cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640"};
cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480"};
cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","0"};
+cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9"};
cvar_t cl_avidemo = {0, "cl_avidemo", "0"};
+int jpeg_supported = false;
+
qboolean scr_initialized; // ready to draw
float scr_con_current;
qboolean scr_drawloading = false;
-static qbyte menuplyr_pixels[4096];
-
void DrawCrosshair(int num);
-void V_CalcRefdef (void);
static void SCR_ScreenShot_f (void);
static void R_Envmap_f (void);
if (r_timereport_active)
{
speedstringcount = 0;
- AngleVectors (r_refdef.viewangles, vpn, NULL, NULL);
sprintf(r_speeds_string,
- "org:'%+8.2f %+8.2f %+8.2f' ang:'%+4.0f %+4.0f %+4.0f' dir:'%+2.3f %+2.3f %+2.3f'\n"
+ "org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
"world:%6i faces%6i nodes%6i leafs%6i dlitwalls\n"
"%5i models%5i bmodels%5i sprites%6i particles%4i dlights\n"
"%6i modeltris%6i meshs%6i meshtris\n",
- r_refdef.vieworg[0], r_refdef.vieworg[1], r_refdef.vieworg[2], r_refdef.viewangles[0], r_refdef.viewangles[1], r_refdef.viewangles[2], vpn[0], vpn[1], vpn[2],
+ r_vieworigin[0], r_vieworigin[1], r_vieworigin[2], r_viewforward[0], r_viewforward[1], r_viewforward[2],
c_faces, c_nodes, c_leafs, c_light_polys,
c_models, c_bmodels, c_sprites, c_particles, c_dlights,
c_alias_polys, c_meshs, c_meshelements / 3);
void CL_Screen_Init(void)
{
- qpic_t *dat;
-
Cvar_RegisterVariable (&scr_fov);
Cvar_RegisterVariable (&scr_viewsize);
Cvar_RegisterVariable (&scr_conspeed);
Cvar_RegisterVariable (&vid_conwidth);
Cvar_RegisterVariable (&vid_conheight);
Cvar_RegisterVariable (&scr_screenshot_jpeg);
+ Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
Cvar_RegisterVariable (&cl_avidemo);
Cmd_AddCommand ("sizeup",SCR_SizeUp_f);
Cmd_AddCommand ("envmap", R_Envmap_f);
scr_initialized = true;
-
- // HACK HACK HACK
- // load the image data for the player image in the config menu
- dat = (qpic_t *)FS_LoadFile ("gfx/menuplyr.lmp", false);
- if (!dat)
- Sys_Error("unable to load gfx/menuplyr.lmp");
- SwapPic (dat);
-
- if (dat->width*dat->height <= 4096)
- memcpy (menuplyr_pixels, dat->data, dat->width * dat->height);
- else
- Con_Printf("gfx/menuplyr.lmp larger than 4k buffer");
- Mem_Free(dat);
}
void DrawQ_Clear(void)
dq->scaley = height;
dq->flags = 0;
dq->color = 0;
-
+
r_refdef.drawqueuesize += dq->size;
}
dq->scaley = 0;
dq->flags = 0;
dq->color = 0;
-
+
r_refdef.drawqueuesize += dq->size;
}
if (cl.worldmodel)
{
Mod_CheckLoaded(cl.worldmodel);
- contents = CL_PointSuperContents(r_refdef.vieworg);
+ contents = CL_PointSuperContents(r_vieworigin);
if (contents & SUPERCONTENTS_LIQUIDSMASK)
{
r_refdef.fov_x *= (sin(cl.time * 4.7) * 0.015 + 0.985);
for (j = 0;j < 6;j++)
{
sprintf(filename, "env/%s%s.tga", basename, envmapinfo[j].name);
- VectorCopy(envmapinfo[j].angles, r_refdef.viewangles);
+ Matrix4x4_CreateFromQuakeEntity(&r_refdef.viewentitymatrix, r_vieworigin[0], r_vieworigin[1], r_vieworigin[2], envmapinfo[j].angles[0], envmapinfo[j].angles[1], envmapinfo[j].angles[2], 1);
R_ClearScreen();
- R_RenderView ();
- SCR_ScreenShot(filename, vid.realx, vid.realy, size, size, false);
+ R_RenderView();
+ SCR_ScreenShot(filename, vid.realx, vid.realy + vid.realheight - (r_refdef.y + r_refdef.height), size, size, false);
}
envmap = false;
SCR_CheckDrawCenterString();
}
MR_Draw();
+ UI_Callback_Draw();
CL_DrawVideo();
- ui_draw();
+ //ui_draw();
if (cls.signon == SIGNONS)
{
R_TimeReport("2d");