#ifdef CONFIG_MENU
M_Update_Return_Reason("Trying to connect...");
#endif
+ SCR_BeginLoadingPlaque(false);
}
else
{
SndSys_SendKeyEvents();
Sys_SendKeyEvents();
+ /*
+ * If the accumulator hasn't become positive, don't
+ * run the frame. Everything that happens before this
+ * point will happen even if we're sleeping this frame.
+ */
if((cl_timer += time) < 0)
return cl_timer;
CL_Video_Init();
- NetConn_UpdateSockets_Client();
+ Cvar_Callback(&cl_netport);
host.hook.ConnectLocal = CL_EstablishConnection_Local;
host.hook.Disconnect = CL_DisconnectEx;