unsigned char *particletexturedata = (unsigned char *)Mem_Alloc(tempmempool, PARTICLEFONTSIZE*PARTICLEFONTSIZE*4);
unsigned char data[PARTICLETEXTURESIZE][PARTICLETEXTURESIZE][4];
- particlefontwidth = particlefontheight = PARTICLETEXTURESIZE;
- particlefontcellwidth = particlefontcellheight = PARTICLEFONTSIZE;
+ particlefontwidth = particlefontheight = PARTICLEFONTSIZE;
+ particlefontcellwidth = particlefontcellheight = PARTICLETEXTURESIZE;
particlefontcols = 8;
particlefontrows = 8;