continue;
// don't hit players that don't exist
+ if (!cl.entities_active[i])
+ continue;
if (!cl.scores[i-1].name[0])
continue;
continue;
// don't hit players that don't exist
+ if (!cl.entities_active[i])
+ continue;
if (!cl.scores[i-1].name[0])
continue;
continue;
// don't hit players that don't exist
+ if (!cl.entities_active[i])
+ continue;
if (!cl.scores[i-1].name[0])
continue;