void KeyDown (kbutton_t *b)
{
- int k;
- char *c;
+ int k;
+ const char *c;
c = Cmd_Argv(1);
if (c[0])
Con_Printf ("Three keys down for a button!\n");
return;
}
-
+
if (b->state & 1)
return; // still down
b->state |= 1 + 2; // down + impulse down
void KeyUp (kbutton_t *b)
{
- int k;
- char *c;
-
+ int k;
+ const char *c;
+
c = Cmd_Argv(1);
if (c[0])
k = atoi(c);