mempool_t *collision_mempool;
-void Collision_Init (void)
+void Collision_Init_Commands (void)
{
Cvar_RegisterVariable(&collision_impactnudge);
Cvar_RegisterVariable(&collision_extendmovelength);
Cvar_RegisterVariable(&collision_triangle_bevelsides);
Cvar_RegisterVariable(&collision_triangle_axialsides);
Cvar_RegisterVariable(&collision_bih_fullrecursion);
+}
+
+void Collision_Init (void)
+{
collision_mempool = Mem_AllocPool("collision cache", 0, NULL);
Collision_Cache_Init(collision_mempool);
}