const char *description;
xcommand_t function;
qboolean csqcfunc;
+ qboolean autofunc;
qboolean initstate; // indicates this command existed at init
} cmd_function_t;
/// command interpreter state - the tokenizing and execution of commands, as well as pointers to which cvars and aliases they can access
typedef struct cmd_state_s
{
- qboolean wait;
-
mempool_t *mempool;
- char tokenizebuffer[CMD_TOKENIZELENGTH];
- int tokenizebufferpos;
-
- cmddeferred_t *deferred_list;
- double deferred_oldrealtime;
-
- sizebuf_t text;
- unsigned char text_buf[CMDBUFSIZE];
- Thread_SpinLock text_lock;
-
int argc;
const char *argv[MAX_ARGS];
const char *null_string;
const char *args;
cmd_source_t source;
+ struct cbuf_s *cbuf;
+
cmd_userdefined_t *userdefined; // possible csqc functions and aliases to execute
cmd_function_t *engine_functions;
int cvars_flagsmask; // which CVAR_* flags should be visible to this interpreter? (CVAR_CLIENT | CVAR_SERVER, or just CVAR_SERVER)
int cmd_flags; // cmd flags that identify this interpreter
+
+ /*
+ * If a requested flag matches auto_flags, a command will be
+ * added to a given interpreter with auto_function. For example,
+ * a CMD_SERVER_FROM_CLIENT command should be automatically added
+ * to the client interpreter as CL_ForwardToServer_f. It can be
+ * overridden at any time.
+ */
+ int auto_flags;
+ xcommand_t auto_function;
}
cmd_state_t;
+typedef struct cbuf_cmd_s
+{
+ struct cbuf_cmd_s *prev, *next;
+ cmd_state_t *source;
+ double delay;
+ size_t size;
+ char text[MAX_INPUTLINE];
+} cbuf_cmd_t;
+
+typedef struct cbuf_s
+{
+ cbuf_cmd_t *start;
+ cbuf_cmd_t *deferred;
+ cbuf_cmd_t *free;
+ qboolean pending;
+ qboolean wait;
+ size_t maxsize;
+ size_t size;
+ char tokenizebuffer[CMD_TOKENIZELENGTH];
+ int tokenizebufferpos;
+ double deferred_oldtime;
+ void *lock;
+} cbuf_t;
+
extern cmd_userdefined_t cmd_userdefined_all; // aliases and csqc functions
extern cmd_userdefined_t cmd_userdefined_null; // intentionally empty
extern qboolean host_stuffcmdsrun;
-void Cbuf_Lock(cmd_state_t *cmd);
-void Cbuf_Unlock(cmd_state_t *cmd);
+void Cbuf_Lock(cbuf_t *cbuf);
+void Cbuf_Unlock(cbuf_t *cbuf);
/*! as new commands are generated from the console or keybindings,
* the text is added to the end of the command buffer.
* Normally called once per frame, but may be explicitly invoked.
* \note Do not call inside a command function!
*/
-void Cbuf_Execute (cmd_state_t *cmd);
-/*! Performs deferred commands and runs Cbuf_Execute, called by Host_Main */
-void Cbuf_Frame (cmd_state_t *cmd);
+void Cbuf_Execute (cbuf_t *cbuf);
+/*! Performs deferred commands and runs Cbuf_Execute, called by Host_Frame */
+void Cbuf_Frame (cbuf_t *cbuf);
//===========================================================================
/// The text can come from the command buffer, a remote client, or stdin.
void Cmd_ExecuteString (cmd_state_t *cmd, const char *text, cmd_source_t src, qboolean lockmutex);
-/// adds the string as a clc_stringcmd to the client message.
-/// (used when there is no reason to generate a local command to do it)
-void Cmd_ForwardStringToServer (const char *s);
-
-/// adds the current command line as a clc_stringcmd to the client message.
-/// things like godmode, noclip, etc, are commands directed to the server,
-/// so when they are typed in at the console, they will need to be forwarded.
-void Cmd_ForwardToServer_f (cmd_state_t *cmd);
-
/// quotes a string so that it can be used as a command argument again;
/// quoteset is a string that contains one or more of ", \, $ and specifies
/// the characters to be quoted (you usually want to either pass "\"\\" or