]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - cl_parse.c
Multisampling initialisation moved from vid_sdl to gl_backend. Make cubemaps array...
[xonotic/darkplaces.git] / cl_parse.c
index 60643d632d53ef472f7a3a030d92aed901cdede5..1f229fd6a51177b0af6a6083c4cba0f5373cb3b5 100644 (file)
@@ -26,8 +26,9 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 #include "libcurl.h"
 #include "utf8lib.h"
 #include "menu.h"
+#include "cl_video.h"
 
-char *svc_strings[128] =
+const char *svc_strings[128] =
 {
        "svc_bad",
        "svc_nop",
@@ -101,7 +102,7 @@ char *svc_strings[128] =
        "svc_pointparticles1", //       62              // [short] effectnum [vector] start, same as svc_pointparticles except velocity is zero and count is 1
 };
 
-char *qw_svc_strings[128] =
+const char *qw_svc_strings[128] =
 {
        "qw_svc_bad",                                   // 0
        "qw_svc_nop",                                   // 1
@@ -166,7 +167,6 @@ cvar_t cl_worldname = {CVAR_READONLY, "cl_worldname", "", "name of current world
 cvar_t cl_worldnamenoextension = {CVAR_READONLY, "cl_worldnamenoextension", "", "name of current worldmodel without extension"};
 cvar_t cl_worldbasename = {CVAR_READONLY, "cl_worldbasename", "", "name of current worldmodel without maps/ prefix or extension"};
 
-cvar_t demo_nehahra = {0, "demo_nehahra", "0", "reads all quake demos as nehahra movie protocol"};
 cvar_t developer_networkentities = {0, "developer_networkentities", "0", "prints received entities, value is 0-4 (higher for more info)"};
 cvar_t cl_gameplayfix_soundsmovewithentities = {0, "cl_gameplayfix_soundsmovewithentities", "1", "causes sounds made by lifts, players, projectiles, and any other entities, to move with the entity, so for example a rocket noise follows the rocket rather than staying at the starting position"};
 cvar_t cl_sound_wizardhit = {0, "cl_sound_wizardhit", "wizard/hit.wav", "sound to play during TE_WIZSPIKE (empty cvar disables sound)"};
@@ -1620,7 +1620,11 @@ void CL_ParseServerInfo (void)
        protocolversion_t protocol;
        int nummodels, numsounds;
 
+       // if we start loading a level and a video is still playing, stop it
+       CL_VideoStop();
+
        Con_DPrint("Serverinfo packet received.\n");
+       Collision_Cache_Reset(true);
 
        // if server is active, we already began a loading plaque
        if (!sv.active)
@@ -1651,7 +1655,7 @@ void CL_ParseServerInfo (void)
                return;
        }
        // hack for unmarked Nehahra movie demos which had a custom protocol
-       if (protocol == PROTOCOL_QUAKEDP && cls.demoplayback && demo_nehahra.integer)
+       if (protocol == PROTOCOL_QUAKEDP && cls.demoplayback && gamemode == GAME_NEHAHRA)
                protocol = PROTOCOL_NEHAHRAMOVIE;
        cls.protocol = protocol;
        Con_DPrintf("Server protocol is %s\n", Protocol_NameForEnum(cls.protocol));
@@ -2019,6 +2023,16 @@ void CL_MoveLerpEntityStates(entity_t *ent)
        // trigger muzzleflash effect if necessary
        if (ent->state_current.effects & EF_MUZZLEFLASH)
                ent->persistent.muzzleflash = 1;
+
+       // restart animation bit
+       if ((ent->state_previous.effects & EF_RESTARTANIM_BIT) != (ent->state_current.effects & EF_RESTARTANIM_BIT))
+       {
+               ent->render.framegroupblend[1] = ent->render.framegroupblend[0];
+               ent->render.framegroupblend[1].lerp = 1;
+               ent->render.framegroupblend[0].frame = ent->state_current.frame;
+               ent->render.framegroupblend[0].start = cl.time;
+               ent->render.framegroupblend[0].lerp = 0;
+       }
 }
 
 /*
@@ -3295,7 +3309,7 @@ void CL_ParseServerMessage(void)
        int                     i;
        protocolversion_t protocol;
        unsigned char           cmdlog[32];
-       char            *cmdlogname[32], *temp;
+       const char              *cmdlogname[32], *temp;
        int                     cmdindex, cmdcount = 0;
        qboolean        qwplayerupdatereceived;
        qboolean        strip_pqc;
@@ -3772,7 +3786,7 @@ void CL_ParseServerMessage(void)
                                if (protocol == PROTOCOL_UNKNOWN)
                                        Host_Error("CL_ParseServerMessage: Server is unrecognized protocol number (%i)", i);
                                // hack for unmarked Nehahra movie demos which had a custom protocol
-                               if (protocol == PROTOCOL_QUAKEDP && cls.demoplayback && demo_nehahra.integer)
+                               if (protocol == PROTOCOL_QUAKEDP && cls.demoplayback && gamemode == GAME_NEHAHRA)
                                        protocol = PROTOCOL_NEHAHRAMOVIE;
                                cls.protocol = protocol;
                                break;
@@ -4082,7 +4096,7 @@ void CL_ParseServerMessage(void)
                                        MSG_ReadCoord(cls.protocol);
                                        MSG_ReadCoord(cls.protocol);
                                        MSG_ReadCoord(cls.protocol);
-                                       MSG_ReadByte();
+                                       (void) MSG_ReadByte();
                                        MSG_ReadLong();
                                        MSG_ReadLong();
                                        MSG_ReadString();
@@ -4097,7 +4111,7 @@ void CL_ParseServerMessage(void)
                                        MSG_ReadCoord(cls.protocol);
                                        MSG_ReadCoord(cls.protocol);
                                        MSG_ReadCoord(cls.protocol);
-                                       MSG_ReadByte();
+                                       (void) MSG_ReadByte();
                                        MSG_ReadString();
                                }
                                else
@@ -4183,10 +4197,6 @@ void CL_Parse_Init(void)
        Cvar_RegisterVariable(&cl_worldnamenoextension);
        Cvar_RegisterVariable(&cl_worldbasename);
 
-       // LordHavoc: added demo_nehahra cvar
-       Cvar_RegisterVariable (&demo_nehahra);
-       if (gamemode == GAME_NEHAHRA)
-               Cvar_SetValue("demo_nehahra", 1);
        Cvar_RegisterVariable(&developer_networkentities);
        Cvar_RegisterVariable(&cl_gameplayfix_soundsmovewithentities);