]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - cl_screen.c
Add QC/cfg facilities to control deletion of automatically recorded demos
[xonotic/darkplaces.git] / cl_screen.c
index 4e5fd3de0ff41be7c420aabbcc556997da310567..9050ab0d7607b4d540438409690835e70e7a1916 100644 (file)
@@ -3,6 +3,7 @@
 #include "cl_video.h"
 #include "image.h"
 #include "jpeg.h"
+#include "image_png.h"
 #include "cl_collision.h"
 #include "libcurl.h"
 #include "csprogs.h"
@@ -24,11 +25,16 @@ cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0", "show turtle icon when fra
 cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game is paused"};
 cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
 cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
+cvar_t scr_loadingscreen_background = {0, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"};
+cvar_t scr_loadingscreen_count = {0, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"};
+cvar_t scr_loadingscreen_barcolor = {0, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"};
+cvar_t scr_loadingscreen_barheight = {0, "scr_loadingscreen_barheight", "8", "a height loadingscreen progress bar"};
 cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"};
 cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
 cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
 cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
 cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
+cvar_t scr_screenshot_png = {CVAR_SAVE, "scr_screenshot_png","0", "save png instead of targa"};
 cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
 cvar_t scr_screenshot_hwgamma = {CVAR_SAVE, "scr_screenshot_hwgamma","1", "apply the video gamma ramp to saved screenshots and videos"};
 // scr_screenshot_name is defined in fs.c
@@ -58,11 +64,11 @@ cvar_t scr_refresh = {0, "scr_refresh", "1", "allows you to completely shut off
 cvar_t scr_screenshot_name_in_mapdir = {CVAR_SAVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"};
 cvar_t shownetgraph = {CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
 cvar_t cl_demo_mousegrab = {0, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
+cvar_t timedemo_screenshotframelist = {0, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
 
-extern cvar_t r_glsl;
 extern cvar_t v_glslgamma;
 extern cvar_t sbar_info_pos;
-#define WANT_SCREENSHOT_HWGAMMA (scr_screenshot_hwgamma.integer && !(r_glsl.integer && v_glslgamma.integer))
+#define WANT_SCREENSHOT_HWGAMMA (scr_screenshot_hwgamma.integer && vid_usinghwgamma)
 
 int jpeg_supported = false;
 
@@ -158,14 +164,14 @@ void SCR_DrawCenterString (void)
                // scan the number of characters on the line, not counting color codes
                char *newline = strchr(start, '\n');
                int l = newline ? (newline - start) : (int)strlen(start);
-               float width = DrawQ_TextWidth_Font(start, l, false, FONT_CENTERPRINT) * 8;
+               float width = DrawQ_TextWidth(start, l, 8, 8, false, FONT_CENTERPRINT);
 
                x = (int) (vid_conwidth.integer - width)/2;
                if (l > 0)
                {
                        if (remaining < l)
                                l = remaining;
-                       DrawQ_String_Font(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT);
+                       DrawQ_String(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT);
                        remaining -= l;
                        if (remaining <= 0)
                                return;
@@ -257,8 +263,8 @@ void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int gra
        x = graphx;
        y = graphy + graphheight;
        dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes);
-       DrawQ_String(x, y, label      , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false);y += textsize;
-       DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false);y += textsize;
+       DrawQ_String(x, y, label      , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
+       DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
 }
 
 /*
@@ -467,10 +473,10 @@ static int SCR_DrawQWDownload(int offset)
        else
                dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s\n", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate);
        len = (int)strlen(temp);
-       x = (vid_conwidth.integer - DrawQ_TextWidth_Font(temp, len, true, FONT_INFOBAR) * size) / 2;
+       x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
        y = vid_conheight.integer - size - offset;
        DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
-       DrawQ_String_Font(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
+       DrawQ_String(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
        return 8;
 }
 /*
@@ -485,10 +491,10 @@ static int SCR_DrawInfobarString(int offset)
        float size = 8;
 
        len = (int)strlen(scr_infobarstring);
-       x = (vid_conwidth.integer - DrawQ_TextWidth_Font(scr_infobarstring, len, false, FONT_INFOBAR) * size) / 2;
+       x = (vid_conwidth.integer - DrawQ_TextWidth(scr_infobarstring, len, size, size, false, FONT_INFOBAR)) / 2;
        y = vid_conheight.integer - size - offset;
        DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
-       DrawQ_String_Font(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
+       DrawQ_String(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
        return 8;
 }
 
@@ -518,9 +524,9 @@ static int SCR_DrawCurlDownload(int offset)
        if(addinfo)
        {
                len = (int)strlen(addinfo);
-               x = (vid_conwidth.integer - DrawQ_TextWidth_Font(addinfo, len, true, FONT_INFOBAR) * size) / 2;
+               x = (vid_conwidth.integer - DrawQ_TextWidth(addinfo, len, size, size, true, FONT_INFOBAR)) / 2;
                DrawQ_Fill(0, y - size, vid_conwidth.integer, size, 1, 1, 1, cls.signon == SIGNONS ? 0.8 : 1, 0);
-               DrawQ_String_Font(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR);
+               DrawQ_String(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR);
        }
 
        for(i = 0; i != nDownloads; ++i)
@@ -532,9 +538,9 @@ static int SCR_DrawCurlDownload(int offset)
                else
                        dpsnprintf(temp, sizeof(temp), "Downloading %s ...  %5.1f%% @ %.1f KiB/s\n", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0);
                len = (int)strlen(temp);
-               x = (vid_conwidth.integer - DrawQ_TextWidth_Font(temp, len, true, FONT_INFOBAR) * size) / 2;
+               x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
                DrawQ_Fill(0, y + i * size, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
-               DrawQ_String_Font(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
+               DrawQ_String(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
        }
 
        Z_Free(downinfo);
@@ -618,7 +624,7 @@ void SCR_SetUpToDrawConsole (void)
        if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
        {
                if (framecounter >= 2)
-                       MR_ToggleMenu_f();
+                       MR_ToggleMenu(1);
                else
                        framecounter++;
        }
@@ -728,6 +734,14 @@ void R_TimeReport_BeginFrame(void)
        }
 }
 
+static int R_CountLeafTriangles(const dp_model_t *model, const mleaf_t *leaf)
+{
+       int i, triangles = 0;
+       for (i = 0;i < leaf->numleafsurfaces;i++)
+               triangles += model->data_surfaces[leaf->firstleafsurface[i]].num_triangles;
+       return triangles;
+}
+
 void R_TimeReport_EndFrame(void)
 {
        int i, j, lines, y;
@@ -745,19 +759,23 @@ void R_TimeReport_EndFrame(void)
                dpsnprintf(string, sizeof(string),
 "%s%s\n"
 "%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
+"%5i viewleaf%5i cluster%2i area%4i brushes%4i surfaces(%7i triangles)\n"
 "%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
 "%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
-"%7i lightmap updates (%7i pixels)%s\n"
+"%7i lightmap updates (%7i pixels)\n"
 "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
 "rendered%6i meshes%8i triangles bloompixels%8i copied%8i drawn\n"
+"updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n"
 "%s"
 , loc ? "Location: " : "", loc ? loc->name : ""
 , r_refdef.stats.renders, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
+, viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0
 , r_refdef.stats.world_surfaces, r_refdef.stats.world_triangles, r_refdef.stats.entities, r_refdef.stats.entities_surfaces, r_refdef.stats.entities_triangles
-, r_refdef.stats.world_leafs, r_refdef.stats.world_portals, r_refdef.stats.particles, cl.num_particles, r_refdef.stats.decals, cl.num_decals, (int)(100 * r_refdef.view.quality)
-, r_refdef.stats.lightmapupdates, r_refdef.stats.lightmapupdatepixels, viewleaf ? va(" clusterindex%6i", viewleaf->clusterindex) : ""
+, r_refdef.stats.world_leafs, r_refdef.stats.world_portals, r_refdef.stats.particles, cl.num_particles, r_refdef.stats.drawndecals, r_refdef.stats.totaldecals, (int)(100 * r_refdef.view.quality)
+, r_refdef.stats.lightmapupdates, r_refdef.stats.lightmapupdatepixels
 , r_refdef.stats.lights, r_refdef.stats.lights_clears, r_refdef.stats.lights_scissored, r_refdef.stats.lights_lighttriangles, r_refdef.stats.lights_shadowtriangles, r_refdef.stats.lights_dynamicshadowtriangles
 , r_refdef.stats.meshes, r_refdef.stats.meshes_elements / 3, r_refdef.stats.bloom_copypixels, r_refdef.stats.bloom_drawpixels
+, r_refdef.stats.indexbufferuploadcount, r_refdef.stats.indexbufferuploadsize, r_refdef.stats.vertexbufferuploadcount, r_refdef.stats.vertexbufferuploadsize
 , r_speeds_timestring);
 
                memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
@@ -790,7 +808,7 @@ void R_TimeReport_EndFrame(void)
                        while (string[i] && string[i] != '\n')
                                i++;
                        if (i - j > 0)
-                               DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true);
+                               DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_DEFAULT);
                        if (string[i] == '\n')
                                i++;
                        y += 8;
@@ -837,6 +855,10 @@ void CL_Screen_Init(void)
        Cvar_RegisterVariable (&scr_conbrightness);
        Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
        Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
+       Cvar_RegisterVariable (&scr_loadingscreen_background);
+       Cvar_RegisterVariable (&scr_loadingscreen_count);
+       Cvar_RegisterVariable (&scr_loadingscreen_barcolor);
+       Cvar_RegisterVariable (&scr_loadingscreen_barheight);
        Cvar_RegisterVariable (&scr_showram);
        Cvar_RegisterVariable (&scr_showturtle);
        Cvar_RegisterVariable (&scr_showpause);
@@ -848,6 +870,7 @@ void CL_Screen_Init(void)
        Cvar_RegisterVariable (&vid_pixelheight);
        Cvar_RegisterVariable (&scr_screenshot_jpeg);
        Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
+       Cvar_RegisterVariable (&scr_screenshot_png);
        Cvar_RegisterVariable (&scr_screenshot_gammaboost);
        Cvar_RegisterVariable (&scr_screenshot_hwgamma);
        Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir);
@@ -876,6 +899,7 @@ void CL_Screen_Init(void)
        Cvar_RegisterVariable(&scr_refresh);
        Cvar_RegisterVariable(&shownetgraph);
        Cvar_RegisterVariable(&cl_demo_mousegrab);
+       Cvar_RegisterVariable(&timedemo_screenshotframelist);
 
        Cmd_AddCommand ("sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
        Cmd_AddCommand ("sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
@@ -904,44 +928,84 @@ void SCR_ScreenShot_f (void)
        unsigned char *buffer2;
        unsigned char *buffer3;
        qboolean jpeg = (scr_screenshot_jpeg.integer != 0);
+       qboolean png = (scr_screenshot_png.integer != 0) && !jpeg;
 
-       // TODO maybe make capturevideo and screenshot use similar name patterns?
-       if (scr_screenshot_name_in_mapdir.integer && cl.worldmodel && *cl.worldmodel->name) {
-               // figure out the map's filename without path or extension
-               strlcpy(mapname, FS_FileWithoutPath(cl.worldmodel->name), sizeof(mapname));
-               if (strrchr(mapname, '.'))
-                       *(strrchr(mapname, '.')) = 0;
-               dpsnprintf (prefix_name, sizeof(prefix_name), "%s/%s", mapname, Sys_TimeString(scr_screenshot_name.string));
-       } else {
-               dpsnprintf (prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string));
-       }
-
-       if (strcmp(old_prefix_name, prefix_name))
+       if (Cmd_Argc() == 2)
        {
-               dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name );
-               shotnumber = 0;
+               const char *ext;
+               strlcpy(filename, Cmd_Argv(1), sizeof(filename));
+               ext = FS_FileExtension(filename);
+               if (!strcasecmp(ext, "jpg"))
+               {
+                       jpeg = true;
+                       png = false;
+               }
+               else if (!strcasecmp(ext, "tga"))
+               {
+                       jpeg = false;
+                       png = false;
+               }
+               else if (!strcasecmp(ext, "png"))
+               {
+                       jpeg = false;
+                       png = true;
+               }
+               else
+               {
+                       Con_Printf("screenshot: supplied filename must end in .jpg or .tga or .png\n");
+                       return;
+               }
        }
-
-       // find a file name to save it to
-       for (;shotnumber < 1000000;shotnumber++)
-               if (!FS_SysFileExists(va("%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber)) && !FS_SysFileExists(va("%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber)))
-                       break;
-       if (shotnumber >= 1000000)
+       else
        {
-               Con_Print("Couldn't create the image file\n");
-               return;
-       }
+               // TODO maybe make capturevideo and screenshot use similar name patterns?
+               if (scr_screenshot_name_in_mapdir.integer && cl.worldmodel && *cl.worldmodel->name) {
+                       // figure out the map's filename without path or extension
+                       strlcpy(mapname, FS_FileWithoutPath(cl.worldmodel->name), sizeof(mapname));
+                       if (strrchr(mapname, '.'))
+                               *(strrchr(mapname, '.')) = 0;
+                       dpsnprintf (prefix_name, sizeof(prefix_name), "%s/%s", mapname, Sys_TimeString(scr_screenshot_name.string));
+               } else {
+                       dpsnprintf (prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string));
+               }
 
-       dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : "tga");
+               if (strcmp(old_prefix_name, prefix_name))
+               {
+                       dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name );
+                       shotnumber = 0;
+               }
+
+               // find a file name to save it to
+               for (;shotnumber < 1000000;shotnumber++)
+                       if (!FS_SysFileExists(va("%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber)) && !FS_SysFileExists(va("%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber)) && !FS_SysFileExists(va("%s/screenshots/%s%06d.png", fs_gamedir, prefix_name, shotnumber)))
+                               break;
+               if (shotnumber >= 1000000)
+               {
+                       Con_Print("Couldn't create the image file\n");
+                       return;
+               }
+
+               dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : png ? "png" : "tga");
+       }
 
        buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
        buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
        buffer3 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3 + 18);
 
-       if (SCR_ScreenShot (filename, buffer1, buffer2, buffer3, 0, 0, vid.width, vid.height, false, false, false, jpeg, true))
+       if (SCR_ScreenShot (filename, buffer1, buffer2, buffer3, 0, 0, vid.width, vid.height, false, false, false, jpeg, png, true))
                Con_Printf("Wrote %s\n", filename);
        else
+       {
                Con_Printf("Unable to write %s\n", filename);
+               if(jpeg || png)
+               {
+                       if(SCR_ScreenShot (filename, buffer1, buffer2, buffer3, 0, 0, vid.width, vid.height, false, false, false, false, false, true))
+                       {
+                               strlcpy(filename + strlen(filename) - 3, "tga", 4);
+                               Con_Printf("Wrote %s\n", filename);
+                       }
+               }
+       }
 
        Mem_Free (buffer1);
        Mem_Free (buffer2);
@@ -1186,7 +1250,7 @@ void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size
 void SCR_CaptureVideo(void)
 {
        int newframenum;
-       if (cl_capturevideo.integer && r_render.integer)
+       if (cl_capturevideo.integer)
        {
                if (!cls.capturevideo.active)
                        SCR_CaptureVideo_BeginVideo();
@@ -1297,8 +1361,8 @@ static void R_Envmap_f (void)
        r_refdef.view.useperspective = true;
        r_refdef.view.isoverlay = false;
 
-       r_refdef.view.frustum_x = tan(90 * M_PI / 360.0);
-       r_refdef.view.frustum_y = tan(90 * M_PI / 360.0);
+       r_refdef.view.frustum_x = 1; // tan(45 * M_PI / 180.0);
+       r_refdef.view.frustum_y = 1; // tan(45 * M_PI / 180.0);
 
        buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
        buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
@@ -1313,7 +1377,7 @@ static void R_Envmap_f (void)
                R_Mesh_Start();
                R_RenderView();
                R_Mesh_Finish();
-               SCR_ScreenShot(filename, buffer1, buffer2, buffer3, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false);
+               SCR_ScreenShot(filename, buffer1, buffer2, buffer3, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false, false);
        }
 
        Mem_Free (buffer1);
@@ -1396,14 +1460,11 @@ void SHOWLMP_drawall(void)
 ==============================================================================
 */
 
-qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, unsigned char *buffer3, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean gammacorrect)
+qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, unsigned char *buffer3, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean png, qboolean gammacorrect)
 {
        int     indices[3] = {0,1,2};
        qboolean ret;
 
-       if (!r_render.integer)
-               return false;
-
        CHECKGLERROR
        qglReadPixels (x, y, width, height, jpeg ? GL_RGB : GL_BGR, GL_UNSIGNED_BYTE, buffer1);CHECKGLERROR
 
@@ -1440,6 +1501,8 @@ qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *b
 
        if (jpeg)
                ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2);
+       else if (png)
+               ret = PNG_SaveImage_preflipped (filename, width, height, buffer2);
        else
                ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2, buffer3);
 
@@ -1463,7 +1526,7 @@ void R_ClearScreen(qboolean fogcolor)
                qglClearColor(0,0,0,0);CHECKGLERROR
        }
        qglClearDepth(1);CHECKGLERROR
-       if (gl_stencil)
+       if (vid.stencil)
        {
                // LordHavoc: we use a stencil centered around 128 instead of 0,
                // to avoid clamping interfering with strange shadow volume
@@ -1471,8 +1534,7 @@ void R_ClearScreen(qboolean fogcolor)
                qglClearStencil(128);CHECKGLERROR
        }
        // clear the screen
-       if (r_render.integer)
-               GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (gl_stencil ? GL_STENCIL_BUFFER_BIT : 0));
+       GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0));
        // set dithering mode
        if (gl_dither.integer)
        {
@@ -1490,11 +1552,12 @@ void R_Shadow_EditLights_DrawSelectedLightProperties(void);
 
 int r_stereo_side;
 
+extern void Sbar_ShowFPS(void);
 void SCR_DrawScreen (void)
 {
-       R_Mesh_Start();
+       Draw_Frame();
 
-       R_TimeReport_BeginFrame();
+       R_Mesh_Start();
 
        R_UpdateVariables();
 
@@ -1580,6 +1643,41 @@ void SCR_DrawScreen (void)
                r_refdef.view.useperspective = false;
        }
 
+       if (cls.timedemo && cls.td_frames > 0 && timedemo_screenshotframelist.string && timedemo_screenshotframelist.string[0])
+       {
+               const char *t;
+               int framenum;
+               t = timedemo_screenshotframelist.string;
+               while (*t)
+               {
+                       while (*t == ' ')
+                               t++;
+                       if (!*t)
+                               break;
+                       framenum = atof(t);
+                       if (framenum == cls.td_frames)
+                               break;
+                       while (*t && *t != ' ')
+                               t++;
+               }
+               if (*t)
+               {
+                       // we need to take a screenshot of this frame...
+                       char filename[MAX_QPATH];
+                       unsigned char *buffer1;
+                       unsigned char *buffer2;
+                       unsigned char *buffer3;
+                       dpsnprintf(filename, sizeof(filename), "timedemoscreenshots/%s%06d.tga", cls.demoname, cls.td_frames);
+                       buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
+                       buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
+                       buffer3 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3 + 18);
+                       SCR_ScreenShot(filename, buffer1, buffer2, buffer3, 0, 0, vid.width, vid.height, false, false, false, false, false, true);
+                       Mem_Free(buffer1);
+                       Mem_Free(buffer2);
+                       Mem_Free(buffer3);
+               }
+       }
+
        // draw 2D stuff
        if(!scr_con_current && !(key_consoleactive & KEY_CONSOLEACTIVE_FORCED))
                if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value)
@@ -1592,6 +1690,7 @@ void SCR_DrawScreen (void)
                SCR_DrawPause ();
                if (!r_letterbox.value)
                        Sbar_Draw();
+               Sbar_ShowFPS();
                SHOWLMP_drawall();
                SCR_CheckDrawCenterString();
        }
@@ -1610,7 +1709,10 @@ void SCR_DrawScreen (void)
                R_TimeReport("2d");
 
        if (cls.signon == SIGNONS)
+       {
                R_TimeReport_EndFrame();
+               R_TimeReport_BeginFrame();
+       }
 
        DrawQ_Finish();
 
@@ -1635,6 +1737,7 @@ static float loadingscreenheight = 0;
 rtexture_t *loadingscreentexture = NULL;
 static float loadingscreentexture_vertex3f[12];
 static float loadingscreentexture_texcoord2f[8];
+static int loadingscreenpic_number = 0;
 
 static void SCR_ClearLoadingScreenTexture(void)
 {
@@ -1652,7 +1755,7 @@ static void SCR_SetLoadingScreenTexture(void)
 
        SCR_ClearLoadingScreenTexture();
 
-       if (gl_support_arb_texture_non_power_of_two)
+       if (vid.support.arb_texture_non_power_of_two)
        {
                w = vid.width; h = vid.height;
                loadingscreentexture_w = loadingscreentexture_h = 1;
@@ -1664,11 +1767,8 @@ static void SCR_SetLoadingScreenTexture(void)
                loadingscreentexture_h = vid.height / (float) h;
        }
 
-       loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_BGRA, TEXF_FORCENEAREST | TEXF_CLAMP | TEXF_ALWAYSPRECACHE, NULL);
-       R_Mesh_TexBind(0, R_GetTexture(loadingscreentexture));
-       GL_ActiveTexture(0);
-       CHECKGLERROR
-       qglCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, vid.width, vid.height);CHECKGLERROR
+       loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_COLORBUFFER, TEXF_FORCENEAREST | TEXF_CLAMP, NULL);
+       R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.width, vid.height);
 
        loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0;
        loadingscreentexture_vertex3f[0] = loadingscreentexture_vertex3f[9] = 0;
@@ -1738,9 +1838,8 @@ void SCR_ClearLoadingScreen (qboolean redraw)
                SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev);
 }
 
-static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y)
+static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y, float size)
 {
-       float size = 8;
        float x;
        size_t len;
        float total;
@@ -1749,15 +1848,15 @@ static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y)
 #if 0
        if(s)
        {
-               total += SCR_DrawLoadingStack_r(s->prev, y);
+               total += SCR_DrawLoadingStack_r(s->prev, y, 8);
                y -= total;
                if(!s->prev || strcmp(s->msg, s->prev->msg))
                {
                        len = strlen(s->msg);
-                       x = (vid_conwidth.integer - DrawQ_TextWidth_Font(s->msg, len, true, FONT_INFOBAR) * size) / 2;
+                       x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
                        y -= size;
                        DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
-                       DrawQ_String_Font(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
+                       DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
                        total += size;
                }
        }
@@ -1765,10 +1864,10 @@ static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y)
        if(s)
        {
                len = strlen(s->msg);
-               x = (vid_conwidth.integer - DrawQ_TextWidth_Font(s->msg, len, true, FONT_INFOBAR) * size) / 2;
+               x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
                y -= size;
                DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
-               DrawQ_String_Font(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
+               DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
                total += size;
        }
 #endif
@@ -1779,9 +1878,8 @@ static void SCR_DrawLoadingStack(void)
 {
        float verts[12];
        float colors[16];
-       int i;
 
-       loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer);
+       loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer, scr_loadingscreen_barheight.value);
        if(loadingscreenstack)
        {
                // height = 32; // sorry, using the actual one is ugly
@@ -1789,22 +1887,27 @@ static void SCR_DrawLoadingStack(void)
                GL_DepthRange(0, 1);
                GL_PolygonOffset(0, 0);
                GL_DepthTest(false);
-               R_Mesh_VertexPointer(verts, 0, 0);
-               R_Mesh_ColorPointer(colors, 0, 0);
                R_Mesh_ResetTextureState();
-               R_SetupGenericShader(false);
                verts[2] = verts[5] = verts[8] = verts[11] = 0;
                verts[0] = verts[9] = 0;
-               verts[1] = verts[4] = vid_conheight.integer - 8;
+               verts[1] = verts[4] = vid_conheight.integer - scr_loadingscreen_barheight.value;
                verts[3] = verts[6] = vid_conwidth.integer * loadingscreenstack->absolute_loading_amount_min;
                verts[7] = verts[10] = vid_conheight.integer;
-
-               for(i = 0; i < 16; ++i)
-                       colors[i] = (i % 4 == 3) ? 1 : (i >= 8 && i % 4 == 2) ? 1 : 0;
-                       //                                        ^^^^^^^^^^ blue component
-                       //                              ^^^^^^ bottom row
-                       //          ^^^^^^^^^^^^ alpha is always on
-               R_Mesh_Draw(0, 4, 0, 2, NULL, polygonelements, 0, 0);
+               
+#if _MSC_VER >= 1400
+#define sscanf sscanf_s
+#endif
+               //                                        ^^^^^^^^^^ blue component
+               //                              ^^^^^^ bottom row
+               //          ^^^^^^^^^^^^ alpha is always on
+               colors[0] = 0; colors[1] = 0; colors[2] = 0; colors[3] = 1;
+               colors[4] = 0; colors[5] = 0; colors[6] = 0; colors[7] = 1;
+               sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[8], &colors[9], &colors[10]); colors[11] = 1;
+               sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[12], &colors[13], &colors[14]);  colors[15] = 1;
+
+               R_Mesh_PrepareVertices_Generic_Arrays(4, verts, colors, NULL);
+               R_SetupShader_Generic(NULL, NULL, GL_MODULATE, 1);
+               R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
 
                // make sure everything is cleared, including the progress indicator
                if(loadingscreenheight < 8)
@@ -1818,12 +1921,14 @@ static float loadingscreenpic_texcoord2f[8];
 
 static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
 {
+       r_viewport_t viewport;
        float x, y;
        // release mouse grab while loading
        if (!vid.fullscreen)
                VID_SetMouse(false, false, false);
        CHECKGLERROR
-       qglViewport(0, 0, vid.width, vid.height);CHECKGLERROR
+       R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
+       R_SetViewport(&viewport);
        //qglDisable(GL_SCISSOR_TEST);CHECKGLERROR
        //qglDepthMask(1);CHECKGLERROR
        qglColorMask(1,1,1,1);CHECKGLERROR
@@ -1832,11 +1937,10 @@ static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
        if (clear)
                qglClear(GL_COLOR_BUFFER_BIT);CHECKGLERROR
        R_Textures_Frame();
-       GL_SetupView_Mode_Ortho(0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100);
        R_Mesh_Start();
-       R_Mesh_Matrix(&identitymatrix);
+       R_EntityMatrix(&identitymatrix);
        // draw the loading plaque
-       loadingscreenpic = Draw_CachePic ("gfx/loading");
+       loadingscreenpic = Draw_CachePic (loadingscreenpic_number ? va("gfx/loading%d", loadingscreenpic_number+1) : "gfx/loading");
        x = (vid_conwidth.integer - loadingscreenpic->width)/2;
        y = (vid_conheight.integer - loadingscreenpic->height)/2;
        loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0;
@@ -1853,26 +1957,20 @@ static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
 static void SCR_DrawLoadingScreen (qboolean clear)
 {
        // we only need to draw the image if it isn't already there
-       GL_Color(1,1,1,1);
        GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
        GL_DepthRange(0, 1);
        GL_PolygonOffset(0, 0);
        GL_DepthTest(false);
-       R_SetupGenericShader(true);
-       R_Mesh_ColorPointer(NULL, 0, 0);
+       R_Mesh_ResetTextureState();
+       GL_Color(1,1,1,1);
+       R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f);
        if(loadingscreentexture)
        {
-               R_Mesh_VertexPointer(loadingscreentexture_vertex3f, 0, 0);
-               R_Mesh_ResetTextureState();
-               R_Mesh_TexBind(0, R_GetTexture(loadingscreentexture));
-               R_Mesh_TexCoordPointer(0, 2, loadingscreentexture_texcoord2f, 0, 0);
-               R_Mesh_Draw(0, 4, 0, 2, NULL, polygonelements, 0, 0);
+               R_SetupShader_Generic(loadingscreentexture, NULL, GL_MODULATE, 1);
+               R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
        }
-       R_Mesh_VertexPointer(loadingscreenpic_vertex3f, 0, 0);
-       R_Mesh_ResetTextureState();
-       R_Mesh_TexBind(0, R_GetTexture(loadingscreenpic->tex));
-       R_Mesh_TexCoordPointer(0, 2, loadingscreenpic_texcoord2f, 0, 0);
-       R_Mesh_Draw(0, 4, 0, 2, NULL, polygonelements, 0, 0);
+       R_SetupShader_Generic(loadingscreenpic->tex, NULL, GL_MODULATE, 1);
+       R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
        SCR_DrawLoadingStack();
 }
 
@@ -1891,12 +1989,18 @@ void SCR_UpdateLoadingScreen (qboolean clear)
        int                     old_key_consoleactive;
 
        // don't do anything if not initialized yet
-       if (vid_hidden || !scr_refresh.integer || cls.state == ca_dedicated)
+       if (vid_hidden || cls.state == ca_dedicated)
                return;
+
+       if(!scr_loadingscreen_background.integer)
+               clear = true;
        
        if(loadingscreentime == realtime)
                clear |= loadingscreencleared;
 
+       if(loadingscreentime != realtime)
+               loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1);
+
        if(clear)
                SCR_ClearLoadingScreenTexture();
        else if(loadingscreentime != realtime)
@@ -1929,7 +2033,7 @@ void SCR_UpdateLoadingScreen (qboolean clear)
        old_key_consoleactive = key_consoleactive;
        key_dest = key_void;
        key_consoleactive = false;
-       Sys_SendKeyEvents();
+       Key_EventQueue_Block(); Sys_SendKeyEvents();
        key_dest = old_key_dest;
        key_consoleactive = old_key_consoleactive;
 }
@@ -1952,13 +2056,16 @@ extern cvar_t cl_minfps_qualitypower;
 extern cvar_t cl_minfps_qualityscale;
 static double cl_updatescreen_rendertime = 0;
 static double cl_updatescreen_quality = 1;
+extern void Sbar_ShowFPS_Update(void);
 void CL_UpdateScreen(void)
 {
        double rendertime1;
        float conwidth, conheight;
        float f;
 
-       if (!scr_initialized || !con_initialized)
+       Sbar_ShowFPS_Update();
+
+       if (!scr_initialized || !con_initialized || !scr_refresh.integer)
                return;                         // not initialized yet
 
        if(gamemode == GAME_NEXUIZ)
@@ -1974,7 +2081,7 @@ void CL_UpdateScreen(void)
                memcpy(palette_rgb_shirtscoreboard[15], palette_rgb_shirtcolormap[15], sizeof(*palette_rgb_shirtcolormap));
        }
 
-       if (vid_hidden || !scr_refresh.integer)
+       if (vid_hidden)
                return;
 
        rendertime1 = Sys_DoubleTime();
@@ -1998,16 +2105,6 @@ void CL_UpdateScreen(void)
        if (scr_fov.value > 170)
                Cvar_Set ("fov","170");
 
-       // validate r_textureunits cvar
-       if (r_textureunits.integer > gl_textureunits)
-               Cvar_SetValueQuick(&r_textureunits, gl_textureunits);
-       if (r_textureunits.integer < 1)
-               Cvar_SetValueQuick(&r_textureunits, 1);
-
-       // validate gl_combine cvar
-       if (gl_combine.integer && !gl_combine_extension)
-               Cvar_SetValueQuick(&gl_combine, 0);
-
        // intermission is always full screen
        if (cl.intermission)
                sb_lines = 0;
@@ -2040,28 +2137,34 @@ void CL_UpdateScreen(void)
        f = pow((float)cl_updatescreen_quality, cl_minfps_qualitypower.value) * cl_minfps_qualityscale.value;
        r_refdef.view.quality = bound(cl_minfps_qualitymin.value, f, cl_minfps_qualitymax.value);
 
-       if(scr_stipple.integer)
+       if (qglPolygonStipple)
        {
-               GLubyte stipple[128];
-               int i, s, width, parts;
-               static int frame = 0;
-               ++frame;
-
-               s = scr_stipple.integer;
-               parts = (s & 007);
-               width = (s & 070) >> 3;
-
-               qglEnable(GL_POLYGON_STIPPLE); // 0x0B42
-               for(i = 0; i < 128; ++i)
+               if(scr_stipple.integer)
                {
-                       int line = i/4;
-                       stipple[i] = (((line >> width) + frame) & ((1 << parts) - 1)) ? 0x00 : 0xFF;
+                       GLubyte stipple[128];
+                       int i, s, width, parts;
+                       static int frame = 0;
+                       ++frame;
+       
+                       s = scr_stipple.integer;
+                       parts = (s & 007);
+                       width = (s & 070) >> 3;
+       
+                       qglEnable(GL_POLYGON_STIPPLE);CHECKGLERROR // 0x0B42
+                       for(i = 0; i < 128; ++i)
+                       {
+                               int line = i/4;
+                               stipple[i] = (((line >> width) + frame) & ((1 << parts) - 1)) ? 0x00 : 0xFF;
+                       }
+                       qglPolygonStipple(stipple);CHECKGLERROR
+               }
+               else
+               {
+                       qglDisable(GL_POLYGON_STIPPLE);CHECKGLERROR
                }
-               qglPolygonStipple(stipple);
        }
-       else
-               qglDisable(GL_POLYGON_STIPPLE);
 
+       CHECKGLERROR
        if (R_Stereo_Active())
        {
                matrix4x4_t originalmatrix = r_refdef.view.matrix;
@@ -2106,11 +2209,13 @@ void CL_UpdateScreen(void)
        }
        else
                SCR_DrawScreen();
+       CHECKGLERROR
 
        SCR_CaptureVideo();
 
        // quality adjustment according to render time
-       qglFlush();
+       CHECKGLERROR
+       qglFlush(); // FIXME: should we really be using qglFlush here?
        cl_updatescreen_rendertime += ((Sys_DoubleTime() - rendertime1) - cl_updatescreen_rendertime) * bound(0, cl_minfps_fade.value, 1);
        if (cl_minfps.value > 0 && cl_updatescreen_rendertime > 0 && !cls.timedemo && (!cls.capturevideo.active || !cls.capturevideo.realtime))
                cl_updatescreen_quality = 1 / (cl_updatescreen_rendertime * cl_minfps.value);