//4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
//4 feature darkplaces csqc: add builtins to clientside qc for gl calls
-#ifndef PF_WARNING
-#define PF_WARNING(s) do{Con_Printf(s);PRVM_PrintState();return;}while(0)
-#endif
-
//[515]: really need new list ?
char *vm_cl_extensions =
"DP_CON_SET "
"DP_ENT_GLOW "
"DP_ENT_SCALE "
"DP_GFX_EXTERNALTEXTURES "
+"DP_GFX_EXTERNALTEXTURES_PERMAP "
"DP_GFX_FOG "
"DP_GFX_QUAKE3MODELTAGS "
"DP_GFX_SKINFILES "
"DP_MONSTERWALK "
"DP_MOVETYPEBOUNCEMISSILE "
"DP_MOVETYPEFOLLOW "
+"DP_QC_ASINACOSATANATAN2TAN "
"DP_QC_CHANGEPITCH "
"DP_QC_COPYENTITY "
"DP_QC_CVAR_STRING "
"DP_QC_RANDOMVEC "
"DP_QC_SINCOSSQRTPOW "
//"DP_QC_STRINGBUFFERS " //[515]: not needed ?
+"DP_QC_STRINGCOLORFUNCTIONS "
"DP_QC_TRACEBOX "
//"DP_QC_TRACETOSS "
"DP_QC_TRACE_MOVETYPE_HITMODEL "
;
sfx_t *S_FindName(const char *name);
-int CL_PointQ1Contents(const vec3_t p);
void PF_registercvar (void);
int Sbar_GetPlayer (int index);
void Sbar_SortFrags (void);
void CL_FindNonSolidLocation(const vec3_t in, vec3_t out, vec_t radius);
-void CL_ExpandCSQCEntities(int num);
void CSQC_RelinkAllEntities (int drawmask);
void CSQC_RelinkCSQCEntities (void);
char *Key_GetBind (int key);
+model_t *CSQC_GetModelByIndex(int modelindex);
+model_t *CSQC_GetModelFromEntity(prvm_edict_t *ed);
+
e = PRVM_G_EDICT(OFS_PARM0);
if (e == prog->edicts)
- PF_WARNING("setorigin: can not modify world entity\n");
+ {
+ VM_Warning("setorigin: can not modify world entity\n");
+ return;
+ }
if (e->priv.required->free)
- PF_WARNING("setorigin: can not modify free entity\n");
+ {
+ VM_Warning("setorigin: can not modify free entity\n");
+ return;
+ }
org = PRVM_G_VECTOR(OFS_PARM1);
VectorCopy (org, e->fields.client->origin);
}
e = PRVM_G_EDICT(OFS_PARM0);
m = PRVM_G_STRING(OFS_PARM1);
- for(i=0;i<MAX_MODELS;i++)
- if(!cl.csqc_model_precache[i])
- break;
- else
- if(!strcmp(cl.csqc_model_precache[i]->name, m))
+ for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
+ {
+ if (!strcmp(cl.csqc_model_precache[i]->name, m))
{
e->fields.client->model = PRVM_SetEngineString(cl.csqc_model_precache[i]->name);
e->fields.client->modelindex = -(i+1);
return;
}
+ }
- for (i=0, mod = cl.model_precache[0] ; i < MAX_MODELS ; i++, mod = cl.model_precache[i])
- if(mod)
- if(!strcmp(mod->name, m))
+ for (i = 0;i < MAX_MODELS;i++)
+ {
+ mod = cl.model_precache[i];
+ if (mod && !strcmp(mod->name, m))
{
e->fields.client->model = PRVM_SetEngineString(mod->name);
e->fields.client->modelindex = i;
return;
}
+ }
+
e->fields.client->modelindex = 0;
e->fields.client->model = 0;
}
e = PRVM_G_EDICT(OFS_PARM0);
if (e == prog->edicts)
- PF_WARNING("setsize: can not modify world entity\n");
+ {
+ VM_Warning("setsize: can not modify world entity\n");
+ return;
+ }
if (e->priv.server->free)
- PF_WARNING("setsize: can not modify free entity\n");
+ {
+ VM_Warning("setsize: can not modify free entity\n");
+ return;
+ }
min = PRVM_G_VECTOR(OFS_PARM1);
max = PRVM_G_VECTOR(OFS_PARM2);
VM_SAFEPARMCOUNT(5, VM_CL_sound);
entity = PRVM_G_EDICT(OFS_PARM0);
- channel = PRVM_G_FLOAT(OFS_PARM1);
+ channel = (int)PRVM_G_FLOAT(OFS_PARM1);
sample = PRVM_G_STRING(OFS_PARM2);
- volume = PRVM_G_FLOAT(OFS_PARM3)*255;
+ volume = (int)(PRVM_G_FLOAT(OFS_PARM3)*255.0f);
attenuation = PRVM_G_FLOAT(OFS_PARM4);
if (volume < 0 || volume > 255)
- PF_WARNING("VM_CL_sound: volume must be in range 0-1\n");
+ {
+ VM_Warning("VM_CL_sound: volume must be in range 0-1\n");
+ return;
+ }
if (attenuation < 0 || attenuation > 4)
- PF_WARNING("VM_CL_sound: attenuation must be in range 0-4\n");
+ {
+ VM_Warning("VM_CL_sound: attenuation must be in range 0-4\n");
+ return;
+ }
if (channel < 0 || channel > 7)
- PF_WARNING("VM_CL_sound: channel must be in range 0-7\n");
+ {
+ VM_Warning("VM_CL_sound: channel must be in range 0-7\n");
+ return;
+ }
S_StartSound(32768 + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), entity->fields.client->origin, volume, attenuation);
}
VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
name = PRVM_G_STRING(OFS_PARM0);
- for(i=1;i<MAX_MODELS;i++)
- if(!cl.csqc_model_precache[i])
- {
- i = 0;
- break;
- }
- else
+ for (i = 1;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
+ {
if(!strcmp(cl.csqc_model_precache[i]->name, name))
{
- i = -(i+1);
- break;
+ PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
+ return;
}
- if(i)
- {
- PRVM_G_FLOAT(OFS_RETURN) = i;
- return;
}
PRVM_G_FLOAT(OFS_RETURN) = 0;
m = Mod_ForName(name, false, false, false);
if(m && m->loaded)
{
- for(i=1;i<MAX_MODELS;i++)
- if(!cl.csqc_model_precache[i])
- break;
- if(i == MAX_MODELS)
- PF_WARNING("VM_CL_precache_model: no free models\n");
- cl.csqc_model_precache[i] = (model_t*)m;
- PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
+ for (i = 1;i < MAX_MODELS;i++)
+ {
+ if (!cl.csqc_model_precache[i])
+ {
+ cl.csqc_model_precache[i] = (model_t*)m;
+ PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
+ return;
+ }
+ }
+ VM_Warning("VM_CL_precache_model: no free models\n");
return;
}
- Con_Printf("VM_CL_precache_model: model \"%s\" not found\n", name);
+ VM_Warning("VM_CL_precache_model: model \"%s\" not found\n", name);
}
int CSQC_EntitiesInBox (vec3_t mins, vec3_t maxs, int maxlist, prvm_edict_t **list)
ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
if (ent == prog->edicts)
- PF_WARNING("droptofloor: can not modify world entity\n");
+ {
+ VM_Warning("droptofloor: can not modify world entity\n");
+ return;
+ }
if (ent->priv.server->free)
- PF_WARNING("droptofloor: can not modify free entity\n");
+ {
+ VM_Warning("droptofloor: can not modify free entity\n");
+ return;
+ }
VectorCopy (ent->fields.client->origin, end);
end[2] -= 256;
VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
- i = PRVM_G_FLOAT(OFS_PARM0);
+ i = (int)PRVM_G_FLOAT(OFS_PARM0);
c = PRVM_G_STRING(OFS_PARM1);
if (i >= cl.max_lightstyle)
- PF_WARNING("VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
+ {
+ VM_Warning("VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
+ return;
+ }
strlcpy (cl.lightstyle[i].map, MSG_ReadString(), sizeof (cl.lightstyle[i].map));
cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
void VM_CL_pointcontents (void)
{
VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
- PRVM_G_FLOAT(OFS_RETURN) = CL_PointQ1Contents(PRVM_G_VECTOR(OFS_PARM0));
+ PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, CL_PointSuperContents(PRVM_G_VECTOR(OFS_PARM0)));
}
// #48 void(vector o, vector d, float color, float count) particle
org = PRVM_G_VECTOR(OFS_PARM0);
dir = PRVM_G_VECTOR(OFS_PARM1);
- color = PRVM_G_FLOAT(OFS_PARM2);
- count = PRVM_G_FLOAT(OFS_PARM3);
- if (cl_particles_blood_bloodhack.integer)
- {
- if (color == 73)
- {
- // regular blood
- CL_BloodPuff(org, dir, count / 2);
- return;
- }
- if (color == 225)
- {
- // lightning blood
- CL_BloodPuff(org, dir, count / 2);
- return;
- }
- }
- CL_RunParticleEffect (org, dir, color, count);
+ color = (int)PRVM_G_FLOAT(OFS_PARM2);
+ count = (int)PRVM_G_FLOAT(OFS_PARM3);
+ CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
}
// #49 void(entity ent, float ideal_yaw, float speed_yaw) ChangeYaw
ent = PRVM_G_EDICT(OFS_PARM0);
if (ent == prog->edicts)
- PF_WARNING("changeyaw: can not modify world entity\n");
+ {
+ VM_Warning("changeyaw: can not modify world entity\n");
+ return;
+ }
if (ent->priv.server->free)
- PF_WARNING("changeyaw: can not modify free entity\n");
+ {
+ VM_Warning("changeyaw: can not modify free entity\n");
+ return;
+ }
current = ANGLEMOD(ent->fields.client->angles[1]);
ideal = PRVM_G_FLOAT(OFS_PARM1);
speed = PRVM_G_FLOAT(OFS_PARM2);
ent = PRVM_G_EDICT(OFS_PARM0);
if (ent == prog->edicts)
- PF_WARNING("changepitch: can not modify world entity\n");
+ {
+ VM_Warning("changepitch: can not modify world entity\n");
+ return;
+ }
if (ent->priv.server->free)
- PF_WARNING("changepitch: can not modify free entity\n");
+ {
+ VM_Warning("changepitch: can not modify free entity\n");
+ return;
+ }
current = ANGLEMOD( ent->fields.client->angles[0] );
ideal = PRVM_G_FLOAT(OFS_PARM1);
speed = PRVM_G_FLOAT(OFS_PARM2);
ent = PRVM_G_EDICT(OFS_PARM0);
if (ent == prog->edicts)
- PF_WARNING("tracetoss: can not use world entity\n");
+ {
+ VM_Warning("tracetoss: can not use world entity\n");
+ return;
+ }
ignore = PRVM_G_EDICT(OFS_PARM1);
//FIXME
//============================================================================
//[515]: SCENE MANAGER builtins
-void V_CalcRefdef (void);//view.c
-void CSQC_R_ClearScreen (void);//gl_rmain.c
-void CSQC_R_RenderScene (void);//gl_rmain.c
-void CSQC_AddEntity (int n);//csprogs.c
-void CSQC_ClearCSQCEntities (void);
+extern qboolean CSQC_AddRenderEdict (prvm_edict_t *ed);//csprogs.c
matrix4x4_t csqc_listenermatrix;
-qboolean csqc_usecsqclistener = false, csqc_frame = false;//[515]: per-frame
-qboolean csqc_onground;
-
-static char *particleeffect_names[] =
-{
- "TE_SPIKE",
- "TE_SUPERSPIKE",
- "TE_GUNSHOT",
- "TE_EXPLOSION",
- "TE_TAREXPLOSION",
- "TE_LIGHTNING1",//trail
- "TE_LIGHTNING2",//trail
- "TE_WIZSPIKE",
- "TE_KNIGHTSPIKE",
- "TE_LIGHTNING3",//trail
- "TE_LAVASPLASH",
- "TE_TELEPORT",
- "TE_EXPLOSION2",
- "TE_BEAM",//trail
- "TE_EXPLOSION3",
- "",//TE_LIGHTNING4NEH
- "TE_BLOOD",
- "TE_SPARK",
- "",//TE_BLOODSHOWER
- "TE_EXPLOSIONRGB",
- "",//unused
- "",
- "",
- "TE_GUNSHOTQUAD",
- "TE_SPIKEQUAD",
- "TE_SUPERSPIKEQUAD",
- "TE_EXPLOSIONQUAD",
- "",
- "",
- "",
- "TE_FLAMEJET",
- "TE_PLASMABURN",
- "TE_TEI_G3",
- "TE_TEI_SMOKE",
- "TE_TEI_BIGEXPLOSION",
- "TE_TEI_PLASMAHIT",
-
-
- //trail effects (as modelflags)
- "EF_ROCKET",
- "EF_GRENADE",
- "EF_GIB",
- "EF_TRACER",
- "EF_ZOMGIB",
- "EF_TRACER2",
- "EF_TRACER3",
- "EF_NEH_CIGAR",
- "EF_NEXUIZ_PLASMA",
- "EF_GLOWTRAIL",
-};
-
-#define CSQC_TRAILSTART 36
-static const int particleeffects_num = sizeof(particleeffect_names)/sizeof(char*);
+qboolean csqc_usecsqclistener = false;//[515]: per-frame
static void CSQC_R_RecalcView (void)
{
extern matrix4x4_t viewmodelmatrix;
viewmodelmatrix = identitymatrix;
- r_refdef.viewentitymatrix = identitymatrix;
- Matrix4x4_CreateFromQuakeEntity(&r_refdef.viewentitymatrix, csqc_origin[0], csqc_origin[1], csqc_origin[2], csqc_angles[0], csqc_angles[1], csqc_angles[2], 1);
- Matrix4x4_CreateFromQuakeEntity(&viewmodelmatrix, csqc_origin[0], csqc_origin[1], csqc_origin[2], csqc_angles[0], csqc_angles[1], csqc_angles[2], 0.3);
+ r_view.matrix = identitymatrix;
+ Matrix4x4_CreateFromQuakeEntity(&r_view.matrix, csqc_origin[0], csqc_origin[1], csqc_origin[2], csqc_angles[0], csqc_angles[1], csqc_angles[2], 1);
+ Matrix4x4_CreateFromQuakeEntity(&viewmodelmatrix, csqc_origin[0], csqc_origin[1], csqc_origin[2], csqc_angles[0], csqc_angles[1], csqc_angles[2], cl_viewmodel_scale.value);
}
//#300 void() clearscene (EXT_CSQC)
void VM_R_ClearScene (void)
{
VM_SAFEPARMCOUNT(0, VM_R_ClearScene);
-// CSQC_R_RecalcView();
- if(csqc_frame)
- CSQC_ClearCSQCEntities();
- CSQC_R_ClearScreen();
+ r_refdef.numentities = 0;
}
//#301 void(float mask) addentities (EXT_CSQC)
+extern void CSQC_Predraw (prvm_edict_t *ed);//csprogs.c
+extern void CSQC_Think (prvm_edict_t *ed);//csprogs.c
void VM_R_AddEntities (void)
{
+ int i, drawmask;
+ prvm_edict_t *ed;
VM_SAFEPARMCOUNT(1, VM_R_AddEntities);
- csqc_drawmask = PRVM_G_FLOAT(OFS_PARM0);
+ drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
+ CSQC_RelinkAllEntities(drawmask);
+
+ *prog->time = cl.time;
+ for(i=1;i<prog->num_edicts;i++)
+ {
+ ed = &prog->edicts[i];
+ if(ed->priv.required->free)
+ continue;
+ VectorAdd(ed->fields.client->origin, ed->fields.client->mins, ed->fields.client->absmin);
+ VectorAdd(ed->fields.client->origin, ed->fields.client->maxs, ed->fields.client->absmax);
+ CSQC_Think(ed);
+ if(ed->priv.required->free)
+ continue;
+ // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
+ CSQC_Predraw(ed);
+ if(ed->priv.required->free)
+ continue;
+ if(!((int)ed->fields.client->drawmask & drawmask))
+ continue;
+ CSQC_AddRenderEdict(ed);
+ }
}
//#302 void(entity ent) addentity (EXT_CSQC)
void VM_R_AddEntity (void)
{
VM_SAFEPARMCOUNT(1, VM_R_AddEntity);
- CSQC_AddEntity(PRVM_NUM_FOR_EDICT(PRVM_G_EDICT(OFS_PARM0)));
+ CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0));
}
//#303 float(float property, ...) setproperty (EXT_CSQC)
if(prog->argc < 2)
VM_SAFEPARMCOUNT(2, VM_R_SetView);
- c = PRVM_G_FLOAT(OFS_PARM0);
+ c = (int)PRVM_G_FLOAT(OFS_PARM0);
f = PRVM_G_VECTOR(OFS_PARM1);
k = PRVM_G_FLOAT(OFS_PARM1);
switch(c)
{
- case VF_MIN: r_refdef.x = f[0];
- r_refdef.y = f[1];
+ case VF_MIN: r_view.x = (int)f[0];
+ r_view.y = (int)f[1];
break;
- case VF_MIN_X: r_refdef.x = k;
+ case VF_MIN_X: r_view.x = (int)k;
break;
- case VF_MIN_Y: r_refdef.y = k;
+ case VF_MIN_Y: r_view.y = (int)k;
break;
- case VF_SIZE: r_refdef.width = f[0];
- r_refdef.height = f[1];
+ case VF_SIZE: r_view.width = (int)f[0];
+ r_view.height = (int)f[1];
break;
- case VF_SIZE_Y: r_refdef.width = k;
+ case VF_SIZE_Y: r_view.width = (int)k;
break;
- case VF_SIZE_X: r_refdef.height = k;
+ case VF_SIZE_X: r_view.height = (int)k;
break;
- case VF_VIEWPORT: r_refdef.x = f[0];
- r_refdef.y = f[1];
+ case VF_VIEWPORT: r_view.x = (int)f[0];
+ r_view.y = (int)f[1];
+ r_view.z = 0;
+ // TODO: make sure that view_z and view_depth are set properly even if csqc does not set them!
f = PRVM_G_VECTOR(OFS_PARM2);
- r_refdef.width = f[0];
- r_refdef.height = f[1];
+ r_view.width = (int)f[0];
+ r_view.height = (int)f[1];
+ r_view.depth = 1;
break;
case VF_FOV: //r_refdef.fov_x = f[0]; // FIXME!
//r_refdef.fov_y = f[1]; // FIXME!
case VF_CL_VIEWANGLES_Z:cl.viewangles[2] = k;
break;
- default: Con_Printf("VM_R_SetView : unknown parm %i\n", c);
- PRVM_G_FLOAT(OFS_RETURN) = 0;
+ default: PRVM_G_FLOAT(OFS_RETURN) = 0;
+ VM_Warning("VM_R_SetView : unknown parm %i\n", c);
return;
}
PRVM_G_FLOAT(OFS_RETURN) = 1;
void VM_R_RenderScene (void) //#134
{
VM_SAFEPARMCOUNT(0, VM_R_RenderScene);
-
- if(csqc_frame)
- {
- CSQC_RelinkCSQCEntities();
- CSQC_RelinkAllEntities(csqc_drawmask);
- }
-
- CSQC_R_RenderScene();
+ // update all renderable network entities
+ CL_UpdateEntities();
+ R_RenderView();
}
//#305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
VM_SAFEPARMCOUNT(1, VM_CL_unproject);
f = PRVM_G_VECTOR(OFS_PARM0);
- VectorSet(temp, f[2], f[0] * f[2] * -r_refdef.frustum_x * 2.0 / r_refdef.width, f[1] * f[2] * -r_refdef.frustum_y * 2.0 / r_refdef.height);
- Matrix4x4_Transform(&r_refdef.viewentitymatrix, temp, PRVM_G_VECTOR(OFS_RETURN));
+ VectorSet(temp, f[2], f[0] * f[2] * -r_view.frustum_x * 2.0 / r_view.width, f[1] * f[2] * -r_view.frustum_y * 2.0 / r_view.height);
+ Matrix4x4_Transform(&r_view.matrix, temp, PRVM_G_VECTOR(OFS_RETURN));
}
//#311 vector (vector v) cs_project (EXT_CSQC)
VM_SAFEPARMCOUNT(1, VM_CL_project);
f = PRVM_G_VECTOR(OFS_PARM0);
- Matrix4x4_Invert_Simple(&m, &r_refdef.viewentitymatrix);
+ Matrix4x4_Invert_Simple(&m, &r_view.matrix);
Matrix4x4_Transform(&m, f, v);
- VectorSet(PRVM_G_VECTOR(OFS_RETURN), v[1]/v[0]/-r_refdef.frustum_x*0.5*r_refdef.width, v[2]/v[0]/-r_refdef.frustum_y*r_refdef.height*0.5, v[0]);
+ VectorSet(PRVM_G_VECTOR(OFS_RETURN), v[1]/v[0]/-r_view.frustum_x*0.5*r_view.width, v[2]/v[0]/-r_view.frustum_y*r_view.height*0.5, v[0]);
}
//#330 float(float stnum) getstatf (EXT_CSQC)
int l;
}dat;
VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
- i = PRVM_G_FLOAT(OFS_PARM0);
+ i = (int)PRVM_G_FLOAT(OFS_PARM0);
if(i < 0 || i >= MAX_CL_STATS)
{
- Con_Printf("VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
+ VM_Warning("VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
return;
}
dat.l = cl.stats[i];
{
int i, index;
VM_SAFEPARMCOUNT(1, VM_CL_getstati);
- index = PRVM_G_FLOAT(OFS_PARM0);
+ index = (int)PRVM_G_FLOAT(OFS_PARM0);
if(index < 0 || index >= MAX_CL_STATS)
{
- Con_Printf("VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
+ VM_Warning("VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
return;
}
i = cl.stats[index];
int i;
char *t;
VM_SAFEPARMCOUNT(1, VM_CL_getstats);
- i = PRVM_G_FLOAT(OFS_PARM0);
+ i = (int)PRVM_G_FLOAT(OFS_PARM0);
if(i < 0 || i > MAX_CL_STATS-4)
{
- Con_Printf("VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
+ VM_Warning("VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
return;
}
t = VM_GetTempString();
{
int i;
prvm_edict_t *t;
- struct model_s *m;
+ struct model_s *model;
VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
t = PRVM_G_EDICT(OFS_PARM0);
+
i = (int)PRVM_G_FLOAT(OFS_PARM1);
t->fields.client->model = 0;
t->fields.client->modelindex = 0;
- if(!i)
+ if (!i)
return;
- if(i<0)
+
+ model = CSQC_GetModelByIndex(i);
+ if (!model)
{
- i = -(i+1);
- if(i >= MAX_MODELS)
- PF_WARNING("VM_CL_setmodelindex >= MAX_MODELS\n");
- m = cl.csqc_model_precache[i];
+ VM_Warning("VM_CL_setmodelindex: null model\n");
+ return;
}
- else
- if(i >= MAX_MODELS)
- PF_WARNING("VM_CL_setmodelindex >= MAX_MODELS\n");
- else
- m = cl.model_precache[i];
- if(!m)
- PF_WARNING("VM_CL_setmodelindex: null model\n");
- t->fields.client->model = PRVM_SetEngineString(m->name);
+ t->fields.client->model = PRVM_SetEngineString(model->name);
t->fields.client->modelindex = i;
}
//#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
void VM_CL_modelnameforindex (void)
{
- int i;
+ model_t *model;
VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
PRVM_G_INT(OFS_RETURN) = 0;
- i = PRVM_G_FLOAT(OFS_PARM0);
- if(i<0)
- {
- i = -(i+1);
- if(i >= MAX_MODELS)
- PF_WARNING("VM_CL_modelnameforindex >= MAX_MODELS\n");
- if(cl.csqc_model_precache[i])
- PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(cl.csqc_model_precache[i]->name);
- return;
- }
- if(i >= MAX_MODELS)
- PF_WARNING("VM_CL_modelnameforindex >= MAX_MODELS\n");
- if(cl.model_precache[i])
- PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(cl.model_precache[i]->name);
+ model = CSQC_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
+ PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(model->name) : 0;
}
//#335 float(string effectname) particleeffectnum (EXT_CSQC)
int i;
VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
n = PRVM_G_STRING(OFS_PARM0);
- for(i=0;i<particleeffects_num;i++)
- if(!strcasecmp(particleeffect_names[i], n))
- {
- PRVM_G_FLOAT(OFS_RETURN) = i;
- return;
- }
- PRVM_G_FLOAT(OFS_RETURN) = -1;
-}
-
-void CSQC_ParseBeam (int ent, vec3_t start, vec3_t end, model_t *m, int lightning)
-{
- int i;
- beam_t *b;
-
- // override any beam with the same entity
- for (i = 0, b = cl.beams;i < cl.max_beams;i++, b++)
- {
- if (b->entity == ent && ent)
- {
- //b->entity = ent;
- b->lightning = lightning;
- b->relativestartvalid = (ent && cl.csqcentities[ent].state_current.active) ? 2 : 0;
- b->model = m;
- b->endtime = cl.time + 0.2;
- VectorCopy (start, b->start);
- VectorCopy (end, b->end);
- return;
- }
- }
-
- // find a free beam
- for (i = 0, b = cl.beams;i < cl.max_beams;i++, b++)
- {
- if (!b->model || b->endtime < cl.time)
- {
- b->entity = ent;
- b->lightning = lightning;
- b->relativestartvalid = (ent && cl.csqcentities[ent].state_current.active) ? 2 : 0;
- b->model = m;
- b->endtime = cl.time + 0.2;
- VectorCopy (start, b->start);
- VectorCopy (end, b->end);
- return;
- }
- }
- Con_Print("beam list overflow!\n");
+ i = CL_ParticleEffectIndexForName(n);
+ if (i == 0)
+ i = -1;
+ PRVM_G_FLOAT(OFS_RETURN) = i;
}
// #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
void VM_CL_trailparticles (void)
{
- int i, entnum, col;
+ int i;
float *start, *end;
- entity_t *ent;
+ prvm_edict_t *t;
VM_SAFEPARMCOUNT(4, VM_CL_trailparticles);
- entnum = PRVM_NUM_FOR_EDICT(PRVM_G_EDICT(OFS_PARM0));
- i = PRVM_G_FLOAT(OFS_PARM1);
+ t = PRVM_G_EDICT(OFS_PARM0);
+ i = (int)PRVM_G_FLOAT(OFS_PARM1);
start = PRVM_G_VECTOR(OFS_PARM2);
end = PRVM_G_VECTOR(OFS_PARM3);
- if(i >= particleeffects_num)
- return;
- if (entnum >= MAX_EDICTS)
- {
- Con_Printf("CSQC_ParseBeam: invalid entity number %i\n", entnum);
- return;
- }
- if (entnum >= cl.max_csqcentities)
- CL_ExpandCSQCEntities(entnum);
-
- ent = &cl.csqcentities[entnum];
-
- if(prog->argc > 4)
- col = PRVM_G_FLOAT(OFS_PARM4);
- else
- col = ent->state_current.glowcolor;
-
- switch(i)
- {
- case TE_LIGHTNING1:
- CSQC_ParseBeam(entnum, start, end, cl.model_bolt, true);
- break;
- case TE_LIGHTNING2:
- CSQC_ParseBeam(entnum, start, end, cl.model_bolt2, true);
- break;
- case TE_LIGHTNING3:
- CSQC_ParseBeam(entnum, start, end, cl.model_bolt3, false);
- break;
- case TE_BEAM:
- CSQC_ParseBeam(entnum, start, end, cl.model_beam, false);
- break;
- default:
- CL_RocketTrail(start, end, i-CSQC_TRAILSTART, col, ent);
- break;
- }
+ CL_ParticleEffect(i, VectorDistance(start, end), start, end, t->fields.client->velocity, t->fields.client->velocity, NULL, (int)PRVM_G_FLOAT(OFS_PARM4));
}
-//#337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
+//#337 void(float effectnum, vector origin, vector dir, float count) pointparticles (EXT_CSQC)
void VM_CL_pointparticles (void)
{
int i, n;
float *f, *v;
- if(prog->argc < 2)
- VM_SAFEPARMCOUNT(2, VM_CL_pointparticles);
- i = PRVM_G_FLOAT(OFS_PARM0);
+ VM_SAFEPARMCOUNT(4, VM_CL_pointparticles);
+ i = (int)PRVM_G_FLOAT(OFS_PARM0);
f = PRVM_G_VECTOR(OFS_PARM1);
- if(prog->argc >= 4)
- {
- v = PRVM_G_VECTOR(OFS_PARM2);
- n = PRVM_G_FLOAT(OFS_PARM3);
- }
- else
- {
- v = vec3_origin;
- n = 15;
- }
-
- if(i >= particleeffects_num)
- return;
-
- switch(i)
- {
- case TE_SPIKE:
- case TE_SPIKEQUAD:
- case TE_GUNSHOT:
- case TE_GUNSHOTQUAD:
- CL_SparkShower(f, v, 15, 1, 0);
- CL_Smoke(f, v, 15, 0);
- if (cl_particles_bulletimpacts.integer)
- CL_BulletMark(f);
- break;
- case TE_SUPERSPIKE:
- case TE_SUPERSPIKEQUAD:
- CL_SparkShower(f, v, 30, 1, 0);
- CL_Smoke(f, v, 30, 0);
- if (cl_particles_bulletimpacts.integer)
- CL_BulletMark(f);
- break;
- case TE_EXPLOSION:
- case TE_EXPLOSIONQUAD:
- case TE_TEI_BIGEXPLOSION:
- CL_ParticleExplosion(f);
- break;
- case TE_TAREXPLOSION:
- CL_BlobExplosion(f);
- break;
- case TE_WIZSPIKE:
- CL_RunParticleEffect(f, v, 20, 30);
- break;
- case TE_KNIGHTSPIKE:
- CL_RunParticleEffect(f, v, 226, 20);
- break;
- case TE_LAVASPLASH:
- CL_LavaSplash(f);
- break;
- case TE_TELEPORT:
- CL_TeleportSplash(f);
- break;
- case TE_EXPLOSION2:
- case TE_EXPLOSION3:
- case TE_EXPLOSIONRGB:
- CL_ParticleExplosion2(f, v[0], v[1]);
- break;
- case TE_BLOOD:
- CL_BloodPuff(f, v, n);
- break;
- case TE_SPARK:
- CL_SparkShower(f, v, n, 1, 0);
- break;
- case TE_FLAMEJET:
- CL_Flames(f, v, n);
- break;
- case TE_PLASMABURN:
- CL_PlasmaBurn(f);
- break;
- case TE_TEI_G3:
- CL_BeamParticle(f, v, 8, 1, 1, 1, 1, 1);
- break;
- case TE_TEI_SMOKE:
- CL_Tei_Smoke(f, v, n);
- break;
- case TE_TEI_PLASMAHIT:
- CL_Tei_PlasmaHit(f, v, n);
- break;
- default:break;
- }
+ v = PRVM_G_VECTOR(OFS_PARM2);
+ n = (int)PRVM_G_FLOAT(OFS_PARM3);
+ CL_ParticleEffect(i, n, f, f, v, v, NULL, 0);
}
//#338 void(string s) cprint (EXT_CSQC)
int i;
VM_SAFEPARMCOUNT(1, VM_CL_getkeybind);
- i = PRVM_G_FLOAT(OFS_PARM0);
+ i = (int)PRVM_G_FLOAT(OFS_PARM0);
PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(Key_GetBind(i));
}
{
int i, frame;
VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
- frame = PRVM_G_FLOAT(OFS_PARM0);
+ frame = (int)PRVM_G_FLOAT(OFS_PARM0);
for (i = 0;i < cl.movement_numqueue;i++)
if (cl.movement_queue[i].sequence == frame)
{
VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
- i = PRVM_G_FLOAT(OFS_PARM0);
+ i = (int)PRVM_G_FLOAT(OFS_PARM0);
c = PRVM_G_STRING(OFS_PARM1);
PRVM_G_INT(OFS_RETURN) = OFS_NULL;
Sbar_SortFrags();
t[0] = 0;
if(!strcasecmp(c, "name"))
- strcpy(t, cl.scores[i].name);
+ strlcpy(t, cl.scores[i].name, sizeof(t));
else
if(!strcasecmp(c, "frags"))
sprintf(t, "%i", cl.scores[i].frags);
if(!t[0])
return;
temp = VM_GetTempString();
- strcpy(temp, t);
+ strlcpy(temp, t, VM_STRINGTEMP_LENGTH);
PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(temp);
}
VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
if(!Cmd_Exists(PRVM_G_STRING(OFS_PARM0)))
{
- t = Z_Malloc(strlen(PRVM_G_STRING(OFS_PARM0))+1);
- strcpy(t, PRVM_G_STRING(OFS_PARM0));
+ size_t alloclen;
+
+ alloclen = strlen(PRVM_G_STRING(OFS_PARM0)) + 1;
+ t = (char *)Z_Malloc(alloclen);
+ memcpy(t, PRVM_G_STRING(OFS_PARM0), alloclen);
Cmd_AddCommand(t, NULL, "console command created by QuakeC");
}
else
//#355 float() cl_onground (EXT_CSQC)
void VM_CL_onground (void)
{
- PRVM_G_FLOAT(OFS_RETURN) = csqc_onground;
+ PRVM_G_FLOAT(OFS_RETURN) = cl.onground;
}
//#360 float() readbyte (EXT_CSQC)
PRVM_G_INT(OFS_RETURN) = 0;
if(s)
{
- strcpy(t, s);
+ strlcpy(t, s, VM_STRINGTEMP_LENGTH);
PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(t);
}
}
void VM_CL_effect (void)
{
VM_SAFEPARMCOUNT(5, VM_CL_effect);
- CL_Effect(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_FLOAT(OFS_PARM1), PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
+ CL_Effect(PRVM_G_VECTOR(OFS_PARM0), (int)PRVM_G_FLOAT(OFS_PARM1), (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
}
// #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
return;
pos = PRVM_G_VECTOR(OFS_PARM0);
CL_FindNonSolidLocation(pos, pos2, 4);
- CL_BloodPuff(pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_FLOAT(OFS_PARM2));
+ CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
}
// #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
void VM_CL_te_bloodshower (void)
{
+ vec_t speed;
+ vec3_t vel1, vel2;
VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
if (PRVM_G_FLOAT(OFS_PARM3) < 1)
return;
- CL_BloodShower(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3));
+ speed = PRVM_G_FLOAT(OFS_PARM2);
+ vel1[0] = -speed;
+ vel1[1] = -speed;
+ vel1[2] = -speed;
+ vel2[0] = speed;
+ vel2[1] = speed;
+ vel2[2] = speed;
+ CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), vel1, vel2, NULL, 0);
}
// #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
void VM_CL_te_particlecube (void)
{
VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
- if (PRVM_G_FLOAT(OFS_PARM3) < 1)
- return;
- CL_ParticleCube(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
+ CL_ParticleCube(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
}
// #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
void VM_CL_te_particlerain (void)
{
VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
- if (PRVM_G_FLOAT(OFS_PARM3) < 1)
- return;
- CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4), 0);
+ CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
}
// #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
void VM_CL_te_particlesnow (void)
{
VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
- if (PRVM_G_FLOAT(OFS_PARM3) < 1)
- return;
- CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4), 1);
+ CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
}
// #411 void(vector org, vector vel, float howmany) te_spark
vec3_t pos2;
VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
- if (PRVM_G_FLOAT(OFS_PARM2) < 1)
- return;
pos = PRVM_G_VECTOR(OFS_PARM0);
CL_FindNonSolidLocation(pos, pos2, 4);
- CL_SparkShower(pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_FLOAT(OFS_PARM2), 1, 0);
+ CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
}
// #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
{
float *pos;
vec3_t pos2;
- matrix4x4_t tempmatrix;
VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
pos = PRVM_G_VECTOR(OFS_PARM0);
CL_FindNonSolidLocation(pos, pos2, 4);
- CL_SparkShower(pos2, vec3_origin, 15, 1, 0);
- CL_Smoke(pos2, vec3_origin, 15, 0);
- CL_BulletMark(pos2);
- Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
- CL_AllocDlight(NULL, &tempmatrix, 100, 0.15f, 0.15f, 1.5f, 500, 0.2, 0, -1, true, 1, 0.25, 1, 0, 0, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
+ CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
}
// #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
{
float *pos;
vec3_t pos2;
- matrix4x4_t tempmatrix;
int rnd;
VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
pos = PRVM_G_VECTOR(OFS_PARM0);
CL_FindNonSolidLocation(pos, pos2, 4);
- if (cl_particles_bulletimpacts.integer)
- {
- CL_SparkShower(pos2, vec3_origin, 15, 1, 0);
- CL_Smoke(pos2, vec3_origin, 15, 0);
- CL_BulletMark(pos2);
- }
- Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
- CL_AllocDlight(NULL, &tempmatrix, 100, 0.15f, 0.15f, 1.5f, 500, 0.2, 0, -1, true, 1, 0.25, 1, 0, 0, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
+ CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
else
{
{
float *pos;
vec3_t pos2;
- matrix4x4_t tempmatrix;
int rnd;
VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
pos = PRVM_G_VECTOR(OFS_PARM0);
CL_FindNonSolidLocation(pos, pos2, 4);
- if (cl_particles_bulletimpacts.integer)
- {
- CL_SparkShower(pos2, vec3_origin, 30, 1, 0);
- CL_Smoke(pos2, vec3_origin, 30, 0);
- CL_BulletMark(pos2);
- }
- Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
- CL_AllocDlight(NULL, &tempmatrix, 100, 0.15f, 0.15f, 1.5f, 500, 0.2, 0, -1, true, 1, 0.25, 1, 0, 0, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
+ CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
else
{
{
float *pos;
vec3_t pos2;
- matrix4x4_t tempmatrix;
VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
pos = PRVM_G_VECTOR(OFS_PARM0);
CL_FindNonSolidLocation(pos, pos2, 10);
- CL_ParticleExplosion(pos2);
- Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
- CL_AllocDlight(NULL, &tempmatrix, 350, 2.5f, 2.0f, 4.0f, 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
+ CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
}
{
float *pos;
vec3_t pos2;
- matrix4x4_t tempmatrix;
VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
pos = PRVM_G_VECTOR(OFS_PARM0);
CL_FindNonSolidLocation(pos, pos2, 10);
- Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
- CL_AllocDlight(NULL, &tempmatrix, 200, 2, 2, 2, 1000, 0.2, 0, -1, true, 1, 0.25, 1, 0, 0, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
+ CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
}
// #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
pos = PRVM_G_VECTOR(OFS_PARM0);
CL_FindNonSolidLocation(pos, pos2, 4);
- CL_SparkShower(pos2, vec3_origin, 15, 1, 0);
- CL_Smoke(pos2, vec3_origin, 15, 0);
- CL_BulletMark(pos2);
+ CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
}
// #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
pos = PRVM_G_VECTOR(OFS_PARM0);
CL_FindNonSolidLocation(pos, pos2, 4);
- if (cl_particles_bulletimpacts.integer)
- {
- CL_SparkShower(pos2, vec3_origin, 15, 1, 0);
- CL_Smoke(pos2, vec3_origin, 15, 0);
- CL_BulletMark(pos2);
- }
+ CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
else
{
pos = PRVM_G_VECTOR(OFS_PARM0);
CL_FindNonSolidLocation(pos, pos2, 4);
- if (cl_particles_bulletimpacts.integer)
- {
- CL_SparkShower(pos2, vec3_origin, 30, 1, 0);
- CL_Smoke(pos2, vec3_origin, 30, 0);
- CL_BulletMark(pos2);
- }
+ CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
else
{
{
float *pos;
vec3_t pos2;
- matrix4x4_t tempmatrix;
VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
pos = PRVM_G_VECTOR(OFS_PARM0);
CL_FindNonSolidLocation(pos, pos2, 10);
- CL_ParticleExplosion(pos2);
- Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
- CL_AllocDlight(NULL, &tempmatrix, 350, 4.0f, 2.0f, 0.50f, 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
+ CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
}
{
float *pos;
vec3_t pos2;
- matrix4x4_t tempmatrix;
VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
pos = PRVM_G_VECTOR(OFS_PARM0);
CL_FindNonSolidLocation(pos, pos2, 10);
- CL_BlobExplosion(pos2);
- Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
- CL_AllocDlight(NULL, &tempmatrix, 600, 1.6f, 0.8f, 2.0f, 1200, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
+ CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
}
{
float *pos;
vec3_t pos2;
- matrix4x4_t tempmatrix;
VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
pos = PRVM_G_VECTOR(OFS_PARM0);
CL_FindNonSolidLocation(pos, pos2, 4);
- Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
- CL_AllocDlight(NULL, &tempmatrix, 100, 0.12f, 0.50f, 0.12f, 500, 0.2, 0, -1, false, 1, 0.25, 1, 0, 0, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
- CL_RunParticleEffect(pos2, vec3_origin, 20, 30);
+ CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
}
{
float *pos;
vec3_t pos2;
- matrix4x4_t tempmatrix;
VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
pos = PRVM_G_VECTOR(OFS_PARM0);
CL_FindNonSolidLocation(pos, pos2, 4);
- Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
- CL_AllocDlight(NULL, &tempmatrix, 100, 0.50f, 0.30f, 0.10f, 500, 0.2, 0, -1, false, 1, 0.25, 1, 0, 0, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
- CL_RunParticleEffect(pos2, vec3_origin, 226, 20);
+ CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
}
void VM_CL_te_lavasplash (void)
{
VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
- CL_LavaSplash(PRVM_G_VECTOR(OFS_PARM0));
+ CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
}
// #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
void VM_CL_te_teleport (void)
{
- float *pos;
- matrix4x4_t tempmatrix;
VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
-
- pos = PRVM_G_VECTOR(OFS_PARM0);
- Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
- CL_AllocDlight(NULL, &tempmatrix, 200, 1.0f, 1.0f, 1.0f, 600, 99.0f, 0, -1, true, 1, 0.25, 1, 0, 0, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
- CL_TeleportSplash(pos);
+ CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
}
// #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
pos = PRVM_G_VECTOR(OFS_PARM0);
- colorStart = PRVM_G_FLOAT(OFS_PARM1);
- colorLength = PRVM_G_FLOAT(OFS_PARM2);
+ colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
+ colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
CL_FindNonSolidLocation(pos, pos2, 10);
CL_ParticleExplosion2(pos2, colorStart, colorLength);
tempcolor = (unsigned char *)&palette_complete[(rand()%colorLength) + colorStart];
}
-static void VM_CL_NewBeam (int ent, float *start, float *end, model_t *m, qboolean lightning)
-{
- beam_t *b;
- int i;
-
- if (ent >= cl.max_csqcentities)
- CL_ExpandCSQCEntities(ent);
-
- // override any beam with the same entity
- for (i = 0, b = cl.beams;i < cl.max_beams;i++, b++)
- {
- if (b->entity == ent && ent)
- {
- //b->entity = ent;
- b->lightning = lightning;
- b->relativestartvalid = (ent && cl.csqcentities[ent].state_current.active) ? 2 : 0;
- b->model = m;
- b->endtime = cl.time + 0.2;
- VectorCopy (start, b->start);
- VectorCopy (end, b->end);
- return;
- }
- }
-
- // find a free beam
- for (i = 0, b = cl.beams;i < cl.max_beams;i++, b++)
- {
- if (!b->model || b->endtime < cl.time)
- {
- b->entity = ent;
- b->lightning = lightning;
- b->relativestartvalid = (ent && cl.csqcentities[ent].state_current.active) ? 2 : 0;
- b->model = m;
- b->endtime = cl.time + 0.2;
- VectorCopy (start, b->start);
- VectorCopy (end, b->end);
- return;
- }
- }
- Con_Print("beam list overflow!\n");
-}
-
// #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
void VM_CL_te_lightning1 (void)
{
VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
- VM_CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt, true);
+ CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt, true);
}
// #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
void VM_CL_te_lightning2 (void)
{
VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
- VM_CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt2, true);
+ CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt2, true);
}
// #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
void VM_CL_te_lightning3 (void)
{
VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
- VM_CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt3, false);
+ CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt3, false);
}
// #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
void VM_CL_te_beam (void)
{
VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
- VM_CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_beam, false);
+ CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_beam, false);
}
// #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
{
float *pos;
vec3_t pos2;
- matrix4x4_t tempmatrix;
VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
pos = PRVM_G_VECTOR(OFS_PARM0);
CL_FindNonSolidLocation(pos, pos2, 4);
- Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
- CL_AllocDlight(NULL, &tempmatrix, 200, 1, 1, 1, 1000, 0.2, 0, -1, true, 1, 0.25, 1, 0, 0, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
- CL_PlasmaBurn(pos2);
+ CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
}
//====================================================================
//DP_QC_GETSURFACE
-void clippointtosurface(msurface_t *surface, vec3_t p, vec3_t out);
-static msurface_t *cl_getsurface(prvm_edict_t *ed, int surfacenum)
+extern void clippointtosurface(model_t *model, msurface_t *surface, vec3_t p, vec3_t out);
+
+static msurface_t *cl_getsurface(model_t *model, int surfacenum)
{
- int modelindex;
- model_t *model = NULL;
- if (!ed || ed->priv.server->free)
- return NULL;
- modelindex = ed->fields.client->modelindex;
- if(!modelindex)
- return NULL;
- if(modelindex<0)
- {
- modelindex = -(modelindex+1);
- if(modelindex < MAX_MODELS)
- model = cl.csqc_model_precache[modelindex];
- }
- else
- {
- if(modelindex < MAX_MODELS)
- model = cl.model_precache[modelindex];
- }
- if(!model)
- return NULL;
if (surfacenum < 0 || surfacenum >= model->nummodelsurfaces)
return NULL;
return model->data_surfaces + surfacenum + model->firstmodelsurface;
// #434 float(entity e, float s) getsurfacenumpoints
void VM_CL_getsurfacenumpoints(void)
{
+ model_t *model = CSQC_GetModelFromEntity(PRVM_G_EDICT(OFS_PARM0));
msurface_t *surface;
// return 0 if no such surface
- if (!(surface = cl_getsurface(PRVM_G_EDICT(OFS_PARM0), PRVM_G_FLOAT(OFS_PARM1))))
+ if (!model || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
{
PRVM_G_FLOAT(OFS_RETURN) = 0;
return;
void VM_CL_getsurfacepoint(void)
{
prvm_edict_t *ed;
+ model_t *model;
msurface_t *surface;
int pointnum;
VectorClear(PRVM_G_VECTOR(OFS_RETURN));
ed = PRVM_G_EDICT(OFS_PARM0);
- if (!ed || ed->priv.server->free)
- return;
- if (!(surface = cl_getsurface(ed, PRVM_G_FLOAT(OFS_PARM1))))
+ if (!(model = CSQC_GetModelFromEntity(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
return;
// note: this (incorrectly) assumes it is a simple polygon
- pointnum = PRVM_G_FLOAT(OFS_PARM2);
+ pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
if (pointnum < 0 || pointnum >= surface->num_vertices)
return;
// FIXME: implement rotation/scaling
- VectorAdd(&(surface->groupmesh->data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
+ VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
}
// #436 vector(entity e, float s) getsurfacenormal
void VM_CL_getsurfacenormal(void)
{
+ model_t *model;
msurface_t *surface;
vec3_t normal;
VectorClear(PRVM_G_VECTOR(OFS_RETURN));
- if (!(surface = cl_getsurface(PRVM_G_EDICT(OFS_PARM0), PRVM_G_FLOAT(OFS_PARM1))))
+ if (!(model = CSQC_GetModelFromEntity(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
return;
// FIXME: implement rotation/scaling
// note: this (incorrectly) assumes it is a simple polygon
// note: this only returns the first triangle, so it doesn't work very
// well for curved surfaces or arbitrary meshes
- TriangleNormal((surface->groupmesh->data_vertex3f + 3 * surface->num_firstvertex), (surface->groupmesh->data_vertex3f + 3 * surface->num_firstvertex) + 3, (surface->groupmesh->data_vertex3f + 3 * surface->num_firstvertex) + 6, normal);
+ TriangleNormal((model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex), (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 3, (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 6, normal);
VectorNormalize(normal);
VectorCopy(normal, PRVM_G_VECTOR(OFS_RETURN));
}
// #437 string(entity e, float s) getsurfacetexture
void VM_CL_getsurfacetexture(void)
{
+ model_t *model;
msurface_t *surface;
PRVM_G_INT(OFS_RETURN) = 0;
- if (!(surface = cl_getsurface(PRVM_G_EDICT(OFS_PARM0), PRVM_G_FLOAT(OFS_PARM1))))
+ if (!(model = CSQC_GetModelFromEntity(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
return;
PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(surface->texture->name);
}
// #438 float(entity e, vector p) getsurfacenearpoint
void VM_CL_getsurfacenearpoint(void)
{
- int surfacenum, best, modelindex;
+ int surfacenum, best;
vec3_t clipped, p;
vec_t dist, bestdist;
prvm_edict_t *ed;
vec_t *point;
PRVM_G_FLOAT(OFS_RETURN) = -1;
ed = PRVM_G_EDICT(OFS_PARM0);
- point = PRVM_G_VECTOR(OFS_PARM1);
-
- if (!ed || ed->priv.server->free)
- return;
- modelindex = ed->fields.client->modelindex;
- if(!modelindex)
- return;
- if(modelindex<0)
- {
- modelindex = -(modelindex+1);
- if(modelindex < MAX_MODELS)
- model = cl.csqc_model_precache[modelindex];
- }
- else
- if(modelindex < MAX_MODELS)
- model = cl.model_precache[modelindex];
- if(!model)
- return;
- if (!model->num_surfaces)
+ if(!(model = CSQC_GetModelFromEntity(ed)) || !model->num_surfaces)
return;
// FIXME: implement rotation/scaling
+ point = PRVM_G_VECTOR(OFS_PARM1);
VectorSubtract(point, ed->fields.client->origin, p);
best = -1;
bestdist = 1000000000;
if (dist < bestdist)
{
// it is, check the nearest point on the actual geometry
- clippointtosurface(surface, p, clipped);
+ clippointtosurface(model, surface, p, clipped);
VectorSubtract(clipped, p, clipped);
dist += VectorLength2(clipped);
if (dist < bestdist)
void VM_CL_getsurfaceclippedpoint(void)
{
prvm_edict_t *ed;
+ model_t *model;
msurface_t *surface;
vec3_t p, out;
VectorClear(PRVM_G_VECTOR(OFS_RETURN));
ed = PRVM_G_EDICT(OFS_PARM0);
- if (!ed || ed->priv.server->free)
- return;
- if (!(surface = cl_getsurface(ed, PRVM_G_FLOAT(OFS_PARM1))))
+ if (!(model = CSQC_GetModelFromEntity(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
return;
// FIXME: implement rotation/scaling
VectorSubtract(PRVM_G_VECTOR(OFS_PARM2), ed->fields.client->origin, p);
- clippointtosurface(surface, p, out);
+ clippointtosurface(model, surface, p, out);
// FIXME: implement rotation/scaling
VectorAdd(out, ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
}
model_t *model;
if (e == prog->edicts)
- PF_WARNING("setattachment: can not modify world entity\n");
+ {
+ VM_Warning("setattachment: can not modify world entity\n");
+ return;
+ }
if (e->priv.server->free)
- PF_WARNING("setattachment: can not modify free entity\n");
+ {
+ VM_Warning("setattachment: can not modify free entity\n");
+ return;
+ }
if (tagentity == NULL)
tagentity = prog->edicts;
if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
{
modelindex = (int)tagentity->fields.client->modelindex;
- model = NULL;
-
- if(modelindex)
- {
- if(modelindex<0)
- {
- modelindex = -(modelindex+1);
- if(modelindex < MAX_MODELS)
- model = cl.csqc_model_precache[modelindex];
- }
- else
- if(modelindex < MAX_MODELS)
- model = cl.model_precache[modelindex];
- }
-
+ model = CSQC_GetModelByIndex(modelindex);
if (model)
{
- v->_float = Mod_Alias_GetTagIndexForName(model, tagentity->fields.client->skin, tagname);
+ v->_float = Mod_Alias_GetTagIndexForName(model, (int)tagentity->fields.client->skin, tagname);
if (v->_float == 0)
Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
}
int CL_GetTagIndex (prvm_edict_t *e, const char *tagname)
{
- int i;
- model_t *m;
-
- i = e->fields.client->modelindex;
-
- if(!i)
- return -1;
- if(i<0)
- {
- i = -(i+1);
- if(i >= MAX_MODELS)
- return -1;
- m = cl.csqc_model_precache[i];
- }
+ model_t *model = CSQC_GetModelFromEntity(e);
+ if (model)
+ return Mod_Alias_GetTagIndexForName(model, (int)e->fields.client->skin, tagname);
else
- if(i >= MAX_MODELS)
- return -1;
- else
- m = cl.model_precache[i];
-
- return Mod_Alias_GetTagIndexForName(m, e->fields.client->skin, tagname);
+ return -1;
};
// Warnings/errors code:
int CL_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
{
prvm_eval_t *val;
- int modelindex, reqframe, attachloop, i;
+ int reqframe, attachloop;
matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
prvm_edict_t *attachent;
model_t *model;
if (ent->priv.server->free)
return 2;
- modelindex = (int)ent->fields.client->modelindex;
+ model = CSQC_GetModelFromEntity(ent);
- if(!modelindex)
+ if(!model)
return 3;
- if(modelindex<0)
- {
- modelindex = -(modelindex+1);
- if(modelindex >= MAX_MODELS)
- return 3;
- model = cl.csqc_model_precache[modelindex];
- }
- else
- if(modelindex >= MAX_MODELS)
- return 3;
- else
- model = cl.model_precache[modelindex];
if (ent->fields.client->frame >= 0 && ent->fields.client->frame < model->numframes && model->animscenes)
reqframe = model->animscenes[(int)ent->fields.client->frame].firstframe;
attachent = PRVM_EDICT_NUM(val->edict); // to this it entity our entity is attached
val = PRVM_GETEDICTFIELDVALUE(ent, csqc_fieldoff_tag_index);
- model = NULL;
- i = attachent->fields.client->modelindex;
- if(i<0)
- {
- i = -(i+1);
- if(i < MAX_MODELS)
- model = cl.csqc_model_precache[i];
- }
- else
- if(i < MAX_MODELS)
- model = cl.model_precache[i];
+ model = CSQC_GetModelFromEntity(attachent);
if (model && val->_float >= 1 && model->animscenes && attachent->fields.client->frame >= 0 && attachent->fields.client->frame < model->numframes)
- Mod_Alias_GetTagMatrix(model, model->animscenes[(int)attachent->fields.client->frame].firstframe, val->_float - 1, &attachmatrix);
+ Mod_Alias_GetTagMatrix(model, model->animscenes[(int)attachent->fields.client->frame].firstframe, (int)val->_float - 1, &attachmatrix);
else
attachmatrix = identitymatrix;
val->_float = 1;
Matrix4x4_CreateFromQuakeEntity(&entitymatrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], -ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], val->_float);
Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
- out->m[0][3] = entitymatrix.m[0][3] + val->_float*(entitymatrix.m[0][0]*tagmatrix.m[0][3] + entitymatrix.m[0][1]*tagmatrix.m[1][3] + entitymatrix.m[0][2]*tagmatrix.m[2][3]);
- out->m[1][3] = entitymatrix.m[1][3] + val->_float*(entitymatrix.m[1][0]*tagmatrix.m[0][3] + entitymatrix.m[1][1]*tagmatrix.m[1][3] + entitymatrix.m[1][2]*tagmatrix.m[2][3]);
- out->m[2][3] = entitymatrix.m[2][3] + val->_float*(entitymatrix.m[2][0]*tagmatrix.m[0][3] + entitymatrix.m[2][1]*tagmatrix.m[1][3] + entitymatrix.m[2][2]*tagmatrix.m[2][3]);
Matrix4x4_Copy(&tagmatrix, out);
// finally transformate by matrix of tag on parent entity
Matrix4x4_Concat(out, &attachmatrix, &tagmatrix);
- out->m[0][3] = attachmatrix.m[0][3] + attachmatrix.m[0][0]*tagmatrix.m[0][3] + attachmatrix.m[0][1]*tagmatrix.m[1][3] + attachmatrix.m[0][2]*tagmatrix.m[2][3];
- out->m[1][3] = attachmatrix.m[1][3] + attachmatrix.m[1][0]*tagmatrix.m[0][3] + attachmatrix.m[1][1]*tagmatrix.m[1][3] + attachmatrix.m[1][2]*tagmatrix.m[2][3];
- out->m[2][3] = attachmatrix.m[2][3] + attachmatrix.m[2][0]*tagmatrix.m[0][3] + attachmatrix.m[2][1]*tagmatrix.m[1][3] + attachmatrix.m[2][2]*tagmatrix.m[2][3];
Matrix4x4_Copy(&tagmatrix, out);
ent = attachent;
// Alias models have inverse pitch, bmodels can't have tags, so don't check for modeltype...
Matrix4x4_CreateFromQuakeEntity(&entitymatrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], -ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], val->_float);
Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
- out->m[0][3] = entitymatrix.m[0][3] + val->_float*(entitymatrix.m[0][0]*tagmatrix.m[0][3] + entitymatrix.m[0][1]*tagmatrix.m[1][3] + entitymatrix.m[0][2]*tagmatrix.m[2][3]);
- out->m[1][3] = entitymatrix.m[1][3] + val->_float*(entitymatrix.m[1][0]*tagmatrix.m[0][3] + entitymatrix.m[1][1]*tagmatrix.m[1][3] + entitymatrix.m[1][2]*tagmatrix.m[2][3]);
- out->m[2][3] = entitymatrix.m[2][3] + val->_float*(entitymatrix.m[2][0]*tagmatrix.m[0][3] + entitymatrix.m[2][1]*tagmatrix.m[1][3] + entitymatrix.m[2][2]*tagmatrix.m[2][3]);
if ((val = PRVM_GETEDICTFIELDVALUE(ent, csqc_fieldoff_renderflags)) && (RF_VIEWMODEL & (int)val->_float))
{// RENDER_VIEWMODEL magic
Matrix4x4_CreateFromQuakeEntity(&entitymatrix, csqc_origin[0], csqc_origin[1], csqc_origin[2], csqc_angles[0], csqc_angles[1], csqc_angles[2], val->_float);
Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
- out->m[0][3] = entitymatrix.m[0][3] + val->_float*(entitymatrix.m[0][0]*tagmatrix.m[0][3] + entitymatrix.m[0][1]*tagmatrix.m[1][3] + entitymatrix.m[0][2]*tagmatrix.m[2][3]);
- out->m[1][3] = entitymatrix.m[1][3] + val->_float*(entitymatrix.m[1][0]*tagmatrix.m[0][3] + entitymatrix.m[1][1]*tagmatrix.m[1][3] + entitymatrix.m[1][2]*tagmatrix.m[2][3]);
- out->m[2][3] = entitymatrix.m[2][3] + val->_float*(entitymatrix.m[2][0]*tagmatrix.m[0][3] + entitymatrix.m[2][1]*tagmatrix.m[1][3] + entitymatrix.m[2][2]*tagmatrix.m[2][3]);
/*
// Cl_bob, ported from rendering code
// (don't count Z, or jumping messes it up)
bob = sqrt(ent->fields.client->velocity[0]*ent->fields.client->velocity[0] + ent->fields.client->velocity[1]*ent->fields.client->velocity[1])*cl_bob.value;
bob = bob*0.3 + bob*0.7*cycle;
- out->m[2][3] += bound(-7, bob, 4);
+ Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
}
*/
}
int modelindex, tag_index;
if (ent == prog->edicts)
- PF_WARNING("gettagindex: can't affect world entity\n");
+ {
+ VM_Warning("gettagindex: can't affect world entity\n");
+ return;
+ }
if (ent->priv.server->free)
- PF_WARNING("gettagindex: can't affect free entity\n");
+ {
+ VM_Warning("gettagindex: can't affect free entity\n");
+ return;
+ }
modelindex = (int)ent->fields.client->modelindex;
if(modelindex < 0)
switch(returncode)
{
case 1:
- PF_WARNING("gettagindex: can't affect world entity\n");
+ VM_Warning("gettagindex: can't affect world entity\n");
break;
case 2:
- PF_WARNING("gettagindex: can't affect free entity\n");
+ VM_Warning("gettagindex: can't affect free entity\n");
break;
case 3:
Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
char c2 = c - (c & 128);
char t2 = t - (t & 128);
- if(c != '^' && c2 != '^') return 0;
+ if(c != STRING_COLOR_TAG && c2 != STRING_COLOR_TAG) return 0;
if(t >= '0' && t <= '9') a = 1;
if(t2 >= '0' && t2 <= '9') a = 1;
/* if(t >= 'A' && t <= 'Z') a = 2;
v1 = PRVM_G_VECTOR(OFS_PARM0);
v2 = PRVM_G_VECTOR(OFS_PARM1);
- ignore = PRVM_G_FLOAT(OFS_PARM2);
- csqcents = PRVM_G_FLOAT(OFS_PARM3);
+ ignore = (int)PRVM_G_FLOAT(OFS_PARM2);
+ csqcents = (int)PRVM_G_FLOAT(OFS_PARM3);
ent = 0;
- if((csqcents && ignore > cl.num_csqcentities) || (!csqcents && ignore > cl.num_entities))
+ if (csqcents)
{
- Con_Printf("VM_CL_selecttraceline: out of entities\n");
+ VM_Warning("VM_CL_selecttraceline: csqcents flag not supported anymore, and this function is deprecated\n");
return;
}
- else
- if(csqcents)
- prog->globals.client->trace_fraction = CL_SelectTraceLine(v1, v2, prog->globals.client->trace_endpos, prog->globals.client->trace_plane_normal, &prog->globals.client->trace_ent, &cl.csqcentities[ignore].render, csqcents);
- else
- prog->globals.client->trace_fraction = CL_SelectTraceLine(v1, v2, prog->globals.client->trace_endpos, prog->globals.client->trace_plane_normal, &ent, &cl.entities[ignore].render, csqcents);
+ prog->globals.client->trace_fraction = CL_SelectTraceLine(v1, v2, prog->globals.client->trace_endpos, prog->globals.client->trace_plane_normal, &ent, &cl.entities[ignore].render);
PRVM_G_FLOAT(OFS_RETURN) = ent;
}
VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
-e10, e10, e10 // #470-499 (LordHavoc)
+NULL, // #470
+VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
+VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
+VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
+VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
+VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
+VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
+VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
+NULL, // #478
+NULL, // #479
+e10, e10 // #480-499 (LordHavoc)
};
const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);