]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - cl_cmd.c
(Round 6) Break up host_cmd.c
[xonotic/darkplaces.git] / cl_cmd.c
diff --git a/cl_cmd.c b/cl_cmd.c
new file mode 100644 (file)
index 0000000..8378e46
--- /dev/null
+++ b/cl_cmd.c
@@ -0,0 +1,512 @@
+/*
+Copyright (C) 1996-1997 Id Software, Inc.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
+
+*/
+
+#include "quakedef.h"
+
+// for secure rcon authentication
+#include "hmac.h"
+#include "mdfour.h"
+#include <time.h>
+
+cvar_t rcon_password = {CVAR_CLIENT | CVAR_SERVER | CVAR_PRIVATE, "rcon_password", "", "password to authenticate rcon commands; NOTE: changing rcon_secure clears rcon_password, so set rcon_secure always before rcon_password; may be set to a string of the form user1:pass1 user2:pass2 user3:pass3 to allow multiple user accounts - the client then has to specify ONE of these combinations"};
+cvar_t rcon_secure = {CVAR_CLIENT | CVAR_SERVER, "rcon_secure", "0", "force secure rcon authentication (1 = time based, 2 = challenge based); NOTE: changing rcon_secure clears rcon_password, so set rcon_secure always before rcon_password"};
+cvar_t rcon_secure_challengetimeout = {CVAR_CLIENT, "rcon_secure_challengetimeout", "5", "challenge-based secure rcon: time out requests if no challenge came within this time interval"};
+cvar_t rcon_address = {CVAR_CLIENT, "rcon_address", "", "server address to send rcon commands to (when not connected to a server)"};
+cvar_t cl_name = {CVAR_CLIENT | CVAR_SAVE | CVAR_USERINFO, "name", "player", "change your player name"};
+cvar_t cl_topcolor = {CVAR_CLIENT | CVAR_SAVE | CVAR_USERINFO, "topcolor", "0", "change the color of your shirt"};
+cvar_t cl_bottomcolor = {CVAR_CLIENT | CVAR_SAVE | CVAR_USERINFO, "bottomcolor", "0", "change the color of your pants"};
+
+/*
+===================
+CL_ForwardToServer
+
+Sends an entire command string over to the server, unprocessed
+===================
+*/
+void CL_ForwardToServer (const char *s)
+{
+       char temp[128];
+       if (cls.state != ca_connected)
+       {
+               Con_Printf("Can't \"%s\", not connected\n", s);
+               return;
+       }
+
+       if (!cls.netcon)
+               return;
+
+       // LadyHavoc: thanks to Fuh for bringing the pure evil of SZ_Print to my
+       // attention, it has been eradicated from here, its only (former) use in
+       // all of darkplaces.
+       if (cls.protocol == PROTOCOL_QUAKEWORLD)
+               MSG_WriteByte(&cls.netcon->message, qw_clc_stringcmd);
+       else
+               MSG_WriteByte(&cls.netcon->message, clc_stringcmd);
+       if ((!strncmp(s, "say ", 4) || !strncmp(s, "say_team ", 9)) && cl_locs_enable.integer)
+       {
+               // say/say_team commands can replace % character codes with status info
+               while (*s)
+               {
+                       if (*s == '%' && s[1])
+                       {
+                               // handle proquake message macros
+                               temp[0] = 0;
+                               switch (s[1])
+                               {
+                               case 'l': // current location
+                                       CL_Locs_FindLocationName(temp, sizeof(temp), cl.movement_origin);
+                                       break;
+                               case 'h': // current health
+                                       dpsnprintf(temp, sizeof(temp), "%i", cl.stats[STAT_HEALTH]);
+                                       break;
+                               case 'a': // current armor
+                                       dpsnprintf(temp, sizeof(temp), "%i", cl.stats[STAT_ARMOR]);
+                                       break;
+                               case 'x': // current rockets
+                                       dpsnprintf(temp, sizeof(temp), "%i", cl.stats[STAT_ROCKETS]);
+                                       break;
+                               case 'c': // current cells
+                                       dpsnprintf(temp, sizeof(temp), "%i", cl.stats[STAT_CELLS]);
+                                       break;
+                               // silly proquake macros
+                               case 'd': // loc at last death
+                                       CL_Locs_FindLocationName(temp, sizeof(temp), cl.lastdeathorigin);
+                                       break;
+                               case 't': // current time
+                                       dpsnprintf(temp, sizeof(temp), "%.0f:%.0f", floor(cl.time / 60), cl.time - floor(cl.time / 60) * 60);
+                                       break;
+                               case 'r': // rocket launcher status ("I have RL", "I need rockets", "I need RL")
+                                       if (!(cl.stats[STAT_ITEMS] & IT_ROCKET_LAUNCHER))
+                                               dpsnprintf(temp, sizeof(temp), "I need RL");
+                                       else if (!cl.stats[STAT_ROCKETS])
+                                               dpsnprintf(temp, sizeof(temp), "I need rockets");
+                                       else
+                                               dpsnprintf(temp, sizeof(temp), "I have RL");
+                                       break;
+                               case 'p': // powerup status (outputs "quad" "pent" and "eyes" according to status)
+                                       if (cl.stats[STAT_ITEMS] & IT_QUAD)
+                                       {
+                                               if (temp[0])
+                                                       strlcat(temp, " ", sizeof(temp));
+                                               strlcat(temp, "quad", sizeof(temp));
+                                       }
+                                       if (cl.stats[STAT_ITEMS] & IT_INVULNERABILITY)
+                                       {
+                                               if (temp[0])
+                                                       strlcat(temp, " ", sizeof(temp));
+                                               strlcat(temp, "pent", sizeof(temp));
+                                       }
+                                       if (cl.stats[STAT_ITEMS] & IT_INVISIBILITY)
+                                       {
+                                               if (temp[0])
+                                                       strlcat(temp, " ", sizeof(temp));
+                                               strlcat(temp, "eyes", sizeof(temp));
+                                       }
+                                       break;
+                               case 'w': // weapon status (outputs "SSG:NG:SNG:GL:RL:LG" with the text between : characters omitted if you lack the weapon)
+                                       if (cl.stats[STAT_ITEMS] & IT_SUPER_SHOTGUN)
+                                               strlcat(temp, "SSG", sizeof(temp));
+                                       strlcat(temp, ":", sizeof(temp));
+                                       if (cl.stats[STAT_ITEMS] & IT_NAILGUN)
+                                               strlcat(temp, "NG", sizeof(temp));
+                                       strlcat(temp, ":", sizeof(temp));
+                                       if (cl.stats[STAT_ITEMS] & IT_SUPER_NAILGUN)
+                                               strlcat(temp, "SNG", sizeof(temp));
+                                       strlcat(temp, ":", sizeof(temp));
+                                       if (cl.stats[STAT_ITEMS] & IT_GRENADE_LAUNCHER)
+                                               strlcat(temp, "GL", sizeof(temp));
+                                       strlcat(temp, ":", sizeof(temp));
+                                       if (cl.stats[STAT_ITEMS] & IT_ROCKET_LAUNCHER)
+                                               strlcat(temp, "RL", sizeof(temp));
+                                       strlcat(temp, ":", sizeof(temp));
+                                       if (cl.stats[STAT_ITEMS] & IT_LIGHTNING)
+                                               strlcat(temp, "LG", sizeof(temp));
+                                       break;
+                               default:
+                                       // not a recognized macro, print it as-is...
+                                       temp[0] = s[0];
+                                       temp[1] = s[1];
+                                       temp[2] = 0;
+                                       break;
+                               }
+                               // write the resulting text
+                               SZ_Write(&cls.netcon->message, (unsigned char *)temp, (int)strlen(temp));
+                               s += 2;
+                               continue;
+                       }
+                       MSG_WriteByte(&cls.netcon->message, *s);
+                       s++;
+               }
+               MSG_WriteByte(&cls.netcon->message, 0);
+       }
+       else // any other command is passed on as-is
+               SZ_Write(&cls.netcon->message, (const unsigned char *)s, (int)strlen(s) + 1);
+}
+
+void CL_ForwardToServer_f (cmd_state_t *cmd)
+{
+       const char *s;
+       char vabuf[1024];
+       if (!strcasecmp(Cmd_Argv(cmd, 0), "cmd"))
+       {
+               // we want to strip off "cmd", so just send the args
+               s = Cmd_Argc(cmd) > 1 ? Cmd_Args(cmd) : "";
+       }
+       else
+       {
+               // we need to keep the command name, so send Cmd_Argv(cmd, 0), a space and then Cmd_Args(cmd)
+               s = va(vabuf, sizeof(vabuf), "%s %s", Cmd_Argv(cmd, 0), Cmd_Argc(cmd) > 1 ? Cmd_Args(cmd) : "");
+       }
+       // don't send an empty forward message if the user tries "cmd" by itself
+       if (!s || !*s)
+               return;
+       CL_ForwardToServer(s);
+}
+
+/*
+==================
+CL_Color_f
+==================
+*/
+cvar_t cl_color = {CVAR_READONLY | CVAR_CLIENT | CVAR_SAVE, "_cl_color", "0", "internal storage cvar for current player colors (changed by color command)"};
+
+// Ignore the callbacks so this two-to-three way synchronization doesn't cause an infinite loop.
+static void CL_Color_c(cvar_t *var)
+{
+       char vabuf[1024];
+       
+       Cvar_Set_NoCallback(&cl_topcolor, va(vabuf, sizeof(vabuf), "%i", ((var->integer >> 4) & 15)));
+       Cvar_Set_NoCallback(&cl_bottomcolor, va(vabuf, sizeof(vabuf), "%i", (var->integer & 15)));
+}
+
+static void CL_Topcolor_c(cvar_t *var)
+{
+       char vabuf[1024];
+       
+       Cvar_Set_NoCallback(&cl_color, va(vabuf, sizeof(vabuf), "%i", var->integer*16 + cl_bottomcolor.integer));
+}
+
+static void CL_Bottomcolor_c(cvar_t *var)
+{
+       char vabuf[1024];
+
+       Cvar_Set_NoCallback(&cl_color, va(vabuf, sizeof(vabuf), "%i", cl_topcolor.integer*16 + var->integer));
+}
+
+static void CL_Color_f(cmd_state_t *cmd)
+{
+       int top, bottom;
+
+       if (Cmd_Argc(cmd) == 1)
+       {
+               if (cmd->source == src_command)
+               {
+                       Con_Printf("\"color\" is \"%i %i\"\n", cl_topcolor.integer, cl_bottomcolor.integer);
+                       Con_Print("color <0-15> [0-15]\n");
+               }
+               return;
+       }
+
+       if (Cmd_Argc(cmd) == 2)
+               top = bottom = atoi(Cmd_Argv(cmd, 1));
+       else
+       {
+               top = atoi(Cmd_Argv(cmd, 1));
+               bottom = atoi(Cmd_Argv(cmd, 2));
+       }
+       /*
+        * This is just a convenient way to change topcolor and bottomcolor
+        * We can't change cl_color from here directly because topcolor and
+        * bottomcolor may be changed separately and do not call this function.
+        * So it has to be changed when the userinfo strings are updated, which
+        * happens twice here. Perhaps find a cleaner way?
+        */
+
+       top = top >= 0 ? top : cl_topcolor.integer;
+       bottom = bottom >= 0 ? bottom : cl_bottomcolor.integer;
+
+       top &= 15;
+       bottom &= 15;
+
+       // LadyHavoc: allowing skin colormaps 14 and 15 by commenting this out
+       //if (top > 13)
+       //      top = 13;
+       //if (bottom > 13)
+       //      bottom = 13;
+
+       if (cmd->source == src_command)
+       {
+               Cvar_SetValueQuick(&cl_topcolor, top);
+               Cvar_SetValueQuick(&cl_bottomcolor, bottom);
+               return;
+       }
+}
+
+/*
+====================
+CL_Packet_f
+
+packet <destination> <contents>
+
+Contents allows \n escape character
+====================
+*/
+static void CL_Packet_f(cmd_state_t *cmd) // credit: taken from QuakeWorld
+{
+       char send[2048];
+       int i, l;
+       const char *in;
+       char *out;
+       lhnetaddress_t address;
+       lhnetsocket_t *mysocket;
+
+       if (Cmd_Argc(cmd) != 3)
+       {
+               Con_Printf ("packet <destination> <contents>\n");
+               return;
+       }
+
+       if (!LHNETADDRESS_FromString (&address, Cmd_Argv(cmd, 1), sv_netport.integer))
+       {
+               Con_Printf ("Bad address\n");
+               return;
+       }
+
+       in = Cmd_Argv(cmd, 2);
+       out = send+4;
+       send[0] = send[1] = send[2] = send[3] = -1;
+
+       l = (int)strlen (in);
+       for (i=0 ; i<l ; i++)
+       {
+               if (out >= send + sizeof(send) - 1)
+                       break;
+               if (in[i] == '\\' && in[i+1] == 'n')
+               {
+                       *out++ = '\n';
+                       i++;
+               }
+               else if (in[i] == '\\' && in[i+1] == '0')
+               {
+                       *out++ = '\0';
+                       i++;
+               }
+               else if (in[i] == '\\' && in[i+1] == 't')
+               {
+                       *out++ = '\t';
+                       i++;
+               }
+               else if (in[i] == '\\' && in[i+1] == 'r')
+               {
+                       *out++ = '\r';
+                       i++;
+               }
+               else if (in[i] == '\\' && in[i+1] == '"')
+               {
+                       *out++ = '\"';
+                       i++;
+               }
+               else
+                       *out++ = in[i];
+       }
+
+       mysocket = NetConn_ChooseClientSocketForAddress(&address);
+       if (!mysocket)
+               mysocket = NetConn_ChooseServerSocketForAddress(&address);
+       if (mysocket)
+               NetConn_Write(mysocket, send, out - send, &address);
+}
+
+/*
+=====================
+CL_PQRcon_f
+
+ProQuake rcon support
+=====================
+*/
+static void CL_PQRcon_f(cmd_state_t *cmd)
+{
+       int n;
+       const char *e;
+       lhnetsocket_t *mysocket;
+
+       if (Cmd_Argc(cmd) == 1)
+       {
+               Con_Printf("%s: Usage: %s command\n", Cmd_Argv(cmd, 0), Cmd_Argv(cmd, 0));
+               return;
+       }
+
+       if (!rcon_password.string || !rcon_password.string[0] || rcon_secure.integer > 0)
+       {
+               Con_Printf ("You must set rcon_password before issuing an pqrcon command, and rcon_secure must be 0.\n");
+               return;
+       }
+
+       e = strchr(rcon_password.string, ' ');
+       n = e ? e-rcon_password.string : (int)strlen(rcon_password.string);
+
+       if (cls.netcon)
+               cls.rcon_address = cls.netcon->peeraddress;
+       else
+       {
+               if (!rcon_address.string[0])
+               {
+                       Con_Printf ("You must either be connected, or set the rcon_address cvar to issue rcon commands\n");
+                       return;
+               }
+               LHNETADDRESS_FromString(&cls.rcon_address, rcon_address.string, sv_netport.integer);
+       }
+       mysocket = NetConn_ChooseClientSocketForAddress(&cls.rcon_address);
+       if (mysocket)
+       {
+               sizebuf_t buf;
+               unsigned char bufdata[64];
+               buf.data = bufdata;
+               SZ_Clear(&buf);
+               MSG_WriteLong(&buf, 0);
+               MSG_WriteByte(&buf, CCREQ_RCON);
+               SZ_Write(&buf, (const unsigned char*)rcon_password.string, n);
+               MSG_WriteByte(&buf, 0); // terminate the (possibly partial) string
+               MSG_WriteString(&buf, Cmd_Args(cmd));
+               StoreBigLong(buf.data, NETFLAG_CTL | (buf.cursize & NETFLAG_LENGTH_MASK));
+               NetConn_Write(mysocket, buf.data, buf.cursize, &cls.rcon_address);
+               SZ_Clear(&buf);
+       }
+}
+
+/*
+=====================
+CL_Rcon_f
+
+  Send the rest of the command line over as
+  an unconnected command.
+=====================
+*/
+static void CL_Rcon_f(cmd_state_t *cmd) // credit: taken from QuakeWorld
+{
+       int i, n;
+       const char *e;
+       lhnetsocket_t *mysocket;
+
+       if (Cmd_Argc(cmd) == 1)
+       {
+               Con_Printf("%s: Usage: %s command\n", Cmd_Argv(cmd, 0), Cmd_Argv(cmd, 0));
+               return;
+       }
+
+       if (!rcon_password.string || !rcon_password.string[0])
+       {
+               Con_Printf ("You must set rcon_password before issuing an rcon command.\n");
+               return;
+       }
+
+       e = strchr(rcon_password.string, ' ');
+       n = e ? e-rcon_password.string : (int)strlen(rcon_password.string);
+
+       if (cls.netcon)
+               cls.rcon_address = cls.netcon->peeraddress;
+       else
+       {
+               if (!rcon_address.string[0])
+               {
+                       Con_Printf ("You must either be connected, or set the rcon_address cvar to issue rcon commands\n");
+                       return;
+               }
+               LHNETADDRESS_FromString(&cls.rcon_address, rcon_address.string, sv_netport.integer);
+       }
+       mysocket = NetConn_ChooseClientSocketForAddress(&cls.rcon_address);
+       if (mysocket && Cmd_Args(cmd)[0])
+       {
+               // simply put together the rcon packet and send it
+               if(Cmd_Argv(cmd, 0)[0] == 's' || rcon_secure.integer > 1)
+               {
+                       if(cls.rcon_commands[cls.rcon_ringpos][0])
+                       {
+                               char s[128];
+                               LHNETADDRESS_ToString(&cls.rcon_addresses[cls.rcon_ringpos], s, sizeof(s), true);
+                               Con_Printf("rcon to %s (for command %s) failed: too many buffered commands (possibly increase MAX_RCONS)\n", s, cls.rcon_commands[cls.rcon_ringpos]);
+                               cls.rcon_commands[cls.rcon_ringpos][0] = 0;
+                               --cls.rcon_trying;
+                       }
+                       for (i = 0;i < MAX_RCONS;i++)
+                               if(cls.rcon_commands[i][0])
+                                       if (!LHNETADDRESS_Compare(&cls.rcon_address, &cls.rcon_addresses[i]))
+                                               break;
+                       ++cls.rcon_trying;
+                       if(i >= MAX_RCONS)
+                               NetConn_WriteString(mysocket, "\377\377\377\377getchallenge", &cls.rcon_address); // otherwise we'll request the challenge later
+                       strlcpy(cls.rcon_commands[cls.rcon_ringpos], Cmd_Args(cmd), sizeof(cls.rcon_commands[cls.rcon_ringpos]));
+                       cls.rcon_addresses[cls.rcon_ringpos] = cls.rcon_address;
+                       cls.rcon_timeout[cls.rcon_ringpos] = host.realtime + rcon_secure_challengetimeout.value;
+                       cls.rcon_ringpos = (cls.rcon_ringpos + 1) % MAX_RCONS;
+               }
+               else if(rcon_secure.integer > 0)
+               {
+                       char buf[1500];
+                       char argbuf[1500];
+                       dpsnprintf(argbuf, sizeof(argbuf), "%ld.%06d %s", (long) time(NULL), (int) (rand() % 1000000), Cmd_Args(cmd));
+                       memcpy(buf, "\377\377\377\377srcon HMAC-MD4 TIME ", 24);
+                       if(HMAC_MDFOUR_16BYTES((unsigned char *) (buf + 24), (unsigned char *) argbuf, (int)strlen(argbuf), (unsigned char *) rcon_password.string, n))
+                       {
+                               buf[40] = ' ';
+                               strlcpy(buf + 41, argbuf, sizeof(buf) - 41);
+                               NetConn_Write(mysocket, buf, 41 + (int)strlen(buf + 41), &cls.rcon_address);
+                       }
+               }
+               else
+               {
+                       char buf[1500];
+                       memcpy(buf, "\377\377\377\377", 4);
+                       dpsnprintf(buf+4, sizeof(buf)-4, "rcon %.*s %s",  n, rcon_password.string, Cmd_Args(cmd));
+                       NetConn_WriteString(mysocket, buf, &cls.rcon_address);
+               }
+       }
+}
+
+static void CL_RCon_ClearPassword_c(cvar_t *var)
+{
+       // whenever rcon_secure is changed to 0, clear rcon_password for
+       // security reasons (prevents a send-rcon-password-as-plaintext
+       // attack based on NQ protocol session takeover and svc_stufftext)
+       if(var->integer <= 0)
+               Cvar_SetQuick(&rcon_password, "");
+}
+
+void CL_InitCommands(void)
+{
+       Cvar_RegisterVariable(&cl_color);
+       Cvar_RegisterCallback(&cl_color, CL_Color_c);
+       Cvar_RegisterVariable(&cl_topcolor);
+       Cvar_RegisterCallback(&cl_topcolor, CL_Topcolor_c);
+       Cvar_RegisterVariable(&cl_bottomcolor);
+       Cvar_RegisterCallback(&cl_bottomcolor, CL_Bottomcolor_c);
+       Cvar_RegisterVariable(&rcon_address);
+       Cvar_RegisterVariable(&rcon_secure);
+       Cvar_RegisterCallback(&rcon_secure, CL_RCon_ClearPassword_c);
+       Cvar_RegisterVariable(&rcon_secure_challengetimeout);
+
+       Cmd_AddCommand(CMD_CLIENT | CMD_CLIENT_FROM_SERVER, "cmd", CL_ForwardToServer_f, "send a console commandline to the server (used by some mods)");
+       Cmd_AddCommand(CMD_CLIENT, "color", CL_Color_f, "change your player shirt and pants colors");
+       Cmd_AddCommand(CMD_CLIENT, "rcon", CL_Rcon_f, "sends a command to the server console (if your rcon_password matches the server's rcon_password), or to the address specified by rcon_address when not connected (again rcon_password must match the server's); note: if rcon_secure is set, client and server clocks must be synced e.g. via NTP");
+       Cmd_AddCommand(CMD_CLIENT, "srcon", CL_Rcon_f, "sends a command to the server console (if your rcon_password matches the server's rcon_password), or to the address specified by rcon_address when not connected (again rcon_password must match the server's); this always works as if rcon_secure is set; note: client and server clocks must be synced e.g. via NTP");
+       Cmd_AddCommand(CMD_CLIENT, "pqrcon", CL_PQRcon_f, "sends a command to a proquake server console (if your rcon_password matches the server's rcon_password), or to the address specified by rcon_address when not connected (again rcon_password must match the server's)");
+       Cmd_AddCommand(CMD_CLIENT, "packet", CL_Packet_f, "send a packet to the specified address:port containing a text string");
+       
+}