]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - bspfile.h
ODE code cleanup; WARNING: interface change. Springs done with movedir need to be...
[xonotic/darkplaces.git] / bspfile.h
index 724e6438a611a753a72baf654d92280347940ac8..fe00b3254357890670b3f6737b23c65911780e86 100644 (file)
--- a/bspfile.h
+++ b/bspfile.h
@@ -202,6 +202,7 @@ typedef struct dplane_s
 //   structural?     (div0) no, game code should not be allowed to differentiate between structural and detail
 //   trigger?        (div0) no, as these are always solid anyway, and that's all that matters for trigger brushes
 #define SUPERCONTENTS_LIQUIDSMASK      (SUPERCONTENTS_LAVA | SUPERCONTENTS_SLIME | SUPERCONTENTS_WATER)
+#define SUPERCONTENTS_VISBLOCKERMASK   SUPERCONTENTS_OPAQUE
 
 /*
 #define SUPERCONTENTS_DEADMONSTER      0x00000000