// cmd.c -- Quake script command processing module
#include "quakedef.h"
+#include "thread.h"
-#define MAX_ALIAS_NAME 32
-// this is the largest script file that can be executed in one step
-// LordHavoc: inreased this from 8192 to 32768
-// div0: increased this from 32k to 128k
-#define CMDBUFSIZE 131072
-// maximum number of parameters to a command
-#define MAX_ARGS 80
-// maximum tokenizable commandline length (counting NUL terminations)
-#define CMD_TOKENIZELENGTH (MAX_INPUTLINE + MAX_ARGS)
-
-typedef struct cmdalias_s
-{
- struct cmdalias_s *next;
- char name[MAX_ALIAS_NAME];
- char *value;
-} cmdalias_t;
+cmd_state_t *cmd_local;
+cmd_state_t *cmd_serverfromclient;
+
+cmd_userdefined_t cmd_userdefined_all;
+cmd_userdefined_t cmd_userdefined_null;
-static cmdalias_t *cmd_alias;
+typedef struct cmd_iter_s {
+ cmd_state_t *cmd;
+}
+cmd_iter_t;
-static qboolean cmd_wait;
+static cmd_iter_t *cmd_iter_all;
-static mempool_t *cmd_mempool;
+mempool_t *cbuf_mempool;
-static char cmd_tokenizebuffer[CMD_TOKENIZELENGTH];
-static int cmd_tokenizebufferpos = 0;
+// we only run the +whatever commandline arguments once
+qbool host_stuffcmdsrun = false;
//=============================================================================
+void Cbuf_Lock(cmd_buf_t *cbuf)
+{
+ Thread_LockMutex(cbuf->lock);
+}
+
+void Cbuf_Unlock(cmd_buf_t *cbuf)
+{
+ Thread_UnlockMutex(cbuf->lock);
+}
+
+
/*
============
Cmd_Wait_f
bind g "impulse 5 ; +attack ; wait ; -attack ; impulse 2"
============
*/
-static void Cmd_Wait_f (void)
+static void Cmd_Wait_f (cmd_state_t *cmd)
{
- cmd_wait = true;
+ cmd->cbuf->wait = true;
+}
+
+/*
+============
+Cmd_Defer_f
+
+Cause a command to be executed after a delay.
+============
+*/
+static cmd_input_t *Cbuf_LinkGet(cmd_buf_t *cbuf, cmd_input_t *existing);
+static void Cmd_Defer_f (cmd_state_t *cmd)
+{
+ cmd_input_t *current;
+ cmd_buf_t *cbuf = cmd->cbuf;
+
+ if(Cmd_Argc(cmd) == 1)
+ {
+ if(List_Is_Empty(&cbuf->deferred))
+ Con_Printf("No commands are pending.\n");
+ else
+ {
+ List_For_Each_Entry(current, &cbuf->deferred, list)
+ Con_Printf("-> In %9.2f: %s\n", current->delay, current->text);
+ }
+ }
+ else if(Cmd_Argc(cmd) == 2 && !strcasecmp("clear", Cmd_Argv(cmd, 1)))
+ {
+ while(!List_Is_Empty(&cbuf->deferred))
+ List_Move_Tail(cbuf->deferred.next, &cbuf->free);
+ }
+ else if(Cmd_Argc(cmd) == 3)
+ {
+ const char *text = Cmd_Argv(cmd, 2);
+ current = Cbuf_LinkGet(cbuf, NULL);
+ current->length = strlen(text);
+ current->source = cmd;
+ current->delay = atof(Cmd_Argv(cmd, 1));
+
+ if(current->size < current->length)
+ {
+ current->text = (char *)Mem_Realloc(cbuf_mempool, current->text, current->length + 1);
+ current->size = current->length;
+ }
+
+ strlcpy(current->text, text, current->length + 1);
+
+ List_Move_Tail(¤t->list, &cbuf->deferred);
+ }
+ else
+ {
+ Con_Printf("usage: defer <seconds> <command>\n"
+ " defer clear\n");
+ return;
+ }
+}
+
+/*
+============
+Cmd_Centerprint_f
+
+Print something to the center of the screen using SCR_Centerprint
+============
+*/
+static void Cmd_Centerprint_f (cmd_state_t *cmd)
+{
+ char msg[MAX_INPUTLINE];
+ unsigned int i, c, p;
+ c = Cmd_Argc(cmd);
+ if(c >= 2)
+ {
+ strlcpy(msg, Cmd_Argv(cmd,1), sizeof(msg));
+ for(i = 2; i < c; ++i)
+ {
+ strlcat(msg, " ", sizeof(msg));
+ strlcat(msg, Cmd_Argv(cmd, i), sizeof(msg));
+ }
+ c = (unsigned int)strlen(msg);
+ for(p = 0, i = 0; i < c; ++i)
+ {
+ if(msg[i] == '\\')
+ {
+ if(msg[i+1] == 'n')
+ msg[p++] = '\n';
+ else if(msg[i+1] == '\\')
+ msg[p++] = '\\';
+ else {
+ msg[p++] = '\\';
+ msg[p++] = msg[i+1];
+ }
+ ++i;
+ } else {
+ msg[p++] = msg[i];
+ }
+ }
+ msg[p] = '\0';
+ SCR_CenterPrint(msg);
+ }
}
/*
=============================================================================
*/
-static sizebuf_t cmd_text;
-static unsigned char cmd_text_buf[CMDBUFSIZE];
+static cmd_input_t *Cbuf_LinkGet(cmd_buf_t *cbuf, cmd_input_t *existing)
+{
+ cmd_input_t *ret = NULL;
+ if(existing && existing->pending)
+ ret = existing;
+ else if(!List_Is_Empty(&cbuf->free))
+ {
+ ret = List_Entry(cbuf->free.next, cmd_input_t, list);
+ ret->length = 0;
+ ret->pending = false;
+ }
+ return ret;
+}
+
+static cmd_input_t *Cmd_AllocInputNode(void)
+{
+ cmd_input_t *node = (cmd_input_t *)Mem_Alloc(cbuf_mempool, sizeof(cmd_input_t));
+ node->list.prev = node->list.next = &node->list;
+ node->size = node->length = node->pending = 0;
+ return node;
+}
+
+
+// Cloudwalk FIXME: The entire design of this thing is overly complicated.
+// We could very much safely have one input node per line whether or not
+// the command was terminated. We don't need to split up input nodes per command
+// executed.
+static size_t Cmd_ParseInput (cmd_input_t **output, char **input)
+{
+ size_t pos, cmdsize = 0, start = 0;
+ qbool command = false, lookahead = false;
+ qbool quotes = false, comment = false;
+ qbool escaped = false;
+
+ /*
+ * The Quake command-line is super basic. It can be entered in the console
+ * or in config files. A semicolon is used to terminate a command and chain
+ * them together. Otherwise, a newline delineates command input.
+ *
+ * In most engines, the Quake command-line is a simple linear text buffer that
+ * is parsed when it executes. In Darkplaces, we use a linked list of command
+ * input and parse the input on the spot.
+ *
+ * This was done because Darkplaces allows multiple command interpreters on the
+ * same thread. Previously, each interpreter maintained its own buffer and this
+ * caused problems related to execution order, and maintaining a single simple
+ * buffer for all interpreters makes it non-trivial to keep track of which
+ * command should execute on which interpreter.
+ */
+
+ // Run until command and lookahead are both true, or until we run out of input.
+ for (pos = 0; (*input)[pos]; pos++)
+ {
+ // Look for newlines and semicolons. Ignore semicolons in quotes.
+ switch((*input)[pos])
+ {
+ case '\r':
+ case '\n':
+ command = false;
+ comment = false;
+ break;
+ default:
+ if(!comment) // Not a newline so far. Still not a valid command yet.
+ {
+ if(!quotes && (*input)[pos] == ';') // Ignore semicolons in quotes.
+ command = false;
+ else if (ISCOMMENT((*input), pos)) // Comments
+ {
+ comment = true;
+ command = false;
+ }
+ else
+ {
+ command = true;
+ if(!lookahead)
+ {
+ if(!cmdsize)
+ start = pos;
+ cmdsize++;
+ }
+
+ switch((*input)[pos])
+ {
+ case '"':
+ if (!escaped)
+ quotes = !quotes;
+ else
+ escaped = false;
+ break;
+ case '\\':
+ if (!escaped && quotes)
+ escaped = true;
+ else if (escaped)
+ escaped = false;
+ break;
+ }
+ }
+ }
+ }
+ if(cmdsize && !command)
+ lookahead = true;
+
+ if(command && lookahead)
+ break;
+ }
+
+ if(cmdsize)
+ {
+ size_t offset = 0;
+
+ if(!*output)
+ *output = Cmd_AllocInputNode();
+
+ // Append, since this input line hasn't closed yet.
+ if((*output)->pending)
+ offset = (*output)->length;
+
+ (*output)->length += cmdsize;
+
+ if((*output)->size < (*output)->length)
+ {
+ (*output)->text = (char *)Mem_Realloc(cbuf_mempool, (*output)->text, (*output)->length + 1);
+ (*output)->size = (*output)->length;
+ }
+
+ strlcpy(&(*output)->text[offset], &(*input)[start], cmdsize + 1);
+
+ /*
+ * If we were still looking ahead by the time we broke from the loop, the command input
+ * hasn't terminated yet and we're still expecting more, so keep this node open for appending later.
+ */
+ (*output)->pending = !lookahead;
+ }
+
+ // Set input to its new position. Can be NULL.
+ *input = &(*input)[pos];
+
+ return cmdsize;
+}
+
+// Cloudwalk: Not happy with this, but it works.
+static void Cbuf_LinkCreate(cmd_state_t *cmd, llist_t *head, cmd_input_t *existing, const char *text)
+{
+ char *in = (char *)&text[0];
+ cmd_buf_t *cbuf = cmd->cbuf;
+ size_t totalsize = 0, newsize = 0;
+ cmd_input_t *current = NULL;
+
+ // Slide the pointer down until we reach the end
+ while(*in)
+ {
+ // Check if the current node is still accepting input (input line hasn't terminated)
+ current = Cbuf_LinkGet(cbuf, existing);
+ newsize = Cmd_ParseInput(¤t, &in);
+
+ // Valid command
+ if(newsize)
+ {
+ // current will match existing if the input line hasn't terminated yet
+ if(current != existing)
+ {
+ current->source = cmd;
+ List_Move_Tail(¤t->list, head);
+ }
+
+ totalsize += newsize;
+ }
+ else if (current == existing && !totalsize)
+ current->pending = false;
+ current = NULL;
+ }
+
+ cbuf->size += totalsize;
+}
/*
============
Adds command text at the end of the buffer
============
*/
-void Cbuf_AddText (const char *text)
+void Cbuf_AddText (cmd_state_t *cmd, const char *text)
{
- int l;
+ size_t l = strlen(text);
+ cmd_buf_t *cbuf = cmd->cbuf;
+ llist_t llist = {&llist, &llist};
- l = (int)strlen (text);
+ Cbuf_Lock(cbuf);
- if (cmd_text.cursize + l >= cmd_text.maxsize)
- {
+ if (cbuf->maxsize - cbuf->size <= l)
Con_Print("Cbuf_AddText: overflow\n");
- return;
+ else
+ {
+ Cbuf_LinkCreate(cmd, &llist, (List_Is_Empty(&cbuf->start) ? NULL : List_Entry(cbuf->start.prev, cmd_input_t, list)), text);
+ if(!List_Is_Empty(&llist))
+ List_Splice_Tail(&llist, &cbuf->start);
}
-
- SZ_Write (&cmd_text, (const unsigned char *)text, (int)strlen (text));
+ Cbuf_Unlock(cbuf);
}
-
/*
============
Cbuf_InsertText
Adds command text immediately after the current command
-Adds a \n to the text
FIXME: actually change the command buffer to do less copying
============
*/
-void Cbuf_InsertText (const char *text)
+void Cbuf_InsertText (cmd_state_t *cmd, const char *text)
{
- char *temp;
- int templen;
+ cmd_buf_t *cbuf = cmd->cbuf;
+ llist_t llist = {&llist, &llist};
+ size_t l = strlen(text);
+
+ Cbuf_Lock(cbuf);
- // copy off any commands still remaining in the exec buffer
- templen = cmd_text.cursize;
- if (templen)
+ // we need to memmove the existing text and stuff this in before it...
+ if (cbuf->size + l >= cbuf->maxsize)
+ Con_Print("Cbuf_InsertText: overflow\n");
+ else
{
- temp = (char *)Mem_Alloc (tempmempool, templen);
- memcpy (temp, cmd_text.data, templen);
- SZ_Clear (&cmd_text);
+ Cbuf_LinkCreate(cmd, &llist, List_Entry(cbuf->start.next, cmd_input_t, list), text);
+ if(!List_Is_Empty(&llist))
+ List_Splice(&llist, &cbuf->start);
}
- else
- temp = NULL;
- // add the entire text of the file
- Cbuf_AddText (text);
+ Cbuf_Unlock(cbuf);
+}
+
+/*
+============
+Cbuf_Execute_Deferred --blub
+============
+*/
+static void Cbuf_Execute_Deferred (cmd_buf_t *cbuf)
+{
+ cmd_input_t *current;
+ double eat;
+
+ if (host.realtime - cbuf->deferred_oldtime < 0 || host.realtime - cbuf->deferred_oldtime > 1800)
+ cbuf->deferred_oldtime = host.realtime;
+ eat = host.realtime - cbuf->deferred_oldtime;
+ if (eat < (1.0 / 120.0))
+ return;
+ cbuf->deferred_oldtime = host.realtime;
- // add the copied off data
- if (temp != NULL)
+ List_For_Each_Entry(current, &cbuf->deferred, list)
{
- SZ_Write (&cmd_text, (const unsigned char *)temp, templen);
- Mem_Free (temp);
+ current->delay -= eat;
+ if(current->delay <= 0)
+ {
+ cbuf->size += current->length;
+ List_Move(¤t->list, &cbuf->start);
+ // We must return and come back next frame or the engine will freeze. Fragile... like glass :3
+ return;
+ }
}
}
Cbuf_Execute
============
*/
-static void Cmd_PreprocessString( const char *intext, char *outtext, unsigned maxoutlen, cmdalias_t *alias );
-void Cbuf_Execute (void)
+static qbool Cmd_PreprocessString(cmd_state_t *cmd, const char *intext, char *outtext, unsigned maxoutlen, cmd_alias_t *alias );
+void Cbuf_Execute (cmd_buf_t *cbuf)
{
- int i;
- char *text;
- char line[MAX_INPUTLINE];
+ cmd_input_t *current;
char preprocessed[MAX_INPUTLINE];
char *firstchar;
- int quotes;
- // LordHavoc: making sure the tokenizebuffer doesn't get filled up by repeated crashes
- cmd_tokenizebufferpos = 0;
+ // LadyHavoc: making sure the tokenizebuffer doesn't get filled up by repeated crashes
+ cbuf->tokenizebufferpos = 0;
- while (cmd_text.cursize)
+ while (!List_Is_Empty(&cbuf->start))
{
-// find a \n or ; line break
- text = (char *)cmd_text.data;
-
- quotes = 0;
- for (i=0 ; i< cmd_text.cursize ; i++)
+ /*
+ * Delete the text from the command buffer and move remaining
+ * commands down. This is necessary because commands (exec, alias)
+ * can insert data at the beginning of the text buffer
+ */
+ current = List_Entry(cbuf->start.next, cmd_input_t, list);
+
+ // Recycle memory so using WASD doesn't cause a malloc and free
+ List_Move_Tail(¤t->list, &cbuf->free);
+
+ /*
+ * Assume we're rolling with the current command-line and
+ * always set this false because alias expansion or cbuf insertion
+ * without a newline may set this true, and cause weirdness.
+ */
+ current->pending = false;
+
+ cbuf->size -= current->length;
+
+ firstchar = current->text;
+ while(*firstchar && ISWHITESPACE(*firstchar))
+ ++firstchar;
+ if((strncmp(firstchar, "alias", 5) || !ISWHITESPACE(firstchar[5])) &&
+ (strncmp(firstchar, "bind", 4) || !ISWHITESPACE(firstchar[4])) &&
+ (strncmp(firstchar, "in_bind", 7) || !ISWHITESPACE(firstchar[7])))
{
- if (text[i] == '"')
- quotes ^= 1;
- // make sure i doesn't get > cursize which causes a negative
- // size in memmove, which is fatal --blub
- if (i < (cmd_text.cursize-1) && (text[i] == '\\' && (text[i+1] == '"' || text[i+1] == '\\')))
- i++;
- if ( !quotes && text[i] == ';')
- break; // don't break if inside a quoted string
- if (text[i] == '\r' || text[i] == '\n')
- break;
- }
-
- // better than CRASHING on overlong input lines that may SOMEHOW enter the buffer
- if(i >= MAX_INPUTLINE)
- {
- Con_Printf("Warning: console input buffer had an overlong line. Ignored.\n");
- line[0] = 0;
+ if(Cmd_PreprocessString(current->source, current->text, preprocessed, sizeof(preprocessed), NULL ))
+ Cmd_ExecuteString(current->source, preprocessed, src_local, false);
}
else
{
- memcpy (line, text, i);
- line[i] = 0;
+ Cmd_ExecuteString (current->source, current->text, src_local, false);
}
-// delete the text from the command buffer and move remaining commands down
-// this is necessary because commands (exec, alias) can insert data at the
-// beginning of the text buffer
+ current = NULL;
- if (i == cmd_text.cursize)
- cmd_text.cursize = 0;
- else
+ if (cbuf->wait)
{
- i++;
- cmd_text.cursize -= i;
- memmove (cmd_text.data, text+i, cmd_text.cursize);
+ /*
+ * Skip out while text still remains in
+ * buffer, leaving it for next frame
+ */
+ cbuf->wait = false;
+ break;
}
+ }
+}
-// execute the command line
- firstchar = line + strspn(line, " \t");
- if(
- (strncmp(firstchar, "alias", 5) || (firstchar[5] != ' ' && firstchar[5] != '\t'))
- &&
- (strncmp(firstchar, "bind", 4) || (firstchar[4] != ' ' && firstchar[4] != '\t'))
- &&
- (strncmp(firstchar, "in_bind", 7) || (firstchar[7] != ' ' && firstchar[7] != '\t'))
- )
- {
- Cmd_PreprocessString( line, preprocessed, sizeof(preprocessed), NULL );
- Cmd_ExecuteString (preprocessed, src_command);
- }
- else
- {
- Cmd_ExecuteString (line, src_command);
- }
+/*
+===================
+Cbuf_Frame_Input
- if (cmd_wait)
- { // skip out while text still remains in buffer, leaving it
- // for next frame
- cmd_wait = false;
- break;
- }
+Add them exactly as if they had been typed at the console
+===================
+*/
+static void Cbuf_Frame_Input(void)
+{
+ char *line;
+
+ while ((line = Sys_ConsoleInput()))
+ Cbuf_AddText(cmd_local, line);
+}
+
+void Cbuf_Frame(cmd_buf_t *cbuf)
+{
+ // check for commands typed to the host
+ Cbuf_Frame_Input();
+
+// R_TimeReport("preconsole");
+
+ // execute commands queued with the defer command
+ Cbuf_Execute_Deferred(cbuf);
+ if (cbuf->size)
+ {
+ SV_LockThreadMutex();
+ Cbuf_Execute(cbuf);
+ SV_UnlockThreadMutex();
}
+
+// R_TimeReport("console");
}
/*
quake -nosound +cmd amlev1
===============
*/
-qboolean host_stuffcmdsrun = false;
-void Cmd_StuffCmds_f (void)
+static void Cmd_StuffCmds_f (cmd_state_t *cmd)
{
int i, j, l;
// this is for all commandline options combined (and is bounds checked)
char build[MAX_INPUTLINE];
- if (Cmd_Argc () != 1)
+ if (Cmd_Argc (cmd) != 1)
{
Con_Print("stuffcmds : execute command line parameters\n");
return;
host_stuffcmdsrun = true;
build[0] = 0;
l = 0;
- for (i = 0;i < com_argc;i++)
+ for (i = 0;i < sys.argc;i++)
{
- if (com_argv[i] && com_argv[i][0] == '+' && (com_argv[i][1] < '0' || com_argv[i][1] > '9') && l + strlen(com_argv[i]) - 1 <= sizeof(build) - 1)
+ if (sys.argv[i] && sys.argv[i][0] == '+' && (sys.argv[i][1] < '0' || sys.argv[i][1] > '9') && l + strlen(sys.argv[i]) - 1 <= sizeof(build) - 1)
{
j = 1;
- while (com_argv[i][j])
- build[l++] = com_argv[i][j++];
+ while (sys.argv[i][j])
+ build[l++] = sys.argv[i][j++];
i++;
- for (;i < com_argc;i++)
+ for (;i < sys.argc;i++)
{
- if (!com_argv[i])
+ if (!sys.argv[i])
continue;
- if ((com_argv[i][0] == '+' || com_argv[i][0] == '-') && (com_argv[i][1] < '0' || com_argv[i][1] > '9'))
+ if ((sys.argv[i][0] == '+' || sys.argv[i][0] == '-') && (sys.argv[i][1] < '0' || sys.argv[i][1] > '9'))
break;
- if (l + strlen(com_argv[i]) + 4 > sizeof(build) - 1)
+ if (l + strlen(sys.argv[i]) + 4 > sizeof(build) - 1)
break;
build[l++] = ' ';
- if (strchr(com_argv[i], ' '))
+ if (strchr(sys.argv[i], ' '))
build[l++] = '\"';
- for (j = 0;com_argv[i][j];j++)
- build[l++] = com_argv[i][j];
- if (strchr(com_argv[i], ' '))
+ for (j = 0;sys.argv[i][j];j++)
+ build[l++] = sys.argv[i][j];
+ if (strchr(sys.argv[i], ' '))
build[l++] = '\"';
}
build[l++] = '\n';
// now terminate the combined string and prepend it to the command buffer
// we already reserved space for the terminator
build[l++] = 0;
- Cbuf_InsertText (build);
+ Cbuf_InsertText (cmd, build);
}
+static void Cmd_Exec(cmd_state_t *cmd, const char *filename)
+{
+ char *f;
+ size_t filenameLen = strlen(filename);
+ qbool isdefaultcfg =
+ !strcmp(filename, "default.cfg") ||
+ (filenameLen >= 12 && !strcmp(filename + filenameLen - 12, "/default.cfg"));
+
+ if (!strcmp(filename, "config.cfg"))
+ {
+ filename = CONFIGFILENAME;
+ if (Sys_CheckParm("-noconfig"))
+ return; // don't execute config.cfg
+ }
+
+ f = (char *)FS_LoadFile (filename, tempmempool, false, NULL);
+ if (!f)
+ {
+ Con_Printf("couldn't exec %s\n",filename);
+ return;
+ }
+ Con_Printf("execing %s\n",filename);
+
+ // if executing default.cfg for the first time, lock the cvar defaults
+ // it may seem backwards to insert this text BEFORE the default.cfg
+ // but Cbuf_InsertText inserts before, so this actually ends up after it.
+ if (isdefaultcfg)
+ Cbuf_InsertText(cmd, "\ncvar_lockdefaults\n");
+
+ Cbuf_InsertText (cmd, f);
+ Mem_Free(f);
+
+ if (isdefaultcfg)
+ {
+ // special defaults for specific games go here, these execute before default.cfg
+ // Nehahra pushable crates malfunction in some levels if this is on
+ // Nehahra NPC AI is confused by blowupfallenzombies
+ switch(gamemode)
+ {
+ case GAME_NORMAL:
+ Cbuf_InsertText(cmd, "\n"
+"sv_gameplayfix_blowupfallenzombies 0\n"
+"sv_gameplayfix_findradiusdistancetobox 0\n"
+"sv_gameplayfix_grenadebouncedownslopes 0\n"
+"sv_gameplayfix_slidemoveprojectiles 0\n"
+"sv_gameplayfix_upwardvelocityclearsongroundflag 0\n"
+"sv_gameplayfix_setmodelrealbox 0\n"
+"sv_gameplayfix_droptofloorstartsolid 0\n"
+"sv_gameplayfix_droptofloorstartsolid_nudgetocorrect 0\n"
+"sv_gameplayfix_noairborncorpse 0\n"
+"sv_gameplayfix_noairborncorpse_allowsuspendeditems 0\n"
+"sv_gameplayfix_easierwaterjump 0\n"
+"sv_gameplayfix_delayprojectiles 0\n"
+"sv_gameplayfix_multiplethinksperframe 0\n"
+"sv_gameplayfix_fixedcheckwatertransition 0\n"
+"sv_gameplayfix_q1bsptracelinereportstexture 0\n"
+"sv_gameplayfix_swiminbmodels 0\n"
+"sv_gameplayfix_downtracesupportsongroundflag 0\n"
+"sys_ticrate 0.01388889\n"
+"r_shadow_gloss 1\n"
+"r_shadow_bumpscale_basetexture 0\n"
+"csqc_polygons_defaultmaterial_nocullface 0\n"
+ );
+ break;
+ case GAME_NEHAHRA:
+ Cbuf_InsertText(cmd, "\n"
+"sv_gameplayfix_blowupfallenzombies 0\n"
+"sv_gameplayfix_findradiusdistancetobox 0\n"
+"sv_gameplayfix_grenadebouncedownslopes 0\n"
+"sv_gameplayfix_slidemoveprojectiles 0\n"
+"sv_gameplayfix_upwardvelocityclearsongroundflag 0\n"
+"sv_gameplayfix_setmodelrealbox 0\n"
+"sv_gameplayfix_droptofloorstartsolid 0\n"
+"sv_gameplayfix_droptofloorstartsolid_nudgetocorrect 0\n"
+"sv_gameplayfix_noairborncorpse 0\n"
+"sv_gameplayfix_noairborncorpse_allowsuspendeditems 0\n"
+"sv_gameplayfix_easierwaterjump 0\n"
+"sv_gameplayfix_delayprojectiles 0\n"
+"sv_gameplayfix_multiplethinksperframe 0\n"
+"sv_gameplayfix_fixedcheckwatertransition 0\n"
+"sv_gameplayfix_q1bsptracelinereportstexture 0\n"
+"sv_gameplayfix_swiminbmodels 0\n"
+"sv_gameplayfix_downtracesupportsongroundflag 0\n"
+"sys_ticrate 0.01388889\n"
+"r_shadow_gloss 1\n"
+"r_shadow_bumpscale_basetexture 0\n"
+"csqc_polygons_defaultmaterial_nocullface 0\n"
+ );
+ break;
+ // hipnotic mission pack has issues in their 'friendly monster' ai, which seem to attempt to attack themselves for some reason when findradius() returns non-solid entities.
+ // hipnotic mission pack has issues with bobbing water entities 'jittering' between different heights on alternate frames at the default 0.0138889 ticrate, 0.02 avoids this issue
+ // hipnotic mission pack has issues in their proximity mine sticking code, which causes them to bounce off.
+ case GAME_HIPNOTIC:
+ case GAME_QUOTH:
+ Cbuf_InsertText(cmd, "\n"
+"sv_gameplayfix_blowupfallenzombies 0\n"
+"sv_gameplayfix_findradiusdistancetobox 0\n"
+"sv_gameplayfix_grenadebouncedownslopes 0\n"
+"sv_gameplayfix_slidemoveprojectiles 0\n"
+"sv_gameplayfix_upwardvelocityclearsongroundflag 0\n"
+"sv_gameplayfix_setmodelrealbox 0\n"
+"sv_gameplayfix_droptofloorstartsolid 0\n"
+"sv_gameplayfix_droptofloorstartsolid_nudgetocorrect 0\n"
+"sv_gameplayfix_noairborncorpse 0\n"
+"sv_gameplayfix_noairborncorpse_allowsuspendeditems 0\n"
+"sv_gameplayfix_easierwaterjump 0\n"
+"sv_gameplayfix_delayprojectiles 0\n"
+"sv_gameplayfix_multiplethinksperframe 0\n"
+"sv_gameplayfix_fixedcheckwatertransition 0\n"
+"sv_gameplayfix_q1bsptracelinereportstexture 0\n"
+"sv_gameplayfix_swiminbmodels 0\n"
+"sv_gameplayfix_downtracesupportsongroundflag 0\n"
+"sys_ticrate 0.02\n"
+"r_shadow_gloss 1\n"
+"r_shadow_bumpscale_basetexture 0\n"
+"csqc_polygons_defaultmaterial_nocullface 0\n"
+ );
+ break;
+ // rogue mission pack has a guardian boss that does not wake up if findradius returns one of the entities around its spawn area
+ case GAME_ROGUE:
+ Cbuf_InsertText(cmd, "\n"
+"sv_gameplayfix_blowupfallenzombies 0\n"
+"sv_gameplayfix_findradiusdistancetobox 0\n"
+"sv_gameplayfix_grenadebouncedownslopes 0\n"
+"sv_gameplayfix_slidemoveprojectiles 0\n"
+"sv_gameplayfix_upwardvelocityclearsongroundflag 0\n"
+"sv_gameplayfix_setmodelrealbox 0\n"
+"sv_gameplayfix_droptofloorstartsolid 0\n"
+"sv_gameplayfix_droptofloorstartsolid_nudgetocorrect 0\n"
+"sv_gameplayfix_noairborncorpse 0\n"
+"sv_gameplayfix_noairborncorpse_allowsuspendeditems 0\n"
+"sv_gameplayfix_easierwaterjump 0\n"
+"sv_gameplayfix_delayprojectiles 0\n"
+"sv_gameplayfix_multiplethinksperframe 0\n"
+"sv_gameplayfix_fixedcheckwatertransition 0\n"
+"sv_gameplayfix_q1bsptracelinereportstexture 0\n"
+"sv_gameplayfix_swiminbmodels 0\n"
+"sv_gameplayfix_downtracesupportsongroundflag 0\n"
+"sys_ticrate 0.01388889\n"
+"r_shadow_gloss 1\n"
+"r_shadow_bumpscale_basetexture 0\n"
+"csqc_polygons_defaultmaterial_nocullface 0\n"
+ );
+ break;
+ case GAME_TENEBRAE:
+ Cbuf_InsertText(cmd, "\n"
+"sv_gameplayfix_blowupfallenzombies 0\n"
+"sv_gameplayfix_findradiusdistancetobox 0\n"
+"sv_gameplayfix_grenadebouncedownslopes 0\n"
+"sv_gameplayfix_slidemoveprojectiles 0\n"
+"sv_gameplayfix_upwardvelocityclearsongroundflag 0\n"
+"sv_gameplayfix_setmodelrealbox 0\n"
+"sv_gameplayfix_droptofloorstartsolid 0\n"
+"sv_gameplayfix_droptofloorstartsolid_nudgetocorrect 0\n"
+"sv_gameplayfix_noairborncorpse 0\n"
+"sv_gameplayfix_noairborncorpse_allowsuspendeditems 0\n"
+"sv_gameplayfix_easierwaterjump 0\n"
+"sv_gameplayfix_delayprojectiles 0\n"
+"sv_gameplayfix_multiplethinksperframe 0\n"
+"sv_gameplayfix_fixedcheckwatertransition 0\n"
+"sv_gameplayfix_q1bsptracelinereportstexture 0\n"
+"sv_gameplayfix_swiminbmodels 0\n"
+"sv_gameplayfix_downtracesupportsongroundflag 0\n"
+"sys_ticrate 0.01388889\n"
+"r_shadow_gloss 2\n"
+"r_shadow_bumpscale_basetexture 4\n"
+"csqc_polygons_defaultmaterial_nocullface 0\n"
+ );
+ break;
+ case GAME_NEXUIZ:
+ Cbuf_InsertText(cmd, "\n"
+"sv_gameplayfix_blowupfallenzombies 1\n"
+"sv_gameplayfix_findradiusdistancetobox 1\n"
+"sv_gameplayfix_grenadebouncedownslopes 1\n"
+"sv_gameplayfix_slidemoveprojectiles 1\n"
+"sv_gameplayfix_upwardvelocityclearsongroundflag 1\n"
+"sv_gameplayfix_setmodelrealbox 1\n"
+"sv_gameplayfix_droptofloorstartsolid 1\n"
+"sv_gameplayfix_droptofloorstartsolid_nudgetocorrect 1\n"
+"sv_gameplayfix_noairborncorpse 1\n"
+"sv_gameplayfix_noairborncorpse_allowsuspendeditems 1\n"
+"sv_gameplayfix_easierwaterjump 1\n"
+"sv_gameplayfix_delayprojectiles 1\n"
+"sv_gameplayfix_multiplethinksperframe 1\n"
+"sv_gameplayfix_fixedcheckwatertransition 1\n"
+"sv_gameplayfix_q1bsptracelinereportstexture 1\n"
+"sv_gameplayfix_swiminbmodels 1\n"
+"sv_gameplayfix_downtracesupportsongroundflag 1\n"
+"sys_ticrate 0.01388889\n"
+"sv_gameplayfix_q2airaccelerate 1\n"
+"sv_gameplayfix_stepmultipletimes 1\n"
+"csqc_polygons_defaultmaterial_nocullface 1\n"
+"con_chatsound_team_mask 13\n"
+ );
+ break;
+ case GAME_XONOTIC:
+ case GAME_VORETOURNAMENT:
+ // compatibility for versions prior to 2020-05-25, this can be overridden in newer versions to get the default behavior and be consistent with FTEQW engine
+ Cbuf_InsertText(cmd, "\n"
+"csqc_polygons_defaultmaterial_nocullface 1\n"
+"con_chatsound_team_mask 13\n"
+"sv_gameplayfix_customstats 1\n"
+ );
+ break;
+ // Steel Storm: Burning Retribution csqc misinterprets CSQC_InputEvent if type is a value other than 0 or 1
+ case GAME_STEELSTORM:
+ Cbuf_InsertText(cmd, "\n"
+"sv_gameplayfix_blowupfallenzombies 1\n"
+"sv_gameplayfix_findradiusdistancetobox 1\n"
+"sv_gameplayfix_grenadebouncedownslopes 1\n"
+"sv_gameplayfix_slidemoveprojectiles 1\n"
+"sv_gameplayfix_upwardvelocityclearsongroundflag 1\n"
+"sv_gameplayfix_setmodelrealbox 1\n"
+"sv_gameplayfix_droptofloorstartsolid 1\n"
+"sv_gameplayfix_droptofloorstartsolid_nudgetocorrect 1\n"
+"sv_gameplayfix_noairborncorpse 1\n"
+"sv_gameplayfix_noairborncorpse_allowsuspendeditems 1\n"
+"sv_gameplayfix_easierwaterjump 1\n"
+"sv_gameplayfix_delayprojectiles 1\n"
+"sv_gameplayfix_multiplethinksperframe 1\n"
+"sv_gameplayfix_fixedcheckwatertransition 1\n"
+"sv_gameplayfix_q1bsptracelinereportstexture 1\n"
+"sv_gameplayfix_swiminbmodels 1\n"
+"sv_gameplayfix_downtracesupportsongroundflag 1\n"
+"sys_ticrate 0.01388889\n"
+"cl_csqc_generatemousemoveevents 0\n"
+"csqc_polygons_defaultmaterial_nocullface 1\n"
+ );
+ break;
+ default:
+ Cbuf_InsertText(cmd, "\n"
+"sv_gameplayfix_blowupfallenzombies 1\n"
+"sv_gameplayfix_findradiusdistancetobox 1\n"
+"sv_gameplayfix_grenadebouncedownslopes 1\n"
+"sv_gameplayfix_slidemoveprojectiles 1\n"
+"sv_gameplayfix_upwardvelocityclearsongroundflag 1\n"
+"sv_gameplayfix_setmodelrealbox 1\n"
+"sv_gameplayfix_droptofloorstartsolid 1\n"
+"sv_gameplayfix_droptofloorstartsolid_nudgetocorrect 1\n"
+"sv_gameplayfix_noairborncorpse 1\n"
+"sv_gameplayfix_noairborncorpse_allowsuspendeditems 1\n"
+"sv_gameplayfix_easierwaterjump 1\n"
+"sv_gameplayfix_delayprojectiles 1\n"
+"sv_gameplayfix_multiplethinksperframe 1\n"
+"sv_gameplayfix_fixedcheckwatertransition 1\n"
+"sv_gameplayfix_q1bsptracelinereportstexture 1\n"
+"sv_gameplayfix_swiminbmodels 1\n"
+"sv_gameplayfix_downtracesupportsongroundflag 1\n"
+"sys_ticrate 0.01388889\n"
+"csqc_polygons_defaultmaterial_nocullface 0\n"
+ );
+ break;
+ }
+ }
+}
/*
===============
Cmd_Exec_f
===============
*/
-static void Cmd_Exec_f (void)
+static void Cmd_Exec_f (cmd_state_t *cmd)
{
- char *f;
+ fssearch_t *s;
+ int i;
- if (Cmd_Argc () != 2)
+ if (Cmd_Argc(cmd) != 2)
{
Con_Print("exec <filename> : execute a script file\n");
return;
}
- f = (char *)FS_LoadFile (Cmd_Argv(1), tempmempool, false, NULL);
- if (!f)
+ s = FS_Search(Cmd_Argv(cmd, 1), true, true, NULL);
+ if(!s || !s->numfilenames)
{
- Con_Printf("couldn't exec %s\n",Cmd_Argv(1));
+ Con_Printf("couldn't exec %s\n",Cmd_Argv(cmd, 1));
return;
}
- Con_Printf("execing %s\n",Cmd_Argv(1));
- // if executing default.cfg for the first time, lock the cvar defaults
- // it may seem backwards to insert this text BEFORE the default.cfg
- // but Cbuf_InsertText inserts before, so this actually ends up after it.
- if (!strcmp(Cmd_Argv(1), "default.cfg"))
- Cbuf_InsertText("\ncvar_lockdefaults\n");
+ for(i = 0; i < s->numfilenames; ++i)
+ Cmd_Exec(cmd, s->filenames[i]);
- // insert newline after the text to make sure the last line is terminated (some text editors omit the trailing newline)
- // (note: insertion order here is backwards from execution order, so this adds it after the text, by calling it before...)
- Cbuf_InsertText ("\n");
- Cbuf_InsertText (f);
- Mem_Free(f);
+ FS_FreeSearch(s);
}
Just prints the rest of the line to the console
===============
*/
-static void Cmd_Echo_f (void)
+static void Cmd_Echo_f (cmd_state_t *cmd)
{
int i;
- for (i=1 ; i<Cmd_Argc() ; i++)
- Con_Printf("%s ",Cmd_Argv(i));
+ for (i=1 ; i<Cmd_Argc(cmd) ; i++)
+ Con_Printf("%s ",Cmd_Argv(cmd, i));
Con_Print("\n");
}
Toggles a specified console variable amongst the values specified (default is 0 and 1)
===============
*/
-static void Cmd_Toggle_f(void)
+static void Cmd_Toggle_f(cmd_state_t *cmd)
{
// Acquire Number of Arguments
- int nNumArgs = Cmd_Argc();
+ int nNumArgs = Cmd_Argc(cmd);
if(nNumArgs == 1)
// No Arguments Specified; Print Usage
else
{ // Correct Arguments Specified
// Acquire Potential CVar
- cvar_t* cvCVar = Cvar_FindVar( Cmd_Argv(1) );
+ cvar_t* cvCVar = Cvar_FindVar(cmd->cvars, Cmd_Argv(cmd, 1), cmd->cvars_flagsmask);
if(cvCVar != NULL)
{ // Valid CVar
else
if(nNumArgs == 3)
{ // 0 and Specified Usage
- if(cvCVar->integer == atoi(Cmd_Argv(2) ) )
+ if(cvCVar->integer == atoi(Cmd_Argv(cmd, 2) ) )
// CVar is Specified Value; // Reset to 0
Cvar_SetValueQuick(cvCVar, 0);
else
if(cvCVar->integer == 0)
// CVar is 0; Specify Value
- Cvar_SetQuick(cvCVar, Cmd_Argv(2) );
+ Cvar_SetQuick(cvCVar, Cmd_Argv(cmd, 2) );
else
// CVar does not match; Reset to 0
Cvar_SetValueQuick(cvCVar, 0);
for(nCnt = 2; nCnt < nNumArgs; nCnt++)
{ // Cycle through Values
- if( strcmp(cvCVar->string, Cmd_Argv(nCnt) ) == 0)
+ if( strcmp(cvCVar->string, Cmd_Argv(cmd, nCnt) ) == 0)
{ // Current Value Located; Increment to Next
if( (nCnt + 1) == nNumArgs)
// Max Value Reached; Reset
- Cvar_SetQuick(cvCVar, Cmd_Argv(2) );
+ Cvar_SetQuick(cvCVar, Cmd_Argv(cmd, 2) );
else
// Next Value
- Cvar_SetQuick(cvCVar, Cmd_Argv(nCnt + 1) );
+ Cvar_SetQuick(cvCVar, Cmd_Argv(cmd, nCnt + 1) );
// End Loop
nCnt = nNumArgs;
}
if(!bFound)
// Value not Found; Reset to Original
- Cvar_SetQuick(cvCVar, Cmd_Argv(2) );
+ Cvar_SetQuick(cvCVar, Cmd_Argv(cmd, 2) );
}
}
else
{ // Invalid CVar
- Con_Printf("ERROR : CVar '%s' not found\n", Cmd_Argv(1) );
+ Con_Printf("ERROR : CVar '%s' not found\n", Cmd_Argv(cmd, 1) );
}
}
}
Creates a new command that executes a command string (possibly ; seperated)
===============
*/
-static void Cmd_Alias_f (void)
+static void Cmd_Alias_f (cmd_state_t *cmd)
{
- cmdalias_t *a;
- char cmd[MAX_INPUTLINE];
+ cmd_alias_t *a;
+ char line[MAX_INPUTLINE];
int i, c;
const char *s;
size_t alloclen;
- if (Cmd_Argc() == 1)
+ if (Cmd_Argc(cmd) == 1)
{
Con_Print("Current alias commands:\n");
- for (a = cmd_alias ; a ; a=a->next)
- Con_Printf("%s : %s\n", a->name, a->value);
+ for (a = cmd->userdefined->alias ; a ; a=a->next)
+ Con_Printf("%s : %s", a->name, a->value);
return;
}
- s = Cmd_Argv(1);
+ s = Cmd_Argv(cmd, 1);
if (strlen(s) >= MAX_ALIAS_NAME)
{
Con_Print("Alias name is too long\n");
}
// if the alias already exists, reuse it
- for (a = cmd_alias ; a ; a=a->next)
+ for (a = cmd->userdefined->alias ; a ; a=a->next)
{
if (!strcmp(s, a->name))
{
if (!a)
{
- cmdalias_t *prev, *current;
+ cmd_alias_t *prev, *current;
- a = (cmdalias_t *)Z_Malloc (sizeof(cmdalias_t));
+ a = (cmd_alias_t *)Z_Malloc (sizeof(cmd_alias_t));
strlcpy (a->name, s, sizeof (a->name));
// insert it at the right alphanumeric position
- for( prev = NULL, current = cmd_alias ; current && strcmp( current->name, a->name ) < 0 ; prev = current, current = current->next )
+ for( prev = NULL, current = cmd->userdefined->alias ; current && strcmp( current->name, a->name ) < 0 ; prev = current, current = current->next )
;
if( prev ) {
prev->next = a;
} else {
- cmd_alias = a;
+ cmd->userdefined->alias = a;
}
a->next = current;
}
// copy the rest of the command line
- cmd[0] = 0; // start out with a null string
- c = Cmd_Argc();
- for (i=2 ; i< c ; i++)
+ line[0] = 0; // start out with a null string
+ c = Cmd_Argc(cmd);
+ for (i=2 ; i < c ; i++)
{
- strlcat (cmd, Cmd_Argv(i), sizeof (cmd));
- if (i != c)
- strlcat (cmd, " ", sizeof (cmd));
+ if (i != 2)
+ strlcat (line, " ", sizeof (line));
+ strlcat (line, Cmd_Argv(cmd, i), sizeof (line));
}
- strlcat (cmd, "\n", sizeof (cmd));
+ strlcat (line, "\n", sizeof (line));
- alloclen = strlen (cmd) + 1;
+ alloclen = strlen (line) + 1;
+ if(alloclen >= 2)
+ line[alloclen - 2] = '\n'; // to make sure a newline is appended even if too long
a->value = (char *)Z_Malloc (alloclen);
- memcpy (a->value, cmd, alloclen);
+ memcpy (a->value, line, alloclen);
}
/*
-=============================================================================
-
- COMMAND EXECUTION
+===============
+Cmd_UnAlias_f
-=============================================================================
+Remove existing aliases.
+===============
*/
-
-typedef struct cmd_function_s
+static void Cmd_UnAlias_f (cmd_state_t *cmd)
{
- struct cmd_function_s *next;
- const char *name;
- const char *description;
- xcommand_t consolefunction;
- xcommand_t clientfunction;
- qboolean csqcfunc;
-} cmd_function_t;
+ cmd_alias_t *a, *p;
+ int i;
+ const char *s;
-static int cmd_argc;
-static const char *cmd_argv[MAX_ARGS];
-static const char *cmd_null_string = "";
-static const char *cmd_args;
-cmd_source_t cmd_source;
+ if(Cmd_Argc(cmd) == 1)
+ {
+ Con_Print("unalias: Usage: unalias alias1 [alias2 ...]\n");
+ return;
+ }
+
+ for(i = 1; i < Cmd_Argc(cmd); ++i)
+ {
+ s = Cmd_Argv(cmd, i);
+ p = NULL;
+ for(a = cmd->userdefined->alias; a; p = a, a = a->next)
+ {
+ if(!strcmp(s, a->name))
+ {
+ if (a->initstate) // we can not remove init aliases
+ continue;
+ if(a == cmd->userdefined->alias)
+ cmd->userdefined->alias = a->next;
+ if(p)
+ p->next = a->next;
+ Z_Free(a->value);
+ Z_Free(a);
+ break;
+ }
+ }
+ if(!a)
+ Con_Printf("unalias: %s alias not found\n", s);
+ }
+}
+/*
+=============================================================================
+
+ COMMAND EXECUTION
-static cmd_function_t *cmd_functions; // possible commands to execute
+=============================================================================
+*/
-static const char *Cmd_GetDirectCvarValue(const char *varname, cmdalias_t *alias, qboolean *is_multiple)
+static const char *Cmd_GetDirectCvarValue(cmd_state_t *cmd, const char *varname, cmd_alias_t *alias, qbool *is_multiple)
{
cvar_t *cvar;
long argno;
char *endptr;
+ static char vabuf[1024]; // cmd_mutex
if(is_multiple)
*is_multiple = false;
{
if(is_multiple)
*is_multiple = true;
- return Cmd_Args();
+ return Cmd_Args(cmd);
+ }
+ else if(!strcmp(varname, "#"))
+ {
+ return va(vabuf, sizeof(vabuf), "%d", Cmd_Argc(cmd));
}
else if(varname[strlen(varname) - 1] == '-')
{
if(endptr == varname + strlen(varname) - 1)
{
// whole string is a number, apart from the -
- const char *p = Cmd_Args();
+ const char *p = Cmd_Args(cmd);
for(; argno > 1; --argno)
if(!COM_ParseToken_Console(&p))
break;
*is_multiple = true;
// kill pre-argument whitespace
- for (;*p && *p <= ' ';p++)
+ for (;*p && ISWHITESPACE(*p);p++)
;
return p;
{
// whole string is a number
// NOTE: we already made sure we don't have an empty cvar name!
- if(argno >= 0 && argno < Cmd_Argc())
- return Cmd_Argv(argno);
+ if(argno >= 0 && argno < Cmd_Argc(cmd))
+ return Cmd_Argv(cmd, argno);
}
}
}
- if((cvar = Cvar_FindVar(varname)) && !(cvar->flags & CVAR_PRIVATE))
+ if((cvar = Cvar_FindVar(cmd->cvars, varname, cmd->cvars_flagsmask)) && !(cvar->flags & CF_PRIVATE))
return cvar->string;
return NULL;
}
-qboolean Cmd_QuoteString(char *out, size_t outlen, const char *in, const char *quoteset)
+qbool Cmd_QuoteString(char *out, size_t outlen, const char *in, const char *quoteset, qbool putquotes)
{
- qboolean quote_quot = !!strchr(quoteset, '"');
- qboolean quote_backslash = !!strchr(quoteset, '\\');
- qboolean quote_dollar = !!strchr(quoteset, '$');
+ qbool quote_quot = !!strchr(quoteset, '"');
+ qbool quote_backslash = !!strchr(quoteset, '\\');
+ qbool quote_dollar = !!strchr(quoteset, '$');
+
+ if(putquotes)
+ {
+ if(outlen <= 2)
+ {
+ *out++ = 0;
+ return false;
+ }
+ *out++ = '"'; --outlen;
+ --outlen;
+ }
while(*in)
{
if(*in == '"' && quote_quot)
{
if(outlen <= 2)
- {
- *out++ = 0;
- return false;
- }
+ goto fail;
*out++ = '\\'; --outlen;
*out++ = '"'; --outlen;
}
else if(*in == '\\' && quote_backslash)
{
if(outlen <= 2)
- {
- *out++ = 0;
- return false;
- }
+ goto fail;
*out++ = '\\'; --outlen;
*out++ = '\\'; --outlen;
}
else if(*in == '$' && quote_dollar)
{
if(outlen <= 2)
- {
- *out++ = 0;
- return false;
- }
+ goto fail;
*out++ = '$'; --outlen;
*out++ = '$'; --outlen;
}
else
{
if(outlen <= 1)
- {
- *out++ = 0;
- return false;
- }
+ goto fail;
*out++ = *in; --outlen;
}
++in;
}
+ if(putquotes)
+ *out++ = '"';
*out++ = 0;
return true;
+fail:
+ if(putquotes)
+ *out++ = '"';
+ *out++ = 0;
+ return false;
}
-static const char *Cmd_GetCvarValue(const char *var, size_t varlen, cmdalias_t *alias)
+static const char *Cmd_GetCvarValue(cmd_state_t *cmd, const char *var, size_t varlen, cmd_alias_t *alias)
{
- static char varname[MAX_INPUTLINE];
- static char varval[MAX_INPUTLINE];
- const char *varstr;
+ static char varname[MAX_INPUTLINE]; // cmd_mutex
+ static char varval[MAX_INPUTLINE]; // cmd_mutex
+ const char *varstr = NULL;
char *varfunc;
+ qbool required = false;
+ qbool optional = false;
+ static char asis[] = "asis"; // just to suppress const char warnings
if(varlen >= MAX_INPUTLINE)
varlen = MAX_INPUTLINE - 1;
if(*var == 0)
{
// empty cvar name?
- return NULL;
+ if(alias)
+ Con_Printf(CON_WARN "Warning: Could not expand $ in alias %s\n", alias->name);
+ else
+ Con_Printf(CON_WARN "Warning: Could not expand $\n");
+ return "$";
}
- varstr = NULL;
+ if(varfunc)
+ {
+ char *p;
+ // ? means optional
+ while((p = strchr(varfunc, '?')))
+ {
+ optional = true;
+ memmove(p, p+1, strlen(p)); // with final NUL
+ }
+ // ! means required
+ while((p = strchr(varfunc, '!')))
+ {
+ required = true;
+ memmove(p, p+1, strlen(p)); // with final NUL
+ }
+ // kill spaces
+ while((p = strchr(varfunc, ' ')))
+ {
+ memmove(p, p+1, strlen(p)); // with final NUL
+ }
+ // if no function is left, NULL it
+ if(!*varfunc)
+ varfunc = NULL;
+ }
if(varname[0] == '$')
- varstr = Cmd_GetDirectCvarValue(Cmd_GetDirectCvarValue(varname + 1, alias, NULL), alias, NULL);
+ varstr = Cmd_GetDirectCvarValue(cmd, Cmd_GetDirectCvarValue(cmd, varname + 1, alias, NULL), alias, NULL);
else
{
- qboolean is_multiple = false;
+ qbool is_multiple = false;
// Exception: $* and $n- don't use the quoted form by default
- varstr = Cmd_GetDirectCvarValue(varname, alias, &is_multiple);
+ varstr = Cmd_GetDirectCvarValue(cmd, varname, alias, &is_multiple);
if(is_multiple)
- varfunc = "asis";
+ if(!varfunc)
+ varfunc = asis;
}
if(!varstr)
{
- if(alias)
- Con_Printf("Warning: Could not expand $%s in alias %s\n", varname, alias->name);
+ if(required)
+ {
+ if(alias)
+ Con_Printf(CON_ERROR "Error: Could not expand $%s in alias %s\n", varname, alias->name);
+ else
+ Con_Printf(CON_ERROR "Error: Could not expand $%s\n", varname);
+ return NULL;
+ }
+ else if(optional)
+ {
+ return "";
+ }
else
- Con_Printf("Warning: Could not expand $%s\n", varname);
- return NULL;
+ {
+ if(alias)
+ Con_Printf(CON_WARN "Warning: Could not expand $%s in alias %s\n", varname, alias->name);
+ else
+ Con_Printf(CON_WARN "Warning: Could not expand $%s\n", varname);
+ dpsnprintf(varval, sizeof(varval), "$%s", varname);
+ return varval;
+ }
}
if(!varfunc || !strcmp(varfunc, "q")) // note: quoted form is default, use "asis" to override!
{
// quote it so it can be used inside double quotes
// we just need to replace " by \", and of course, double backslashes
- Cmd_QuoteString(varval, sizeof(varval), varstr, "\"\\");
+ Cmd_QuoteString(varval, sizeof(varval), varstr, "\"\\", false);
return varval;
}
else if(!strcmp(varfunc, "asis"))
/*
Cmd_PreprocessString
-Preprocesses strings and replaces $*, $param#, $cvar accordingly
+Preprocesses strings and replaces $*, $param#, $cvar accordingly. Also strips comments.
*/
-static void Cmd_PreprocessString( const char *intext, char *outtext, unsigned maxoutlen, cmdalias_t *alias ) {
+static qbool Cmd_PreprocessString(cmd_state_t *cmd, const char *intext, char *outtext, unsigned maxoutlen, cmd_alias_t *alias ) {
const char *in;
size_t eat, varlen;
unsigned outlen;
// don't crash if there's no room in the outtext buffer
if( maxoutlen == 0 ) {
- return;
+ return false;
}
maxoutlen--; // because of \0
// that way)
// - ${var asis} inserts the cvar value as is, without doing this
// quoting
+ // - ${var ?} silently expands to the empty string if
+ // $var does not exist
+ // - ${var !} fails expansion and executes nothing if
+ // $var does not exist
// - prefix the cvar name with a dollar sign to do indirection;
// for example, if $x has the value timelimit, ${$x} will return
// the value of $timelimit
// parameters, without extra quoting, so one can use $* to just
// pass all parameters around. All parameters starting from $n
// can be referred to as $n- (so $* is equivalent to $1-).
+ // - ${* q} and ${n- q} force quoting anyway
//
// Note: when expanding an alias, cvar expansion is done in the SAME step
// as alias expansion so that alias parameters or cvar values containing
varlen = strcspn(in + 1, "}");
if(in[varlen + 1] == '}')
{
- val = Cmd_GetCvarValue(in + 1, varlen, alias);
+ val = Cmd_GetCvarValue(cmd, in + 1, varlen, alias);
+ if(!val)
+ return false;
eat = varlen + 2;
}
else
eat = varlen + 1;
}
} else {
- varlen = strspn(in, "*0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ_-");
- val = Cmd_GetCvarValue(in, varlen, alias);
+ varlen = strspn(in, "#*0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ_-");
+ val = Cmd_GetCvarValue(cmd, in, varlen, alias);
+ if(!val)
+ return false;
eat = varlen;
}
if(val)
--eat;
}
}
- } else {
- outtext[outlen++] = *in++;
}
+ else
+ outtext[outlen++] = *in++;
}
outtext[outlen] = 0;
+ return true;
}
/*
Called for aliases and fills in the alias into the cbuffer
============
*/
-static void Cmd_ExecuteAlias (cmdalias_t *alias)
+static void Cmd_ExecuteAlias (cmd_state_t *cmd, cmd_alias_t *alias)
{
- static char buffer[ MAX_INPUTLINE ];
- static char buffer2[ MAX_INPUTLINE ];
- Cmd_PreprocessString( alias->value, buffer, sizeof(buffer) - 2, alias );
+ static char buffer[ MAX_INPUTLINE ]; // cmd_mutex
+ static char buffer2[ MAX_INPUTLINE ]; // cmd_mutex
+ qbool ret = Cmd_PreprocessString( cmd, alias->value, buffer, sizeof(buffer) - 2, alias );
+ if(!ret)
+ return;
// insert at start of command buffer, so that aliases execute in order
// (fixes bug introduced by Black on 20050705)
// Note: Cbuf_PreprocessString will be called on this string AGAIN! So we
// have to make sure that no second variable expansion takes place, otherwise
// alias parameters containing dollar signs can have bad effects.
- Cmd_QuoteString(buffer2, sizeof(buffer2), buffer, "$");
- Cbuf_InsertText( buffer2 );
+ Cmd_QuoteString(buffer2, sizeof(buffer2), buffer, "$", false);
+ Cbuf_InsertText(cmd, buffer2);
}
/*
========
*/
-static void Cmd_List_f (void)
+static void Cmd_List_f (cmd_state_t *cmd)
{
- cmd_function_t *cmd;
+ cmd_function_t *func;
const char *partial;
- int len, count;
+ size_t len;
+ int count;
+ qbool ispattern;
- if (Cmd_Argc() > 1)
+ if (Cmd_Argc(cmd) > 1)
{
- partial = Cmd_Argv (1);
- len = (int)strlen(partial);
+ partial = Cmd_Argv(cmd, 1);
+ len = strlen(partial);
+ ispattern = (strchr(partial, '*') || strchr(partial, '?'));
}
else
{
partial = NULL;
len = 0;
+ ispattern = false;
}
count = 0;
- for (cmd = cmd_functions; cmd; cmd = cmd->next)
+ for (func = cmd->userdefined->qc_functions; func; func = func->next)
+ {
+ if (partial && (ispattern ? !matchpattern_with_separator(func->name, partial, false, "", false) : strncmp(partial, func->name, len)))
+ continue;
+ Con_Printf("%s : %s\n", func->name, func->description);
+ count++;
+ }
+ for (func = cmd->engine_functions; func; func = func->next)
{
- if (partial && strncmp(partial, cmd->name, len))
+ if (partial && (ispattern ? !matchpattern_with_separator(func->name, partial, false, "", false) : strncmp(partial, func->name, len)))
continue;
- Con_Printf("%s : %s\n", cmd->name, cmd->description);
+ Con_Printf("%s : %s\n", func->name, func->description);
count++;
}
- if (partial)
- Con_Printf("%i Command%s beginning with \"%s\"\n\n", count, (count > 1) ? "s" : "", partial);
+ if (len)
+ {
+ if(ispattern)
+ Con_Printf("%i Command%s matching \"%s\"\n\n", count, (count > 1) ? "s" : "", partial);
+ else
+ Con_Printf("%i Command%s beginning with \"%s\"\n\n", count, (count > 1) ? "s" : "", partial);
+ }
else
Con_Printf("%i Command%s\n\n", count, (count > 1) ? "s" : "");
}
+static void Cmd_Apropos_f(cmd_state_t *cmd)
+{
+ cmd_function_t *func;
+ cvar_t *cvar;
+ cmd_alias_t *alias;
+ const char *partial;
+ int count;
+ qbool ispattern;
+ char vabuf[1024];
+
+ if (Cmd_Argc(cmd) > 1)
+ partial = Cmd_Args(cmd);
+ else
+ {
+ Con_Printf("usage: %s <string>\n",Cmd_Argv(cmd, 0));
+ return;
+ }
+
+ ispattern = partial && (strchr(partial, '*') || strchr(partial, '?'));
+ if(!ispattern)
+ partial = va(vabuf, sizeof(vabuf), "*%s*", partial);
+
+ count = 0;
+ for (cvar = cmd->cvars->vars; cvar; cvar = cvar->next)
+ {
+ if (matchpattern_with_separator(cvar->name, partial, true, "", false) ||
+ matchpattern_with_separator(cvar->description, partial, true, "", false))
+ {
+ Con_Printf ("cvar ");
+ Cvar_PrintHelp(cvar, cvar->name, true);
+ count++;
+ }
+ for (char **cvar_alias = cvar->aliases; cvar_alias && *cvar_alias; cvar_alias++)
+ {
+ if (matchpattern_with_separator(*cvar_alias, partial, true, "", false))
+ {
+ Con_Printf ("cvar ");
+ Cvar_PrintHelp(cvar, *cvar_alias, true);
+ count++;
+ }
+ }
+ }
+ for (func = cmd->userdefined->qc_functions; func; func = func->next)
+ {
+ if (!matchpattern_with_separator(func->name, partial, true, "", false))
+ if (!matchpattern_with_separator(func->description, partial, true, "", false))
+ continue;
+ Con_Printf("command ^2%s^7: %s\n", func->name, func->description);
+ count++;
+ }
+ for (func = cmd->engine_functions; func; func = func->next)
+ {
+ if (!matchpattern_with_separator(func->name, partial, true, "", false))
+ if (!matchpattern_with_separator(func->description, partial, true, "", false))
+ continue;
+ Con_Printf("command ^2%s^7: %s\n", func->name, func->description);
+ count++;
+ }
+ for (alias = cmd->userdefined->alias; alias; alias = alias->next)
+ {
+ // procede here a bit differently as an alias value always got a final \n
+ if (!matchpattern_with_separator(alias->name, partial, true, "", false))
+ if (!matchpattern_with_separator(alias->value, partial, true, "\n", false)) // when \n is as separator wildcards don't match it
+ continue;
+ Con_Printf("alias ^5%s^7: %s", alias->name, alias->value); // do not print an extra \n
+ count++;
+ }
+ Con_Printf("%i result%s\n\n", count, (count > 1) ? "s" : "");
+}
+
+static cmd_state_t *Cmd_AddInterpreter(cmd_buf_t *cbuf, cvar_state_t *cvars, int cvars_flagsmask, int cmds_flagsmask, cmd_userdefined_t *userdefined)
+{
+ cmd_state_t *cmd = (cmd_state_t *)Mem_Alloc(tempmempool, sizeof(cmd_state_t));
+
+ cmd->mempool = Mem_AllocPool("commands", 0, NULL);
+ // space for commands and script files
+ cmd->cbuf = cbuf;
+ cmd->null_string = "";
+
+ cmd->cvars = cvars;
+ cmd->cvars_flagsmask = cvars_flagsmask;
+ cmd->cmd_flags = cmds_flagsmask;
+ cmd->userdefined = userdefined;
+
+ return cmd;
+}
+
/*
============
Cmd_Init
============
*/
-void Cmd_Init (void)
-{
- cmd_mempool = Mem_AllocPool("commands", 0, NULL);
- // space for commands and script files
- cmd_text.data = cmd_text_buf;
- cmd_text.maxsize = sizeof(cmd_text_buf);
- cmd_text.cursize = 0;
-}
-
-void Cmd_Init_Commands (void)
+void Cmd_Init(void)
{
+ cmd_buf_t *cbuf;
+ cbuf_mempool = Mem_AllocPool("Command buffer", 0, NULL);
+ cbuf = (cmd_buf_t *)Mem_Alloc(cbuf_mempool, sizeof(cmd_buf_t));
+ cbuf->maxsize = 655360;
+ cbuf->lock = Thread_CreateMutex();
+ cbuf->wait = false;
+ host.cbuf = cbuf;
+
+ cbuf->start.prev = cbuf->start.next = &(cbuf->start);
+ cbuf->deferred.prev = cbuf->deferred.next = &(cbuf->deferred);
+ cbuf->free.prev = cbuf->free.next = &(cbuf->free);
+
+ // FIXME: Get rid of cmd_iter_all eventually. This is just a hack to reduce the amount of work to make the interpreters dynamic.
+ cmd_iter_all = (cmd_iter_t *)Mem_Alloc(tempmempool, sizeof(cmd_iter_t) * 3);
+
+ // local console
+ cmd_iter_all[0].cmd = cmd_local = Cmd_AddInterpreter(cbuf, &cvars_all, CF_CLIENT | CF_SERVER, CF_CLIENT | CF_CLIENT_FROM_SERVER | CF_SERVER_FROM_CLIENT, &cmd_userdefined_all);
+ cmd_local->Handle = Cmd_CL_Callback;
+ cmd_local->NotFound = NULL;
+
+ // server commands received from clients have no reason to access cvars, cvar expansion seems perilous.
+ cmd_iter_all[1].cmd = cmd_serverfromclient = Cmd_AddInterpreter(cbuf, &cvars_null, 0, CF_SERVER_FROM_CLIENT | CF_USERINFO, &cmd_userdefined_null);
+ cmd_serverfromclient->Handle = Cmd_SV_Callback;
+ cmd_serverfromclient->NotFound = Cmd_SV_NotFound;
+
+ cmd_iter_all[2].cmd = NULL;
//
// register our commands
//
- Cmd_AddCommand ("stuffcmds",Cmd_StuffCmds_f, "execute commandline parameters (must be present in quake.rc script)");
- Cmd_AddCommand ("exec",Cmd_Exec_f, "execute a script file");
- Cmd_AddCommand ("echo",Cmd_Echo_f, "print a message to the console (useful in scripts)");
- Cmd_AddCommand ("alias",Cmd_Alias_f, "create a script function (parameters are passed in as $1 through $9, and $* for all parameters)");
- Cmd_AddCommand ("cmd", Cmd_ForwardToServer, "send a console commandline to the server (used by some mods)");
- Cmd_AddCommand ("wait", Cmd_Wait_f, "make script execution wait for next rendered frame");
- Cmd_AddCommand ("set", Cvar_Set_f, "create or change the value of a console variable");
- Cmd_AddCommand ("seta", Cvar_SetA_f, "create or change the value of a console variable that will be saved to config.cfg");
+ // client-only commands
+ Cmd_AddCommand(CF_SHARED, "wait", Cmd_Wait_f, "make script execution wait for next rendered frame");
+ Cmd_AddCommand(CF_CLIENT, "cprint", Cmd_Centerprint_f, "print something at the screen center");
+
+ // maintenance commands used for upkeep of cvars and saved configs
+ Cmd_AddCommand(CF_SHARED, "stuffcmds", Cmd_StuffCmds_f, "execute commandline parameters (must be present in quake.rc script)");
+ Cmd_AddCommand(CF_SHARED, "cvar_lockdefaults", Cvar_LockDefaults_f, "stores the current values of all cvars into their default values, only used once during startup after parsing default.cfg");
+ Cmd_AddCommand(CF_SHARED, "cvar_resettodefaults_all", Cvar_ResetToDefaults_All_f, "sets all cvars to their locked default values");
+ Cmd_AddCommand(CF_SHARED, "cvar_resettodefaults_nosaveonly", Cvar_ResetToDefaults_NoSaveOnly_f, "sets all non-saved cvars to their locked default values (variables that will not be saved to config.cfg)");
+ Cmd_AddCommand(CF_SHARED, "cvar_resettodefaults_saveonly", Cvar_ResetToDefaults_SaveOnly_f, "sets all saved cvars to their locked default values (variables that will be saved to config.cfg)");
+
+ // general console commands used in multiple environments
+ Cmd_AddCommand(CF_SHARED, "exec", Cmd_Exec_f, "execute a script file");
+ Cmd_AddCommand(CF_SHARED, "echo",Cmd_Echo_f, "print a message to the console (useful in scripts)");
+ Cmd_AddCommand(CF_SHARED, "alias",Cmd_Alias_f, "create a script function (parameters are passed in as $X (being X a number), $* for all parameters, $X- for all parameters starting from $X). Without arguments show the list of all alias");
+ Cmd_AddCommand(CF_SHARED, "unalias",Cmd_UnAlias_f, "remove an alias");
+ Cmd_AddCommand(CF_SHARED, "set", Cvar_Set_f, "create or change the value of a console variable");
+ Cmd_AddCommand(CF_SHARED, "seta", Cvar_SetA_f, "create or change the value of a console variable that will be saved to config.cfg");
+ Cmd_AddCommand(CF_SHARED, "unset", Cvar_Del_f, "delete a cvar (does not work for static ones like _cl_name, or read-only ones)");
+
+#ifdef FILLALLCVARSWITHRUBBISH
+ Cmd_AddCommand(CF_SHARED, "fillallcvarswithrubbish", Cvar_FillAll_f, "fill all cvars with a specified number of characters to provoke buffer overruns");
+#endif /* FILLALLCVARSWITHRUBBISH */
// 2000-01-09 CmdList, CvarList commands By Matthias "Maddes" Buecher
// Added/Modified by EvilTypeGuy eviltypeguy@qeradiant.com
- Cmd_AddCommand ("cmdlist", Cmd_List_f, "lists all console commands beginning with the specified prefix");
- Cmd_AddCommand ("cvarlist", Cvar_List_f, "lists all console variables beginning with the specified prefix");
+ Cmd_AddCommand(CF_SHARED, "cmdlist", Cmd_List_f, "lists all console commands beginning with the specified prefix or matching the specified wildcard pattern");
+ Cmd_AddCommand(CF_SHARED, "cvarlist", Cvar_List_f, "lists all console variables beginning with the specified prefix or matching the specified wildcard pattern");
+ Cmd_AddCommand(CF_SHARED, "apropos", Cmd_Apropos_f, "lists all console variables/commands/aliases containing the specified string in the name or description");
+ Cmd_AddCommand(CF_SHARED, "find", Cmd_Apropos_f, "lists all console variables/commands/aliases containing the specified string in the name or description");
- Cmd_AddCommand ("cvar_lockdefaults", Cvar_LockDefaults_f, "stores the current values of all cvars into their default values, only used once during startup after parsing default.cfg");
- Cmd_AddCommand ("cvar_resettodefaults_all", Cvar_ResetToDefaults_All_f, "sets all cvars to their locked default values");
- Cmd_AddCommand ("cvar_resettodefaults_nosaveonly", Cvar_ResetToDefaults_NoSaveOnly_f, "sets all non-saved cvars to their locked default values (variables that will not be saved to config.cfg)");
- Cmd_AddCommand ("cvar_resettodefaults_saveonly", Cvar_ResetToDefaults_SaveOnly_f, "sets all saved cvars to their locked default values (variables that will be saved to config.cfg)");
+ Cmd_AddCommand(CF_SHARED, "defer", Cmd_Defer_f, "execute a command in the future");
// DRESK - 5/14/06
// Support Doom3-style Toggle Command
- Cmd_AddCommand( "toggle", Cmd_Toggle_f, "toggles a console variable's values (use for more info)");
+ Cmd_AddCommand(CF_SHARED | CF_CLIENT_FROM_SERVER, "toggle", Cmd_Toggle_f, "toggles a console variable's values (use for more info)");
}
/*
*/
void Cmd_Shutdown(void)
{
- Mem_FreePool(&cmd_mempool);
+ cmd_iter_t *cmd_iter;
+ for (cmd_iter = cmd_iter_all; cmd_iter->cmd; cmd_iter++)
+ {
+ cmd_state_t *cmd = cmd_iter->cmd;
+
+ if (cmd->cbuf->lock)
+ {
+ // we usually have this locked when we get here from Host_Quit_f
+ Cbuf_Unlock(cmd->cbuf);
+ }
+
+ Mem_FreePool(&cmd->mempool);
+ }
}
/*
Cmd_Argc
============
*/
-int Cmd_Argc (void)
+int Cmd_Argc (cmd_state_t *cmd)
{
- return cmd_argc;
+ return cmd->argc;
}
/*
Cmd_Argv
============
*/
-const char *Cmd_Argv (int arg)
+const char *Cmd_Argv(cmd_state_t *cmd, int arg)
{
- if (arg >= cmd_argc )
- return cmd_null_string;
- return cmd_argv[arg];
+ if (arg >= cmd->argc )
+ return cmd->null_string;
+ return cmd->argv[arg];
}
/*
Cmd_Args
============
*/
-const char *Cmd_Args (void)
+const char *Cmd_Args (cmd_state_t *cmd)
{
- return cmd_args;
+ return cmd->args;
}
-
/*
============
Cmd_TokenizeString
============
*/
// AK: This function should only be called from ExcuteString because the current design is a bit of an hack
-static void Cmd_TokenizeString (const char *text)
+static void Cmd_TokenizeString (cmd_state_t *cmd, const char *text)
{
int l;
- cmd_argc = 0;
- cmd_args = NULL;
+ cmd->argc = 0;
+ cmd->args = NULL;
+ cmd->cmdline = NULL;
while (1)
{
// skip whitespace up to a /n
- while (*text && *text <= ' ' && *text != '\r' && *text != '\n')
+ while (*text && ISWHITESPACE(*text) && *text != '\r' && *text != '\n')
text++;
// line endings:
if (!*text)
return;
- if (cmd_argc == 1)
- cmd_args = text;
+ if(!cmd->argc)
+ cmd->cmdline = text;
+ if (cmd->argc == 1)
+ cmd->args = text;
if (!COM_ParseToken_Console(&text))
return;
- if (cmd_argc < MAX_ARGS)
+ if (cmd->argc < MAX_ARGS)
{
l = (int)strlen(com_token) + 1;
- if (cmd_tokenizebufferpos + l > CMD_TOKENIZELENGTH)
+ if (cmd->cbuf->tokenizebufferpos + l > CMD_TOKENIZELENGTH)
{
- Con_Printf("Cmd_TokenizeString: ran out of %i character buffer space for command arguements\n", CMD_TOKENIZELENGTH);
+ Con_Printf("Cmd_TokenizeString: ran out of %i character buffer space for command arguments\n", CMD_TOKENIZELENGTH);
break;
}
- memcpy (cmd_tokenizebuffer + cmd_tokenizebufferpos, com_token, l);
- cmd_argv[cmd_argc] = cmd_tokenizebuffer + cmd_tokenizebufferpos;
- cmd_tokenizebufferpos += l;
- cmd_argc++;
+ memcpy (cmd->cbuf->tokenizebuffer + cmd->cbuf->tokenizebufferpos, com_token, l);
+ cmd->argv[cmd->argc] = cmd->cbuf->tokenizebuffer + cmd->cbuf->tokenizebufferpos;
+ cmd->cbuf->tokenizebufferpos += l;
+ cmd->argc++;
}
}
}
Cmd_AddCommand
============
*/
-void Cmd_AddCommand_WithClientCommand (const char *cmd_name, xcommand_t consolefunction, xcommand_t clientfunction, const char *description)
+void Cmd_AddCommand(int flags, const char *cmd_name, xcommand_t function, const char *description)
{
- cmd_function_t *cmd;
+ cmd_function_t *func;
cmd_function_t *prev, *current;
+ cmd_state_t *cmd;
+ int i;
-// fail if the command is a variable name
- if (Cvar_FindVar( cmd_name ))
- {
- Con_Printf("Cmd_AddCommand: %s already defined as a var\n", cmd_name);
- return;
- }
-
-// fail if the command already exists
- for (cmd=cmd_functions ; cmd ; cmd=cmd->next)
+ for (i = 0; i < 2; i++)
{
- if (!strcmp (cmd_name, cmd->name))
+ cmd = cmd_iter_all[i].cmd;
+ if (flags & cmd->cmd_flags)
{
- if (consolefunction || clientfunction)
+ // fail if the command is a variable name
+ if (Cvar_FindVar(cmd->cvars, cmd_name, ~0))
{
- Con_Printf("Cmd_AddCommand: %s already defined\n", cmd_name);
+ Con_Printf("Cmd_AddCommand: %s already defined as a var\n", cmd_name);
return;
}
- else //[515]: csqc
+
+ if (function)
{
- cmd->csqcfunc = true;
- return;
+ // fail if the command already exists in this interpreter
+ for (func = cmd->engine_functions; func; func = func->next)
+ {
+ if (!strcmp(cmd_name, func->name))
+ {
+ Con_Printf("Cmd_AddCommand: %s already defined\n", cmd_name);
+ continue;
+ }
+ }
+
+ func = (cmd_function_t *)Mem_Alloc(cmd->mempool, sizeof(cmd_function_t));
+ func->flags = flags;
+ func->name = cmd_name;
+ func->function = function;
+ func->description = description;
+ func->next = cmd->engine_functions;
+
+ // insert it at the right alphanumeric position
+ for (prev = NULL, current = cmd->engine_functions; current && strcmp(current->name, func->name) < 0; prev = current, current = current->next)
+ ;
+ if (prev) {
+ prev->next = func;
+ }
+ else {
+ cmd->engine_functions = func;
+ }
+ func->next = current;
}
- }
- }
+ else
+ {
+ // mark qcfunc if the function already exists in the qc_functions list
+ for (func = cmd->userdefined->qc_functions; func; func = func->next)
+ {
+ if (!strcmp(cmd_name, func->name))
+ {
+ func->qcfunc = true; //[515]: csqc
+ continue;
+ }
+ }
- cmd = (cmd_function_t *)Mem_Alloc(cmd_mempool, sizeof(cmd_function_t));
- cmd->name = cmd_name;
- cmd->consolefunction = consolefunction;
- cmd->clientfunction = clientfunction;
- cmd->description = description;
- if(!consolefunction && !clientfunction) //[515]: csqc
- cmd->csqcfunc = true;
- cmd->next = cmd_functions;
-
-// insert it at the right alphanumeric position
- for( prev = NULL, current = cmd_functions ; current && strcmp( current->name, cmd->name ) < 0 ; prev = current, current = current->next )
- ;
- if( prev ) {
- prev->next = cmd;
- } else {
- cmd_functions = cmd;
- }
- cmd->next = current;
-}
-void Cmd_AddCommand (const char *cmd_name, xcommand_t function, const char *description)
-{
- Cmd_AddCommand_WithClientCommand (cmd_name, function, NULL, description);
+ func = (cmd_function_t *)Mem_Alloc(cmd->mempool, sizeof(cmd_function_t));
+ func->flags = flags;
+ func->name = cmd_name;
+ func->function = function;
+ func->description = description;
+ func->qcfunc = true; //[515]: csqc
+ func->next = cmd->userdefined->qc_functions;
+
+ // insert it at the right alphanumeric position
+ for (prev = NULL, current = cmd->userdefined->qc_functions; current && strcmp(current->name, func->name) < 0; prev = current, current = current->next)
+ ;
+ if (prev) {
+ prev->next = func;
+ }
+ else {
+ cmd->userdefined->qc_functions = func;
+ }
+ func->next = current;
+ }
+ }
+ }
}
/*
Cmd_Exists
============
*/
-qboolean Cmd_Exists (const char *cmd_name)
+qbool Cmd_Exists (cmd_state_t *cmd, const char *cmd_name)
{
- cmd_function_t *cmd;
+ cmd_function_t *func;
+
+ for (func = cmd->userdefined->qc_functions; func; func = func->next)
+ if (!strcmp(cmd_name, func->name))
+ return true;
- for (cmd=cmd_functions ; cmd ; cmd=cmd->next)
- if (!strcmp (cmd_name,cmd->name))
+ for (func=cmd->engine_functions ; func ; func=func->next)
+ if (!strcmp (cmd_name,func->name))
return true;
return false;
Cmd_CompleteCommand
============
*/
-const char *Cmd_CompleteCommand (const char *partial)
+const char *Cmd_CompleteCommand (cmd_state_t *cmd, const char *partial)
{
- cmd_function_t *cmd;
+ cmd_function_t *func;
size_t len;
len = strlen(partial);
return NULL;
// check functions
- for (cmd = cmd_functions; cmd; cmd = cmd->next)
- if (!strncasecmp(partial, cmd->name, len))
- return cmd->name;
+ for (func = cmd->userdefined->qc_functions; func; func = func->next)
+ if (!strncasecmp(partial, func->name, len))
+ return func->name;
+
+ for (func = cmd->engine_functions; func; func = func->next)
+ if (!strncasecmp(partial, func->name, len))
+ return func->name;
return NULL;
}
Thanks to taniwha
*/
-int Cmd_CompleteCountPossible (const char *partial)
+int Cmd_CompleteCountPossible (cmd_state_t *cmd, const char *partial)
{
- cmd_function_t *cmd;
+ cmd_function_t *func;
size_t len;
int h;
return 0;
// Loop through the command list and count all partial matches
- for (cmd = cmd_functions; cmd; cmd = cmd->next)
- if (!strncasecmp(partial, cmd->name, len))
+ for (func = cmd->userdefined->qc_functions; func; func = func->next)
+ if (!strncasecmp(partial, func->name, len))
+ h++;
+
+ for (func = cmd->engine_functions; func; func = func->next)
+ if (!strncasecmp(partial, func->name, len))
h++;
return h;
Thanks to taniwha
*/
-const char **Cmd_CompleteBuildList (const char *partial)
+const char **Cmd_CompleteBuildList (cmd_state_t *cmd, const char *partial)
{
- cmd_function_t *cmd;
+ cmd_function_t *func;
size_t len = 0;
size_t bpos = 0;
- size_t sizeofbuf = (Cmd_CompleteCountPossible (partial) + 1) * sizeof (const char *);
+ size_t sizeofbuf = (Cmd_CompleteCountPossible (cmd, partial) + 1) * sizeof (const char *);
const char **buf;
len = strlen(partial);
buf = (const char **)Mem_Alloc(tempmempool, sizeofbuf + sizeof (const char *));
- // Loop through the alias list and print all matches
- for (cmd = cmd_functions; cmd; cmd = cmd->next)
- if (!strncasecmp(partial, cmd->name, len))
- buf[bpos++] = cmd->name;
+ // Loop through the functions lists and print all matches
+ for (func = cmd->userdefined->qc_functions; func; func = func->next)
+ if (!strncasecmp(partial, func->name, len))
+ buf[bpos++] = func->name;
+ for (func = cmd->engine_functions; func; func = func->next)
+ if (!strncasecmp(partial, func->name, len))
+ buf[bpos++] = func->name;
buf[bpos] = NULL;
return buf;
}
-// written by LordHavoc
-void Cmd_CompleteCommandPrint (const char *partial)
+// written by LadyHavoc
+void Cmd_CompleteCommandPrint (cmd_state_t *cmd, const char *partial)
{
- cmd_function_t *cmd;
+ cmd_function_t *func;
size_t len = strlen(partial);
// Loop through the command list and print all matches
- for (cmd = cmd_functions; cmd; cmd = cmd->next)
- if (!strncasecmp(partial, cmd->name, len))
- Con_Printf("%s : %s\n", cmd->name, cmd->description);
+ for (func = cmd->userdefined->qc_functions; func; func = func->next)
+ if (!strncasecmp(partial, func->name, len))
+ Con_Printf("^2%s^7: %s\n", func->name, func->description);
+ for (func = cmd->engine_functions; func; func = func->next)
+ if (!strncasecmp(partial, func->name, len))
+ Con_Printf("^2%s^7: %s\n", func->name, func->description);
}
/*
Thanks to taniwha
*/
-const char *Cmd_CompleteAlias (const char *partial)
+const char *Cmd_CompleteAlias (cmd_state_t *cmd, const char *partial)
{
- cmdalias_t *alias;
+ cmd_alias_t *alias;
size_t len;
len = strlen(partial);
return NULL;
// Check functions
- for (alias = cmd_alias; alias; alias = alias->next)
+ for (alias = cmd->userdefined->alias; alias; alias = alias->next)
if (!strncasecmp(partial, alias->name, len))
return alias->name;
return NULL;
}
-// written by LordHavoc
-void Cmd_CompleteAliasPrint (const char *partial)
+// written by LadyHavoc
+void Cmd_CompleteAliasPrint (cmd_state_t *cmd, const char *partial)
{
- cmdalias_t *alias;
+ cmd_alias_t *alias;
size_t len = strlen(partial);
// Loop through the alias list and print all matches
- for (alias = cmd_alias; alias; alias = alias->next)
+ for (alias = cmd->userdefined->alias; alias; alias = alias->next)
if (!strncasecmp(partial, alias->name, len))
- Con_Printf("%s : %s\n", alias->name, alias->value);
+ Con_Printf("^5%s^7: %s", alias->name, alias->value);
}
Thanks to taniwha
*/
-int Cmd_CompleteAliasCountPossible (const char *partial)
+int Cmd_CompleteAliasCountPossible (cmd_state_t *cmd, const char *partial)
{
- cmdalias_t *alias;
+ cmd_alias_t *alias;
size_t len;
int h;
return 0;
// Loop through the command list and count all partial matches
- for (alias = cmd_alias; alias; alias = alias->next)
+ for (alias = cmd->userdefined->alias; alias; alias = alias->next)
if (!strncasecmp(partial, alias->name, len))
h++;
Thanks to taniwha
*/
-const char **Cmd_CompleteAliasBuildList (const char *partial)
+const char **Cmd_CompleteAliasBuildList (cmd_state_t *cmd, const char *partial)
{
- cmdalias_t *alias;
+ cmd_alias_t *alias;
size_t len = 0;
size_t bpos = 0;
- size_t sizeofbuf = (Cmd_CompleteAliasCountPossible (partial) + 1) * sizeof (const char *);
+ size_t sizeofbuf = (Cmd_CompleteAliasCountPossible (cmd, partial) + 1) * sizeof (const char *);
const char **buf;
len = strlen(partial);
buf = (const char **)Mem_Alloc(tempmempool, sizeofbuf + sizeof (const char *));
// Loop through the alias list and print all matches
- for (alias = cmd_alias; alias; alias = alias->next)
+ for (alias = cmd->userdefined->alias; alias; alias = alias->next)
if (!strncasecmp(partial, alias->name, len))
buf[bpos++] = alias->name;
return buf;
}
-void Cmd_ClearCsqcFuncs (void)
+// TODO: Make this more generic?
+void Cmd_ClearCSQCCommands (cmd_state_t *cmd)
+{
+ cmd_function_t *func;
+ cmd_function_t **next = &cmd->userdefined->qc_functions;
+
+ while(*next)
+ {
+ func = *next;
+ *next = func->next;
+ Z_Free(func);
+ }
+}
+
+extern cvar_t sv_cheats;
+
+/*
+ * Cloudwalk FIXME: This idea sounded great in my head but...
+ * How do we handle commands that can be received by the client,
+ * but which the server can also execute locally?
+ *
+ * If we create a callback where the engine will forward to server
+ * but try to execute the command locally if it's dedicated,
+ * we're back to intermixing client and server code which I'm
+ * trying to avoid. There's no other way I can think of to
+ * implement that behavior that doesn't involve an #ifdef, or
+ * making a mess of hooks.
+ */
+qbool Cmd_Callback(cmd_state_t *cmd, cmd_function_t *func, const char *text, cmd_source_t src)
+{
+ if (func->function)
+ func->function(cmd);
+ else
+ Con_Printf("Command \"%s\" can not be executed\n", Cmd_Argv(cmd, 0));
+ return true;
+}
+
+qbool Cmd_CL_Callback(cmd_state_t *cmd, cmd_function_t *func, const char *text, cmd_source_t src)
+{
+ // TODO: Assign these functions to QC commands directly?
+ if(func->qcfunc)
+ {
+ if(((func->flags & CF_CLIENT) && CL_VM_ConsoleCommand(text)) ||
+ ((func->flags & CF_SERVER) && SV_VM_ConsoleCommand(text)))
+ return true;
+ }
+ if (func->flags & CF_SERVER_FROM_CLIENT)
+ {
+ if(host_isclient.integer)
+ {
+ CL_ForwardToServer_f(cmd);
+ return true;
+ }
+ else if(!(func->flags & CF_SERVER))
+ {
+ Con_Printf("Cannot execute client commands from a dedicated server console.\n");
+ return true;
+ }
+ }
+ return Cmd_Callback(cmd, func, text, src);
+}
+
+qbool Cmd_SV_Callback(cmd_state_t *cmd, cmd_function_t *func, const char *text, cmd_source_t src)
{
- cmd_function_t *cmd;
- for (cmd=cmd_functions ; cmd ; cmd=cmd->next)
- cmd->csqcfunc = false;
+ if(func->qcfunc && (func->flags & CF_SERVER))
+ return SV_VM_ConsoleCommand(text);
+ else if (src == src_client)
+ {
+ if((func->flags & CF_CHEAT) && !sv_cheats.integer)
+ SV_ClientPrintf("No cheats allowed. The server must have sv_cheats set to 1\n");
+ else
+ func->function(cmd);
+ return true;
+ }
+ return false;
}
-qboolean CL_VM_ConsoleCommand (const char *cmd);
+qbool Cmd_SV_NotFound(cmd_state_t *cmd, cmd_function_t *func, const char *text, cmd_source_t src)
+{
+ if (cmd->source == src_client)
+ {
+ Con_Printf("Client \"%s\" tried to execute \"%s\"\n", host_client->name, text);
+ return true;
+ }
+ return false;
+}
/*
============
Cmd_ExecuteString
FIXME: lookupnoadd the token to speed search?
============
*/
-void Cmd_ExecuteString (const char *text, cmd_source_t src)
+void Cmd_ExecuteString (cmd_state_t *cmd, const char *text, cmd_source_t src, qbool lockmutex)
{
int oldpos;
- cmd_function_t *cmd;
- cmdalias_t *a;
-
- oldpos = cmd_tokenizebufferpos;
- cmd_source = src;
+ cmd_function_t *func;
+ cmd_alias_t *a;
+ if (lockmutex)
+ Cbuf_Lock(cmd->cbuf);
+ oldpos = cmd->cbuf->tokenizebufferpos;
+ cmd->source = src;
- Cmd_TokenizeString (text);
+ Cmd_TokenizeString (cmd, text);
// execute the command line
- if (!Cmd_Argc())
- {
- cmd_tokenizebufferpos = oldpos;
- return; // no tokens
- }
+ if (!Cmd_Argc(cmd))
+ goto done; // no tokens
// check functions
- for (cmd=cmd_functions ; cmd ; cmd=cmd->next)
+ for (func = cmd->userdefined->qc_functions; func; func = func->next)
{
- if (!strcasecmp (cmd_argv[0],cmd->name))
+ if (!strcasecmp(cmd->argv[0], func->name))
{
- if (cmd->csqcfunc && CL_VM_ConsoleCommand (text)) //[515]: csqc
- return;
- switch (src)
- {
- case src_command:
- if (cmd->consolefunction)
- cmd->consolefunction ();
- else if (cmd->clientfunction)
- {
- if (cls.state == ca_connected)
- {
- // forward remote commands to the server for execution
- Cmd_ForwardToServer();
- }
- else
- Con_Printf("Can not send command \"%s\", not connected.\n", Cmd_Argv(0));
- }
- else
- Con_Printf("Command \"%s\" can not be executed\n", Cmd_Argv(0));
- cmd_tokenizebufferpos = oldpos;
- return;
- case src_client:
- if (cmd->clientfunction)
- {
- cmd->clientfunction ();
- cmd_tokenizebufferpos = oldpos;
- return;
- }
- break;
- }
- break;
+ if(cmd->Handle(cmd, func, text, src))
+ goto done;
}
}
- // if it's a client command and no command was found, say so.
- if (cmd_source == src_client)
- {
- Con_Printf("player \"%s\" tried to %s\n", host_client->name, text);
- return;
- }
-
-// check alias
- for (a=cmd_alias ; a ; a=a->next)
+ for (func = cmd->engine_functions; func; func=func->next)
{
- if (!strcasecmp (cmd_argv[0], a->name))
+ if (!strcasecmp (cmd->argv[0], func->name))
{
- Cmd_ExecuteAlias(a);
- cmd_tokenizebufferpos = oldpos;
- return;
+ if(cmd->Handle(cmd, func, text, src))
+ goto done;
}
}
-// check cvars
- if (!Cvar_Command () && host_framecount > 0)
- Con_Printf("Unknown command \"%s\"\n", Cmd_Argv(0));
-
- cmd_tokenizebufferpos = oldpos;
-}
-
-
-/*
-===================
-Cmd_ForwardStringToServer
-
-Sends an entire command string over to the server, unprocessed
-===================
-*/
-void Cmd_ForwardStringToServer (const char *s)
-{
- char temp[128];
- if (cls.state != ca_connected)
+ // if it's a client command and no command was found, say so.
+ if(cmd->NotFound)
{
- Con_Printf("Can't \"%s\", not connected\n", s);
- return;
+ if(cmd->NotFound(cmd, func, text, src))
+ goto done;
}
- if (!cls.netcon)
- return;
-
- // LordHavoc: thanks to Fuh for bringing the pure evil of SZ_Print to my
- // attention, it has been eradicated from here, its only (former) use in
- // all of darkplaces.
- if (cls.protocol == PROTOCOL_QUAKEWORLD)
- MSG_WriteByte(&cls.netcon->message, qw_clc_stringcmd);
- else
- MSG_WriteByte(&cls.netcon->message, clc_stringcmd);
- if ((!strncmp(s, "say ", 4) || !strncmp(s, "say_team ", 9)) && cl_locs_enable.integer)
+// check alias
+ for (a=cmd->userdefined->alias ; a ; a=a->next)
{
- // say/say_team commands can replace % character codes with status info
- while (*s)
+ if (!strcasecmp (cmd->argv[0], a->name))
{
- if (*s == '%' && s[1])
- {
- // handle proquake message macros
- temp[0] = 0;
- switch (s[1])
- {
- case 'l': // current location
- CL_Locs_FindLocationName(temp, sizeof(temp), cl.movement_origin);
- break;
- case 'h': // current health
- dpsnprintf(temp, sizeof(temp), "%i", cl.stats[STAT_HEALTH]);
- break;
- case 'a': // current armor
- dpsnprintf(temp, sizeof(temp), "%i", cl.stats[STAT_ARMOR]);
- break;
- case 'x': // current rockets
- dpsnprintf(temp, sizeof(temp), "%i", cl.stats[STAT_ROCKETS]);
- break;
- case 'c': // current cells
- dpsnprintf(temp, sizeof(temp), "%i", cl.stats[STAT_CELLS]);
- break;
- // silly proquake macros
- case 'd': // loc at last death
- CL_Locs_FindLocationName(temp, sizeof(temp), cl.lastdeathorigin);
- break;
- case 't': // current time
- dpsnprintf(temp, sizeof(temp), "%.0f:%.0f", floor(cl.time / 60), cl.time - floor(cl.time / 60) * 60);
- break;
- case 'r': // rocket launcher status ("I have RL", "I need rockets", "I need RL")
- if (!(cl.stats[STAT_ITEMS] & IT_ROCKET_LAUNCHER))
- dpsnprintf(temp, sizeof(temp), "I need RL");
- else if (!cl.stats[STAT_ROCKETS])
- dpsnprintf(temp, sizeof(temp), "I need rockets");
- else
- dpsnprintf(temp, sizeof(temp), "I have RL");
- break;
- case 'p': // powerup status (outputs "quad" "pent" and "eyes" according to status)
- if (cl.stats[STAT_ITEMS] & IT_QUAD)
- {
- if (temp[0])
- strlcat(temp, " ", sizeof(temp));
- strlcat(temp, "quad", sizeof(temp));
- }
- if (cl.stats[STAT_ITEMS] & IT_INVULNERABILITY)
- {
- if (temp[0])
- strlcat(temp, " ", sizeof(temp));
- strlcat(temp, "pent", sizeof(temp));
- }
- if (cl.stats[STAT_ITEMS] & IT_INVISIBILITY)
- {
- if (temp[0])
- strlcat(temp, " ", sizeof(temp));
- strlcat(temp, "eyes", sizeof(temp));
- }
- break;
- case 'w': // weapon status (outputs "SSG:NG:SNG:GL:RL:LG" with the text between : characters omitted if you lack the weapon)
- if (cl.stats[STAT_ITEMS] & IT_SUPER_SHOTGUN)
- strlcat(temp, "SSG", sizeof(temp));
- strlcat(temp, ":", sizeof(temp));
- if (cl.stats[STAT_ITEMS] & IT_NAILGUN)
- strlcat(temp, "NG", sizeof(temp));
- strlcat(temp, ":", sizeof(temp));
- if (cl.stats[STAT_ITEMS] & IT_SUPER_NAILGUN)
- strlcat(temp, "SNG", sizeof(temp));
- strlcat(temp, ":", sizeof(temp));
- if (cl.stats[STAT_ITEMS] & IT_GRENADE_LAUNCHER)
- strlcat(temp, "GL", sizeof(temp));
- strlcat(temp, ":", sizeof(temp));
- if (cl.stats[STAT_ITEMS] & IT_ROCKET_LAUNCHER)
- strlcat(temp, "RL", sizeof(temp));
- strlcat(temp, ":", sizeof(temp));
- if (cl.stats[STAT_ITEMS] & IT_LIGHTNING)
- strlcat(temp, "LG", sizeof(temp));
- break;
- default:
- // not a recognized macro, print it as-is...
- temp[0] = s[0];
- temp[1] = s[1];
- temp[2] = 0;
- break;
- }
- // write the resulting text
- SZ_Write(&cls.netcon->message, (unsigned char *)temp, strlen(temp));
- s += 2;
- continue;
- }
- MSG_WriteByte(&cls.netcon->message, *s);
- s++;
+ Cmd_ExecuteAlias(cmd, a);
+ goto done;
}
- MSG_WriteByte(&cls.netcon->message, 0);
}
- else // any other command is passed on as-is
- SZ_Write(&cls.netcon->message, (const unsigned char *)s, (int)strlen(s) + 1);
-}
-
-/*
-===================
-Cmd_ForwardToServer
-Sends the entire command line over to the server
-===================
-*/
-void Cmd_ForwardToServer (void)
-{
- const char *s;
- if (!strcasecmp(Cmd_Argv(0), "cmd"))
- {
- // we want to strip off "cmd", so just send the args
- s = Cmd_Argc() > 1 ? Cmd_Args() : "";
- }
- else
- {
- // we need to keep the command name, so send Cmd_Argv(0), a space and then Cmd_Args()
- s = va("%s %s", Cmd_Argv(0), Cmd_Argc() > 1 ? Cmd_Args() : "");
- }
- // don't send an empty forward message if the user tries "cmd" by itself
- if (!s || !*s)
- return;
- Cmd_ForwardStringToServer(s);
+// check cvars
+ if (!Cvar_Command(cmd) && host.framecount > 0)
+ Con_Printf("Unknown command \"%s\"\n", Cmd_Argv(cmd, 0));
+done:
+ cmd->cbuf->tokenizebufferpos = oldpos;
+ if (lockmutex)
+ Cbuf_Unlock(cmd->cbuf);
}
-
/*
================
Cmd_CheckParm
================
*/
-int Cmd_CheckParm (const char *parm)
+int Cmd_CheckParm (cmd_state_t *cmd, const char *parm)
{
int i;
return 0;
}
- for (i = 1; i < Cmd_Argc (); i++)
- if (!strcasecmp (parm, Cmd_Argv (i)))
+ for (i = 1; i < Cmd_Argc (cmd); i++)
+ if (!strcasecmp (parm, Cmd_Argv(cmd, i)))
return i;
return 0;
}
+
+
+void Cmd_SaveInitState(void)
+{
+ cmd_iter_t *cmd_iter;
+ for (cmd_iter = cmd_iter_all; cmd_iter->cmd; cmd_iter++)
+ {
+ cmd_state_t *cmd = cmd_iter->cmd;
+ cmd_function_t *f;
+ cmd_alias_t *a;
+ for (f = cmd->userdefined->qc_functions; f; f = f->next)
+ f->initstate = true;
+ for (f = cmd->engine_functions; f; f = f->next)
+ f->initstate = true;
+ for (a = cmd->userdefined->alias; a; a = a->next)
+ {
+ a->initstate = true;
+ a->initialvalue = Mem_strdup(zonemempool, a->value);
+ }
+ }
+ Cvar_SaveInitState(&cvars_all);
+}
+
+void Cmd_RestoreInitState(void)
+{
+ cmd_iter_t *cmd_iter;
+ for (cmd_iter = cmd_iter_all; cmd_iter->cmd; cmd_iter++)
+ {
+ cmd_state_t *cmd = cmd_iter->cmd;
+ cmd_function_t *f, **fp;
+ cmd_alias_t *a, **ap;
+ for (fp = &cmd->userdefined->qc_functions; (f = *fp);)
+ {
+ if (f->initstate)
+ fp = &f->next;
+ else
+ {
+ // destroy this command, it didn't exist at init
+ Con_DPrintf("Cmd_RestoreInitState: Destroying command %s\n", f->name);
+ *fp = f->next;
+ Z_Free(f);
+ }
+ }
+ for (fp = &cmd->engine_functions; (f = *fp);)
+ {
+ if (f->initstate)
+ fp = &f->next;
+ else
+ {
+ // destroy this command, it didn't exist at init
+ Con_DPrintf("Cmd_RestoreInitState: Destroying command %s\n", f->name);
+ *fp = f->next;
+ Z_Free(f);
+ }
+ }
+ for (ap = &cmd->userdefined->alias; (a = *ap);)
+ {
+ if (a->initstate)
+ {
+ // restore this alias, it existed at init
+ if (strcmp(a->value ? a->value : "", a->initialvalue ? a->initialvalue : ""))
+ {
+ Con_DPrintf("Cmd_RestoreInitState: Restoring alias %s\n", a->name);
+ if (a->value)
+ Z_Free(a->value);
+ a->value = Mem_strdup(zonemempool, a->initialvalue);
+ }
+ ap = &a->next;
+ }
+ else
+ {
+ // free this alias, it didn't exist at init...
+ Con_DPrintf("Cmd_RestoreInitState: Destroying alias %s\n", a->name);
+ *ap = a->next;
+ if (a->value)
+ Z_Free(a->value);
+ Z_Free(a);
+ }
+ }
+ }
+ Cvar_RestoreInitState(&cvars_all);
+}
+
+void Cmd_NoOperation_f(cmd_state_t *cmd)
+{
+}