// HACK HACK HACK
// load the image data for the player image in the config menu
- dat = (qpic_t *)COM_LoadFile ("gfx/menuplyr.lmp", false);
+ dat = (qpic_t *)FS_LoadFile ("gfx/menuplyr.lmp", false);
if (!dat)
Sys_Error("unable to load gfx/menuplyr.lmp");
SwapPic (dat);
for (; i<=9999 ; i++)
{
sprintf (filename, "dp%04i.tga", i);
- sprintf (checkname, "%s/%s", com_gamedir, filename);
- if (Sys_FileTime(checkname) == -1)
- break; // file doesn't exist
+ sprintf (checkname, "%s/%s", fs_gamedir, filename);
+ if (!FS_SysFileExists(checkname))
+ break;
}
if (i==10000)
{