#ifndef CL_VIDEO_H
#define CL_VIDEO_H
-#include "cl_dyntexture.h"
-
-// yields DYNAMIC_TEXTURE_PATH_PREFIX CLVIDEOPREFIX video name for a path
-#define CLVIDEOPREFIX CLDYNTEXTUREPREFIX "video/"
+#define CLVIDEOPREFIX "video/"
#define CLTHRESHOLD 2.0
#define MENUOWNER 1
void *imagedata;
- cachepic_t cpif;
+ // cachepic holds the relevant texture_t and we simply update the texture as needed
+ cachepic_t *cachepic;
+ char name[MAX_QPATH]; // name of this video UI element (not the filename)
+ int width;
+ int height;
// VorteX: subtitles array
int subtitles;