cl.movement_queue[cl.movement_numqueue++] = cl.movement_queue[i];
}
// add to input queue if there is room
- if (cl_movement.integer && cl.movement_numqueue < sizeof(cl.movement_queue)/sizeof(cl.movement_queue[0]) && cl.mtime[0] > cl.mtime[1])
+ if (cl_movement.integer && cl.movement_numqueue < (int)(sizeof(cl.movement_queue)/sizeof(cl.movement_queue[0])) && cl.mtime[0] > cl.mtime[1])
{
// add to input queue
cl.movement_queue[cl.movement_numqueue].sequence = cl.movesequence;