+#include "quakedef.h"
+
#include "prvm_cmds.h"
#include "csprogs.h"
#include "cl_collision.h"
void CL_FindNonSolidLocation(const vec3_t in, vec3_t out, vec_t radius);
void CSQC_RelinkAllEntities (int drawmask);
void CSQC_RelinkCSQCEntities (void);
-char *Key_GetBind (int key);
+const char *Key_GetBind (int key);
S_StartSound(32768 + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), entity->fields.client->origin, volume, attenuation);
}
+// #483 void(vector origin, string sample, float volume, float attenuation) pointsound
+static void VM_CL_pointsound(void)
+{
+ const char *sample;
+ float volume;
+ float attenuation;
+ vec3_t org;
+
+ VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
+
+ VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
+ sample = PRVM_G_STRING(OFS_PARM1);
+ volume = PRVM_G_FLOAT(OFS_PARM2);
+ attenuation = PRVM_G_FLOAT(OFS_PARM3);
+
+ if (volume < 0 || volume > 1)
+ {
+ VM_Warning("VM_CL_pointsound: volume must be in range 0-1\n");
+ return;
+ }
+
+ if (attenuation < 0 || attenuation > 4)
+ {
+ VM_Warning("VM_CL_pointsound: attenuation must be in range 0-4\n");
+ return;
+ }
+
+ // Send World Entity as Entity to Play Sound (for CSQC, that is 32768)
+ S_StartSound(32768, 0, S_FindName(sample), org, volume, attenuation);
+}
+
// #14 entity() spawn
static void VM_CL_spawn (void)
{
VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
name = PRVM_G_STRING(OFS_PARM0);
- for (i = 1;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
+ for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
{
if(!strcmp(cl.csqc_model_precache[i]->name, name))
{
m = Mod_ForName(name, false, false, false);
if(m && m->loaded)
{
- for (i = 1;i < MAX_MODELS;i++)
+ for (i = 0;i < MAX_MODELS;i++)
{
if (!cl.csqc_model_precache[i])
{
colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
CL_FindNonSolidLocation(pos, pos2, 10);
CL_ParticleExplosion2(pos2, colorStart, colorLength);
- tempcolor = (unsigned char *)&palette_complete[(rand()%colorLength) + colorStart];
+ tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
color[0] = tempcolor[0] * (2.0f / 255.0f);
color[1] = tempcolor[1] * (2.0f / 255.0f);
color[2] = tempcolor[2] * (2.0f / 255.0f);
VM_drawfill, // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
VM_drawsetcliparea, // #324 void(float x, float y, float width, float height) drawsetcliparea
VM_drawresetcliparea, // #325 void(void) drawresetcliparea
-NULL, // #326
-NULL, // #327
-NULL, // #328
+VM_drawcolorcodedstring, // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
+NULL, // #327 // FIXME add stringwidth() here?
+NULL, // #328 // FIXME add drawsubpic() here?
NULL, // #329
VM_CL_getstatf, // #330 float(float stnum) getstatf (EXT_CSQC)
VM_CL_getstati, // #331 float(float stnum) getstati (EXT_CSQC)
VM_strtolower, // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
VM_strtoupper, // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
VM_cvar_defstring, // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
-NULL, // #483
-NULL, // #484
-NULL, // #485
+VM_CL_pointsound, // #483 void(vector origin, string sample, float volume, float attenuation) (DP_SV_POINTSOUND)
+VM_strreplace, // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
+VM_strireplace, // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
NULL, // #486
-NULL, // #487
-NULL, // #488
-NULL, // #489
-NULL, // #490
-NULL, // #491
+#ifdef SUPPORT_GECKO
+VM_gecko_create, // #487
+VM_gecko_destroy, // #488
+VM_gecko_navigate, // #489
+VM_gecko_keyevent, // #490
+VM_gecko_movemouse, // #491
+#else
+NULL, // #487
+NULL, // #488
+NULL, // #489
+NULL, // #490
+NULL, // #491
+#endif
NULL, // #492
NULL, // #493
NULL, // #494