]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - cl_screen.c
we need one more glsl 130 compat ifdef...
[xonotic/darkplaces.git] / cl_screen.c
index 6917068dfeed12c0bb553134b9e906b4caa35268..1f6538e9559e999a6af76380d1047b89a3adb896 100644 (file)
@@ -86,6 +86,7 @@ cvar_t vid_touchscreen_overlayalpha = {0, "vid_touchscreen_overlayalpha", "0.25"
 
 extern cvar_t v_glslgamma;
 extern cvar_t sbar_info_pos;
+extern cvar_t r_fog_clear;
 #define WANT_SCREENSHOT_HWGAMMA (scr_screenshot_hwgamma.integer && vid_usinghwgamma)
 
 int jpeg_supported = false;
@@ -1614,7 +1615,8 @@ void R_ClearScreen(qboolean fogcolor)
        if (fogcolor)
        {
                R_UpdateFogColor();
-               VectorCopy(r_refdef.fogcolor, clearcolor);
+               if (r_fog_clear.integer)
+                       VectorCopy(r_refdef.fogcolor, clearcolor);
        }
        // clear depth is 1.0
        // LordHavoc: we use a stencil centered around 128 instead of 0,
@@ -2377,11 +2379,11 @@ void CL_UpdateScreen(void)
        else if (key_consoleactive)
                VID_SetMouse(vid.fullscreen, false, false);
        else if (key_dest == key_menu_grabbed)
-               VID_SetMouse(true, vid_mouse.integer && !in_client_mouse, true);
+               VID_SetMouse(true, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
        else if (key_dest == key_menu)
-               VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse, true);
+               VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
        else
-               VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && cl_prydoncursor.integer <= 0 && (!cls.demoplayback || cl_demo_mousegrab.integer), true);
+               VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && cl_prydoncursor.integer <= 0 && (!cls.demoplayback || cl_demo_mousegrab.integer) && !vid_touchscreen.integer, !vid_touchscreen.integer);
 
        VID_Finish();
 }