Con_Printf("no slot left for weapon definition; increase IN_BESTWEAPON_MAX\n");
return; // sorry
}
- strlcpy(in_bestweapon_info[i].name, name, sizeof(in_bestweapon_info[i].name));
+ dp_strlcpy(in_bestweapon_info[i].name, name, sizeof(in_bestweapon_info[i].name));
in_bestweapon_info[i].impulse = impulse;
if(weaponbit != -1)
in_bestweapon_info[i].weaponbit = weaponbit;
IN_Move ();
// send mouse move to csqc
- if (cl.csqc_loaded && cl_csqc_generatemousemoveevents.integer)
+ if (CLVM_prog->loaded && cl_csqc_generatemousemoveevents.integer)
{
if (cl.csqc_wantsmousemove)
{