cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9"};
cvar_t scr_screenshot_name = {0, "scr_screenshot_name","dp"};
cvar_t cl_avidemo = {0, "cl_avidemo", "0"};
+cvar_t r_textshadow = {0, "r_textshadow", "0"};
+cvar_t r_letterbox = {0, "r_letterbox", "0"};
int jpeg_supported = false;
int clearconsole;
int clearnotify;
+extern int con_vislines;
+
qboolean scr_drawloading = false;
void DrawCrosshair(int num);
}
else
{
+ con_vislines = 0;
if (key_dest == key_game || key_dest == key_message)
Con_DrawNotify (); // only draw notify in game
}
Cvar_RegisterVariable (&scr_screenshot_jpeg);
Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
Cvar_RegisterVariable (&cl_avidemo);
+ Cvar_RegisterVariable (&r_textshadow);
+ Cvar_RegisterVariable (&r_letterbox);
Cmd_AddCommand ("sizeup",SCR_SizeUp_f);
Cmd_AddCommand ("sizedown",SCR_SizeDown_f);
DrawQ_SuperPic(x,y,picname,width,height,0,0,red,green,blue,alpha,1,0,red,green,blue,alpha,0,1,red,green,blue,alpha,1,1,red,green,blue,alpha,flags);
}
-void DrawQ_String(float x, float y, const char *string, int maxlen, float scalex, float scaley, float red, float green, float blue, float alpha, int flags)
+void DrawQ_String_Real(float x, float y, const char *string, int maxlen, float scalex, float scaley, float red, float green, float blue, float alpha, int flags)
{
int size, len;
drawqueue_t *dq;
r_refdef.drawqueuesize += dq->size;
}
+void DrawQ_String(float x, float y, const char *string, int maxlen, float scalex, float scaley, float red, float green, float blue, float alpha, int flags)
+{
+ if (r_textshadow.integer)
+ DrawQ_String_Real(x+scalex*0.25,y+scaley*0.25,string,maxlen,scalex,scaley,0,0,0,alpha*0.8,flags);
+
+ DrawQ_String_Real(x,y,string,maxlen,scalex,scaley,red,green,blue,alpha,flags);
+}
+
void DrawQ_Fill (float x, float y, float w, float h, float red, float green, float blue, float alpha, int flags)
{
DrawQ_SuperPic(x,y,NULL,w,h,0,0,red,green,blue,alpha,1,0,red,green,blue,alpha,0,1,red,green,blue,alpha,1,1,red,green,blue,alpha,flags);
SCR_DrawNet ();
SCR_DrawTurtle ();
SCR_DrawPause ();
- Sbar_Draw();
+ if (!r_letterbox.value)
+ Sbar_Draw();
SHOWLMP_drawall();
SCR_CheckDrawCenterString();
}