continue;
//if (ent->model && ent->model->TraceBox)
- ent->model->TraceBox(ent->model, ent->frameblend[0].frame, &trace, starttransformed, vec3_origin, vec3_origin, endtransformed, SUPERCONTENTS_SOLID);
+ ent->model->TraceBox(ent->model, ent->frameblend[0].subframe, &trace, starttransformed, vec3_origin, vec3_origin, endtransformed, SUPERCONTENTS_SOLID);
if (maxrealfrac > trace.realfraction)
{
cl.worldmodel->brush.FindNonSolidLocation(cl.worldmodel, in, out, radius);
}
-model_t *CL_GetModelByIndex(int modelindex)
+dp_model_t *CL_GetModelByIndex(int modelindex)
{
if(!modelindex)
return NULL;
return NULL;
}
-model_t *CL_GetModelFromEdict(prvm_edict_t *ed)
+dp_model_t *CL_GetModelFromEdict(prvm_edict_t *ed)
{
if (!ed || ed->priv.server->free)
return NULL;
if (ent->fields.client->solid == SOLID_BSP)
{
- model_t *model = CL_GetModelByIndex( (int)ent->fields.client->modelindex );
+ dp_model_t *model = CL_GetModelByIndex( (int)ent->fields.client->modelindex );
if (model == NULL)
{
Con_Printf("edict %i: SOLID_BSP with invalid modelindex!\n", PRVM_NUM_FOR_EDICT(ent));
// matrices to transform into/out of other entity's space
matrix4x4_t matrix, imatrix;
// model of other entity
- model_t *model;
+ dp_model_t *model;
// list of entities to test for collisions
int numtouchedicts;
prvm_edict_t *touchedicts[MAX_EDICTS];
entity_render_t *ent = &cl.entities[cl.brushmodel_entities[i]].render;
if (!BoxesOverlap(clipboxmins, clipboxmaxs, ent->mins, ent->maxs))
continue;
- Collision_ClipToGenericEntity(&trace, ent->model, ent->frame2, vec3_origin, vec3_origin, 0, &ent->matrix, &ent->inversematrix, start, mins, maxs, end, hitsupercontentsmask);
+ Collision_ClipToGenericEntity(&trace, ent->model, ent->frameblend[0].subframe, vec3_origin, vec3_origin, 0, &ent->matrix, &ent->inversematrix, start, mins, maxs, end, hitsupercontentsmask);
if (cliptrace.realfraction > trace.realfraction && hitnetworkentity)
*hitnetworkentity = cl.brushmodel_entities[i];
Collision_CombineTraces(&cliptrace, &trace, NULL, true);
{
vec3_t origin, entmins, entmaxs;
matrix4x4_t entmatrix, entinversematrix;
- for (i = 1;i < cl.maxclients+1;i++)
+
+ if(gamemode == GAME_NEXUIZ)
+ {
+ // don't hit network players, if we are a nonsolid player
+ if(cl.scores[cl.playerentity-1].frags == -666 || cl.scores[cl.playerentity-1].frags == -616)
+ goto skipnetworkplayers;
+ }
+
+ for (i = 1;i <= cl.maxclients;i++)
{
entity_render_t *ent = &cl.entities[i].render;
+
// don't hit ourselves
if (i == cl.playerentity)
continue;
+
+ // don't hit players that don't exist
+ if (!cl.scores[i-1].name[0])
+ continue;
+
+ if(gamemode == GAME_NEXUIZ)
+ {
+ // don't hit spectators or nonsolid players
+ if(cl.scores[i-1].frags == -666 || cl.scores[i-1].frags == -616)
+ continue;
+ }
+
Matrix4x4_OriginFromMatrix(&ent->matrix, origin);
VectorAdd(origin, cl.playerstandmins, entmins);
VectorAdd(origin, cl.playerstandmaxs, entmaxs);
*hitnetworkentity = i;
Collision_CombineTraces(&cliptrace, &trace, NULL, false);
}
+
+skipnetworkplayers:
+ ;
}
// clip to entities
Matrix4x4_CreateTranslate(&matrix, touch->fields.client->origin[0], touch->fields.client->origin[1], touch->fields.client->origin[2]);
Matrix4x4_Invert_Simple(&imatrix, &matrix);
if ((int)touch->fields.client->flags & FL_MONSTER)
- Collision_ClipToGenericEntity(&trace, model, touch->fields.client->frame, touch->fields.client->mins, touch->fields.client->maxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipend, hitsupercontentsmask);
+ Collision_ClipToGenericEntity(&trace, model, (int) touch->fields.client->frame, touch->fields.client->mins, touch->fields.client->maxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipend, hitsupercontentsmask);
else
- Collision_ClipToGenericEntity(&trace, model, touch->fields.client->frame, touch->fields.client->mins, touch->fields.client->maxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins, clipmaxs, clipend, hitsupercontentsmask);
+ Collision_ClipToGenericEntity(&trace, model, (int) touch->fields.client->frame, touch->fields.client->mins, touch->fields.client->maxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins, clipmaxs, clipend, hitsupercontentsmask);
if (cliptrace.realfraction > trace.realfraction && hitnetworkentity)
*hitnetworkentity = 0;