features, and expanding upon the engine's native game code language QuakeC, as
well as supporting additional map and model formats.
-Developed by LadyHavoc. See CREDITS.md for a list of contributors.
+Developed by LadyHavoc. See [CREDITS](CREDITS.md) for a list of contributors.
## Help/support
#darkplaces on irc.anynet.org
### [Matrix](https://matrix.org/docs/guides/introduction)
-Space: [#darkplaces:matrix.org](https://matrix.to/#/#darkplaces:matrix.org)
+[![#darkplaces:matrix.org](https://img.shields.io/matrix/darkplaces:matrix.org?color=660000&label=%23darkplaces%3Amatrix.org)](https://matrix.to/#/#darkplaces:matrix.org)
## Build instructions (WIP)
-You will need the following packages regardless of platform:
-* SDL2
-* libjpeg
-* libpng
-* libvorbis
-* libogg
+### Required packages
+
+The minimum SDL version is 2.0.18 for Linux and 2.24.0 for Windows.
+The following package names are for Debian, see below for Windows and Mac.
+
+##### Client
+Build (mandatory): `build-essential` `libjpeg-dev` `libsdl2-dev`
+Runtime (optional): `libcurl` `libpng` `libfreetype6` `libvorbisfile`
+
+##### Dedicated Server
+Build (mandatory): `build-essential` `libjpeg-dev` `zlib1g-dev`
+Runtime (optional): `libcurl` `libpng`
### Windows (MSYS2):
Input `make help` for options.
+If you get errors (that don't seem to be about missing dependencies) try `make clean` before compiling, especially if you updated your system since the last time you compiled.
+
+
### Windows (Visual Studio)
-Instructions coming soon.
+Instructions TODO.
+
+## Contributing
+
+[DarkPlaces Contributing Guidelines](CONTRIBUTING.md)
## Documentation