// halflife texture wads
void W_LoadTextureWadFile(char *filename, int complain);
unsigned char *W_GetTextureBGRA(char *name); // returns tempmempool allocated image data, width and height are in image_width and image_height
// halflife texture wads
void W_LoadTextureWadFile(char *filename, int complain);
unsigned char *W_GetTextureBGRA(char *name); // returns tempmempool allocated image data, width and height are in image_width and image_height