]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - cl_screen.c
varray_* rewritten to remove padding (varray_vertex3f, varray_texcoord2f, varray_texc...
[xonotic/darkplaces.git] / cl_screen.c
index 2278dc35901ef868d7f9e8f57f4fd661bf5692f8..8e23cc53dac8d8c49841067fdbf8f010587b986e 100644 (file)
@@ -1,5 +1,6 @@
 
 #include "quakedef.h"
+#include "cl_video.h"
 
 cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100"};
 cvar_t scr_fov = {CVAR_SAVE, "fov","90"};      // 10 - 170
@@ -10,6 +11,7 @@ cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0"};
 cvar_t scr_showpause = {CVAR_SAVE, "showpause","1"};
 cvar_t scr_printspeed = {0, "scr_printspeed","8"};
 cvar_t scr_2dresolution = {CVAR_SAVE, "scr_2dresolution", "1"};
+cvar_t cl_avidemo = {0, "cl_avidemo", "0"};
 
 qboolean       scr_initialized;                // ready to draw
 
@@ -19,9 +21,7 @@ float         scr_conlines;           // lines of console to display
 int                    clearconsole;
 int                    clearnotify;
 
-qboolean       scr_disabled_for_loading;
-qboolean       scr_drawloading;
-//float                scr_disabled_time;
+qboolean       scr_drawloading = false;
 
 static qbyte menuplyr_pixels[4096];
 
@@ -129,6 +129,10 @@ void SCR_CheckDrawCenterString (void)
 
        scr_centertime_off -= host_frametime;
 
+       // don't draw if this is a normal stats-screen intermission,
+       // only if it is not an intermission, or a finale intermission
+       if (cl.intermission == 1)
+               return;
        if (scr_centertime_off <= 0 && !cl.intermission)
                return;
        if (key_dest != key_game)
@@ -137,18 +141,6 @@ void SCR_CheckDrawCenterString (void)
        SCR_DrawCenterString ();
 }
 
-/*
-==============
-SCR_DrawRam
-==============
-*/
-void SCR_DrawRam (void)
-{
-//     if (!scr_showram.integer)
-//             return;
-//     DrawQ_Pic (32, 0, "ram", 0, 0, 1, 1, 1, 1, 0);
-}
-
 /*
 ==============
 SCR_DrawTurtle
@@ -227,9 +219,6 @@ void SCR_DrawLoading (void)
 {
        cachepic_t      *pic;
 
-       if (!scr_drawloading)
-               return;
-
        pic = Draw_CachePic ("gfx/loading.lmp");
        DrawQ_Pic ((vid.conwidth - pic->width)/2, (vid.conheight - pic->height)/2, "gfx/loading.lmp", 0, 0, 1, 1, 1, 1, 0);
 }
@@ -248,32 +237,37 @@ void SCR_SetUpToDrawConsole (void)
 {
        Con_CheckResize ();
 
-// decide on the height of the console
-       con_forcedup = !cl.worldmodel || cls.signon != SIGNONS;
+       if (key_dest == key_game && cls.signon != SIGNONS)
+               key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
+       else
+               key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED;
 
-       if (con_forcedup)
-       {
-               scr_conlines = vid.conheight;           // full screen
-               scr_con_current = scr_conlines;
-       }
-       else if (key_dest == key_console)
+// decide on the height of the console
+       if (key_consoleactive & KEY_CONSOLEACTIVE_FORCED)
+               scr_conlines = vid.conheight; // full screen
+       else if (key_consoleactive & KEY_CONSOLEACTIVE_USER)
                scr_conlines = vid.conheight/2; // half screen
        else
                scr_conlines = 0;                               // none visible
 
-       if (scr_conlines < scr_con_current)
+       if (scr_conspeed.value)
        {
-               scr_con_current -= scr_conspeed.value*host_realframetime;
-               if (scr_conlines > scr_con_current)
-                       scr_con_current = scr_conlines;
-
-       }
-       else if (scr_conlines > scr_con_current)
-       {
-               scr_con_current += scr_conspeed.value*host_realframetime;
                if (scr_conlines < scr_con_current)
-                       scr_con_current = scr_conlines;
+               {
+                       scr_con_current -= scr_conspeed.value*host_realframetime;
+                       if (scr_conlines > scr_con_current)
+                               scr_con_current = scr_conlines;
+
+               }
+               else if (scr_conlines > scr_con_current)
+               {
+                       scr_con_current += scr_conspeed.value*host_realframetime;
+                       if (scr_conlines < scr_con_current)
+                               scr_con_current = scr_conlines;
+               }
        }
+       else
+               scr_con_current = scr_conlines;
 }
 
 /*
@@ -308,76 +302,14 @@ void SCR_BeginLoadingPlaque (void)
 
        S_StopAllSounds (true);
 
-//     if (cls.state != ca_connected)
-//             return;
-//     if (cls.signon != SIGNONS)
-//             return;
-
-// redraw with no console and the loading plaque
-//     Con_ClearNotify ();
-//     scr_centertime_off = 0;
-//     scr_con_current = 0;
-
        scr_drawloading = true;
        CL_UpdateScreen ();
+       scr_drawloading = true;
        CL_UpdateScreen ();
-       scr_drawloading = false;
-
-//     scr_disabled_for_loading = true;
-//     scr_disabled_time = realtime;
-}
-
-/*
-===============
-SCR_EndLoadingPlaque
-
-================
-*/
-void SCR_EndLoadingPlaque (void)
-{
-       if (!scr_drawloading)
-               return;
-
-//     scr_disabled_for_loading = false;
-       scr_drawloading = false;
-       Con_ClearNotify ();
 }
 
 //=============================================================================
 
-char   *scr_notifystring;
-
-void SCR_DrawNotifyString (void)
-{
-       char    *start;
-       int             l;
-       int             x, y;
-
-       start = scr_notifystring;
-
-       y = vid.conheight*0.35;
-
-       do
-       {
-       // scan the width of the line
-               for (l=0 ; l<40 ; l++)
-                       if (start[l] == '\n' || !start[l])
-                               break;
-               x = (vid.conwidth - l*8)/2;
-               DrawQ_String (x, y, start, l, 8, 8, 1, 1, 1, 1, 0);
-
-               y += 8;
-
-               while (*start && *start != '\n')
-                       start++;
-
-               if (!*start)
-                       break;
-               start++;                // skip the \n
-       }
-       while (1);
-}
-
 char r_speeds_string[1024];
 int speedstringcount, r_timereport_active;
 double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
@@ -418,29 +350,38 @@ void R_TimeReport(char *desc)
        }
 }
 
+extern int c_rt_lights, c_rt_clears, c_rt_scissored;
+extern int c_rt_shadowmeshes, c_rt_shadowtris, c_rt_lightmeshes, c_rt_lighttris;
+extern int c_rtcached_shadowmeshes, c_rtcached_shadowtris;
+extern int r_shadow_lightingmode;
 void R_TimeReport_Start(void)
 {
-       r_timereport_active = r_speeds.integer && cl.worldmodel && cls.state == ca_connected;
+       r_timereport_active = r_speeds.integer && cls.signon == SIGNONS && cls.state == ca_connected;
        r_speeds_string[0] = 0;
        if (r_timereport_active)
        {
                speedstringcount = 0;
                AngleVectors (r_refdef.viewangles, vpn, NULL, NULL);
-               //sprintf(r_speeds_string, "org:'%c%6.2f %c%6.2f %c%6.2f' ang:'%c%3.0f %c%3.0f %c%3.0f' dir:'%c%2.3f %c%2.3f %c%2.3f'\n%6i walls %6i dlitwalls %7i modeltris %7i meshtris\nBSP: %6i faces %6i nodes %6i leafs\n%4i models %4i bmodels %4i sprites %5i particles %3i dlights\n",
-               //      r_refdef.vieworg[0] < 0 ? '-' : ' ', fabs(r_refdef.vieworg[0]), r_refdef.vieworg[1] < 0 ? '-' : ' ', fabs(r_refdef.vieworg[1]), r_refdef.vieworg[2] < 0 ? '-' : ' ', fabs(r_refdef.vieworg[2]),
-               //      r_refdef.viewangles[0] < 0 ? '-' : ' ', fabs(r_refdef.viewangles[0]), r_refdef.viewangles[1] < 0 ? '-' : ' ', fabs(r_refdef.viewangles[1]), r_refdef.viewangles[2] < 0 ? '-' : ' ', fabs(r_refdef.viewangles[2]),
-               //      vpn[0] < 0 ? '-' : ' ', fabs(vpn[0]), vpn[1] < 0 ? '-' : ' ', fabs(vpn[1]), vpn[2] < 0 ? '-' : ' ', fabs(vpn[2]),
                sprintf(r_speeds_string,
                        "org:'%+8.2f %+8.2f %+8.2f' ang:'%+4.0f %+4.0f %+4.0f' dir:'%+2.3f %+2.3f %+2.3f'\n"
-                       "world:%6i faces%6i nodes%6i leafs%6i walls%6i dlitwalls\n"
+                       "world:%6i faces%6i nodes%6i leafs%6i dlitwalls\n"
                        "%5i models%5i bmodels%5i sprites%6i particles%4i dlights\n"
-                       "%6i modeltris%6i transmeshs%6i transtris%6i meshs%6i meshtris\n",
+                       "%6i modeltris%6i meshs%6i meshtris\n",
                        r_refdef.vieworg[0], r_refdef.vieworg[1], r_refdef.vieworg[2], r_refdef.viewangles[0], r_refdef.viewangles[1], r_refdef.viewangles[2], vpn[0], vpn[1], vpn[2],
-                       c_faces, c_nodes, c_leafs, c_brush_polys, c_light_polys,
+                       c_faces, c_nodes, c_leafs, c_light_polys,
                        c_models, c_bmodels, c_sprites, c_particles, c_dlights,
-                       c_alias_polys, c_transmeshs, c_transtris, c_meshs, c_meshtris);
+                       c_alias_polys, c_meshs, c_meshelements / 3);
+               if (r_shadow_lightingmode)
+               {
+                       sprintf(r_speeds_string + strlen(r_speeds_string),
+                               "realtime lighting:%4i lights%4i clears%4i scissored\n"
+                               "dynamic: %6i shadowmeshes%6i shadowtris%6i lightmeshes%6i lighttris\n"
+                               "precomputed: %6i shadowmeshes%6i shadowtris\n",
+                               c_rt_lights, c_rt_clears, c_rt_scissored,
+                               c_rt_shadowmeshes, c_rt_shadowtris, c_rt_lightmeshes, c_rt_lighttris,
+                               c_rtcached_shadowmeshes, c_rtcached_shadowtris);
+               }
 
-               c_brush_polys = 0;
                c_alias_polys = 0;
                c_light_polys = 0;
                c_faces = 0;
@@ -450,7 +391,8 @@ void R_TimeReport_Start(void)
                c_bmodels = 0;
                c_sprites = 0;
                c_particles = 0;
-       //      c_dlights = 0;
+               c_meshs = 0;
+               c_meshelements = 0;
 
                r_timereport_start = Sys_DoubleTime();
        }
@@ -468,7 +410,7 @@ void R_TimeReport_End(void)
                for (i = 0;r_speeds_string[i];i++)
                        if (r_speeds_string[i] == '\n')
                                lines++;
-               y = vid.conheight - sb_lines - lines * 8/* - 8*/;
+               y = vid.conheight - sb_lines - lines * 8;
                i = j = 0;
                DrawQ_Fill(0, y, vid.conwidth, lines * 8, 0, 0, 0, 0.5, 0);
                while (r_speeds_string[i])
@@ -522,7 +464,8 @@ void CL_Screen_Init(void)
        Cvar_RegisterVariable (&scr_showpause);
        Cvar_RegisterVariable (&scr_centertime);
        Cvar_RegisterVariable (&scr_printspeed);
-       Cvar_RegisterVariable(&scr_2dresolution);
+       Cvar_RegisterVariable (&scr_2dresolution);
+       Cvar_RegisterVariable (&cl_avidemo);
 
        Cmd_AddCommand ("sizeup",SCR_SizeUp_f);
        Cmd_AddCommand ("sizedown",SCR_SizeDown_f);
@@ -550,14 +493,47 @@ void DrawQ_Clear(void)
        r_refdef.drawqueuesize = 0;
 }
 
+static int picelements[6] = {0, 1, 2, 0, 2, 3};
 void DrawQ_Pic(float x, float y, char *picname, float width, float height, float red, float green, float blue, float alpha, int flags)
 {
+#if 1
+       DrawQ_SuperPic(x,y,picname,width,height,0,0,red,green,blue,alpha,1,0,red,green,blue,alpha,0,1,red,green,blue,alpha,1,1,red,green,blue,alpha,flags);
+#elif 1
+       float floats[48];
+       cachepic_t *pic;
+       drawqueuemesh_t mesh;
+       if (alpha < (1.0f / 255.0f) || !picname || !picname[0])
+               return;
+       pic = Draw_CachePic(picname);
+       if (width == 0)
+               width = pic->width;
+       if (height == 0)
+               height = pic->height;
+       mesh.texture = pic->tex;
+       mesh.numtriangles = 2;
+       mesh.numvertices = 4;
+       mesh.indices = picelements;
+       mesh.vertex3f = floats;
+       mesh.texcoord2f = floats + 16;
+       mesh.color4f = floats + 32;
+       memset(floats, 0, sizeof(floats));
+       mesh.vertex3f[0] = mesh.vertex3f[12] = x;
+       mesh.vertex3f[1] = mesh.vertex3f[5] = y;
+       mesh.vertex3f[4] = mesh.vertex3f[8] = x + width;
+       mesh.vertex3f[9] = mesh.vertex3f[13] = y + height;
+       mesh.texcoord2f[4] = mesh.texcoord2f[8] = mesh.texcoord2f[9] = mesh.texcoord2f[13] = 1;
+       mesh.color4f[0] = mesh.color4f[4] = mesh.color4f[8] = mesh.color4f[12] = red;
+       mesh.color4f[1] = mesh.color4f[5] = mesh.color4f[9] = mesh.color4f[13] = green;
+       mesh.color4f[2] = mesh.color4f[6] = mesh.color4f[10] = mesh.color4f[14] = blue;
+       mesh.color4f[3] = mesh.color4f[7] = mesh.color4f[11] = mesh.color4f[15] = alpha;
+       DrawQ_Mesh (&mesh, flags);
+#else
        int size;
        drawqueue_t *dq;
-       if (alpha < (1.0f / 255.0f))
+       if (alpha < (1.0f / 255.0f) || !picname || !picname[0])
                return;
        size = sizeof(*dq) + ((strlen(picname) + 1 + 3) & ~3);
-       if (r_refdef.drawqueuesize + size > MAX_DRAWQUEUE)
+       if (r_refdef.drawqueuesize + size > r_refdef.maxdrawqueuesize)
                return;
        red = bound(0, red, 1);
        green = bound(0, green, 1);
@@ -575,9 +551,10 @@ void DrawQ_Pic(float x, float y, char *picname, float width, float height, float
        dq->scaley = height;
        strcpy((char *)(dq + 1), picname);
        r_refdef.drawqueuesize += dq->size;
+#endif
 }
 
-void DrawQ_String(float x, float y, char *string, int maxlen, float scalex, float scaley, float red, float green, float blue, float alpha, int flags)
+void DrawQ_String(float x, float y, const char *string, int maxlen, float scalex, float scaley, float red, float green, float blue, float alpha, int flags)
 {
        int size, len;
        drawqueue_t *dq;
@@ -595,7 +572,7 @@ void DrawQ_String(float x, float y, char *string, int maxlen, float scalex, floa
        if (x >= vid.conwidth || y >= vid.conheight || x < (-scalex * maxlen) || y < (-scaley))
                return;
        size = sizeof(*dq) + ((len + 1 + 3) & ~3);
-       if (r_refdef.drawqueuesize + size > MAX_DRAWQUEUE)
+       if (r_refdef.drawqueuesize + size > r_refdef.maxdrawqueuesize)
                return;
        red = bound(0, red, 1);
        green = bound(0, green, 1);
@@ -618,12 +595,37 @@ void DrawQ_String(float x, float y, char *string, int maxlen, float scalex, floa
 
 void DrawQ_Fill (float x, float y, float w, float h, float red, float green, float blue, float alpha, int flags)
 {
+#if 1
+       DrawQ_SuperPic(x,y,NULL,w,h,0,0,red,green,blue,alpha,1,0,red,green,blue,alpha,0,1,red,green,blue,alpha,1,1,red,green,blue,alpha,flags);
+#elif 1
+       float floats[48];
+       drawqueuemesh_t mesh;
+       if (alpha < (1.0f / 255.0f))
+               return;
+       mesh.texture = NULL;
+       mesh.numtriangles = 2;
+       mesh.numvertices = 4;
+       mesh.indices = picelements;
+       mesh.vertex3f = floats;
+       mesh.texcoord2f = floats + 16;
+       mesh.color4f = floats + 32;
+       memset(floats, 0, sizeof(floats));
+       mesh.vertex3f[0] = mesh.vertex3f[12] = x;
+       mesh.vertex3f[1] = mesh.vertex3f[5] = y;
+       mesh.vertex3f[4] = mesh.vertex3f[8] = x + w;
+       mesh.vertex3f[9] = mesh.vertex3f[13] = y + h;
+       mesh.color4f[0] = mesh.color4f[4] = mesh.color4f[8] = mesh.color4f[12] = red;
+       mesh.color4f[1] = mesh.color4f[5] = mesh.color4f[9] = mesh.color4f[13] = green;
+       mesh.color4f[2] = mesh.color4f[6] = mesh.color4f[10] = mesh.color4f[14] = blue;
+       mesh.color4f[3] = mesh.color4f[7] = mesh.color4f[11] = mesh.color4f[15] = alpha;
+       DrawQ_Mesh (&mesh, flags);
+#else
        int size;
        drawqueue_t *dq;
        if (alpha < (1.0f / 255.0f))
                return;
        size = sizeof(*dq) + 4;
-       if (r_refdef.drawqueuesize + size > MAX_DRAWQUEUE)
+       if (r_refdef.drawqueuesize + size > r_refdef.maxdrawqueuesize)
                return;
        red = bound(0, red, 1);
        green = bound(0, green, 1);
@@ -641,35 +643,76 @@ void DrawQ_Fill (float x, float y, float w, float h, float red, float green, flo
        // empty pic name
        *((char *)(dq + 1)) = 0;
        r_refdef.drawqueuesize += dq->size;
+#endif
 }
 
-//only used for the player color selection menu
-void DrawQ_PicTranslate (int x, int y, char *picname, qbyte *translation)
+void DrawQ_SuperPic(float x, float y, char *picname, float width, float height, float s1, float t1, float r1, float g1, float b1, float a1, float s2, float t2, float r2, float g2, float b2, float a2, float s3, float t3, float r3, float g3, float b3, float a3, float s4, float t4, float r4, float g4, float b4, float a4, int flags)
 {
-       int i, c;
-       unsigned int trans[4096];
+       float floats[36];
        cachepic_t *pic;
-
-       pic = Draw_CachePic(picname);
-       if (pic == NULL)
-               return;
-
-       c = pic->width * pic->height;
-       if (c > 4096)
+       drawqueuemesh_t mesh;
+       memset(&mesh, 0, sizeof(mesh));
+       if (picname && picname[0])
        {
-               Con_Printf("DrawQ_PicTranslate: image larger than 4k buffer\n");
-               return;
+               pic = Draw_CachePic(picname);
+               if (width == 0)
+                       width = pic->width;
+               if (height == 0)
+                       height = pic->height;
+               mesh.texture = pic->tex;
        }
-
-       for (i = 0;i < c;i++)
-               trans[i] = d_8to24table[translation[menuplyr_pixels[i]]];
-
-       // FIXME: this is renderer stuff?
-       R_UpdateTexture (pic->tex, (qbyte *)trans);
-
-       DrawQ_Pic(x, y, picname, 0, 0, 1, 1, 1, 1, 0);
+       mesh.numtriangles = 2;
+       mesh.numvertices = 4;
+       mesh.element3i = picelements;
+       mesh.vertex3f = floats;
+       mesh.texcoord2f = floats + 12;
+       mesh.color4f = floats + 20;
+       memset(floats, 0, sizeof(floats));
+       mesh.vertex3f[0] = mesh.vertex3f[9] = x;
+       mesh.vertex3f[1] = mesh.vertex3f[4] = y;
+       mesh.vertex3f[3] = mesh.vertex3f[6] = x + width;
+       mesh.vertex3f[7] = mesh.vertex3f[10] = y + height;
+       mesh.texcoord2f[0] = s1;mesh.texcoord2f[1] = t1;mesh.color4f[ 0] = r1;mesh.color4f[ 1] = g1;mesh.color4f[ 2] = b1;mesh.color4f[ 3] = a1;
+       mesh.texcoord2f[2] = s2;mesh.texcoord2f[3] = t2;mesh.color4f[ 4] = r2;mesh.color4f[ 5] = g2;mesh.color4f[ 6] = b2;mesh.color4f[ 7] = a2;
+       mesh.texcoord2f[4] = s4;mesh.texcoord2f[5] = t4;mesh.color4f[ 8] = r4;mesh.color4f[ 9] = g4;mesh.color4f[10] = b4;mesh.color4f[11] = a4;
+       mesh.texcoord2f[6] = s3;mesh.texcoord2f[7] = t3;mesh.color4f[12] = r3;mesh.color4f[13] = g3;mesh.color4f[14] = b3;mesh.color4f[15] = a3;
+       DrawQ_Mesh (&mesh, flags);
 }
 
+void DrawQ_Mesh (drawqueuemesh_t *mesh, int flags)
+{
+       int size;
+       void *p;
+       drawqueue_t *dq;
+       drawqueuemesh_t *m;
+       size = sizeof(*dq);
+       size += sizeof(drawqueuemesh_t);
+       size += sizeof(int[3]) * mesh->numtriangles;
+       size += sizeof(float[3]) * mesh->numvertices;
+       size += sizeof(float[2]) * mesh->numvertices;
+       size += sizeof(float[4]) * mesh->numvertices;
+       if (r_refdef.drawqueuesize + size > r_refdef.maxdrawqueuesize)
+               return;
+       dq = (void *)(r_refdef.drawqueue + r_refdef.drawqueuesize);
+       dq->size = size;
+       dq->command = DRAWQUEUE_MESH;
+       dq->flags = flags;
+       dq->color = 0;
+       dq->x = 0;
+       dq->y = 0;
+       dq->scalex = 0;
+       dq->scaley = 0;
+       p = (void *)(dq + 1);
+       m = p;(qbyte *)p += sizeof(drawqueuemesh_t);
+       m->numtriangles = mesh->numtriangles;
+       m->numvertices = mesh->numvertices;
+       m->texture = mesh->texture;
+       m->element3i  = p;memcpy(m->element3i , mesh->element3i , m->numtriangles * sizeof(int[3]));(qbyte *)p += m->numtriangles * sizeof(int[3]);
+       m->vertex3f   = p;memcpy(m->vertex3f  , mesh->vertex3f  , m->numvertices * sizeof(float[3]));(qbyte *)p += m->numvertices * sizeof(float[3]);
+       m->texcoord2f = p;memcpy(m->texcoord2f, mesh->texcoord2f, m->numvertices * sizeof(float[2]));(qbyte *)p += m->numvertices * sizeof(float[2]);
+       m->color4f    = p;memcpy(m->color4f   , mesh->color4f   , m->numvertices * sizeof(float[4]));(qbyte *)p += m->numvertices * sizeof(float[4]);
+       r_refdef.drawqueuesize += dq->size;
+}
 
 /*
 ====================
@@ -753,7 +796,7 @@ static void SCR_CalcRefdef (void)
        if (cl.worldmodel)
        {
                Mod_CheckLoaded(cl.worldmodel);
-               contents = Mod_PointInLeaf(r_refdef.vieworg, cl.worldmodel)->contents;
+               contents = Mod_PointContents(r_refdef.vieworg, cl.worldmodel);
                if (contents != CONTENTS_EMPTY && contents != CONTENTS_SOLID)
                {
                        r_refdef.fov_x *= (sin(cl.time * 4.7) * 0.015 + 0.985);
@@ -769,20 +812,15 @@ SCR_ScreenShot_f
 */
 void SCR_ScreenShot_f (void)
 {
-       int i;
+       static int i = 0;
        char filename[16];
        char checkname[MAX_OSPATH];
 //
 // find a file name to save it to
 //
-       strcpy(filename, "dp0000.tga");
-
-       for (i=0 ; i<=9999 ; i++)
+       for (; i<=9999 ; i++)
        {
-               filename[2] = (i/1000)%10 + '0';
-               filename[3] = (i/ 100)%10 + '0';
-               filename[4] = (i/  10)%10 + '0';
-               filename[5] = (i/   1)%10 + '0';
+               sprintf (filename, "dp%04i.tga", i);
                sprintf (checkname, "%s/%s", com_gamedir, filename);
                if (Sys_FileTime(checkname) == -1)
                        break;  // file doesn't exist
@@ -793,8 +831,26 @@ void SCR_ScreenShot_f (void)
                return;
        }
 
-       SCR_ScreenShot(filename, vid.realx, vid.realy, vid.realwidth, vid.realheight);
-       Con_Printf ("Wrote %s\n", filename);
+       if (SCR_ScreenShot(filename, vid.realx, vid.realy, vid.realwidth, vid.realheight))
+               Con_Printf ("Wrote %s\n", filename);
+       else
+               Con_Printf ("unable to write %s\n", filename);
+}
+
+static int cl_avidemo_frame = 0;
+
+void SCR_CaptureAVIDemo(void)
+{
+       char filename[32];
+       sprintf(filename, "dpavi%06d.tga", cl_avidemo_frame);
+       if (SCR_ScreenShot(filename, vid.realx, vid.realy, vid.realwidth, vid.realheight))
+               cl_avidemo_frame++;
+       else
+       {
+               Cvar_SetValueQuick(&cl_avidemo, 0);
+               Con_Printf("avi saving failed on frame %i, out of disk space?  stopping avi demo catpure.\n", cl_avidemo_frame);
+               cl_avidemo_frame = 0;
+       }
 }
 
 /*
@@ -936,10 +992,9 @@ void SHOWLMP_decodeshow(void)
 void SHOWLMP_drawall(void)
 {
        int i;
-       if (cl.worldmodel)
-               for (i = 0;i < SHOWLMP_MAXLABELS;i++)
-                       if (showlmp[i].isactive)
-                               DrawQ_Pic(showlmp[i].x, showlmp[i].y, showlmp[i].pic, 0, 0, 1, 1, 1, 1, 0);
+       for (i = 0;i < SHOWLMP_MAXLABELS;i++)
+               if (showlmp[i].isactive)
+                       DrawQ_Pic(showlmp[i].x, showlmp[i].y, showlmp[i].pic, 0, 0, 1, 1, 1, 1, 0);
 }
 
 void SHOWLMP_clear(void)
@@ -985,13 +1040,19 @@ void CL_SetupScreenSize(void)
        SCR_CalcRefdef();
 }
 
+extern void R_Shadow_EditLights_DrawSelectedLightProperties(void);
 void CL_UpdateScreen(void)
 {
-       if (!scr_initialized || !con_initialized)
+       if (!scr_initialized || !con_initialized || vid_hidden)
                return;                         // not initialized yet
 
+       if (cl_avidemo.integer)
+               SCR_CaptureAVIDemo();
+       else
+               cl_avidemo_frame = 0;
 
-       R_TimeReport("other");
+       if (cls.signon == SIGNONS)
+               R_TimeReport("other");
 
        CL_SetupScreenSize();
 
@@ -1000,47 +1061,40 @@ void CL_UpdateScreen(void)
        V_UpdateBlends();
        V_CalcRefdef ();
 
-       R_TimeReport("setup");
+       if (cls.signon == SIGNONS)
+               R_TimeReport("setup");
+
+       //FIXME: force menu if nothing else to look at?
+       //if (key_dest == key_game && cls.signon != SIGNONS && cls.state == ca_disconnected)
 
        if (scr_drawloading)
        {
-               scr_con_current = vid.conheight;
-               DrawQ_Clear();
+               scr_drawloading = false;
                SCR_DrawLoading();
-               SCR_UpdateScreen();
-               return;
        }
-
-       SCR_DrawRam();
-       SCR_DrawNet();
-       SCR_DrawTurtle();
-       SCR_DrawPause();
-       SCR_CheckDrawCenterString();
-       Sbar_Draw();
-       SHOWLMP_drawall();
-
-       SCR_DrawConsole();
-
-       ui_draw();
-
-       /*
-       if (scr_drawloading)
+       else
        {
-               SCR_DrawLoading();
-               if (
+               if (cls.signon == SIGNONS)
+               {
+                       SCR_DrawNet ();
+                       SCR_DrawTurtle ();
+                       SCR_DrawPause ();
+                       Sbar_Draw();
+                       SHOWLMP_drawall();
+                       SCR_CheckDrawCenterString();
+               }
+               ui_draw();
+               CL_DrawVideo();
+               M_Draw();
+               if (cls.signon == SIGNONS)
+               {
+                       R_TimeReport("2d");
+                       R_TimeReport_End();
+                       R_TimeReport_Start();
+               }
+               R_Shadow_EditLights_DrawSelectedLightProperties();
        }
-       */
-
-       R_TimeReport("2d");
-
-       // add r_speeds text to queue
-       R_TimeReport_End();
-
-       // start a new timing run
-       R_TimeReport_Start();
-
-       // make menu fade everything else on the screen
-       M_Draw();
+       SCR_DrawConsole();
 
        SCR_UpdateScreen();
 }
@@ -1049,3 +1103,4 @@ void CL_Screen_NewMap(void)
 {
        SHOWLMP_clear();
 }
+