
+       }
+
+// skip whitespace
+skipwhite:
+       for (;ISWHITESPACE(*data);data++)
+       {
+               if (*data == 0)
+               {
+                       // end of file
+                       *datapointer = NULL;
+                       return false;
+               }
+       }
+
+       if (*data == '/' && data[1] == '/')
+       {
+               // comment
+               while (*data && *data != '\n' && *data != '\r')
+                       data++;
+               goto skipwhite;
+       }
+       else if (*data == '\"')
+       {
+               // quoted string
+               for (data++;*data && *data != '\"';data++)
+               {
+                       // allow escaped " and \ case
+                       if (*data == '\\' && (data[1] == '\"' || data[1] == '\\'))
+                               data++;
+                       if (len < (int)sizeof(com_token) - 1)
+                               com_token[len++] = *data;
+               }
+               com_token[len] = 0;
+               if (*data == '\"')
+                       data++;
+               *datapointer = data;
+       }
+       else
+       {
+               // regular word
+               for (;!ISWHITESPACE(*data);data++)
+                       if (len < (int)sizeof(com_token) - 1)
+                               com_token[len++] = *data;
+               com_token[len] = 0;
+               *datapointer = data;
+       }
+
        return true;
 }
 
@@ -733,165 +1414,174 @@ int COM_CheckParm (const char *parm)
        return 0;
 }
 
-/*
-================
-COM_CheckRegistered
+//===========================================================================
 
-Looks for the pop.txt file and verifies it.
-Sets the "registered" cvar.
-Immediately exits out if an alternate game was attempted to be started without
-being registered.
-================
-*/
-void COM_CheckRegistered (void)
+// Game mods
+
+typedef struct gamemode_info_s
 {
-       Cvar_Set ("cmdline", com_cmdline);
+       const char* prog_name;
+       const char* cmdline;
+       const char* gamename;
+       const char* gamedirname1;
+       const char* gamedirname2;
+       const char* gamescreenshotname;
+       const char* gameuserdirname;
+} gamemode_info_t;
+
+static const gamemode_info_t gamemode_info [GAME_COUNT] =
+{// prog_name          cmdline                 gamename                                basegame        modgame                 screenshotprefix        userdir
+
+// GAME_NORMAL
+// COMMANDLINEOPTION: Game: -quake runs the game Quake (default)
+{ "",                          "-quake",               "DarkPlaces-Quake",             "id1",          NULL,                   "dp",                   "darkplaces" },
+// GAME_HIPNOTIC
+// COMMANDLINEOPTION: Game: -hipnotic runs Quake mission pack 1: The Scourge of Armagon
+{ "hipnotic",          "-hipnotic",    "Darkplaces-Hipnotic",  "id1",          "hipnotic",             "dp",                   "darkplaces" },
+// GAME_ROGUE
+// COMMANDLINEOPTION: Game: -rogue runs Quake mission pack 2: The Dissolution of Eternity
+{ "rogue",                     "-rogue",               "Darkplaces-Rogue",             "id1",          "rogue",                "dp",                   "darkplaces" },
+// GAME_NEHAHRA
+// COMMANDLINEOPTION: Game: -nehahra runs The Seal of Nehahra movie and game
+{ "nehahra",           "-nehahra",             "DarkPlaces-Nehahra",   "id1",          "nehahra",              "dp",                   "darkplaces" },
+// GAME_NEXUIZ
+// COMMANDLINEOPTION: Game: -nexuiz runs the multiplayer game Nexuiz
+{ "nexuiz",                    "-nexuiz",              "Nexuiz",                               "data",         NULL,                   "nexuiz",               "nexuiz" },
+// GAME_TRANSFUSION
+// COMMANDLINEOPTION: Game: -transfusion runs Transfusion (the recreation of Blood in Quake)
+{ "transfusion",       "-transfusion", "Transfusion",                  "basetf",       NULL,                   "transfusion",  "transfusion" },
+// GAME_GOODVSBAD2
+// COMMANDLINEOPTION: Game: -goodvsbad2 runs the psychadelic RTS FPS game Good Vs Bad 2
+{ "gvb2",                      "-goodvsbad2",  "GoodVs.Bad2",                  "rts",          NULL,                   "gvb2",                 "gvb2" },
+// GAME_TEU
+// COMMANDLINEOPTION: Game: -teu runs The Evil Unleashed (this option is obsolete as they are not using darkplaces)
+{ "teu",                       "-teu",                 "TheEvilUnleashed",             "baseteu",      NULL,                   "teu",                  "teu" },
+// GAME_BATTLEMECH
+// COMMANDLINEOPTION: Game: -battlemech runs the multiplayer topdown deathmatch game BattleMech
+{ "battlemech",                "-battlemech",  "Battlemech",                   "base",         NULL,                   "battlemech",   "battlemech" },
+// GAME_ZYMOTIC
+// COMMANDLINEOPTION: Game: -zymotic runs the singleplayer game Zymotic
+{ "zymotic",           "-zymotic",             "Zymotic",                              "basezym",              NULL,                   "zymotic",              "zymotic" },
+// GAME_SETHERAL
+// COMMANDLINEOPTION: Game: -setheral runs the multiplayer game Setheral
+{ "setheral",          "-setheral",    "Setheral",                             "data",         NULL,                   "setheral",             "setheral" },
+// GAME_SOM
+// COMMANDLINEOPTION: Game: -som runs the multiplayer game Son Of Man
+{ "som",                       "-som",                 "Son of Man",                   "id1",          "sonofman",             "som",                  "darkplaces" },
+// GAME_TENEBRAE
+// COMMANDLINEOPTION: Game: -tenebrae runs the graphics test mod known as Tenebrae (some features not implemented)
+{ "tenebrae",          "-tenebrae",    "DarkPlaces-Tenebrae",  "id1",          "tenebrae",             "dp",                   "darkplaces" },
+// GAME_NEOTERIC
+// COMMANDLINEOPTION: Game: -neoteric runs the game Neoteric
+{ "neoteric",          "-neoteric",    "Neoteric",                             "id1",          "neobase",              "neo",                  "darkplaces" },
+// GAME_OPENQUARTZ
+// COMMANDLINEOPTION: Game: -openquartz runs the game OpenQuartz, a standalone GPL replacement of the quake content
+{ "openquartz",                "-openquartz",  "OpenQuartz",                   "id1",          NULL,                   "openquartz",   "darkplaces" },
+// GAME_PRYDON
+// COMMANDLINEOPTION: Game: -prydon runs the topdown point and click action-RPG Prydon Gate
+{ "prydon",                    "-prydon",              "PrydonGate",                   "id1",          "prydon",               "prydon",               "darkplaces" },
+// GAME_DELUXEQUAKE
+// COMMANDLINEOPTION: Game: -dq runs the game Deluxe Quake
+{ "dq",        "-dq",  "Deluxe Quake",         "basedq",               "extradq",              "basedq",               "dq" },
+// GAME_THEHUNTED
+// COMMANDLINEOPTION: Game: -thehunted runs the game The Hunted
+{ "thehunted",         "-thehunted",   "The Hunted",                   "thdata",       NULL,                   "th",                   "thehunted" },
+// GAME_DEFEATINDETAIL2
+// COMMANDLINEOPTION: Game: -did2 runs the game Defeat In Detail 2
+{ "did2",                      "-did2",                "Defeat In Detail 2",   "data",         NULL,                   "did2_",                "did2" },
+// GAME_DARSANA
+// COMMANDLINEOPTION: Game: -darsana runs the game Darsana
+{ "darsana",           "-darsana",     "Darsana",                      "ddata",        NULL,                   "darsana",                      "darsana" },
+// GAME_CONTAGIONTHEORY
+// COMMANDLINEOPTION: Game: -contagiontheory runs the game Contagion Theory
+{ "contagiontheory",           "-contagiontheory",     "Contagion Theory",                     "ctdata",       NULL,                   "ct",                   "contagiontheory" },
+// GAME_EDU2P
+// COMMANDLINEOPTION: Game: -edu2p runs the game Edu2 prototype
+{ "edu2p", "-edu2p", "EDU2 Prototype", "id1", "edu2", "edu2_p", "edu2prototype" },
+// GAME_PROPHECY
+// COMMANDLINEOPTION: Game: -prophecy runs the game Prophecy
+{ "prophecy",                          "-prophecy",            "Prophecy",             "data",         NULL,                   "prophecy",                     "prophecy" },
+// GAME_BLOODOMNICIDE
+// COMMANDLINEOPTION: Game: -omnicide runs the game Blood Omnicide
+{ "omnicide", "-omnicide", "Blood Omnicide", "kain", NULL, "omnicide", "omnicide" },
+// GAME_STEELSTORM
+// COMMANDLINEOPTION: Game: -steelstorm runs the game Steel Storm
+{ "steelstorm",                                "-steelstorm",          "Steel Storm",          "gamedata",             NULL,                   "steelstorm",                   "steelstorm" },
+};
 
-       if (!Sys_FileTime("gfx/pop.lmp"))
-       {
-               if (com_modified)
-                       Con_Printf ("Playing shareware version, with modification.\nwarning: most mods require full quake data.\n");
-               else
-                       Con_Printf ("Playing shareware version.\n");
-               return;
-       }
+void COM_InitGameType (void)
+{
+       char name [MAX_OSPATH];
+       unsigned int i;
 
-       Cvar_Set ("registered", "1");
-       Con_Printf ("Playing registered version.\n");
-}
+       FS_StripExtension (com_argv[0], name, sizeof (name));
+       COM_ToLowerString (name, name, sizeof (name));
 
+       // Check the binary name; default to GAME_NORMAL (0)
+       gamemode = GAME_NORMAL;
+       for (i = 1; i < sizeof (gamemode_info) / sizeof (gamemode_info[0]); i++)
+               if (strstr (name, gamemode_info[i].prog_name))
+               {
+                       gamemode = (gamemode_t)i;
+                       break;
+               }
 
-void COM_Path_f (void);
+       // Look for a command-line option
+       for (i = 0; i < sizeof (gamemode_info) / sizeof (gamemode_info[0]); i++)
+               if (COM_CheckParm (gamemode_info[i].cmdline))
+               {
+                       gamemode = (gamemode_t)i;
+                       break;
+               }
+
+       gamename = gamemode_info[gamemode].gamename;
+       gamedirname1 = gamemode_info[gamemode].gamedirname1;
+       gamedirname2 = gamemode_info[gamemode].gamedirname2;
+       gamescreenshotname = gamemode_info[gamemode].gamescreenshotname;
+       gameuserdirname = gamemode_info[gamemode].gameuserdirname;
+}
 
 
 /*
 ================
-COM_InitArgv
+COM_Init
 ================
 */
-void COM_InitArgv (void)
+void COM_Init_Commands (void)
 {
        int i, j, n;
+       char com_cmdline[MAX_INPUTLINE];
+
+       Cvar_RegisterVariable (&registered);
+       Cvar_RegisterVariable (&cmdline);
+
        // reconstitute the command line for the cmdline externally visible cvar
        n = 0;
        for (j = 0;(j < MAX_NUM_ARGVS) && (j < com_argc);j++)
        {
                i = 0;
-               while ((n < (CMDLINE_LENGTH - 1)) && com_argv[j][i])
-                       com_cmdline[n++] = com_argv[j][i++];
-               if (n < (CMDLINE_LENGTH - 1))
+               if (strstr(com_argv[j], " "))
+               {
+                       // arg contains whitespace, store quotes around it
+                       com_cmdline[n++] = '\"';
+                       while ((n < ((int)sizeof(com_cmdline) - 1)) && com_argv[j][i])
+                               com_cmdline[n++] = com_argv[j][i++];
+                       com_cmdline[n++] = '\"';
+               }
+               else
+               {
+                       while ((n < ((int)sizeof(com_cmdline) - 1)) && com_argv[j][i])
+                               com_cmdline[n++] = com_argv[j][i++];
+               }
+               if (n < ((int)sizeof(com_cmdline) - 1))
                        com_cmdline[n++] = ' ';
                else
                        break;
        }
        com_cmdline[n] = 0;
+       Cvar_Set ("cmdline", com_cmdline);
 }
 
-void COM_InitGameType (void)
-{
-       char name[MAX_OSPATH];
-       COM_StripExtension(com_argv[0], name);
-       COM_ToLowerString(name, name);
-
-       if (strstr(name, "transfusion"))
-               gamemode = GAME_TRANSFUSION;
-       else if (strstr(name, "nehahra"))
-               gamemode = GAME_NEHAHRA;
-       else if (strstr(name, "hipnotic"))
-               gamemode = GAME_HIPNOTIC;
-       else if (strstr(name, "rogue"))
-               gamemode = GAME_ROGUE;
-       else
-               gamemode = GAME_NORMAL;
-
-       if (COM_CheckParm ("-transfusion"))
-               gamemode = GAME_TRANSFUSION;
-       else if (COM_CheckParm ("-nehahra"))
-               gamemode = GAME_NEHAHRA;
-       else if (COM_CheckParm ("-hipnotic"))
-               gamemode = GAME_HIPNOTIC;
-       else if (COM_CheckParm ("-rogue"))
-               gamemode = GAME_ROGUE;
-       else if (COM_CheckParm ("-quake"))
-               gamemode = GAME_NORMAL;
-
-       switch(gamemode)
-       {
-       case GAME_NORMAL:
-               gamename = "DarkPlaces-Quake";
-               gamedirname = "";
-               break;
-       case GAME_HIPNOTIC:
-               gamename = "Darkplaces-Hipnotic";
-               gamedirname = "hipnotic";
-               break;
-       case GAME_ROGUE:
-               gamename = "Darkplaces-Rogue";
-               gamedirname = "rogue";
-               break;
-       case GAME_NEHAHRA:
-               gamename = "DarkPlaces-Nehahra";
-               gamedirname = "nehahra";
-               break;
-       case GAME_TRANSFUSION:
-               gamename = "Transfusion";
-               gamedirname = "transfusion";
-               break;
-       default:
-               Sys_Error("COM_InitGameType: unknown gamemode %i\n", gamemode);
-               break;
-       }
-}
-
-
-extern void Mathlib_Init(void);
-
-/*
-================
-COM_Init
-================
-*/
-void COM_Init (void)
-{
-#if !defined(ENDIAN_LITTLE) && !defined(ENDIAN_BIG)
-       qbyte swaptest[2] = {1,0};
-
-// set the byte swapping variables in a portable manner
-       if ( *(short *)swaptest == 1)
-       {
-               BigShort = ShortSwap;
-               LittleShort = ShortNoSwap;
-               BigLong = LongSwap;
-               LittleLong = LongNoSwap;
-               BigFloat = FloatSwap;
-               LittleFloat = FloatNoSwap;
-       }
-       else
-       {
-               BigShort = ShortNoSwap;
-               LittleShort = ShortSwap;
-               BigLong = LongNoSwap;
-               LittleLong = LongSwap;
-               BigFloat = FloatNoSwap;
-               LittleFloat = FloatSwap;
-       }
-#endif
-
-       pak_mempool = Mem_AllocPool("paks");
-
-       Cvar_RegisterVariable (&registered);
-       Cvar_RegisterVariable (&cmdline);
-       Cmd_AddCommand ("path", COM_Path_f);
-
-       Mathlib_Init();
-
-       COM_InitFilesystem ();
-       COM_CheckRegistered ();
-
-       COM_InitGameType();
-}
-
-
 /*
 ============
 va
@@ -911,625 +1601,614 @@ char *va(const char *format, ...)
        s = string[stringindex];
        stringindex = (stringindex + 1) & 7;
        va_start (argptr, format);
-       vsprintf (s, format,argptr);
+       dpvsnprintf (s, sizeof (string[0]), format,argptr);
        va_end (argptr);
 
-       return s;
-}
-
-
-/*
-=============================================================================
-
-QUAKE FILESYSTEM
-
-=============================================================================
-*/
-
-int com_filesize;
-
-
-//
-// in memory
-//
-
-typedef struct
-{
-       char name[MAX_QPATH];
-       int filepos, filelen;
-} packfile_t;
-
-typedef struct pack_s
-{
-       char filename[MAX_OSPATH];
-       int handle;
-       int numfiles;
-       packfile_t *files;
-       mempool_t *mempool;
-       struct pack_s *next;
-} pack_t;
+       return s;
+}
 
-//
-// on disk
-//
-typedef struct
-{
-       char name[56];
-       int filepos, filelen;
-} dpackfile_t;
 
-typedef struct
-{
-       char id[4];
-       int dirofs;
-       int dirlen;
-} dpackheader_t;
+//======================================
 
-// LordHavoc: was 2048, increased to 65536 and changed info[MAX_PACK_FILES] to a temporary alloc
-#define MAX_FILES_IN_PACK       65536
+// snprintf and vsnprintf are NOT portable. Use their DP counterparts instead
 
-pack_t *packlist = NULL;
+#undef snprintf
+#undef vsnprintf
 
-#if CACHEENABLE
-char com_cachedir[MAX_OSPATH];
+#ifdef WIN32
+# define snprintf _snprintf
+# define vsnprintf _vsnprintf
 #endif
-char com_gamedir[MAX_OSPATH];
-
-typedef struct searchpath_s
-{
-       // only one of filename / pack will be used
-       char filename[MAX_OSPATH];
-       pack_t *pack;
-       struct searchpath_s *next;
-} searchpath_t;
-
-searchpath_t *com_searchpaths;
 
-/*
-============
-COM_Path_f
 
-============
-*/
-void COM_Path_f (void)
+int dpsnprintf (char *buffer, size_t buffersize, const char *format, ...)
 {
-       searchpath_t *s;
+       va_list args;
+       int result;
 
-       Con_Printf ("Current search path:\n");
-       for (s=com_searchpaths ; s ; s=s->next)
-       {
-               if (s->pack)
-               {
-                       Con_Printf ("%s (%i files)\n", s->pack->filename, s->pack->numfiles);
-               }
-               else
-                       Con_Printf ("%s\n", s->filename);
-       }
+       va_start (args, format);
+       result = dpvsnprintf (buffer, buffersize, format, args);
+       va_end (args);
+
+       return result;
 }
 
-/*
-============
-COM_CreatePath
 
-LordHavoc: Previously only used for CopyFile, now also used for COM_WriteFile.
-============
-*/
-void    COM_CreatePath (char *path)
+int dpvsnprintf (char *buffer, size_t buffersize, const char *format, va_list args)
 {
-       char *ofs, save;
+       int result;
 
-       for (ofs = path+1 ; *ofs ; ofs++)
+#if _MSC_VER >= 1400
+       result = _vsnprintf_s (buffer, buffersize, _TRUNCATE, format, args);
+#else
+       result = vsnprintf (buffer, buffersize, format, args);
+#endif
+       if (result < 0 || (size_t)result >= buffersize)
        {
-               if (*ofs == '/' || *ofs == '\\')
-               {
-                       // create the directory
-                       save = *ofs;
-                       *ofs = 0;
-                       Sys_mkdir (path);
-                       *ofs = save;
-               }
+               buffer[buffersize - 1] = '\0';
+               return -1;
        }
+
+       return result;
 }
 
 
-/*
-============
-COM_WriteFile
+//======================================
 
-The filename will be prefixed by the current game directory
-============
-*/
-qboolean COM_WriteFile (const char *filename, void *data, int len)
+void COM_ToLowerString (const char *in, char *out, size_t size_out)
 {
-       int handle;
-       char name[MAX_OSPATH];
-
-       sprintf (name, "%s/%s", com_gamedir, filename);
-
-       // LordHavoc: added this
-       // create directories up to the file
-       COM_CreatePath (name);
+       if (size_out == 0)
+               return;
 
-       handle = Sys_FileOpenWrite (name);
-       if (handle == -1)
+       while (*in && size_out > 1)
        {
-               Con_Printf ("COM_WriteFile: failed on %s\n", name);
-               return false;
+               if (*in >= 'A' && *in <= 'Z')
+                       *out++ = *in++ + 'a' - 'A';
+               else
+                       *out++ = *in++;
+               size_out--;
        }
-
-       Con_DPrintf ("COM_WriteFile: %s\n", name);
-       Sys_FileWrite (handle, data, len);
-       Sys_FileClose (handle);
-       return true;
+       *out = '\0';
 }
 
-
-/*
-===========
-COM_CopyFile
-
-Copies a file over from the net to the local cache, creating any directories
-needed.  This is for the convenience of developers using ISDN from home.
-===========
-*/
-void COM_CopyFile (char *netpath, char *cachepath)
+void COM_ToUpperString (const char *in, char *out, size_t size_out)
 {
-       int in, out, remaining, count;
-       char buf[4096];
-
-       remaining = Sys_FileOpenRead (netpath, &in);
-       COM_CreatePath (cachepath);     // create directories up to the cache file
-       out = Sys_FileOpenWrite (cachepath);
+       if (size_out == 0)
+               return;
 
-       while (remaining)
+       while (*in && size_out > 1)
        {
-               if (remaining < sizeof(buf))
-                       count = remaining;
+               if (*in >= 'a' && *in <= 'z')
+                       *out++ = *in++ + 'A' - 'a';
                else
-                       count = sizeof(buf);
-               Sys_FileRead (in, buf, count);
-               Sys_FileWrite (out, buf, count);
-               remaining -= count;
+                       *out++ = *in++;
+               size_out--;
        }
-
-       Sys_FileClose (in);
-       Sys_FileClose (out);
+       *out = '\0';
 }
 
-/*
-===========
-COM_OpenRead
-===========
-*/
-QFile * COM_OpenRead (const char *path, int offs, int len, qboolean zip)
+int COM_StringBeginsWith(const char *s, const char *match)
 {
-       int fd = open (path, O_RDONLY);
-       unsigned char id[2], len_bytes[4];
+       for (;*s && *match;s++, match++)
+               if (*s != *match)
+                       return false;
+       return true;
+}
 
-       if (fd == -1)
-       {
-               Sys_Error ("Couldn't open %s", path);
-               return 0;
-       }
-       if (offs < 0 || len < 0)
-       {
-               // normal file
-               offs = 0;
-               len = lseek (fd, 0, SEEK_END);
-               lseek (fd, 0, SEEK_SET);
-       }
-       lseek (fd, offs, SEEK_SET);
-       if (zip)
+int COM_ReadAndTokenizeLine(const char **text, char **argv, int maxargc, char *tokenbuf, int tokenbufsize, const char *commentprefix)
+{
+       int argc, commentprefixlength;
+       char *tokenbufend;
+       const char *l;
+       argc = 0;
+       tokenbufend = tokenbuf + tokenbufsize;
+       l = *text;
+       commentprefixlength = 0;
+       if (commentprefix)
+               commentprefixlength = (int)strlen(commentprefix);
+       while (*l && *l != '\n' && *l != '\r')
        {
-               read (fd, id, 2);
-               if (id[0] == 0x1f && id[1] == 0x8b)
+               if (!ISWHITESPACE(*l))
                {
-                       lseek (fd, offs + len - 4, SEEK_SET);
-                       read (fd, len_bytes, 4);
-                       len = ((len_bytes[3] << 24)
-                                  | (len_bytes[2] << 16)
-                                  | (len_bytes[1] << 8)
-                                  | (len_bytes[0]));
+                       if (commentprefixlength && !strncmp(l, commentprefix, commentprefixlength))
+                       {
+                               while (*l && *l != '\n' && *l != '\r')
+                                       l++;
+                               break;
+                       }
+                       if (argc >= maxargc)
+                               return -1;
+                       argv[argc++] = tokenbuf;
+                       if (*l == '"')
+                       {
+                               l++;
+                               while (*l && *l != '"')
+                               {
+                                       if (tokenbuf >= tokenbufend)
+                                               return -1;
+                                       *tokenbuf++ = *l++;
+                               }
+                               if (*l == '"')
+                                       l++;
+                       }
+                       else
+                       {
+                               while (!ISWHITESPACE(*l))
+                               {
+                                       if (tokenbuf >= tokenbufend)
+                                               return -1;
+                                       *tokenbuf++ = *l++;
+                               }
+                       }
+                       if (tokenbuf >= tokenbufend)
+                               return -1;
+                       *tokenbuf++ = 0;
                }
+               else
+                       l++;
        }
-       lseek (fd, offs, SEEK_SET);
-       com_filesize = len;
-
-#ifdef WIN32
-       setmode (fd, O_BINARY);
-#endif
-       if (zip)
-               return Qdopen (fd, "rbz");
-       else
-               return Qdopen (fd, "rb");
+       // line endings:
+       // UNIX: \n
+       // Mac: \r
+       // Windows: \r\n
+       if (*l == '\r')
+               l++;
+       if (*l == '\n')
+               l++;
+       *text = l;
+       return argc;
 }
 
 /*
-===========
-COM_FindFile
-
-Finds the file in the search path.
-Sets com_filesize and one of handle or file
-===========
-*/
-int COM_FindFile (const char *filename, QFile **file, qboolean quiet, qboolean zip)
-{
-       searchpath_t *search;
-       char netpath[MAX_OSPATH];
-#if CACHEENABLE
-       char cachepath[MAX_OSPATH];
-       int cachetime;
-#endif
-       pack_t *pak;
-       int i, findtime, filenamelen;
-       char gzfilename[MAX_OSPATH];
+============
+COM_StringLengthNoColors
 
-       filenamelen = strlen (filename);
-       sprintf (gzfilename, "%s.gz", filename);
+calculates the visible width of a color coded string.
 
-       if (!file)
-               Sys_Error ("COM_FindFile: file not set");
+*valid is filled with TRUE if the string is a valid colored string (that is, if
+it does not end with an unfinished color code). If it gets filled with FALSE, a
+fix would be adding a STRING_COLOR_TAG at the end of the string.
 
-//
-// search through the path, one element at a time
-//
-       search = com_searchpaths;
+valid can be set to NULL if the caller doesn't care.
 
-       for ( ; search ; search = search->next)
+For size_s, specify the maximum number of characters from s to use, or 0 to use
+all characters until the zero terminator.
+============
+*/
+size_t
+COM_StringLengthNoColors(const char *s, size_t size_s, qboolean *valid)
+{
+       const char *end = size_s ? (s + size_s) : NULL;
+       size_t len = 0;
+       for(;;)
        {
-       // is the element a pak file?
-               if (search->pack)
+               switch((s == end) ? 0 : *s)
                {
-               // look through all the pak file elements
-                       pak = search->pack;
-                       for (i=0 ; i<pak->numfiles ; i++)
-                               if (!strcmp (pak->files[i].name, filename)
-                                   || !strcmp (pak->files[i].name, gzfilename))
-                               {       // found it!
-                                       if (!quiet)
-                                               Sys_Printf ("PackFile: %s : %s\n",pak->filename, pak->files[i].name);
-                                       // open a new file on the pakfile
-                                       *file = COM_OpenRead (pak->filename, pak->files[i].filepos, pak->files[i].filelen, zip);
-                                       return com_filesize;
+                       case 0:
+                               if(valid)
+                                       *valid = TRUE;
+                               return len;
+                       case STRING_COLOR_TAG:
+                               ++s;
+                               switch((s == end) ? 0 : *s)
+                               {
+                                       case STRING_COLOR_RGB_TAG_CHAR:
+                                               if (s+1 != end && isxdigit(s[1]) &&
+                                                       s+2 != end && isxdigit(s[2]) &&
+                                                       s+3 != end && isxdigit(s[3]) )
+                                               {
+                                                       s+=3;
+                                                       break;
+                                               }
+                                               ++len; // STRING_COLOR_TAG
+                                               ++len; // STRING_COLOR_RGB_TAG_CHAR
+                                               break;
+                                       case 0: // ends with unfinished color code!
+                                               ++len;
+                                               if(valid)
+                                                       *valid = FALSE;
+                                               return len;
+                                       case STRING_COLOR_TAG: // escaped ^
+                                               ++len;
+                                               break;
+                                       case '0': case '1': case '2': case '3': case '4':
+                                       case '5': case '6': case '7': case '8': case '9': // color code
+                                               break;
+                                       default: // not a color code
+                                               ++len; // STRING_COLOR_TAG
+                                               ++len; // the character
+                                               break;
                                }
+                               break;
+                       default:
+                               ++len;
+                               break;
                }
-               else
-               {
-                       sprintf (netpath, "%s/%s",search->filename, filename);
-
-                       findtime = Sys_FileTime (netpath);
-                       if (findtime == -1)
-                               continue;
-
-#if CACHEENABLE
-                       // see if the file needs to be updated in the cache
-                       if (com_cachedir[0])
-                       {
-#if defined(_WIN32)
-                               if ((strlen(netpath) < 2) || (netpath[1] != ':'))
-                                       sprintf (cachepath,"%s%s", com_cachedir, netpath);
-                               else
-                                       sprintf (cachepath,"%s%s", com_cachedir, netpath+2);
-#else
-                               sprintf (cachepath,"%s%s", com_cachedir, netpath);
-#endif
-
-                               cachetime = Sys_FileTime (cachepath);
-
-                               if (cachetime < findtime)
-                                       COM_CopyFile (netpath, cachepath);
-                               strcpy (netpath, cachepath);
-                       }
-#endif
-                       if (!quiet)
-                               Sys_Printf ("FindFile: %s\n",netpath);
-                       *file = COM_OpenRead (netpath, -1, -1, zip);
-                       return com_filesize;
-               }
+               ++s;
        }
-
-       if (!quiet)
-               Sys_Printf ("FindFile: can't find %s\n", filename);
-
-       *file = NULL;
-       com_filesize = -1;
-       return -1;
+       // never get here
 }
 
-
 /*
-===========
-COM_FOpenFile
+============
+COM_StringDecolorize
 
-If the requested file is inside a packfile, a new QFile * will be opened
-into the file.
-===========
-*/
-int COM_FOpenFile (const char *filename, QFile **file, qboolean quiet, qboolean zip)
-{
-       return COM_FindFile (filename, file, quiet, zip);
-}
+removes color codes from a string.
 
+If escape_carets is true, the resulting string will be safe for printing. If
+escape_carets is false, the function will just strip color codes (for logging
+for example).
 
-/*
-============
-COM_LoadFile
+If the output buffer size did not suffice for converting, the function returns
+FALSE. Generally, if escape_carets is false, the output buffer needs
+strlen(str)+1 bytes, and if escape_carets is true, it can need strlen(str)*1.5+2
+bytes. In any case, the function makes sure that the resulting string is
+zero terminated.
 
-Filename are reletive to the quake directory.
-Always appends a 0 byte.
+For size_in, specify the maximum number of characters from in to use, or 0 to use
+all characters until the zero terminator.
 ============
 */
-qbyte *loadbuf;
-int loadsize;
-qbyte *COM_LoadFile (const char *path, qboolean quiet)
+qboolean
+COM_StringDecolorize(const char *in, size_t size_in, char *out, size_t size_out, qboolean escape_carets)
 {
-       QFile *h;
-       qbyte *buf;
-       char base[1024];
-       int len;
-
-       buf = NULL;     // quiet compiler warning
-       loadsize = 0;
-
-// look for it in the filesystem or pack files
-       len = COM_FOpenFile (path, &h, quiet, true);
-       if (!h)
-               return NULL;
-
-       loadsize = len;
-
-// extract the filename base name for hunk tag
-       COM_FileBase (path, base);
-
-       buf = Mem_Alloc(tempmempool, len+1);
-       if (!buf)
-               Sys_Error ("COM_LoadFile: not enough available memory for %s (size %i)", path, len);
-
-       ((qbyte *)buf)[len] = 0;
-
-       Qread (h, buf, len);
-       Qclose (h);
-
-       return buf;
+#define APPEND(ch) do { if(--size_out) { *out++ = (ch); } else { *out++ = 0; return FALSE; } } while(0)
+       const char *end = size_in ? (in + size_in) : NULL;
+       if(size_out < 1)
+               return FALSE;
+       for(;;)
+       {
+               switch((in == end) ? 0 : *in)
+               {
+                       case 0:
+                               *out++ = 0;
+                               return TRUE;
+                       case STRING_COLOR_TAG:
+                               ++in;
+                               switch((in == end) ? 0 : *in)
+                               {
+                                       case STRING_COLOR_RGB_TAG_CHAR:
+                                               if (in+1 != end && isxdigit(in[1]) &&
+                                                       in+2 != end && isxdigit(in[2]) &&
+                                                       in+3 != end && isxdigit(in[3]) )
+                                               {
+                                                       in+=3;
+                                                       break;
+                                               }
+                                               APPEND(STRING_COLOR_TAG);
+                                               if(escape_carets)
+                                                       APPEND(STRING_COLOR_TAG);
+                                               APPEND(STRING_COLOR_RGB_TAG_CHAR);
+                                               break;
+                                       case 0: // ends with unfinished color code!
+                                               APPEND(STRING_COLOR_TAG);
+                                               // finish the code by appending another caret when escaping
+                                               if(escape_carets)
+                                                       APPEND(STRING_COLOR_TAG);
+                                               *out++ = 0;
+                                               return TRUE;
+                                       case STRING_COLOR_TAG: // escaped ^
+                                               APPEND(STRING_COLOR_TAG);
+                                               // append a ^ twice when escaping
+                                               if(escape_carets)
+                                                       APPEND(STRING_COLOR_TAG);
+                                               break;
+                                       case '0': case '1': case '2': case '3': case '4':
+                                       case '5': case '6': case '7': case '8': case '9': // color code
+                                               break;
+                                       default: // not a color code
+                                               APPEND(STRING_COLOR_TAG);
+                                               APPEND(*in);
+                                               break;
+                               }
+                               break;
+                       default:
+                               APPEND(*in);
+                               break;
+               }
+               ++in;
+       }
+       // never get here
+#undef APPEND
 }
 
-/*
-=================
-COM_LoadPackFile
-
-Takes an explicit (not game tree related) path to a pak file.
-
-Loads the header and directory, adding the files at the beginning
-of the list so they override previous pack files.
-=================
-*/
-pack_t *COM_LoadPackFile (const char *packfile)
+// written by Elric, thanks Elric!
+char *SearchInfostring(const char *infostring, const char *key)
 {
-       dpackheader_t header;
-       int i, numpackfiles, packhandle;
-       pack_t *pack;
-       // LordHavoc: changed from stack array to temporary alloc, allowing huge pack directories
-       dpackfile_t *info;
+       static char value [MAX_INPUTLINE];
+       char crt_key [MAX_INPUTLINE];
+       size_t value_ind, key_ind;
+       char c;
 
-       if (Sys_FileOpenRead (packfile, &packhandle) == -1)
+       if (*infostring++ != '\\')
                return NULL;
 
-       Sys_FileRead (packhandle, (void *)&header, sizeof(header));
-       if (memcmp(header.id, "PACK", 4))
-               Sys_Error ("%s is not a packfile", packfile);
-       header.dirofs = LittleLong (header.dirofs);
-       header.dirlen = LittleLong (header.dirlen);
+       value_ind = 0;
+       for (;;)
+       {
+               key_ind = 0;
 
-       if (header.dirlen % sizeof(dpackfile_t))
-               Sys_Error ("%s has an invalid directory size", packfile);
+               // Get the key name
+               for (;;)
+               {
+                       c = *infostring++;
 
-       numpackfiles = header.dirlen / sizeof(dpackfile_t);
+                       if (c == '\0')
+                               return NULL;
+                       if (c == '\\' || key_ind == sizeof (crt_key) - 1)
+                       {
+                               crt_key[key_ind] = '\0';
+                               break;
+                       }
 
-       if (numpackfiles > MAX_FILES_IN_PACK)
-               Sys_Error ("%s has %i files", packfile, numpackfiles);
+                       crt_key[key_ind++] = c;
+               }
 
-       pack = Mem_Alloc(pak_mempool, sizeof (pack_t));
-       strcpy (pack->filename, packfile);
-       pack->handle = packhandle;
-       pack->numfiles = numpackfiles;
-       pack->mempool = Mem_AllocPool(packfile);
-       pack->files = Mem_Alloc(pack->mempool, numpackfiles * sizeof(packfile_t));
-       pack->next = packlist;
-       packlist = pack;
+               // If it's the key we are looking for, save it in "value"
+               if (!strcmp(crt_key, key))
+               {
+                       for (;;)
+                       {
+                               c = *infostring++;
 
-       info = Mem_Alloc(tempmempool, sizeof(*info) * numpackfiles);
-       Sys_FileSeek (packhandle, header.dirofs);
-       Sys_FileRead (packhandle, (void *)info, header.dirlen);
+                               if (c == '\0' || c == '\\' || value_ind == sizeof (value) - 1)
+                               {
+                                       value[value_ind] = '\0';
+                                       return value;
+                               }
 
-// parse the directory
-       for (i = 0;i < numpackfiles;i++)
-       {
-               strcpy (pack->files[i].name, info[i].name);
-               pack->files[i].filepos = LittleLong(info[i].filepos);
-               pack->files[i].filelen = LittleLong(info[i].filelen);
-       }
+                               value[value_ind++] = c;
+                       }
+               }
 
-       Mem_Free(info);
+               // Else, skip the value
+               for (;;)
+               {
+                       c = *infostring++;
 
-       Con_Printf ("Added packfile %s (%i files)\n", packfile, numpackfiles);
-       return pack;
+                       if (c == '\0')
+                               return NULL;
+                       if (c == '\\')
+                               break;
+               }
+       }
 }
 
-
-/*
-================
-COM_AddGameDirectory
-
-Sets com_gamedir, adds the directory to the head of the path,
-then loads and adds pak1.pak pak2.pak ...
-================
-*/
-void COM_AddGameDirectory (char *dir)
+void InfoString_GetValue(const char *buffer, const char *key, char *value, size_t valuelength)
 {
-       stringlist_t *list, *current;
-       searchpath_t *search;
-       pack_t *pak;
-       char pakfile[MAX_OSPATH];
-
-       strcpy (com_gamedir, dir);
-
-//
-// add the directory to the search path
-//
-       search = Mem_Alloc(pak_mempool, sizeof(searchpath_t));
-       strcpy (search->filename, dir);
-       search->next = com_searchpaths;
-       com_searchpaths = search;
-
-       // add any paks in the directory
-       list = listdirectory(dir);
-       for (current = list;current;current = current->next)
+       int pos = 0, j;
+       size_t keylength;
+       if (!key)
+               key = "";
+       if (!value)
+               value = "";
+       keylength = strlen(key);
+       if (valuelength < 1 || !value)
+       {
+               Con_Printf("InfoString_GetValue: no room in value\n");
+               return;
+       }
+       value[0] = 0;
+       if (strchr(key, '\\'))
+       {
+               Con_Printf("InfoString_GetValue: key name \"%s\" contains \\ which is not possible in an infostring\n", key);
+               return;
+       }
+       if (strchr(key, '\"'))
        {
-               if (matchpattern(current->text, "*.pak", true))
+               Con_Printf("InfoString_SetValue: key name \"%s\" contains \" which is not allowed in an infostring\n", key);
+               return;
+       }
+       if (!key[0])
+       {
+               Con_Printf("InfoString_GetValue: can not look up a key with no name\n");
+               return;
+       }
+       while (buffer[pos] == '\\')
+       {
+               if (!memcmp(buffer + pos+1, key, keylength))
                {
-                       sprintf (pakfile, "%s/%s", dir, current->text);
-                       pak = COM_LoadPackFile (pakfile);
-                       if (pak)
-                       {
-                               search = Mem_Alloc(pak_mempool, sizeof(searchpath_t));
-                               search->pack = pak;
-                               search->next = com_searchpaths;
-                               com_searchpaths = search;
-                       }
-                       else
-                               Con_Printf("unable to load pak \"%s\"\n", pakfile);
+                       for (pos++;buffer[pos] && buffer[pos] != '\\';pos++);
+                       pos++;
+                       for (j = 0;buffer[pos+j] && buffer[pos+j] != '\\' && j < (int)valuelength - 1;j++)
+                               value[j] = buffer[pos+j];
+                       value[j] = 0;
+                       return;
                }
+               for (pos++;buffer[pos] && buffer[pos] != '\\';pos++);
+               for (pos++;buffer[pos] && buffer[pos] != '\\';pos++);
        }
-       freedirectory(list);
+       // if we reach this point the key was not found
 }
 
-/*
-================
-COM_InitFilesystem
-================
-*/
-void COM_InitFilesystem (void)
+void InfoString_SetValue(char *buffer, size_t bufferlength, const char *key, const char *value)
 {
-       int i;
-       searchpath_t *search;
-
-       strcpy(com_basedir, ".");
-
-       // -basedir <path>
-       // Overrides the system supplied base directory (under GAMENAME)
-       i = COM_CheckParm ("-basedir");
-       if (i && i < com_argc-1)
-               strcpy (com_basedir, com_argv[i+1]);
-
-       i = strlen (com_basedir);
-       if (i > 0 && (com_basedir[i-1] == '\\' || com_basedir[i-1] == '/'))
-               com_basedir[i-1] = 0;
-
-// start up with GAMENAME by default (id1)
-       strcpy(com_modname, GAMENAME);
-       COM_AddGameDirectory (va("%s/"GAMENAME, com_basedir));
-       if (gamedirname[0])
+       int pos = 0, pos2;
+       size_t keylength;
+       if (!key)
+               key = "";
+       if (!value)
+               value = "";
+       keylength = strlen(key);
+       if (strchr(key, '\\') || strchr(value, '\\'))
        {
-               com_modified = true;
-               strcpy(com_modname, gamedirname);
-               COM_AddGameDirectory (va("%s/%s", com_basedir, gamedirname));
+               Con_Printf("InfoString_SetValue: \"%s\" \"%s\" contains \\ which is not possible to store in an infostring\n", key, value);
+               return;
        }
-
-       // -game <gamedir>
-       // Adds basedir/gamedir as an override game
-       i = COM_CheckParm ("-game");
-       if (i && i < com_argc-1)
+       if (strchr(key, '\"') || strchr(value, '\"'))
        {
-               com_modified = true;
-               strcpy(com_modname, com_argv[i+1]);
-               COM_AddGameDirectory (va("%s/%s", com_basedir, com_argv[i+1]));
+               Con_Printf("InfoString_SetValue: \"%s\" \"%s\" contains \" which is not allowed in an infostring\n", key, value);
+               return;
        }
-
-       // -path <dir or packfile> [<dir or packfile>] ...
-       // Fully specifies the exact search path, overriding the generated one
-       i = COM_CheckParm ("-path");
-       if (i)
+       if (!key[0])
        {
-               com_modified = true;
-               com_searchpaths = NULL;
-               while (++i < com_argc)
-               {
-                       if (!com_argv[i] || com_argv[i][0] == '+' || com_argv[i][0] == '-')
-                               break;
-
-                       search = Mem_Alloc(pak_mempool, sizeof(searchpath_t));
-                       if ( !strcmp(COM_FileExtension(com_argv[i]), "pak") )
-                       {
-                               search->pack = COM_LoadPackFile (com_argv[i]);
-                               if (!search->pack)
-                                       Sys_Error ("Couldn't load packfile: %s", com_argv[i]);
-                       }
-                       else
-                               strcpy (search->filename, com_argv[i]);
-                       search->next = com_searchpaths;
-                       com_searchpaths = search;
-               }
+               Con_Printf("InfoString_SetValue: can not set a key with no name\n");
+               return;
+       }
+       while (buffer[pos] == '\\')
+       {
+               if (!memcmp(buffer + pos+1, key, keylength))
+                       break;
+               for (pos++;buffer[pos] && buffer[pos] != '\\';pos++);
+               for (pos++;buffer[pos] && buffer[pos] != '\\';pos++);
+       }
+       // if we found the key, find the end of it because we will be replacing it
+       pos2 = pos;
+       if (buffer[pos] == '\\')
+       {
+               for (pos2++;buffer[pos2] && buffer[pos2] != '\\';pos2++);
+               for (pos2++;buffer[pos2] && buffer[pos2] != '\\';pos2++);
+       }
+       if (bufferlength <= pos + 1 + strlen(key) + 1 + strlen(value) + strlen(buffer + pos2))
+       {
+               Con_Printf("InfoString_SetValue: no room for \"%s\" \"%s\" in infostring\n", key, value);
+               return;
+       }
+       if (value && value[0])
+       {
+               // set the key/value and append the remaining text
+               char tempbuffer[4096];
+               strlcpy(tempbuffer, buffer + pos2, sizeof(tempbuffer));
+               dpsnprintf(buffer + pos, bufferlength - pos, "\\%s\\%s%s", key, value, tempbuffer);
+       }
+       else
+       {
+               // just remove the key from the text
+               strlcpy(buffer + pos, buffer + pos2, bufferlength - pos);
        }
 }
 
-int COM_FileExists(const char *filename)
+void InfoString_Print(char *buffer)
 {
-       searchpath_t *search;
-       char netpath[MAX_OSPATH];
-       pack_t *pak;
-       int i, findtime;
-
-       for (search = com_searchpaths;search;search = search->next)
+       int i;
+       char key[2048];
+       char value[2048];
+       while (*buffer)
        {
-               if (search->pack)
+               if (*buffer != '\\')
                {
-                       pak = search->pack;
-                       for (i = 0;i < pak->numfiles;i++)
-                               if (!strcmp (pak->files[i].name, filename))
-                                       return true;
+                       Con_Printf("InfoString_Print: corrupt string\n");
+                       return;
                }
-               else
+               for (buffer++, i = 0;*buffer && *buffer != '\\';buffer++)
+                       if (i < (int)sizeof(key)-1)
+                               key[i++] = *buffer;
+               key[i] = 0;
+               if (*buffer != '\\')
                {
-                       sprintf (netpath, "%s/%s",search->filename, filename);
-                       findtime = Sys_FileTime (netpath);
-                       if (findtime != -1)
-                               return true;
+                       Con_Printf("InfoString_Print: corrupt string\n");
+                       return;
                }
+               for (buffer++, i = 0;*buffer && *buffer != '\\';buffer++)
+                       if (i < (int)sizeof(value)-1)
+                               value[i++] = *buffer;
+               value[i] = 0;
+               // empty value is an error case
+               Con_Printf("%20s %s\n", key, value[0] ? value : "NO VALUE");
        }
-
-       return false;
 }
 
+//========================================================
+// strlcat and strlcpy, from OpenBSD
 
-//======================================
-// LordHavoc: added these because they are useful
-
-void COM_ToLowerString(const char *in, char *out)
+/*
+ * Copyright (c) 1998 Todd C. Miller <Todd.Miller@courtesan.com>
+ *
+ * Permission to use, copy, modify, and distribute this software for any
+ * purpose with or without fee is hereby granted, provided that the above
+ * copyright notice and this permission notice appear in all copies.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
+ * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
+ * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
+ * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
+ * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ */
+
+/*     $OpenBSD: strlcat.c,v 1.11 2003/06/17 21:56:24 millert Exp $    */
+/*     $OpenBSD: strlcpy.c,v 1.8 2003/06/17 21:56:24 millert Exp $     */
+
+
+#ifndef HAVE_STRLCAT
+size_t
+strlcat(char *dst, const char *src, size_t siz)
 {
-       while (*in)
-       {
-               if (*in >= 'A' && *in <= 'Z')
-                       *out++ = *in++ + 'a' - 'A';
-               else
-                       *out++ = *in++;
+       register char *d = dst;
+       register const char *s = src;
+       register size_t n = siz;
+       size_t dlen;
+
+       /* Find the end of dst and adjust bytes left but don't go past end */
+       while (n-- != 0 && *d != '\0')
+               d++;
+       dlen = d - dst;
+       n = siz - dlen;
+
+       if (n == 0)
+               return(dlen + strlen(s));
+       while (*s != '\0') {
+               if (n != 1) {
+                       *d++ = *s;
+                       n--;
+               }
+               s++;
        }
+       *d = '\0';
+
+       return(dlen + (s - src));       /* count does not include NUL */
 }
+#endif  // #ifndef HAVE_STRLCAT
 
-void COM_ToUpperString(const char *in, char *out)
+
+#ifndef HAVE_STRLCPY
+size_t
+strlcpy(char *dst, const char *src, size_t siz)
 {
-       while (*in)
-       {
-               if (*in >= 'a' && *in <= 'z')
-                       *out++ = *in++ + 'A' - 'a';
-               else
-                       *out++ = *in++;
+       register char *d = dst;
+       register const char *s = src;
+       register size_t n = siz;
+
+       /* Copy as many bytes as will fit */
+       if (n != 0 && --n != 0) {
+               do {
+                       if ((*d++ = *s++) == 0)
+                               break;
+               } while (--n != 0);
+       }
+
+       /* Not enough room in dst, add NUL and traverse rest of src */
+       if (n == 0) {
+               if (siz != 0)
+                       *d = '\0';              /* NUL-terminate dst */
+               while (*s++)
+                       ;
        }
+
+       return(s - src - 1);    /* count does not include NUL */
 }
 
-int COM_StringBeginsWith(const char *s, const char *match)
+#endif  // #ifndef HAVE_STRLCPY
+
+void FindFraction(double val, int *num, int *denom, int denomMax)
 {
-       for (;*s && *match;s++, match++)
-               if (*s != *match)
-                       return false;
-       return true;
+       int i;
+       double bestdiff;
+       // initialize
+       bestdiff = fabs(val);
+       *num = 0;
+       *denom = 1;
+
+       for(i = 1; i <= denomMax; ++i)
+       {
+               int inum = (int) floor(0.5 + val * i);
+               double diff = fabs(val - inum / (double)i);
+               if(diff < bestdiff)
+               {
+                       bestdiff = diff;
+                       *num = inum;
+                       *denom = i;
+               }
+       }
 }