+ // if the passedict is world, make it NULL (to avoid two checks each time)
+ if (passedict == prog->edicts)
+ passedict = NULL;
+ // precalculate prog value for passedict for comparisons
+ passedictprog = PRVM_EDICT_TO_PROG(passedict);
+ // figure out whether this is a point trace for comparisons
+ pointtrace = VectorCompare(clipmins, clipmaxs);
+ // precalculate passedict's owner edict pointer for comparisons
+ traceowner = passedict ? PRVM_PROG_TO_EDICT(passedict->fields.server->owner) : 0;
+
+ // clip to enttiies
+ numtouchedicts = SV_EntitiesInBox(clipboxmins, clipboxmaxs, MAX_EDICTS, touchedicts);
+ if (numtouchedicts > MAX_EDICTS)
+ {
+ // this never happens
+ Con_Printf("SV_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
+ numtouchedicts = MAX_EDICTS;
+ }
+ for (i = 0;i < numtouchedicts;i++)
+ {
+ touch = touchedicts[i];
+
+ if (touch->fields.server->solid < SOLID_BBOX)
+ continue;
+ if (type == MOVE_NOMONSTERS && touch->fields.server->solid != SOLID_BSP)
+ continue;
+
+ if (passedict)
+ {
+ // don't clip against self
+ if (passedict == touch)
+ continue;
+ // don't clip owned entities against owner
+ if (traceowner == touch)
+ continue;
+ // don't clip owner against owned entities
+ if (passedictprog == touch->fields.server->owner)
+ continue;
+ // don't clip points against points (they can't collide)
+ if (pointtrace && VectorCompare(touch->fields.server->mins, touch->fields.server->maxs) && (type != MOVE_MISSILE || !((int)touch->fields.server->flags & FL_MONSTER)))
+ continue;
+ // don't clip corpse against character
+ if (passedict->fields.server->solid == SOLID_CORPSE && (touch->fields.server->solid == SOLID_SLIDEBOX || touch->fields.server->solid == SOLID_CORPSE))
+ continue;
+ // don't clip character against corpse
+ if (passedict->fields.server->solid == SOLID_SLIDEBOX && touch->fields.server->solid == SOLID_CORPSE)
+ continue;
+ }